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Friday, January 10, 2025

Humble RPG Bundle: Invisible Sun by Monte Cook


Invisible Sun uses Monte's Cypher System, also used in Numenera. You can snag 10 books in the Invisible Sun collection for 18 bucks.

Gather your friends for endless adventure with this gigantic bundle of tabletop role-playing resources for the uber-popular title Invisible Sun. Our latest mega bundle by Monte Cook Games has everything you need to run the latest and greatest version of Invisible Sun. Get rulebooks, sourcebooks, and expansion campaigns like Secrets of Silent Streets, The Nightside, Book M, and more.

Invisible Sun is a surrealistic modern fantasy tabletop role-playing game written by Monte Cook, published in 2018.

The characters the players take on in the game are various types of magic-users, collectively called Vislae. The setting is called the Actuality, consisting of a series of differing worlds arranged in a pattern called The Path of Suns. Our world is seen as a pale and illusory reflection of these worlds. The center and starting point of the setting is Satyrine, a large city devastated by war. "The setting is surreal, bringing to mind post World War I decadent Berlin, Neil Gaiman's Sandman comics and the films of Guillermo del Toro", leaving our world behind. Characters slipping back into "Shadow", the game's name for our world, is used as an in-universe explanation for player absences. Another major theme is secrets, which the characters can pursue. The game material itself also contains mysteries for the players to figure out.



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DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on Rumble or YouTube - Tenkar 


Wednesday, January 8, 2025

Bundle of Holding - Chthonstone Enemies - Monsters for Old-School RPGs

I'm always excited about more monsters for my campaign, so the Chthonstone Enemies Bundle should be awesome!

Adventurer! This all-new Chthonstone Essential Enemies Bundle presents dozens of bizarre monsters and artifacts from Chthonstone Games for Old-School Essentials and other old-school tabletop fantasy roleplaying games, all designed by Johnstone Metzger (The Nightmares Underneath) and illustrated in full color by Nathan Jones for the Monthly Monsters Patreon campaign. Threaten, frighten, bedevil, flummox, and weird-out your player characters of any level with 87 twisted creations like Alchemical Greenery, the Crawling Head, the Dark Elf Witch Cult, the Eyeball Syndicate, Ghoul Monastics, the Howling Helm, Kobolds of Saturn, the Light Collector, Living Psychopomp, Malmensvird, Meat Goliaths, the Mung Mung, Rat Golems, Rhinocorns, Satyrical Dramatists, Spawn Summoners, Vat Zombies, and Void Sharks, among many, many others.

For just US$17.95 you get all nine titles in our Enemies Collection (retail value $95) as DRM-free ebooks, including the first eight Essential Enemies monster manuals: Things From Beyond, The Outer Darkness, The Haunted Forest, Between Two Worlds, Creations of Chaos, In Darkening Woods, Far Beyond Death, and From Under Ground. We also include Chthonstone's standalone RPG Dungeon Robbers From Outer Space, about alien astronauts who travel to fantasy worlds to search for magical artifacts.

 

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on Rumble or YouTube - Tenkar 

Tuesday, January 7, 2025

Kickstarter - White Box Cyclopedia (Barrel Rider Games)

Here's the part where I reveal any biases or connections I may have to a project creator. I've known James Spahn for over a decade. I consider him a close friend and damn near family. James has produced some fantastic gaming content for the OSR and beyond over the years, and I suspect The White Box Cyclopedia will be a pillar in the OSR and a go-to ruleset for years to come.

So, what exactly do we get with the White Box Cyclopedia Kickstarter?

  • Thirty Character Classes: Even the traditional Fighter, Cleric, and Magic-User classes have optional rules to make them more unique. Classic fantasy archetypes ranging like the Acrobat, Barbarian, Cavalier, Ranger, and the Thief are are joined by more exotic options like the mysterious Metaphysician, the Tomb Robber, and the Friar. 
  • A Dozen Character Heritages: Alongside Humans, Dwarves, Elves, and Halflings, players using the optional rules can select crafty Goblins, powerful Troll-Kin, elusive Shadow Elves, whimsical Gnomes, and other fantastic heritages to give your campaign an exotic flavor that is still rooted in classic fantasy.
  • Strongholds and Homesteads: Every character, regardless of class or heritage, can construct and maintain a stronghold that will provide unique benefits during their adventuring career and give them a meaningful way to spend their plundered wealth.
  • New Spells: The White Box Cyclopedia includes over 100 spells. This includes all the spells that appeared in Swords & Wizardry White Box, dozens of new Magic-User and Cleric spells, and (by popular demand) a unique spell list for the Druid class.
  • Exotic Arcane Abilities: Optional rules allow players to have psychic abilities, latent spellcasting abilities, engage in Arcane Duels, summon wily familiars, and craft magic items.
  • Chivalry and Nobility: Optional Honor rules allow any character to earn their knighthood, unlocking unique abilities independent of their class or heritage.
  • Genre Customization: Players aren't the only ones with new options! Referees can draw upon optional rules to flavor their campaign. So, whether you're trying to solve the riddle of steel, facing off against a vampire count in a realm of shadow and mist, or an eclectic collection of heroes on an epic quest to destroy an evil artifact, you'll have optional rules to highlight what makes those classic fantasy sub-genres unique and engaging.
  • Endless Exploration: Rules for hex crawling, dungeon exploration, seafaring and ship-to-ship combat, are all included, meaning players can seamlessly travel to the ends of the world and back again.
  • New Monsters: Almost 200 monsters are detailed here, ranging from classic goblins, to the familiar floating, eye-stalked Orbitus, to exotic new monsters like the Sanguine Fog and Killer Bees ("Not the bees!")
  • A Hoard of Treasure: All the classic magic items found in Swords & Wizardry White Box are found here, along with new, unique treasures. Over 200 magic items are provided, including intelligent weapons.

Consider me sold! I'm backing for the limited edition, but you can grab the POD plus PDF for $30 plus shipping.

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on Rumble or YouTube - Tenkar 

Monday, January 6, 2025

OSR Christmas 2024 - Days 7 and 8 - Say What? TWO Days in One?

I'm still playing catch-up for some of the prior days of OSR Christmas 2024 regarding sorting out prior gifts. Today is TWO Days in one!

Comment below before 10 PM ET on January 8th, 2025, to be in the mix. More gifts are better!

FDG0349 DRAGON TILES: Dungeon Core Set ($25.00)

FDG0351 DRAGON TILES: Caverns Core Set ($25.00)

Frog God Games 50% off Coupon X TWO!

Sir Pellinore's Game PDF

Castle Perilous PDF 

$10 DTTRPG Gift Cert X TWO!



 The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on Rumble or YouTube - Tenkar 

Sunday, January 5, 2025

New Release - ACKS II Revised Rulebook



ACKS II Revised Rulebook recently went on sale and is currently the #1 seller on DTRPG. I have fond memories of ACKS I and even did some playtesting of Domains of War in Manhattan YEARS ago. Damn, good times.

ACKS I felt and read like B/X D&D or Labyrinth Lord, with some fantastic house rules (proficiencies, racial classes, domain playAdventurer, Conqueror & King) and a new take on an old and proven system.

ACKS II is all this and more, completely rewritten to escape WotC's abusing gip during the OGL drama; at first glance, it feels "tighter," more focused, familiar, yet unique.

Over the next few weeks, I'll dive into ACKS II, and you'll see my responses here and on The Tavern's YouTube Channel. I like what I've seen thus far.

The Adventurer Conqueror King System™ Imperial Imprint (ACKS II) is the new edition of the acclaimed bestselling fantasy role-playing game. It offers everything you need to enjoy epic fantasy campaigns with a sweeping scope. Whether you want to crawl through dungeons, experiment with alchemy, crossbreed monsters, run a merchant emporium, raise an undead legion, or conquer an empire, ACKS II supports your playstyle. The ACKS II Revised Rulebook features:

18 character classes, each with 8 quick-start templates featuring pre-selected proficiencies, spells, equipment, and encumbrance that let you start playing in minutes!

110 proficiencies carefully selected to help you customize your character to your taste without risk of skill traps, min-max chains, or feat taxes.

378 spells carefully calibrated for long campaigns that ascend from dungeon delves to pitched battles with armies. Magic doesn't have to make a game world implausible or unbalanced anymore!

Dungeon delving mechanics that let your adventurers interact with the subterranean environment by spelunking, rappelling, traversing, and more.

Wilderness expedition rules that bring the challenges and dangers of the wild to life, including mechanics for wilderness survival, inclement weather, and more.

Sea voyage and naval warfare system with mechanics for boarding, grappling, ramming, rowing, sailing, and siege weapons.

Combat mechanics that play like a realistic simulation of ancient hand-to-hand battle at low levels and a cinematic emulation of the legendary exploits of demigods and heroes at high levels.

Stronghold and domain rules that allow you to establish domains, rule realms, take vassals, establish a senate, and more.

Hijinks and hideout rules that let high-level thieves run their own criminal guild or spy network, dispatching their ruffians to racketeer, smuggle, surveil, and steal.

Magic research mechanics that go beyond spell design and magic item manufacture. Crossbreed monsters, construct golems, practice necromancy, and engage in magical experiments with unforeseeable consequences.

Mercantile venture system that let you set up a trade routes, build and manage caravans and merchant fleets, start and run businesses, engage in moneylending, and more.

Mass combat mechanics, with scalable rules for raising and organizing armies ranging from dozens to hundreds of thousands of soldiers, maneuvering them on the strategic theater, maintaining lines of supply, and fighting pitched battles and sieges.

And much, much more!

 The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on Rumble or YouTube - Tenkar 

Tenkar's Tavern is supported by various affiliate programs, including Amazon, RPGNow,
and Humble Bundle as well as Patreon. Your patronage is appreciated and helps keep the
lights on and the taps flowing. Your Humble Bartender, Tenkar

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