Sunday, September 26, 2010
My First Look at Holmes
Some quick thoughts as I am away from my computer:
Why be a Fighting Man in the Holmes rules? A cleric with 15 con has the same HP, same armor, same thaco.
What ever happened to the promised Witch class for AD&D?
- Posted from my iPhone
Saturday, September 25, 2010
OD&DITIES Goes Back on Hiatus
Long Island City Craft Beer Festival
Alright, four days at GenCon probably beats a four hour beer tasting, but not by much ;)
- Posted from my iPhone
Friday, September 24, 2010
Sometimes the Best Review is No Review at All
They way I see it, if there is no chance that I will EVER use the product in any way, shape or form, I'm probably better off not snagging a copy. Pathfinder stuff falls into that category, except for the modules, as they are easily converted and I still speak the language, if not the dialect.
4e stuff is out. A pain to convert to anything that resembles OSR. Ah well.
Most things that give out the "overpriced vibe" unless they look fricken awesome. I'd hate to grab a reviewer copy of something that I suspect is over priced and find out that I was right. Besides, I suspect reviewer copies are counted in the sales levels / awards (this is a guess only), and I don't want to boost the numbers of an item I expect to not justify its price in my eyes.
Most adventures for games I don't own the rules to. There are exceptions. Sometimes an adventure / module look so damn intriguing I'll buy the rulebook just to enjoy the adventure.
Foreign language products. If it isn't in English, I won't touch it. German language products are tempting, to see how far my college German can take me, but I suspect after the first page I'll give up ;)
Diorama products, as I have no space to display anything that I might actually produce from it.
So yes, I leave about 95% of what I am eligible to grab just where it is... but I'm getting fairly good at ensuring the other 5% is worthwhile, which ain't that bad ;)
Job Title of the Day
I feel bad for the above civilians that were promoted as hardened cops burst out laughing when they were announced.
Worse even then calling our Detectives Defectives ;)
- Posted from my iPhone
Thursday, September 23, 2010
Bits N' Pieces as the Week Winds Up
Anyone know of any decet blogging software for the Mac? I'm using Quamana at the moment, and while it isnt bad, it isnt the best I'm sure. Figure I'd throw that at my fellow bloggers for some input.
I'm going to work on a quick iPad, Kindle, Kindle DX comparison postfrom personal experience. Depending on what you are looking to get out of your device, each has its own, well served, niche.
Going to a beer tasting on Saturday, and thanks to my brother in law who is in the industry I'm going for free. Only thing better then microbrew beer? Free microbrew beer ;) Maybe I better not post directly after returning from the event... heh
Oh, and my Detective is officially promoted to Sergeant tomorrow. Congrats Maria! Now that you are out of my office maybe you can stop dissin' on my blogging ;)
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PDFs on the iPad, Why I Don't Mention the View in My Reviews
Which is why I tend to forget to mention how they look on the iPad. So for now on, if I don't mention how they look on the iPad, it is safe to assume they look great ;)
- Posted using BlogPress from my iPad
Wednesday, September 22, 2010
Confessions of a Completist
To balance out the 4e-ness of my recent purchaes, I found and bought (Buy it Now) a Holmes and a Metzner Basic Rule Books. I already had a Metzner, but I figured an extra copy wouldn't be bad to have. Now I think I'll search for some Tunnels and Trolls goodness and call it a nite ;)
(edit: Between Ebay and the Flying Buffalo website I have a crapload of T&T solos on their way. I feel better now, having balanced the 4e karma with some T&T Old School karma ;)
The End of Summer, the Return of the Game
Now, at the ripe old age of 43, I'm happy the summer has drawn to a close so I can return to the once a month C&C game I play in via Fantasy Grounds.
Something tells me I need to find more time to play these days ;)
- Posted using BlogPress from my iPad
Tuesday, September 21, 2010
Shadow, Sword & Spell - If it is Basic Where's the Advanced?
I've just started digging thru the rules (as you can see, I'm digging thru a whole slew of rules at the moment... I need to focus). The 12 degree system seems workable (after reading a handful of pages for opposed rolls, but I'm not sure how useful degrees of succes will be outside of combat, as an "impressionistic" approach is suggested (DM fiat or just wing it).
It looks like it should be a quick and enjoyable read. Hopefully I can get it done before the end of the month and post a short review on it. I am curios as to why this is "Basic", as it infers an Expert or Advanced edition. Eh, just me picking nits again it seems.
In the meantime, here's the blurb from RPGNow.
In Shadow, Sword & Spell: Basic, you create a character embarking on an adventuring career. Some event or desire, drives you to thumb your nose at your lot in life and seek out a destiny of your choosing. Society holds no bounds for you and you choose the life you want to live. Why should the only wealthy be wealthy? Why should only the baron own his own land? You want that — and more — and by Azathoth’s Radiance, you will!
In Basic, your character adventures and grows, becoming not only stronger, but more influential. Over time, a character can acquire not only wealth but power. Your influence and fame enables you to command armies, rule a kingdom, influence society — but let’s not get ahead of ourselves. Basic gets you to this point, if you survive it…
It's Almost Time to Homebrew
The return of cooler weather means not just the return of the C&C game I play in, but also the return of my opportunity to make some more home-brewed beer. Mmmmmmmm. Beer.
Anyhow, I need to figure out what the first batch of the season will be. I'm leaning towards using my Cooper's kit, although I will need to see what I have waiting.
- Posted using BlogPress from my iPad
Monday, September 20, 2010
Capes, Cowls and Villains Foul - Free Quickstart
Spectrum Games has released Capes, Cowls and Villains Foul - Quickstart Preview at RPGNow. Lets see, we had the Villains & Vigillantes new edition released (and the original edition re-released), Icons, DC Heroes... I'm missing another, aren't I? In any case, there's a new Supers game on the block.
If I only played the genre, my options would be endless ;) It's free, so why not give it a peek?
From the Blurb:
Imagine, if you will, a superhero role-playing game that emulates how comicbooks actually work. When comic writers sit down to pen a story, they don't have a character sheet in front of them that defines precisely what the characters can do... how strong or agile they are, what skills they demonstrate, what the exact parameters of their powers are.
Instead, they give the characters what the story demands of them. If the story requires the power-armored hero to have stealth armor, he'll most likely have it on hand. Should it be critical that the hero with the magic amulet needs to generate a mystic shield, you can almost bank on her getting it. Does the hero with normal human strength desperately need to lift a gargantuan chunk of concrete off of his ally? Chances are, he'll be able to muster up the power to do so. It all comes down to what makes for a more entertaining story.
Capes, Cowls and Villains Foul, takes this fully into consideration by offering a game system that is open-ended and flexible, treating the players and Game Master like comicbook writers rather than just some people playing a game. The sky really is the limit... so why not soar through it like the hero you've always longed to be?
Sunday, September 19, 2010
A Plethora of PDFs
Cubicle 7 recently released the Clockwork & Chivalry Core Worldbook for Runequest 2 (I'm tryng to figure out how much work would be needed to make it work with BRP or Openquest). A nice twist to the historical time of the Musketeers. Cubicle 7 has been putting out some interesting releases recently.
Troll Lord has released an updated and expanded A1: Assault on Blacktooth Ridge, for Castles & Crusades. From what I can tell it now includes some of the web enhancements to the original release. I've already caught a typo, which may be a hold over from a print release, but I'm not sure (when you rfer to pages 50-51in a PDF that is 43 pages, you might be Troll Lord Games). Despite the typo(s) I'm a big fan of Assault on Blacktooth Ridge... it has some Keep on the Borderlands-ness to it, and it presents a nice low level sanbox.
The Sanctuary Ruin from Ludibrium Games is a module for the OSR rules of your choice. It clocks in at 10 pages, so maybe I should hit this first.
That's just what I'm trying to dig thru at the moment... I've got a larger pile waiting to be even looked at. Well, actually, at the moment I've got the Jets game calling my name. Hey, this is a tavern, you need to watch the game :)
Saturday, September 18, 2010
Picking Nits in the 4e Essentials Starter Box
Let's see...
Tokens. Not bad, surprisingly enough. Fairly thick, decent art... They will be reusable by the owner as / if they continue gaming.
Cards. Used to describe powers, magic items and such, the paper they are printed on is not going to withstand any amount of actual gaming. Reusability is next to nothing. Still, they are thicker then the covers of the rules booklets.
Dice. Full set of gaming dice, but they could have used an extra d10 for percentiles. They have come a long way since the "rounding with play" set from my First Edition of Gamma World. Nothing special but they are keepers. Black is a dull color for dice in my opinion.
Character sheets. Nothing special. Better then not being included.
Battlemaps. I hate them in general principle. A reusable battle MAT is my preference. I haven't even bothered to u fold it.
Coupon. Free downloadable adventure. I guess I should check it out at some point, not that I'll ever use more then the included solo tutorial, and even that is a big maybe.
Player's and DM's booklets. The covers suck, at they are paper thin and the same quality as the rest of the booklets' pages. I know the starter set isn't meant to get much reuse, but it might have been a nice gesture to quality to give them a little sturdiness.
Might try to give the solo a crack later tonight. I'd run a Tunnels & Trolls solo instead, but I don't have enough D6 in the Poconos.
- Posted using BlogPress from my iPad
Friday, September 17, 2010
Aftermath of the Big KABOOM!
Here we have an Ent, arms outstretched to the vengeful god of nature.
The bigger they are, the harder they fall.
An uninvited guest.
Off with his head!
Beyond words, I'm still amazed only one person was killed in this storm.
Nature is the opponent you can't ever defeat, only survive.
Back to gaming stuff this weekend...
Thursday, September 16, 2010
Update to the Big BABOOM!
The kid is taking the subway... hopefully that works out okay. In the meantime I'm being serenaded by numerous car horns. Joy. This better clear up by morning or I'll be pissy ;)
A Big KABOOM!
If I can get around to writing a quick review of the new Cubicle Seven release for Runequest 2 I will, but it might have to wait as my internet is spotty at the moment. Gotta love Mother Nature. At least my kitty has come out from under the bed now ;)
Soon to Roll the (Virtual) Dice Again
Allergies have been knocking me for a loop the past week or so, and I've been more dopey then usual. Not that anyone noticed but myself. At least, I don't think they noticed.
I'd like to try and herd my cats... er, players for some regular gaming, but the moment I herd 3 or more, one squirms away :)
- Posted using BlogPress from my iPad
Wednesday, September 15, 2010
Gifting the Reimaged Past
In the past I've given him the 4e set of rules, the Mongoose Traveller Pocket Rules, some Mayfair Games classic items I've found on sale amonst other stuff. Tonight, in addition to the traditional Amazon Gift Certificate, I game him a copy of the D&D 4e Essentials Starter Boxed Set. Needless to say he recognized the artwork.
Is this going to get him back to active gaming? I doubt it. He barely has free time now, and with a baby on the way in December he'll have even less. Still, I suspect he'll enjoy running the included solo.
Just think hom much cash WotC could make with Limited Edition Classic Reprints of some of the old boxed sets. Number them with a certificate of authenticity. My bro in law would snatch that up in a heartbeat.
Might not grow the hobby much, but I am damn sure the market it there.
Just look at the 4e Essentials box...
Just How Essential is the New D&D Starter Set?
The old Red Box was a Basic Set... enough rules to get you going and playing for as long as you want within the range of levels 1-3. When you were ready, an Expert Set was awaiting you.
The new Red Box is a Starter Set. It is there to show you what a roleplaying game is (in this case, D&D 4e). It spoon feeds you the rules and concepts as if you were a neophyte, which is fine. As others have pointed out, it is not there for you to run campaigns out of the box. For that you need to go beyond the Starter Set.
4e is not my bag, but I can see the use of the solo / tutorial included to bring new people into the hobby. The fact that you can run it solo, before you even find a group is great... maybe WotC will see some value in further solo adventures.
Taking the New Red Box for what it is, and not what we as old timers expect it to be, is the key. Well, that and I got it for less then 14 bucks on Amazon. It's not going to turn me into a 4e player, but it might serve as a nice introduction to roleplaying for my girlfriend, and I really can't ask for much more then that.
- Posted using BlogPress from my iPad
Tuesday, September 14, 2010
Mini Review: Castles & Crusades Adventure - The Rising Knight
Castles & Crusades A0: The Rising Knight is an introductory adventure for C&C. It introduces the local setting that will be used further in the rest of the A series, which can be placed in either the default C&C world (Aihrde) or fairly easily into the setting of your own choosing.
I thought I recognized it, and I do: it is included in the C&C boxed collector's set, and it is also included in the Fantasy Grounds C&C Module, so an aspiring DM can get running pretty much from the start. That being said, it is not a tutorial for a new DM. Instead, it is a good starter adventure for a new C&C campaign.
As with most of the Old School products out there, it is usuable without to much effort with any of the OSR rules out there.
From the publisher's blurb:
This is an introductory adventure for those playing Castles & Crusades. The module has been designed to allow for the players and Castle Keeper alike to begin using the Castle & Crusades rules in a fairly non-demanding game setting. The goal is to familiarize the Castle Keeper and players with the basic rules and their applications while undertaking an exciting adventure.
The adventure is also designed for modularity and expansion. Many of the encounters, monsters, settings and non-player characters can be removed from the context of this adventure and placed within those of your own making. We here at Troll Lord Games encourage all gamers to do so as this is the quickest route to ever more fulfilling game-play. As with the Castles & Crusades rules, this module is a tool to use as you will. Please do so.
Further, should the players or Castle Keeper care to continue with the adventure and follow its thematic development, the follow-on module, Assault on Blacktooth Ridge and The Slag Heap is now available. Several references and avenues for continuing the adventure are mentioned within the text, but the Castle Keeper must devise the most meaningful manner in which to carry this out.
√
Monday, September 13, 2010
Mini Review - The Lonely Coast
My opinion on it remains the same. It's a great value (free) and although written for 3e / Pathfinder it should be an easy conversion to any Old School set of rules.
Sunday, September 12, 2010
Lazy Man's Weekend
Of course, the kid had a different idea for yesterday. He wasn't about to leave me stewing in my own thoughts... then again, neither was my girlfriend. So they dragged me out to see Machete... if being the one who drove to the theatre can actually be counted as being dragged.
Over the top blod and guts... which had me laughing my ass off, which is good, as I suspect that was the intended reaction. Probably would have mae a decent session of Macho Women with Guns or the like.
Today I bought myself a new digital camera, mostly using a gift certificated from my birthday in July. If I can find more sights like the one I did last week, I'd like to be using something better then my iPhone. It's New York City - there has to be TONS of stuff I can find to take pics of that could be game related ;)
Back with more reviews and other assorted thoughts tomorrow...
Saturday, September 11, 2010
Nine Years Ago Today...
On 9-11, 4 of the 6 members of that gaming group worked at the World Trade Center (either the towers or Building 7). I was the one member that didn't, but I was there by the time the first tower was coming down. We lost one of our brothers that day, the one who was to be the best man in a November wedding - the rest of the group was to be the groom and the ushers. We were more like extended family then friends.
Our loss was but one of thousands our nation lost that day. It doesn't make our loss, his family's loss, any more or less. It is, however, another reason I will never forget, nor forgive, what happened to this nation on that September day nine years ago. In my profession, I am no stranger to death. I am no stranger to senseless destruction. 9-11 was the first time it became personal to me, and that was before I knew I had lost a dear friend.
Strange, how for me, 9-11 and gaming will always be intertwined. If I can ever get my Gamer's ADD mind focused enough to actually write something publishable, Paul Benedetti will be more then deserving of the dedication.
God Bless you lad. Enjoy your rest.
Friday, September 10, 2010
Accessorize Your iPad
Probably the most flexible accessory for the iPad is the Camera Adaptor. With this, you can plug your camera via a USB cable to the iPad or use a SD card to view your pics. All that is nice and dandy. Surprisingly you can also plug a USB keyboard into the adaptor and now you have a full Suzette keyboard for your iPad. I tried it with one of those roll-up rubber keyboards that I found at a flea market for 7 bucks.
For my birthday I received Apple's keyboard and stand / dock for the iPad. Superb quality. Excellent key feel. Regretfully, as the ipad's port is on the bottom, you don't get to set this up horizontally. Also, it won't fit on the base if you have any kind of case on the iPad, even the official one that Apple sells - pretty big oversight if you ask me.
Right now I'm just using the virtual keyboard, as the other stuff is a bit bulky to carry around on a daily basis. Thank god the virtual keyboard on the iPad is pretty good... As long as I resort to the 2 finger typing method ;)
- Posted using BlogPress from my iPad
Thursday, September 9, 2010
Traveller - Secrets of the Ancients "The Hunt" and Traveller Compendium 1
I think really appreciate what Mongoose is doing with Secret of the Ancients. A whole campaign, offered for free, released in chapters is a great way to support the line. Signs & Portents magazine is also a great free Traveller (and other Mongoose RPG lines) support vehicle. Great stuff.
Anyhow, here's the blurb:
This first volume of the Traveller Compendiums collates all the most popular articles that have appeared in Signs & Portents over the years, and presents them for the tabletop! Inside you will find new careers, new ships, adventures, patrons, advice on running games, new equipment, newly revealed aspects to Aslan society, and much more!
Rebooting the Never Fully Booted
At the same time, I'm thinking of running a one shot or two using in Basic Roleplaying or CoC. I have both rulesets for Fantasy Grounds, and a skill based game system is more suitable for one shots in my opinion. Maybe a session or two with pregens will get the group in the mindset for regular once a month or so gaming.
Wish me luck ;)
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Wednesday, September 8, 2010
First Looks - The Laundry and C&C Monsters & Treasure of Aihrde
From the blurb:
CAPITAL LAUNDRY SERVICES - WHAT NEEDS TO BE CLEANED UP?
There are things out there, in the weirder reaches of space-time where reality is an optional extra. Horrible things, usually with tentacles. Al-Hazred glimpsed them, John Dee summoned them, HP Lovecraft wrote about them, and Alan Turing mapped the paths from our universe to theirs. The right calculation can call up entities from other, older universes, or invoke their powers. Invisibility? Easy! Animating the dead? Trivial! Binding lesser demons to your will? Easily doable!
Opening up the way for the Great Old Ones to come through and eat our brains? Unfortunately, much too easy.
That's where the Laundry comes in - it's a branch of the British secret service, tasked to prevent hideous alien gods from wiping out all life on Earth (and more particularly, the UK). You work for the Laundry. The hours are long, the pay is sub-par, the co-workers are... interesting (in the Chinese curse sense of the word), and the bureaucracy is stifling - but you do get to wave basilisk guns and bullet wards around, and to go on challenging and exciting missions to exotic locations like quaint, legend-haunted Wigan, cursed Slough and Wolverhampton where the walls are thin.
You may even get to save the world.
Just make sure you get a receipt.
***
The Laundry RPG is a standalone game using the Basic Roleplaying System (Call of Cthulhu). Players take the role of Laundry agents, saving the world from extradimensional, Lovecraftian and occult threats.
Some of this has already made appearances in Crusader magazine and some previous adventures and short PDFs, so perceived value will depend on how much of this one already has in different formats.
I'll come back to this once I've given it a more thorough read thru.
I Know This Can be Used in a Game Session
No political commentary intended, just a New York City sight I'm sharing with my readers. Which reminds me, I need to get working on some more Tales of the Blue Knight shorts.
Posted using BlogPress from my iPad
Tuesday, September 7, 2010
Blog Spotlight - Synapse Design Blog
Synapse Design Blog is a blog about game design, both in theory and actuality. I mean it, the lad has actually designed a game. It's also about RPGs in general. and bits and pieces of the writer's life. All the good stuff you want in a blog and then some.
Stealing from Synapse Design Blog to explain a bit of Greg's vision:
What is Synapse?
Synapse is an RPG that brings character depth to a new level. It allows you to create a sophisticated personality, character background, and virtually any race or species you can imagine. You build a culture from which your character emerged, the life experiences they had within that culture, and a network of NPCs that they know well... If you can imagine it, Synapse can make it real. Leave the limitations of your current RPG system behind and enter a fantastical world of your own creation.
Synapse will be released as a free PDF once it reaches a Beta state and will remain free forever even as it is perfected.Greg actively seeks advice from the readers and particpants of his blog. Want to get in on a new RPG on the ground floor? Here's your chance. Want to influence future products? Follow SNB and let your mind be heard.
Did I mention the Synapse Beta RPG PDF looks really nice on my iPads virtual bookshelf?
At the moment Greg is looking for some advice on module / adventure formatting / layout. Give him your thoughts here.
Monday, September 6, 2010
You Got Your RPG PDFs on My iPad!
Now, I've been reading PDFs on electronic reading devices since BEFORE the release of the Kindle DX. The solutions were far from perfect, as PDF reflow wrecked havok with the formating of most RPG PDF tables, and those that chose to show their pages in real format were impossible to read on a 5" screen.
Then came the Kindle DX, a 9" electronic book reader from Amazon with a screen large enough to show PDFs in their true format and still be readable. Still, at times the print was a bit on the small size, and some PDFs choked on the Kindle DX (not many, but enough to be annoying).
Along came the iPad this past spring. Billed as a "do everything" device, it does an awful lot... some things great, some not so great... but for our purposes, as a PDF reader of RPG materials, I have found it to be second to none. If it wasn't for the glare in direct sunlight, it would be nearly perfect.
An iPad is nothing without the proper set of tools and apps. Below you will find some of the ones I find most helpful.
DropBox - free "cloud computing" storage, you can save a file in your Dropbox folder on your PC, open it on your iPad, then grab it later on your Macbook. It is the definition of awesomeness. There is a limit to the amount of online storage you get for free (which can be added to for free when adding free referrals). I can't see paying for the service at my usage level, but I'm sure some folks obviously do. Yes, if you sign up via my link, I'll be able to add more RPG materials to my DropBox account. I'll just thank you in advance ;)
BTW, you can delete files from your DropBox folder without deleting it from your iPad. I'm just addicted to syncing the damn stuff accross all my devices.
GoodReader - my "go to" PDF reader in the iPad. It has handled evey PDF I have thrown at it without a problem: trust me, that's alot of PDFs. It is 2 bucks in the Apple App store. DropBox in my method of choice for getting the PDFs into Goodreader. You just open your DropBox folder within the app and it syncs up to the files you want to the iPad. No muss, no fuss.
iAnnotate PDF - this is either a gimick or an awesome tool, depending on whether or not you can get use out of it's main features: the ability to highlight, annotate, add pinned remarks / notes, tabbed PDF reading. It will not work with well with scanned pages (so some old school scans might be limited in mark-ability). Update PDFs are save seperate from the original, can be uploaded to your PC and can be read by your PDF reader, higlights, remarks and all. 10 bucks, so make sure you will have a use for it before your spring for it.
You can DropBox your file into the app, and send the marked up file to DropBox for distribution on your other devices. You can also use the DropBox app to open the file into iAnnotate PDF (which is confusing, I know. The first method opens up your DropBox folder in the iAnnotate App to grab the file, and the second opens the folder in your DropBox app and allows you to choose the application to read it with.)
Fast PDF - advertised as the fastest PDF reader for the iPad, I'm not going to dispute that. I still prefer GoodReader for my PDF reading. That being said, this app has a really cool feaure that is worth the 3 buck price of admission on its own: a virtual bookshelf. Have you seen the bookshelf that Apple displays your books purchased from the app store? Same concept, except for your PDFs. What fun is telling someone you have 157 RPG PDFs on your iPad, then showing the LIST on Goodreader. Instead, show them the BOOK COVERS on your virtual bookshelf. 'Nuff saif, its a damn cool gimmick and it works.
There are many more PDF reader apps, some I own, some I've never touched, but these are the ones I use constantly. As you can guess from the amount of mini-reviews I do, I have access to alot of PDF content. I need apps that make them a pleasure to read on my iPad, and these are them.
Thanks to Andugus from White Haired Man for asking the questions that got me thinking that led to me writing stuff that ended up on this page.
And the Winner of a PDF Copy of Realms of Chtulhu is...
I rolled a 3 "three" - Ara Kooser, come on down... you are the winner of a PDF copy of Realms of Chtulhu (I've typed that so much I think I've learned how to spell it... or I learned a wrong spelling).
Ara, you have 7 days to hit me with your valid email address (and a comment here so I know it is you emailing me). I can be reached at: tenkarsDOTtavernATgmailDOTcom. Yes, it is a stupid way to type an email address, but it has fooled the spam bots so far ;)
Congrats to Ara, and thanks to all those who entered.
Less Than 2 Hours Left to Enter to Win a PDF Copy of Realms of Chtulhu
Last Chance to Win a PDF Copy of Realms Cthulhu
Good luck to all.
Sunday, September 5, 2010
I'm Getting That Itch
I'm going to start looking for a weeknite EST game I think to supplement it. Weekly or twice a month... Weekends are rough to work gaming into these days.
I'm not too concerned with the system or the genre... a good group makes gold from most anything.
I'll post an update if I should find anything. Wish me luck ;)
- Posted using BlogPress from my iPad
It's a Damn Good Thing I Took Off Monday...
Next weekend is still up in the air. 9-11 is a major day of remembrance for me and my group, as we lost one of ours when the towers fell. As I was also a first responder that day, 9-11 hits doubly.
But tonight? Tonight i'll be eyeball deep in RPG reading. Sometimes reading is the best way to remember ;)
- Posted using BlogPress from my iPad
Saturday, September 4, 2010
Mini Review - The Slumbering Tsar Saga Part 4 The Temple City of Orcus Part 1: The Tower of Weeping Sores
What we have here is an adventure that will take your part from about level 11to around... well, probably 12, as this adventure is part one of five parts, but its the forth in the series... Frog God needs to figure out a better way to number these, as this is confusing even my sensibilities.
Confusing as the numbering is, the adventure is well presented and beautifully bookmarked, which is to be expected form a publisher like Necromancer / Frog God. Major points for that.
If you want to check the first part of the series out cheap, Slumbering Tsar: The Desolation Part 1 - The Edge of Oblivion for a balanced party of 7th level characters is available for 2 bucks from RPGNow.
The Slumbering Tsar SagaTM began its journey years ago as a single mega-adventure for the masters of Third Edition rules and First Edition feel, then became a trilogy of adventures, then a trilogy of mega-adventures, and now finally comes to you as a monthly series culminating in a massive book with over a half million words of pure First Edition-style adventure. Updated to the Pathfinder Roleplaying Game to accommodate today's audience of the classic fantasy roleplaying game, The Slumbering Tsar SagaTM brings you 14 chapters, released monthly in electronic format, each chapter the size of a full adventure in its own right (30-50 pages) . Then when the final chapter has been released, the whole will be available in a classic edition, hardcover adventure book.
RPG Game Systems = Languages
Anyhow, these days, the retroclones and other variants that are published these days I have no trouble wrapping my head around. True20 still makes my head hurt, as I know that it is close to what I know, but it's like talking to an Irishman from County Donegal - I know he is speaking English, but I'm still stuck scratching my head half the time ;) I'd like to understand True20 better, as there are some damn nice settings for that system.
Same goes for Savage Worlds... I've yet to play in a session using the rules, and something tells me until I do, it just won't click. FATE is another system that I really like, but I don't feel like I really know. Guess my problem is that I'm a native Dungeons & Dragon's speaker ;)
My weakness in High School and College was Foreign Languages - who would have guessed? heh
(don't forget, there is a contest going on thru 6pm 9/6//10 - Win a free PDF copy of Realms of Cthulhu for Savage Worlds - check out the contest here)
Friday, September 3, 2010
Weekend Escape - Dodging Earl
I'll be reading Dread and running some Tunnels & Trolls solos. Maybe I can grab a level or two ;)
Joethelawyer, if you are reading this, we need to get that LotFP Weird Fantasy game planned...
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Labor Day Weekend Contest - Win a PDF Copy of Realms of Cthulhu
How do you enter? Very simple. Name the first Player Character you ever created and ran in an RPG. A single sentence will suffice, although you can fell free to talk about his /escapades further if you wish. Enter as a comment to this blog entry.
Contest ends 6 PM on Monday, September 6, 2010 at which point I will randomly pick a winner. Best of luck.
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Thursday, September 2, 2010
GOLD Season 1 - Screening at Dragon*Con 9/4
GOLD is a finalist for the 2010 Parsec Award for Video Storytelling!
To celebrate, we’re screening all of Gold Season 1 after the award
ceremony:
- All seven GOLD Season 1 Episodes!
- Additional screening delights!
- Q&A with David Nett (creator/Jon Drake) and Rick Robinson (Richard
Wright)
- Sneak peek at the upcoming GOLD miniseries, Night of the Zombie King
- Giveaways!
This is the first time GOLD Season 1 will be screened in its entirety.
If you’re at Dragon*Con, don’t miss this great opportunity to see GOLD
on the big screen and meet some of the folks who make the show.
About GOLD:
GOLD is an independent television series about a world where tabletop
role-playing gaming is a professional sport. The American and British
teams, the best in the world, prepare for the World Championships,
deal with their personal and professional demons, and plot to destroy
each other. It takes nerves of steel to compete in the world of
professional role-playing gamers. Can you take the hits? More about
the series at goldtheseries.com.
Sat 11:30PM, Crystal Ballroom (Hilton)
Dread - Followup Question
Trials and tribulations of a roleplayer ;)
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Wednesday, September 1, 2010
Dread - Looking for Advice
I still need to read it, as I literaly just snagged it. Lunchtime at work on the iPad I suspect to read it, and possibly put it into play over the weekend.
A New Month - New Giveaways
Anyhow, the first contest of the month should be announced this weekend. That is in addition to the ongoing contest with a prize or two given away when we hit 60 Friends that have added themselves to the "Regular Tavern Patron" list.
All that and the kids go back to school. Phew! ;)
Mini Review - In Search of the Trollslayer for Fantasy Grounds and BRP
Looks like I’m finally getting around to reviewing the latest Fantasy Grounds releases. About time I say ;)
Anyhow, In Search of the Trollslayer for Fantasy Grounds and BRP is a conversion of the Chaosium produced In Search of the Trollslayer adventure for the Basic Roleplaying System. It’s a fun and deadly adventure for experienced BRP characters, and if there is an issue with the adventure itself (not the conversion) is that there really isn’t any useful series of introductory adventures set in a fantasy setting for BRP. I know in many ways BRP is a toolkit, but I would like to get my players’ characters the experience needed to play Trollslayer, as opposed to just creating experienced characters or using pregens, but that is me.
As for the conversion to Fantasy Grounds, it is well done. Extensively tabbed and laid out. I didn’t do a side by side comparison to my PDF copy of Trollslayer, but it looks to my memory to be a nicely converted duplication. I like BRP and I love the fantasy genre. I will probably run this with the pregens as a one shot - or multiple shots as i suspect this will take a few sessions to get thru.
From Smiteworks' blurb:
In Search of the Trollslayer A Heroic-Level Fantasy Adventure for Basic Roleplaying By Troy Wilhelmson
Deep in the heart of a perilous swamp lie the ruins of a cursed shrine. Within its crumbling walls lies an artifact of ancient power, a spear called "The Trollslayer." Heroes must now retrieve the forgotten weapon, but can they overcome the evil that resides within the rotting temple?
In Search of the Trollslayer is a heroic-level fantasy adventure for Chaosium's Basic Roleplaying RPG. Includes six pre-made characters so players can jump right into the action.
Requirements: Full or Ultimate License of Fantasy Grounds and the Basic Roleplaying (BRP) ruleset.
Random Heat Induced Thoughts
Weird what thoughts cross your mind as you sit in your car, shade slowly leaving you behind and the damn heat starts to hit you. Thank god I brought water.
Eh, at least I don't have to go to work today ;)
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Tuesday, August 31, 2010
3d6 or not 3d6, That is the Question
My issue is that the method is fine in OD&D and Swords & Wizardry (the current clone) as your abilities don't have much of an effect on gameplay. The largest stat bonus is +1 and the largest stat penalty is -1. It just doesn't have a significant influence on gameplay.
Once stat bonuses and penalties start hitting the +/- 3 or 4 range, as they do with the other D&d variations, they start having a huge impact on play. Who really wants to play the someone that is less then average in a game that is supposed to be fun? Some might like the challenge, but if the player isn't going to have fun because his character is crippled from level 1, why is he going to keep coming back to reach level 2.
I'm not advocating the Unearthed Arcana method of stat rolling, but there is nothing wrong with a best 3 out of 4d6 method (or even 3 out of 5d6 depending on the type of campaign the players and the DM want) in my opinion.
As for point buy, I've always had an aversion to it, but I do see how it can keep a player from rolling something that is totally borked.
Isn't the whole point of our hobby to have fun? Maybe not for some of the old timers (that there is a joke, son) but that's the reason I like to play. It's simply fun. I don't want a character that is the best, but I certainly don't want to play one that is so crippled that it just isn't much fun. Besides, if he was really that much of a loser, who would pick him for an adventuring party anyway?
It is called "Fantasy" Roleplaying for a reason ;)
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Another Month Down
I never got my Fantasy Grounds Castles & Crusades game of the ground... It's close, but I feel like I'm trying to herd cats getting everyone to agree on a day.
Haven't done a tenth of the reading I had hoped to get around to.
God knows spring cleaning never got done in the spring or summer. Fall maybe?
I need to finish up some more Tales of the Blue Knight entries. Haven't touched it since June if memory serves me well.
I need another month or two of summer, but without the excessive heat. Can it be arranged?
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Monday, August 30, 2010
Dragged Into the Dark Depths
I hardly check them out these days... I'm still waiting on the RIGHT one... in many ways, The first Everquest captured that the best for me, just like the OSR captures most of what I like in Pen n Paper RPGs.
Of course, all this means is that I'm being dragged to one of the "free" MMORPGs - Runes of Magic - nothing out of pocket and I get to see if it's a worthwhile time waster. My gaming group seems to like it, but we shall see what we shall see. At least it's zero cost up front :)
When is Too Much Too Much?
When is too much too much? I don't mean too much in the way of page count, but too much in the way of diversifying content.
It seems to me that the successful Gaming Magazines these days are pretty focused in content. Dragon, Dungeon and Fight On are 4e focused. Kobold is on 3.5e, Pathfinder and some 4e. The OSR has a strong assortment of publications.
The thing in common? Focus.
D-infinity will be an interesting experiment. Time will tell.
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Sunday, August 29, 2010
Mini Review - "d-Infinity" Volume #1
d-Infinity (as I can’t do a silly little infinity sign on my keyboard) Volume #1 is the first full issue of the magazine. They had an issue 0 sampler out for Gen Con.
Lets see, how do i explain this magazine... it’s a little bit of everything, which is both its strength, and it’s weakness. It’s it well put together, very professional looking... lets just go to the publishers’ blurb.
d∞ ("d-Infinity") is a new multi-platform gaming supplement that covers a wide variety of rules systems and includes content that can be universally applied to many different sorts of table-top, live-action, and role-playing games. It is jointly published by Armorcast, Dark Threads, 5th Epoch, Flying Buffalo Inc., Mindgame Productions, OffWorld Designs Inc., Skirmisher Publishing LLC, Sonic Legends, and the United States Marine Space Corps.
Features of each volume include a self-standing game; new rules, stats, and bonus content tying in with several different game systems new rules; free paper miniatures; interviews with the luminaries of the gaming industry; and more! Rules systems supported include but are not limited to 4th Edition D&D, Pathfinder, OGL v.3.5, "Basic" system, Labyrinth Lord, Mutant Future, and Cthulhu Live.
Got all that? It covers a lot of ground, but is that enough to justify the purchase if only one or two article directly address the game(s) you play? BTW, “Basic” system appears to refer to any D&D clone. It does not refer to Basic Roleplaying from Chaosium. Shame, I would have liked a magazine with some articles for BRP.
My personal highlights - Basic System: Spontaneous Generation Monsters (I think this article would work well with Weird Fantasy from LotFP) and the Cardstock Character sheets (begging for me to use TokenTool an drop them in my Fantasy Grounds token folder). The magazine is also nicely bookmarked.
My personal low points? Many of the articles are previews of upcoming products. Sure, they work alone, but you are trying to sell me a future buy on a product I just bought. If you are going to use the magazine as an advertising vehicle, the price should be lower in my humble opinion. Signs & Portents from Mongoose is a free, unabashedly House Organ. d-infinity seems like it isn't sure if it wants to be a house organ or an actual magazine with articles that aren’t mostly samples.
All that being said, the Spontaneous Monsters and the Cardstock Characters are worth about $2.50 on their own. I’m just not sure a bunch of previews are worth the other $2.50 (there is other stuff besides previews, but LARPing aint my bag, man!). I’ll check back with issue 2 and see where this winds up going.
edit: I forgot the 4 1/2 minute or so Forest Skirmish mp3 that was included in the ZIP file. Not bad, no idea what I would use it for as i game using a VTT, which is why I probably forgot it for the review. Bad Cop! No Donut!
Blog Spotlight - Destination Unknown
If you care about Role Playing Games, if you want free resources lovingly prepared, if you want to read a blog from a gamer that writes from the heart, destination unknown by Christian is the destination for you.

Christian has been floating around the RPG fanzine sphere for years. I stumbled across Scrollworks back around 2001 i do believe. The damn digest sized magazines were addictive reading, and were a bathroom staple for years after Christian stopped publishing them. I really wish I had kept them all, but most appear to have found their way to the land of stray socks. The good news is, Christain has posted these on his blog for easy downloading along with Iron Rations and Iridia. The man is EXTREMELY productive. If you have never read his works you are doing yourself and your gaming group a huge disservice. Do it now. Read a piece or two. I can wait...
Back? Excellent. These days destination unknown is not just his blog but also his latest zine. So yes, more reading for you. See, the man hooks you up.
Did I mention the mini-supplememnts he produced and has available for free download (just like everything else on his site)? The Free City of Haldane is for use in your Labyrinth Lord Campaign (but usable with any classic OSR ruleset - you know the drill). I personally love this piece and it will definitely get used in my next campaign. Faces in the Crowd Vol. 1 is for use in a World of Darkness campaign, but I still found things I could steal for my upcoming C&C game.
Oh, and cats. The man likes cats. I can always trust cat people ;)
Christian also has a cooking blog. One day I will try one of his recipes. Probably the hot and sour soup one will be the first.
Saturday, August 28, 2010
A Fool and His Money...
...are soon parted. Amazing the ways airlines can squeeze the extra buck or hundred out of you.
Case in point: My son is currently vacationing with relatives. All good so far. Trip down by plane... no problem. Coming back, he found out a cousin (or cousin’s cousin) was also coming back to New York, same flight a day earlier. The kid is younger, and my son decided he’s move up his return trip by a day. So far, so good. A hundred bucks to change the flight, all done online.
Of course, the cousin’s cousin’s grandmother gave him the wrong flight number and departure time. We found this out literally 10 minutes after changing the flight. Now we can’t change online again. Have to call Customer Service (I’m sure there is a stat block for that hideous creature online somewhere). New flight is more expensive then new old flight (or is that old new flight?) by 80 bucks. Oh, and another hundred buck flight change fee. Sigh.
I’m sure I can find a way to use a similar method to screw my party out of funds in the next campaign I run. Not sure how yet, but anything this simple and evil has to have a game application somewhere...
Mini Review - Old School Magic
A day late and a dollar short it seems. This was released on RPGNow a week ago.
Old-School Magic (for OSRIC, although with most of the Old School stuff, a little tweaking should help it work with LL, S&W and the like) offers alternative magic using classes, new spells, changes in the way magic works - the tools you can use to make your campaign unique.
Even if you don’t allow your players to access there rules, the new classes, specialists and spells for use by the DM are worth the price of admission - the changes can keep your players are their toes and can keep from just assuming they know the capabilities of the spell casters they encounter.
I may yoke some of this for a few NPC encounters in my upcoming C&C campaign.
The blurb itself:
Old School Magic is the definitive resource for adding a personal touch to the magic of your old-school fantasy games!
Old School Magic features alternate rules of magic and advice for adapting your game into a low, medium or high magic setting.
It also includes 9 new classes, many of which are specifically tailored for low-magic settings, including the Alchemist, Artificer, Holy Man and Naturalist.
Other new classes include new specialist magic-users suitable for traditional old-school games, each with their own spell list, including the Conjurer, Elementalist and Seer.
Finally Old School Magic contains over 30 new spells, created for its specialist classes but available to traditional Clerics, Druids and Magic-Users as well.
Friday, August 27, 2010
Distracted by a Harp
Yes, 4 pints of Harp and a much too generous serving of Fish and Chips has taken away my Tunnels & Trolling ability.. and certainly impaired my typing ability.
Will kill thing and take their stuff is Troll Land sometime tomorrow. Sleepy time now. ZZZZZZZZzzzzzz
Another Week Comes to an End
It looks like we have survived yet another week of OSR drama. Thank god. I'm beginning to feel like I'm in High School again.
Thankfully the work week has come to an end. I shall be playing a Tunnels and Trolls solo adventure until I can reach the end alive. I might be up all nite tonight attempting that. Seems like good stress relief to me? Wish me luck ;)
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Thursday, August 26, 2010
Swords & Wizardry - The Frog God Explains
Or, for the lazy, I’ll grab some of the quotes in question:
Create more--more product is more good is more OSR gamers is more likely to keep the game alive after we die off over the next 25 years...The indie publishers made it possible to raise the dead on OSR. People have returned. Make more books and let me know when you do and I'll tell people about them. This merger was designed to bring people back to the table, not to stop folks from making products.
Interesting that the original quote got all the attention, but the actual words explaining the context - not much from what I see. We might as well be in a political election.
I want to encourage folks to produce books. My comments sounded bad--but were not aimed at amatuers producing books--they were aimed at professionals producing amatuer work. Oh, and its not a OSR publisher. (shuts up now before I insult anyone specifically--almost certain they don't frequent the boards, but you never know)
I understand why people got upset with the knock on amateur work that got the pissing match started, but I really think there are some folks that WANT a controversy just so they can show how witty they are. And then they’ll huff and puff and take their ball home so other’s can’t play with it. Because they were insulted by something that was never aimed at them. Paranoia can be fun, but generally speaking only with troubleshooters and the Computer’s permission.
It’s like pissing in the wind. In the end, all that pissing in the wind does is get your shoes wet with piss. (never claimed to be witty myself, I just like the imagery of certain bloggers pissing on themselves)
A snippet of the original offensive piece:
We are not the guys who are going to offer bargain basement junk for a quick buck. We won't sell you hand drawn maps and clip art laid out by amateurs and posted up on Lulu.com as a cheap book that you look at and discard.
Gloranthan Classics Volumes I - IV Available at RPGNow
Wednesday, August 25, 2010
Swords & Wizardry - Its All the Talk These Days
Lets see who’s talking:
RetroRoleplaying: The Blog
RPG Blog 2
Bite The Bulette
ChicagoWiz
Frog God - The place that started the bruha
Swords & Wizardry Forum - This thread HERE and Mythmere’s thread HERE are where to find the most accurate current info on the dustup - or at least they should be - time will tell
(i’m sure I missed some places - I’ll add when I find them, or folks can add to the comments)
My opinion on the whole thing? Just like when we had the earlier OSR “Implossion” with ruffled feathers and folks taking their toys and going home, this too will blow over.
There is really no downside to this merger of Mythmere Games and Frog God, unless one fears the commercialization of the OSR. Then again, for the OSR to be successful and thrive, doesn’t it have to make a profit and act - professional? At least on some levels?
I’d love to walk into B & N, or Borders Books, and see Swords & Wizardry, Labyrinth Lord and LotFP Weird Fantasy on the shelves. The only way to grow ANY hobby is to let people know about it, get it seen, get it talked about.
Ah well, enough about The Sky is Falling! and Look! Wolf!
I’m going to read some Tunnels & Trolls, maybe play a solo adventure, then curl up in bed tonight reading some classic Runequest Gloranthean stuff on my iPad.
Well, that and post my opinion on forums and blog comments, cause it’s not even 6 pm and and its too damn early to think about bed ;)
Classic Glorantha in PDF
I never had Griffin Mountain, just Avalon Hill's Griffin Island for RQ3. They have GM and a few others in PDF now too. Sorry, it's like gaming gold to me. I'm very excited. More when I get a closer look.
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Tuesday, August 24, 2010
Mini Review - Resolute: Knights of the Falling Stars
Resolute: Knights of the Falling Stars is a short supplement for the Resolute 2e Superheroes game.
Really, what can you say about a gaming supplement that is 9 pages long and cost a buck?
Knights of the Falling Stars is an update for Resolute: the Superhero RPG 2E, expanding the rules into the realms of interstellar adventure and space opera. Within, you will find rules for starship design and combat, new abilities called the Source and the Void, a campaign backdrop set in the Five Systems, and a roster of heroes and villains of the Five Systems. You also get an introductory scenario to get you started right away.
Swords & Wizardry Gets a New Publisher
Cool beans! The Old School is hopping this summer!
You can read more from the original thread here, but my personal favorite highlight is:
The Red Priest wrote:Cool beans.
What *exactly* is the "Complete" edition though? Is it a lot of extra material? A marketing differentiation? A really, really cool boxed set of WB & Core rules, dice, pencils, character sheets and promotional flyers? Oh, don't forget the DM Assistant CD!!
It includes the ranger from SR, the paladin, thief, druid, assassin - character classes from the supplements. Still no illusionist, though, which was disappointing, but the SR illusionist just couldn't legally be duplicated. The game still runs on the 0e rules, not 1e. It includes two optional alternative order of combat systems in addition to the standard one from the WhiteBox era: the one from the Holmes Blue Book and one that's based on the EW system. Those are the main differences, although there are little things like adding strength modifiers to the amount of weight that can be carried, ala Supplement 1, etc. Virtually all of the additions are in the player section, not the referee section. It's compatible with the Core Rules, and the Core Rules will stay in place as the archetypal "three class" system.
There is a huge number of modules being written for this. Huge.
Tuesday Tavern Tidbits
I have at least 2 adventures for use with Fantasy Grounds 2 that I need to review. One is for Basic Roleplaying and I'm excited to see how it came out -I think it is called Trollslayer, but of course until OS4 hits the iPad switching between apps is nigh impossible, so I can't confirm that.
There are 53 regular patrons of the Tavern (google friends connect on the left side of the page). At 60 I give out a prize or two to a randomly chosen regular patron curtesy of RPGNow. Can't make giving away free stuff easier then that ;)
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Monday, August 23, 2010
Fantasy Grounds 2 Now Has a IRC Channel
Might be a good way to organize pick-up games and possibly reach out for advice and help on using the Fantasy Grounds software. Or just shoot the shit with other Fantasy Grounds users.
You can check it out here: http://fg2.rpg-vault.net/
Monday Morning Musings
How far has Mongoose Runequest gone from the old Chaosium RQ? (i'm disregarding the Avalon Hill edition, even tho it was my intro) Curious, as except for one or two PDFs I haven't taken a close look at Mongoose Runequest, and I did enjoy it back in the day.
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Sunday, August 22, 2010
Tunnels and Trolls - I Think it Bit Me
Alright, so i highlighted Trollzine 3 a few days back. Started reading it. Looked over the solo adventures in the magazine, thought fondly of the days of my Coleco Adam POS... alright, not so fondly of the Coleco Adam. But back in those days, if I wanted to do some killing of beasties and taking their stuff, and I didn’t have my gaming group with me, I always had Tunnels and Trolls.
Dave (winner via last man standing of the Swords & Wizardry Whitebox Collector’s Edition a few weeks back) had a huge collection on Tunnels & Trolls solo adventures when I was in High School, and was always nice enough to loan them out to me. God, those books were killers. Literally, they killed far more of my characters then actually survived. Some days it was like having a save point in a computer game, i’d pick up from a major junction prior to my characters death, just so I wouldn’t have to start again from the beginning.
I even kept with them in my early Commodore 64 days, but eventually, computers tore me away from solo gaming via T&T. Until this weekend. I downloaded the free, shortened rules for T&T, but couldn’t find the 7.5 edition in PDF. I’ve gotten hooked on instant gratification with my gaming desires with the purchase of my iPad, and this was frustrating the crap outa me. Until I noticed Fiery Dragon published the Tunnels & Trolls 7.5 edition rules. Snatched that sucker right up, uploaded to my Dropbox account and moved from there to my iPad. I’m gonna be on a Tunnels & Trolls kick for the next few days I think.
Tunnels & Trolls solos are about as dangerous as anything James Raggi publishes. I expect a high body count before I’m done ;)
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Ten Friggin Hill Cantons Wizards - 10 Wizards of the Hill Cantons # Name Description 1 Magister Dobromil the Cauterizer Specializes in magical “cleaning” of reality leaks. Wears fou...6 months ago
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Rob Kuntz at Lucca Comics & Games 2025 - If you are planning a trip to Europe (like right now) and wish to catch up with me in person, make sure to book a detour via *Lucca Comics & Games*, ...6 months ago
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How do you do piracy… in SPACE!? - Interstellar space travel in Iridium Moons was always going to be a form of hyperspace jump like in Star Wars or Traveller. Simply because it’s the one for...7 months ago
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A long overdue hobby update! - Welcome back to the Vault everyone! 2025 is going by in a blur; I last posted in February, almost started a post in March and now it's the end of May. W...11 months ago
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Playing at the World 2E V2 Arrives - With the release of its second volume, the second edition of *Playing at the World *is finally complete. The two books combined total well over 1,000 ...1 year ago
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Lexicon of Klarkash-Ton, Hierophant of Atlantis: Lupanar - This time, we follow the good High Priest to the far future, to the final continent of Earth, Zothique, for a a tale of ennui and love: Morthylla. Witho...1 year ago
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Articulations - Creating house rules, custom rules specific to a local group or campaign, has been common throughout the history of D&D. What makes an effective house rule...1 year ago
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Writing playlists for all occasions - Hello again! Going off the idea of inspiration elaborated on by the prior post, I also have music playing while I write my various games and fiction pieces...1 year ago
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The Tarot of Pips - Somewhere in your dice collection is a die like this one, the humblest of dice. Although you don't know it, this small white die carries with it a secr...1 year ago
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Pirates and Necromancers, a Play Report - Over the Thanksgiving weekend we did a lot of gaming ranging from “off-table” domain level stuff to some solo adventures to spell and magic item rese...1 year ago
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It's been a bit - Hey everyone, I hope you are doing well! I've had a lot going on and haven't had much time to blog lately. Heres a recap of gaming events and other st...1 year ago
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*'s in SpaaaaaAaaaace - A lot of SF (including a certain 2D6 RPG grandaddy) deal with ancient aliens taking humans from Earth and dropping them, fleas and all, on one or more w...2 years ago
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Last move - to self-hosting! - As my vote regarding Substack in the “marketplace of ideas”, I’m moving to self-hosting. I’m now at (and hopefully staying for a long time at) Blog: ht...2 years ago
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Osamu Tezuka (1928 - 1989) - [image: Osamu Tezuka - Shonen Magazine Cover, 1970]Shonen Magazine Cover, 1970 [image: Osamu Tezuka - Shonen Magazine Cover Illustration 1970]Shonen Maga...3 years ago
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Clean Your Room - Looking back at my little blog here. That last post… wow, I was having fun playing WOW Classic! That was August of 1999 and I was having a blast… it was ...4 years ago
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Steve Jackson Interview - James Maliszewski recently did an interview with Steve Jackson over on his Grognardia blog. Steve chats about the beginnings of The Fantasy Trip and upcomi...5 years ago
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The Hero’s Journey 2nd Edition, Campbellian roleplaying at its best! - (this review done using the reviewers own purchased copy) I have been a James Michael Spahn fan since he wrote his Swords & Wizardry Companion. His writing...5 years ago
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ToAD Monster of the Week: Crocoman - Now that I'm back doing the blog thing I thought I would use Tome of Adventure Design to create monsters for The Black Hack. Using the monster tables in th...6 years ago
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OCHRE SAND - Init +0 Ranged Atk • fire burst +3 (1d14+1, 20') AC 17 HD 3d6 MV 60 Act 1d24 SP 'breath' weapon, sideslip, perfect silence, morphing Fort +5 Ref +8 Will...6 years ago
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Strange, Dangerous, and Inhuman: The Fey and Fairie - When I was a boy I loved fairy tales. Jack and the Beanstalk, Puss in Boots, Rumpelstiltskin - I devoured all of it. My fascination that there was a strang...6 years ago
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The Faithful - An Optional Archetype for Sharp Swords & Sinister Spells Revised Edition - Work on the revised edition of Sharp Swords & Sinister Spells is moving along. This will be a hefty tome, with a LOT of tools and new options to customiz...6 years ago
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Dungeons & Dragonmead Fall Schedule - *As you know, I run public classic Dungeons & Dragons games at **The Loaded Die**/Metro Detroit Game Night's Board Game Nigh at **Dragonmead**, in Warren...6 years ago
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Fiction in Airhde - On a whim this weekend, I picked up some fiction off the TLG store. *A Houseless God & Other Tales* and *The Mirrored Soul & Other Tales*, both by the T...6 years ago
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Ravensburg Reboot: Streamlined City Map - I mentioned in my last post how I was tweaking and reworking parts of my Ravensburg setting. Today I streamlined the city map. The old map had lots of redu...6 years ago
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The Withered Crag available now - I just enabled the sale of the PDF version of The Withered Crag at DriveThruRPG a few minutes ago, and the custom print version will be available startin...6 years ago
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Annihilation Rising Goes live - The latest in Fail Squad Games’ Quick Kick projects has gone live and needs your support!! This project is only running 11 days and ends on 5/28/2019! ...6 years ago
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James's Celebration of Life - We could not have asked for a prettier day for James's service. It was a bit chilly and windy but gorgeous. A heartfelt thank you to all that joined us tod...7 years ago
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Trap Tuesday: A step back - I will get back to Tomb of Horrors soon. I found a topic that was interesting enough to take a break. While interacting in a 5E group on Facebook I talked ...7 years ago
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Let's Talk About Pacing! - The idea, I think, is that the RPG is ultimately about the long game. Even rolling back to the early days of Basic & Expert, the goal of the player was...7 years ago
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Profane and Profound Prep Part 2 - This is part 2 of my work to edit my magic items for a DMsGuild release, along with adding cursed items along the way. Here is part 1. Bone of a Saint 8000...7 years ago
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MIDDLE DUNGEONS LEVEL FIVE 158 STAIRS. - 158 STAIRS. These stairs descend thirty feet to Area 79 on Level 6.7 years ago
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Please, I don't do paid advertisements - don't ask. - A little note since people have asked me about this. My video channel's *not* an advertising platform, so I'm not available for hire if you want to promote...7 years ago
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New website! - Slowly but surely, all the content here will make its way — in updated form! — to my new website: timbannock.com. For fairly obvious reasons, that site wil...7 years ago
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Please Update Your Link! - If you're seeing this, it means your link to the Greyhawk Grognard blog is out of date. Please update your link to www.greyhawkgrognard.com (RSS feed is h...7 years ago
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Total Sales for WB:FMAG - Hi Folks, It's been a long time since I provided an update for the sales of White Box: Fantastic Medieval Adventure Game. *LULU* Print: 396 PDF: 433 *OBS*...7 years ago
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How can We Destroy this Campaign World? - d12 1. You must trick a bard into strumming the *Chords of Fate* on the *Lute of Annihilation* 2. Legends tell of thermonuclear weapons beneath megadunge...7 years ago
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Mord Mar - Session 5 - We had another successful delve into the dungeon yesterday. The delvers: Moira, the Magic-User Radovan - Human Cleric (of Odin?) Khazgar Stonehand - Dwarf ...7 years ago
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Yodeling For Yokels or The Further Misa(d&)dventures - This is the one of those posts that points out the lack of current posts. Over the last week or three, there has been postponed Labyrinth Lord (twice, one...8 years ago
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Bundle of Fantasy Age - Bundle of Holding: Dragon Age/Fantasy Age: Available until March 12. PA Presents: Fantasy AGE Freeport live play Green Ronin in 2018 The Fantasy Age RPG ma...8 years ago
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New Free PDF Module: The Hyqueous Vaults - A new dungeon module—written in celebration of OSRIC's 10th Birthday—by Rebecca Dettmann, Allan T. Grohe, Jr., Jimm Johnson, Matthew Riedel, Alex Zisch, a...8 years ago
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Session XCIII: One Pissed Off Dragon! - Our ongoing Swords and Wizardry sandbox campaign... *Current Player Characters:* *Thenus* (Ranger) *Wang Du* (Monk) *Wolfheir* (Viking) *Arg* (Half-orc) ...8 years ago
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Swords & Wizardry Light: Session # 6 - Two months after our last session (thanks to things like 8th grade finals, a 4 year-old's birthday and party, Father's Day, etc.), we finally had our next ...8 years ago