I'm guessing we'll be seeing much more Drizzt in the near future. Having Benedict Cumberbatch (Doctor Strange) do the voiceover is many levels of awesome. I'm psyched for more and I thought I was over and done with Drizzt and the Forgotten Realms fiction a quarter of a century ago.
Possibly the best 4 minutes you'll spend on Youtube.
If this is the quality we can expect from the forthcoming D&D movie or streaming series I'm all in.
The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. DTRPG, Amazon, and Humble Bundle are affiliate programs that support The Tavern.You can catch the daily Tavern Chat podcast on Anchor, YouTube, or wherever you listen to your podcast collection. - Tenkar
Joseph Bloch has a solid library of OSR releases in his catalogue, but probably the most universally useful release of Joe's is the Random Terrain and Encounter Generator.
Although the Random Terrain and Encounter Generator is written for Joe's What If2e Ruleset, Adventures Dark & Deep, it is not only compatible with any OSR ruleset but should work equally as well with Pathfinder or D&D 5e.
A comprehensive system for creating and stocking wilderness and dungeon environments.
Within these pages you’ll find rules for randomly generating terrain in wilderness, including settlements and ruins, as well as random encounter tables you can either use as-is or use as inspiration for your own encounter tables.
Encounter tables are provided for every combination of eight different terrain types, three different climates, and two options for civilization or wilderness are given, as well as tables for prehistoric and water-born encounters. All in all, that's 83 encounter tables for wilderness, dungeon, and the Ethereal and Astral planes. All use the monsters described in the ADVENTURES DARK AND DEEP™ Bestiary, but are quite suitable for any old-school RPG.
In addition, a complete system for generating a random dungeon is presented, as well as ten comprehensive encounter tables for encounters from kobolds to demon princes. Three new monsters are also included to round out both dragon and human encounters.
Plus you will also find a complete system for creating a random urban landscape, with 24 different city district types, special features, and random encounters designed for districts in both day and night.
All are suitable for the game master who wants to run a game using random rules or to use the tables for quick inspiration, or can also be used for solo play without the need for a game master at all.
The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. DTRPG, Amazon, and Humble Bundle are affiliate programs that support The Tavern.You can catch the daily Tavern Chat podcast on Anchor, YouTube, or wherever you listen to your podcast collection. - Tenkar
Pathfinder 2e released in August of 2019. In July of 2020, Paizo had their first Pathfinder 2e Humble Bundle. Now, In May of 2021, they have their second Humble Bundle for Pathfinder 2e less than 2 years after launching the ruleset. It's Crazy Eddie level of insane ;)
One hell of a way to kill off your sale of Pathfinder 2e PDFs, when your customers know new PDFs will be available dirt cheap in a year or so.
The current Pathfinder 2e Humble Bundle adds in a Print copy of the Pathfinder 2e Bestiary for 35 bucks, and that includes ALL of the PDFs that will be shown above and below. Currently, a print copy of the 2e Bestiary is 49.99 at the Paizo store and 37.49 for a "non-mint" copy.
The PDFs of the Six-Part Extinction Curse Adventure Path are 17.99 apiece at the Paizo store.
I am sorely tempted to grab the Pathfinder Second Edition Bestiary Humble Bundle at 25 bucks, not for the rules, but the OGL Bestiary that I can crib from, the adventure path, the map packs, and more.
Somehow it seems like a desperate cash grab by a failing company, but who am I to turn down the wish of a failing company? I'm sure my 25 bucks will return my investment many times over.
About the only thing Paizo hasn't done to raise cash is to release its ample library of Adventure Paths for 5th Edition D&D. One can only hope, as that would make for easy conversion of such to OSR use ;)
A huge tip of the hat to The Taverner that gave me the heads up on this Humble Bundle. :)
The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. DTRPG, Amazon, and Humble Bundle are affiliate programs that support The Tavern.You can catch the daily Tavern Chat podcast on Anchor, YouTube, or wherever you listen to your podcast collection. - Tenkar
I'm pleased to announce that joining myself and Bad Mike on the Taking CritLivestream tonight will be none other than Alex Kammer. Most of us know Alex as the main man behind the "runs like clockwork" GameHole Convention held every November (pandemic willing), but he also own a gaming themed pub, writes D&D adventures, is an avid collector of gaming releases and so much more.
Join us tonight at 8 PM Eastern as Mike & I sit down with Alex on Talking Crit.
The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. DTRPG, Amazon, and Humble Bundle are affiliate programs that support The Tavern.You can catch the daily Tavern Chat podcast on Anchor, YouTube, or wherever you listen to your podcast collection. - Tenkar
Zucati Dice & Crayons / Holmage Dice Boxed Set is a release that hadn't come up on my radar, and if it wasn't for a long time Taverner PMing me the link, I'd still be clueless. That being said, I'm not 100% sure of what exactly it is I'm seeing.
Note, the set clocks in at 45 bucks plus shipping.
The cover is a spot-on homage to the original Holmes Basic Set without being a copy:
I can find nothing on this "Dice & Crayons" release aside from the Etsy page. (edit - it's also available on the publisher's website at:
Note, this is not a stand-alone ruleset, but an adventure generator to use the set of Zucati dice with.
Each limited edition boxed set is serialized and is 1/1000.
All serial numbers will be distributed randomly with no choice for number selection.
Boxed set pictured is #1 of 1000.
Your box will be a different number.
The Holmage dice
These iconic dice pay homage to the most beloved set of dice ever created. The original “Holmes” dice were included in a boxed set of gaming materials made in 1977 – 1980.
These polyhedral dice are perfectly proportioned and updated with easy to read numbers, sharp edges, and modern durable materials.
This new set features the original 5 dice in the same colors, but not the same numbering, updated to modern numbering and also includes the D10 and D% as included dice in other colors. \
All primary colors, all raw.
In modern 100% injection molded acrylic.
Same quality and standards as our first run V1 Perfect Plastic Dice.
Includes original box art, original character sheets and an original map set with adventure generator table.
Named "Holmage" set in honor of the original Holmes dice.
The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. DTRPG, Amazon, and Humble Bundle are affiliate programs that support The Tavern.You can catch the daily Tavern Chat podcast on Anchor, YouTube, or wherever you listen to your podcast collection. - Tenkar
Gabor Lux is one of those names that's floated around the OSR since the early days, and he had articles in Fight On! and Knockspell zines. He always had great stuff to share, and Castle Xyntillan is no exception.
Castle Xyntiillan is Gabor's take on a funhouse megadungeon. While certainly not for everyone and every group, I've enjoyed Joe Bloch's Castle of the Mad Archmage as well as Frog God Game's take on Tegal Manor.
A 136-page adventure module for 1st to 6th level characters, Castle Xyntillan is a a funhouse megadungeon for the Swords&Wizardry game (and broadly compatible with other old-school systems). The module describes the three massive levels of the eponymous haunted castle inhabited by the remnants of a reclusive and eccentric family, from the soaring tower of the Donjon to the inky depths of the Oubliette (and beyond). Hidden rooms, secret passageways and long-forgotten sub-sections complete a collection of the dangerous and macabre from the gothic imagination – providing ample opportunities for exploration, confrontation, and subterfuge.
Castle Xyntillan has been designed to be versatile, open-ended, complex, and accessible. It is above all, a fantastic place – built on surrealism and dream logic, yet a place which makes a certain amount of sense if you look at it sideways. It should be entertaining, fascinating, and always a bit mysterious. Whether you would like a dungeon for one-off expeditions and convention play, or repeated forays and full campaigns, Castle Xyntillan should suit the demands and particulars of your campaign!
This electronic edition includes the following:
The PDF version of the module, with cartography by Rob Conley, and illustrations by Peter Mullen, Denis McCarthy, and Stefan Poag.
GM and player maps of the module, as well as a set of virtual tabletop maps, with helpful setup instructions by cartographer Rob Conley for Roll20 and Fantasy Grounds.
A GM’s Worksheet, used to track time and characters as the company explores the depths of Xyntillan. Adapted from Dungeons and Companies, a Hungarian retro-clone, and designed by Istvan Boldog-Bernad and Andras Szabo, this is a highly useful play aid for dungeon scenarios.
The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. DTRPG, Amazon, and Humble Bundle are affiliate programs that support The Tavern.You can catch the daily Tavern Chat podcast on Anchor, YouTube, or wherever you listen to your podcast collection. - Tenkar
North Texas RPG Con is just a couple weeks away and since Erik is attending, and likes to do the video/podcast thing with Bad Mike, you might have reached your fill about the event already.
Maybe not.
Don't worry, this isn't a post so much about the convention so my 12 13 readers can read on if not interested in this convention, but I will add my 2cp and simply say that if you are in a position to attend this convention and you aren't....your loss. Small con, big guests....I bet that NTRPG is like what the first handful of GenCons were like....well as close at it could be in this day and age.
Anyway, my point that I'm laboring to get to, evidently, is that I know I'm going to a convention in a couple of weeks, as a player, and I still have a lot of prep to do. Realistically I know all I need to do is pack my tablet, computer, RPG HDD, and my dice box and I'll be good to go.....10' packing tops. Maybe toss in some game books if I'm feeling froggy........even though I have PDFs of everything I need, I keep buying or printing out rulebooks 'because evidently I prefer the physicality of them at the table. Maybe I just like having multiple books "open" and that's harder to do on a tablet?
No, my big prep for the convention is trying to figure out, and then make, some GM "Thank You" gifts. Most of my convention experience is still as a GM and tournament organizer, not as a player. I can most definitely tell you that being a GM at a convention is largely a thankless task. Sure most players will express a simple "thanks" at the table, and a couple might shake your hand.
Now, there is nothing wrong with this, BUT.....there is a lot more to GMing that simply leading a table game for three or four hours. The average GM, well the average GM that cares about having a good game, easily puts in at least three or four hours for every hour at the table, even if they are running a pre-printed adventure. Conventions and game companies are quite a bit hit or miss in showing GMs any love as well.
Yes, many conventions do give free badges to GMs, but they usually make you work for it. That $50 badge, well maybe $85 or so now (depending on the convention) usually want a good 12-16 hours of GMing to qualify. Sixteen hours of table-time for an $50 badge, or twelve hours for an $85 badge makes that work worth $3.12 to $7.08 an hour, $0.78 to $2.36 an hour if you factor in non-table time.
78¢ and hour and a couple handshakes, sign my ass up! Seriously though it isn't about money, but really the resources of time and energy. Twelve to Sixteen hours of time at a convention is a HUGE resource suck.
Don't even get me started about volunteering at a higher level than just a table GM as that involved me paying for the privilege of working.....again not to mention the time and energy suck.
No, in my experience (and I'm not just talking about my personal experience) GMs don't get enough love period. I really doubt that anything I can post will change that, but I will add a tiny bit of self-promotion in that I did make a couple of free "Thank You" cards that are available on DriveThuRPG.
What I can do, have done (although I totally dropped the ball last year), and will do, is make some small GM thank you gifts, along with the thank you card. A couple years ago I did some small boxes (that could double as a dice tray) and some coasters. Both were just purchased from the hobby store and tweaked. I like the idea of something small and useful.
This year I'm thinking of some handmade wooden/leather dice trays and/or die rolling tower. Now I'm not much of a wood worker, but I'm learning, so the die rolling tower will probably be a bit much for me to pull off. Actually I could easily make some dice towers, but I mean dice towers in the style I want to make them, not what I can manage.
I've got a couple of weeks to get these GM Thank You's squared away, but I'll have to get started this week for certain, unless someone here at the Tavern has a better idea....and no, drinks at/after the game don't count because I'm already down for that (I tend to bring drinks to the game already).
A Murderous Miscellany
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There have been times when it was very hard to find any support for *SLA
Industries* and times when it was hard to support *SLA Industries*. The
roleplayi...
The Peasants are Revolting
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by Peter GraySelf PublishedOSRICLevel ... 3? There is something rotten
going on in the backwater Barony of Near-Marsh and the region’s noble, The
Countess ...
DMing Styles: Beethoven to the Beatles
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Speaking in very broad brushstrokes (where would the fun be otherwise?),
there have been two different ways to approach making music in the time
since it...
Welcome Campers, Time To Die!
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Intro and OverviewCamp Blood is the second part of Bloat Games bloody
grindhouse trilogy. Like the first, Bloody Appalachia, it's a stand alone
game but fu...
“The Map of Five-Times-Five
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*The paper was flayed skin. Around its borders were these words; “A map
of Signs, like those which show the way to Grace or Down to Damnation,
through go...
Community Greyhawk: Shadows Over Diamond Lake
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Today we have Shadows Over Diamond Lake by Vitor Morelli. This is a 79 page
pdf, but that might be a deceptive because the margins are immense and the
text...
Seerbones
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Bastiards of the electric epoch are known for their badly designed dice
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Th...
Air Gate game notes
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Some reveals and notes.
I said I'd reveal this after - Cumulon's castle layout and traps are from
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The Old School Renaissance
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Debates about what the OSR is have been going on since at least the late
2000s. Lately I seen more rounds of discussion on this topic on various
forums ...
Asset Thursdays: Acrocolypse
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Here we have Acrocolypse, and uplifted anarchist crocodile. This asset was
the asset of a player in the playtest games, and I did my bestest to make
th...
Excavating My First Fantasy...
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I've been a fantasy buff going way back; but my introduction to the genre
came by way of a non-fantastical source: dinosaurs and prehistory. Not
surprising...
What to do on a Gaming Break
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It's summer again. Well it's supposed to be but with temperatures lingering
around 40 it doesn't feel like it. Most summers I take time off. A couple
mon...
I come from the land of the ice and snow
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So I got a wild hair and created 81 pages of demographically accurate
random birthplace charts covering every hamlet, village, town, city,
castle, and...
Easy Tracks in Blender
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There's an add-on for Blender called BagaPie, which adds a whole lot of
functionality in various arenas (scattering etc.). The one that is most
useful ...
A long overdue hobby update!
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Welcome back to the Vault everyone! 2025 is going by in a blur; I last
posted in February, almost started a post in March and now it's the end of
May. W...
Black Blade Publishing and the OSR Community
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...or, Why Does Black Blade Publishing Still Exist?
Earlier this year, Jon Hershberger and I met to conduct some *Black Blade
Publishing* 2025 planning, an...
Dark Tower (1979)
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From the back cover:
*An Ancient Evil* has overtaken a once holy shrine. Thus, a sleepy mountain
hamlet becomes a focal point for mysterious disappear...
Progress With My Card Game
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On February 9, 2018 I was struck with inspiration for a card game idea that
I brought to Gary Con 10 and play tested away most of the rough edges. I
had th...
Pulp: Adventure Location: Trindade & Martim Vaz
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History is fractally interesting. Start examine any event, or following any
citation, and interesting facts emerge. But some places, for whatever
reason,...
OSRIC the Third
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The wise sages at Mythmere Games are hard at work on the third version of
*OSRIC* (“Old School Reference and Index Compilation”). You can support
this proj...
Playing at the World 2E V2 Arrives
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With the release of its second volume, the second edition of *Playing at
the World *is finally complete. The two books combined total well over
1,000 ...
Blogs on Tape season 6 has begun!
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Hi everybody! Its been a minute. How are you? Everything is awful all the
time? Horrors never cease? You’re being driven mad by the weight of the
unfathoma...
The Hungering Dark
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Go into the earth, and reality will walk alongside you.
Walk further, and you will eventually be walking alone.
The world is plastic down there. Tar Lat...
Articulations
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Creating house rules, custom rules specific to a local group or campaign,
has been common throughout the history of D&D. What makes an effective
house rule...
Writing playlists for all occasions
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Hello again! Going off the idea of inspiration elaborated on by the prior
post, I also have music playing while I write my various games and fiction
pieces...
The Tarot of Pips
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Somewhere in your dice collection is a die like this one, the humblest of
dice. Although you don't know it, this small white die carries with it a
secr...
Pirates and Necromancers, a Play Report
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Over the Thanksgiving weekend we did a lot of gaming ranging from
“off-table” domain level stuff to some solo adventures to spell and magic
item rese...
It's been a bit
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Hey everyone, I hope you are doing well! I've had a lot going on and
haven't had much time to blog lately. Heres a recap of gaming events and
other st...
*'s in SpaaaaaAaaaace
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A lot of SF (including a certain 2D6 RPG grandaddy) deal with ancient
aliens taking humans from Earth and dropping them, fleas and all, on one or
more w...
Last move - to self-hosting!
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As my vote regarding Substack in the “marketplace of ideas”, I’m moving to
self-hosting.
I’m now at (and hopefully staying for a long time at)
Blog: ht...
This is an Important Game Mechanic
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*"That's the GM's Regional Map from my AOWG. And it's a damned good
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some s$&...
Clean Your Room
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Looking back at my little blog here. That last post… wow, I was having fun
playing WOW Classic! That was August of 1999 and I was having a blast… it
was ...
Steve Jackson Interview
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James Maliszewski recently did an interview with Steve Jackson over on his
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upcomi...
ToAD Monster of the Week: Crocoman
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Now that I'm back doing the blog thing I thought I would use Tome of
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Using the monster tables in th...
Strange, Dangerous, and Inhuman: The Fey and Fairie
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When I was a boy I loved fairy tales. Jack and the Beanstalk, Puss in
Boots, Rumpelstiltskin - I devoured all of it. My fascination that there
was a strang...
Dungeons & Dragonmead Fall Schedule
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*As you know, I run public classic Dungeons & Dragons games at **The Loaded
Die**/Metro Detroit Game Night's Board Game Nigh at **Dragonmead**, in
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Fiction in Airhde
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On a whim this weekend, I picked up some fiction off the TLG store. *A
Houseless God & Other Tales* and *The Mirrored Soul & Other Tales*, both by
the T...
Ravensburg Reboot: Streamlined City Map
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I mentioned in my last post how I was tweaking and reworking parts of my
Ravensburg setting. Today I streamlined the city map. The old map had lots
of redu...
And Now the News Draft Download on Patreon
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It's self-styled Throwback Thursday and *having just released the 34-page
draft booklet of Hill Cantons news to my Patreon backers* I am going to
indulge m...
The Withered Crag available now
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I just enabled the sale of the PDF version of The Withered Crag at
DriveThruRPG a few minutes ago, and the custom print version will be
available startin...
Annihilation Rising Goes live
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The latest in Fail Squad Games’ Quick Kick projects has gone live and needs
your support!! This project is only running 11 days and ends on 5/28/2019!
...
James's Celebration of Life
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We could not have asked for a prettier day for James's service. It was a
bit chilly and windy but gorgeous. A heartfelt thank you to all that joined
us tod...
Trap Tuesday: A step back
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I will get back to Tomb of Horrors soon. I found a topic that was
interesting enough to take a break. While interacting in a 5E group on
Facebook I talked ...
Let's Talk About Pacing!
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The idea, I think, is that the RPG is ultimately about the long game. Even
rolling back to the early days of Basic & Expert, the goal of the player
was...
Profane and Profound Prep Part 2
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This is part 2 of my work to edit my magic items for a DMsGuild release,
along with adding cursed items along the way. Here is part 1. Bone of a
Saint 8000...
Please, I don't do paid advertisements - don't ask.
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A little note since people have asked me about this. My video channel's
*not* an advertising platform, so I'm not available for hire if you want to
promote...
New website!
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Slowly but surely, all the content here will make its way — in updated
form! — to my new website: timbannock.com. For fairly obvious reasons, that
site wil...
Please Update Your Link!
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If you're seeing this, it means your link to the Greyhawk Grognard blog is
out of date.
Please update your link to www.greyhawkgrognard.com (RSS feed is
h...
Total Sales for WB:FMAG
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Hi Folks,
It's been a long time since I provided an update for the sales of White
Box: Fantastic Medieval Adventure Game.
*LULU*
Print: 396
PDF: 433
*OBS*...
How can We Destroy this Campaign World?
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d12
1. You must trick a bard into strumming the *Chords of Fate* on the *Lute
of Annihilation*
2. Legends tell of thermonuclear weapons beneath megadunge...
Mord Mar - Session 5
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We had another successful delve into the dungeon yesterday. The delvers:
Moira, the Magic-User
Radovan - Human Cleric (of Odin?)
Khazgar Stonehand - Dwarf ...
Bundle of Fantasy Age
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Bundle of Holding: Dragon Age/Fantasy Age: Available until March 12. PA
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New Free PDF Module: The Hyqueous Vaults
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A new dungeon module—written in celebration of OSRIC's 10th Birthday—by
Rebecca Dettmann, Allan T. Grohe, Jr., Jimm Johnson, Matthew Riedel, Alex
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Swords & Wizardry Light: Session # 6
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Two months after our last session (thanks to things like 8th grade finals,
a 4 year-old's birthday and party, Father's Day, etc.), we finally had our
next ...