I know. Goodman Games has been in the gaming news recently. This is a riff off of Goodman Games' DCC RPG. If you ever thought the DCC RPG would be a good fit for the Cyberpunk genre, Cyber Crawl Classics is for you.
You’re a Runner: a rigger, an infiltrator, a street samurai, a cool-headed hacker executing programs in the metaverse. You seek corruption and creds, winning it with console and chrome, bathed in the blood and filth of the oppresive, the megacorps, the police, and the artificial. There are payloads to be won deep in the Sprawl, and you shall have them.
Return to the glory days of cyberpunk with Cyber Sprawl Classics. Adventure as 1984 intended you to.
I have a genuine fondness for OSRIC. Upon my return to active gaming, when I was thrust into the DM's seat on short notice, I opted to run OSRIC. AD&D 1e is my system of choice, and OSRIC is the clone that cleans up 1e and puts it into an easy-to-reference volume. That worked well with Rob Conley's Blackmarsh (Free OSR Sandbox).
The 2006 retro-clone of first edition AD&D, rewritten and reorganized for 2025! OSRIC 3 is easier to learn, with more examples of play. This is the beginning of a new product line for Mythmere Games, to include adventure modules and much more!
OSRIC 3.0 is a tabletop fantasy roleplaying game that sweeps you back into the days when roleplaying was an art, when rules were simpler, and when epic adventuring was at its height — this is the game of the 1980s!
OSRIC is a “retro-clone” of first edition Advanced Dungeons & Dragons.* This release is geared toward the 20th anniversary next year. Originally published in 2006, OSRIC has spawned thousands of adventures, sourcebooks, and zines — many of them distributed for free.
Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that bring your adventures, dungeons and campaign to life?
Fear not.
This dread compilation gives you, the time-crunched GM, the tools to effortlessly add verisimilitude and detail to 100 different types of monstrous lairs. Use the material herein either before or during play and bask in your players' adulation.
You can use the lists herein before or during your game to help breathe life into a monster’s lair. Adding depth and verisimilitude to your game helps the players’ (hopefully willing) suspension of disbelief and leads to a better game.
Use the system-neutral material herein either before or during play and bask in your players’ adulation.
This product is a Dual Format PDF and comprises two versions, one optimised for printing and use on a normal computer and one optimised for use on a mobile device such as an iPad. The download for this book now includes individual text files complete with markdown formatting for each of the Monstrous Lairs instalments presented within.
This book is compatible with every edition of the world's most popular role-playing game!
"For the sun gave forth its light without brightness, like the moon, during the whole year.” So wrote Byzantine historian Procopius of the year 536 A.D., the year the first of three catastrophic volcanic eruptions in Iceland would drop global summer temperatures by 1.5 to 2.5 degrees Celsius and herald the beginning of the coldest decade on record in 2,000 years. Migrations of Germanic, Hunnic, and Slavic tribes have swept aside and now pick over the remains of the Western Roman Empire, sacking Rome itself and establishing a network of “barbarian kingdoms” across the west. Crop failure, famine, the Justinian Plague will devastate a fractured Europe for the next hundred years. Of all the time periods called the “Dark Ages,” this is surely - both literally and figuratively - the darkest.
This historical context is interwoven with both “authentic” medieval folklore and the classic elements of 19th- and 20th-century fantasy fiction found in your typical Appendix N. This ‘Dark Year’ and all of its tumultuous events provides players and Judges a compelling backdrop upon which to project historical fantasy adventures. While based upon historical context, these are works of fiction: liberties have been taken where doing so would be entertaining. Weave fiction and fantasy as you please, and above all: Fight On!
This book contains 95 pages of rules for: expanded character creation, cultures, languages, soubriquets, mass combat, social status, equipment, estates & strongholds, trade goods & services, crime, punishment & trials, medicines, poisons, and retainers - - everything referees and players could want to set their old-school fantasy role-playing campaigns within a 6th century Europe historical fantasy setting.
I seem to collect RPG settings. Ever since AD&D 2e, with its endless proliferation of settings, it seems like I collect more settings than I'll ever use in multiple lifetimes. I have a special affinity for darker settings, like Dark Sun and Midnight, because they make heroic characters seem even more heroic in nature, as they try to hold back in the inevitable tide.
Rune & Relic Press invites you to the Lands of Formoria; a campaign setting in the world of Asterra with a rich history that has been developed through decades of game play. This guide offers a detailed milieu in which to place your adventures. It has a particular flavor, detailed locations, cultures, religions, politics, npc’s, and history. Although this book was written for use with Shadowdark the RPG. Most of the content here is system agnostic and entirely usable in other systems.
The setting of Formoria echoes 4th century dark ages Europe in flavor and theme. It lies on the northern fringes of “civilization” having been settled and colonized by civilized peoples from the Katalian Empire roughly 150 years ago. The world of Asterra was developed and written by Bryan O'Doherty over the span of two decades of actual game-play. The history of heroes and great deeds, magical items and artifacts and the current state of cultures, kingdoms and empires is the result of actual at-the-table gameplay since '99.
THE FORMORIA MAP PACK IS NOW INCLUDED WITH YOUR PURCHASE OF THE PDF!
OSE is probably "Thee" OSR Ruleset, having unseated Labyrinth Lord (or rather, LL simply fled the field of play). I have everything in the OSE Advanced Fantasy Bundle. If you don't, grab this bundle now!
Adventurer! This Old-School Essentials Advanced Fantasy Bundle presents Old-School Essentials Advanced Fantasy, the complete and definitive version of the Old-School Essentials tabletop roleplaying rules set from Necrotic Gnome. Old-School Essentials Advanced Fantasy is a complete "best of" retelling – it's the Basic/Expert Dungeons & Dragons rules, streamlined and expanded with reams of new character options, monsters, and magic inspired by Advanced Dungeons & Dragons First Edition (1978): assassins, poisons, drow, half-orcs, mimics, xorns, vorpal swords, ioun stones, and even the dreaded tarrasque. Presented in the clear and elegant Old-School Essentials style, and 100% compatible with the Basic/Expert rules, these voluminous digital tomes are perfect for anyone new to Old-School Essentials. And if you already love OSE, check the twelve complete adventures in this lineup, designed by old-school luminaries like Brad Kerr, Diogo Nogueira, Luka Rejec, and many more.
For just US$7.95 you get all three complete rulebooks in this offer's Starter Collection (retail value $37.50) as DRM-free ebooks, including the Old-School Essentials Advanced Fantasy Player's Tome, Referee's Tome, and Advanced Fantasy Reference Booklet, along with several free play aids.
And if you pay more than the threshold price of $19.98, you'll level up and also get this offer's entire Bonus Collection with six more titles worth an additional $65, including Old-School Essentials Adventure Anthology 1 and Anthology 2 plus four full-length adventures: Halls of the Blood King, Holy Mountain Shaker, Incandescent Grottoes, and Isle of the Plangent Mage.
Not only are the rules for Hulks & Horrors PWYW in PDF, but they are also PWYW in Print!
Are you looking to play some science fiction, without straying too far away from classic dungeon crawls and/or hex crawls? (unless you want to!) Hulks & Horrors may be the very game for you.
We are not alone in the Universe, but we have few friends. As we emerged on the galactic stage, we found a universe stripped bare of sentient life by a great Plague, leaving only the wild beasts and twisted plague horrors wandering the ruined hulks of lost civilizations.
We are the Surveyors. We explore the uncharted sectors of space and hunt these ruins for the treasures they contain and the riches they might bring to what sentient life remains. We are not brave, merely foolhardy and desperate. Those who survive become rich beyond dreams. Very few survive. Hulks & Horrors is a science-fiction roleplaying game of galactic exploration and adventure for 2 or more players ages 13 and up. Inside you will find:
Complete rules for characters up to Level 6 and beyond
7 character classes: Pilot, Scientist, Soldier, Psyker, Hovering Squid, Omega Reticulan, and Bearman.
Easy to learn old-school inspired game rules and combat system
Weapons, armor, and equipment inspired by classic science-fiction
Spaceship construction and combat rules
Random tables for creating whole sectors of space
Loot generation rules
Dozens of alien monsters as well as guides for designing your own
Dungeon-mastering advice for sandbox space exploration
A slice of 1970s RPG life (IN SPACE!)
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*While I have unfortunately never gotten to roll dice with him, I knew that
my uncle played D&D during its very early days. He suppposedly even wrote
for a...
Tombs: Fantasy Made Mortal...
-
So Gregorius 21778 has released *The Tomb of Ferkhat the Dreaded* for Blood
of Pangea, complete with an excursion into an Egyptian-inspired burial. We
lo...
Must the World Be Saved?
-
It is hard to reflect objectively on the nature of a book that is so
well-known and which has been so influential as *The Lord of the Rings*.
This means th...
A review of The Golden Peaches of Samarkand
-
by Edward H. Schafer
tldr; this book has a whole sub-section on Dwarfs
Its 1962 and Edward H Schafer delves into ream upon uncounted ream of
scholarship ...
Ethyria & Why Theros is Awesome
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I have had exciting sheduling dramas with this game. We had an illness and
a date conflict so missed a whole moth. I looked for s...
More notes on Session 214
-
More notes on Session 214, which we played on Sunday, 10/6/2025.
- It was interesting watching the players talk themselves into going into a
big fight on t...
Companion Chronicles #22: The Unlikely Hero
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Much like the Miskatonic Repository for Call of Cthulhu, Seventh Edition and
the Jonstown Compendium for RuneQuest: Roleplaying in Glorantha, The
Companion...
Doomsong: Lord Have Mercy Upon Us
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By Morgan Finley, Jack Cæsar, Chris CæsarCaesar InkDoomsong. THE FIRST SEAL
IS BROKEN AND PESTILENCE SPILLS FORTH. THE KINGDOM OF LETHE FALLS BEFORE
ITS FO...
On Bounty, Alert & Defenses
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Available Now!
https://sinlessrpg.com
------------------------------
*Hack & Slash*
Follow, Twitch, Support, Donate to end Cancer (5 Star Rating) s...
September ‘25 In Review
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Labor Day, and then the start of school. The kid is in kindergarten now,
and the autumn schedule is in full swing. My blog reached its sweet 16,
which is u...
DTRPG Loot
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These just arrived for me today from DriveThruRPG.
They took about a week to get here, much faster than used to be the case,
as DTRPG now has PoD resou...
More Landmarks
-
The *Mythic Bastionland* realm creation procedure suggests a 12x12 hex
Realm, but I've drifted more toward 12x18 mostly because it's a nice easy
fit to p...
The Pre-Launch Page Is Now Live!
-
It’s finally here! The card game nearly 8 years in the making has made it
to the stage of pre-launch on Kickstarter! Check out the pre-launch page
here and...
A Thousand Cuts
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Some readers here may or nay not be aware of the Simple Sabotage Field
Manual. If you're interested in knowing what you'll do should your country
ever be...
Ten New Hill Cantons Hirelings
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*Hirelings & Henchfolk*
d10
Name
Role
Notes
1
Oldrik the Rope-Whisperer
Porter
Speaks to rope as if it were alive. Demands polite treatment of...
Unboxing the 2025 D&D Starter Set
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I grabbed the 2025 Dungeons & Dragons Starter Set at Barnes & Nobles on
Friday. An 'undented' copy.
Because it is a Starter Set and meant to assist he...
Musings on the OSR Blogosphere and Forums
-
Link to discussion There are some posts on the historical OSR blog scene
that I’ve read recently from the Grumpy …
Continue reading →
How do you do piracy… in SPACE!?
-
Interstellar space travel in Iridium Moons was always going to be a form of
hyperspace jump like in Star Wars or Traveller. Simply because it’s the one
for...
Free GM Resource: Freep!k Icon Generator
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[image: Free GM Resource: Freep!k Icon Generator]
Last week I mentioned a *secret project* and while I'm not going to divulge
the project yet, I am bringi...
The line has been crossed
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I hope all you fuckers enjoyed your Blue Sky. It is coming. You reap what
you sow.The right to free speech is a hill I will die upon.Slight update:
Anyone...
Zock Bock Radio return engagement
-
German AD&D superfan and podcast host Settembrini (who already had me on
his show a couple-three years back) recently completed a two-year-long run
thro...
Greyhawk News You Can Use - Harvester 2025 Edition
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I’m well-overdue for another Greyhawk news roundup, and a recent post by
/u/talktoh in /r/Greyhawk prompted me to complete catchup on Greyhawk news
for the...
Tomb of the Blind and Deaf Dead
-
So the cat is out of the bag thanks to Tobias Schulte-Krumpen, who posted
the above image to the Lamentations of the Flame Princess facebook group. I
...
Eyes of Idola, Part 2
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This is Part 2. Here is Part 1.
*Concept 1: Entering the Dungeon*
Descending the stairs into B1, the party reach rooms that are dark,
crowded, flooded, a...
[BLOG] News on the March! Episode X.
-
This post continues the series of brief play reports I have been posting on
Discord. This does not cover every single session (sometimes, recon and
setup...
A long overdue hobby update!
-
Welcome back to the Vault everyone! 2025 is going by in a blur; I last
posted in February, almost started a post in March and now it's the end of
May. W...
Pulp: Adventure Location: Trindade & Martim Vaz
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History is fractally interesting. Start examine any event, or following any
citation, and interesting facts emerge. But some places, for whatever
reason,...
Playing at the World 2E V2 Arrives
-
With the release of its second volume, the second edition of *Playing at
the World *is finally complete. The two books combined total well over
1,000 ...
Blogs on Tape season 6 has begun!
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Hi everybody! Its been a minute. How are you? Everything is awful all the
time? Horrors never cease? You’re being driven mad by the weight of the
unfathoma...
Articulations
-
Creating house rules, custom rules specific to a local group or campaign,
has been common throughout the history of D&D. What makes an effective
house rule...
Writing playlists for all occasions
-
Hello again! Going off the idea of inspiration elaborated on by the prior
post, I also have music playing while I write my various games and fiction
pieces...
The Tarot of Pips
-
Somewhere in your dice collection is a die like this one, the humblest of
dice. Although you don't know it, this small white die carries with it a
secr...
Pirates and Necromancers, a Play Report
-
Over the Thanksgiving weekend we did a lot of gaming ranging from
“off-table” domain level stuff to some solo adventures to spell and magic
item rese...
It's been a bit
-
Hey everyone, I hope you are doing well! I've had a lot going on and
haven't had much time to blog lately. Heres a recap of gaming events and
other st...
*'s in SpaaaaaAaaaace
-
A lot of SF (including a certain 2D6 RPG grandaddy) deal with ancient
aliens taking humans from Earth and dropping them, fleas and all, on one or
more w...
Last move - to self-hosting!
-
As my vote regarding Substack in the “marketplace of ideas”, I’m moving to
self-hosting.
I’m now at (and hopefully staying for a long time at)
Blog: ht...
Clean Your Room
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Looking back at my little blog here. That last post… wow, I was having fun
playing WOW Classic! That was August of 1999 and I was having a blast… it
was ...
Steve Jackson Interview
-
James Maliszewski recently did an interview with Steve Jackson over on his
Grognardia blog. Steve chats about the beginnings of The Fantasy Trip and
upcomi...
ToAD Monster of the Week: Crocoman
-
Now that I'm back doing the blog thing I thought I would use Tome of
Adventure Design to create monsters for The Black Hack.
Using the monster tables in th...
Strange, Dangerous, and Inhuman: The Fey and Fairie
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When I was a boy I loved fairy tales. Jack and the Beanstalk, Puss in
Boots, Rumpelstiltskin - I devoured all of it. My fascination that there
was a strang...
Dungeons & Dragonmead Fall Schedule
-
*As you know, I run public classic Dungeons & Dragons games at **The Loaded
Die**/Metro Detroit Game Night's Board Game Nigh at **Dragonmead**, in
Warren...
Fiction in Airhde
-
On a whim this weekend, I picked up some fiction off the TLG store. *A
Houseless God & Other Tales* and *The Mirrored Soul & Other Tales*, both by
the T...
Ravensburg Reboot: Streamlined City Map
-
I mentioned in my last post how I was tweaking and reworking parts of my
Ravensburg setting. Today I streamlined the city map. The old map had lots
of redu...
The Withered Crag available now
-
I just enabled the sale of the PDF version of The Withered Crag at
DriveThruRPG a few minutes ago, and the custom print version will be
available startin...
Annihilation Rising Goes live
-
The latest in Fail Squad Games’ Quick Kick projects has gone live and needs
your support!! This project is only running 11 days and ends on 5/28/2019!
...
James's Celebration of Life
-
We could not have asked for a prettier day for James's service. It was a
bit chilly and windy but gorgeous. A heartfelt thank you to all that joined
us tod...
Trap Tuesday: A step back
-
I will get back to Tomb of Horrors soon. I found a topic that was
interesting enough to take a break. While interacting in a 5E group on
Facebook I talked ...
Let's Talk About Pacing!
-
The idea, I think, is that the RPG is ultimately about the long game. Even
rolling back to the early days of Basic & Expert, the goal of the player
was...
Profane and Profound Prep Part 2
-
This is part 2 of my work to edit my magic items for a DMsGuild release,
along with adding cursed items along the way. Here is part 1. Bone of a
Saint 8000...
Please, I don't do paid advertisements - don't ask.
-
A little note since people have asked me about this. My video channel's
*not* an advertising platform, so I'm not available for hire if you want to
promote...
New website!
-
Slowly but surely, all the content here will make its way — in updated
form! — to my new website: timbannock.com. For fairly obvious reasons, that
site wil...
Please Update Your Link!
-
If you're seeing this, it means your link to the Greyhawk Grognard blog is
out of date.
Please update your link to www.greyhawkgrognard.com (RSS feed is
h...
Total Sales for WB:FMAG
-
Hi Folks,
It's been a long time since I provided an update for the sales of White
Box: Fantastic Medieval Adventure Game.
*LULU*
Print: 396
PDF: 433
*OBS*...
How can We Destroy this Campaign World?
-
d12
1. You must trick a bard into strumming the *Chords of Fate* on the *Lute
of Annihilation*
2. Legends tell of thermonuclear weapons beneath megadunge...
Mord Mar - Session 5
-
We had another successful delve into the dungeon yesterday. The delvers:
Moira, the Magic-User
Radovan - Human Cleric (of Odin?)
Khazgar Stonehand - Dwarf ...
Bundle of Fantasy Age
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Bundle of Holding: Dragon Age/Fantasy Age: Available until March 12. PA
Presents: Fantasy AGE Freeport live play Green Ronin in 2018 The Fantasy
Age RPG ma...
New Free PDF Module: The Hyqueous Vaults
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A new dungeon module—written in celebration of OSRIC's 10th Birthday—by
Rebecca Dettmann, Allan T. Grohe, Jr., Jimm Johnson, Matthew Riedel, Alex
Zisch, a...
Swords & Wizardry Light: Session # 6
-
Two months after our last session (thanks to things like 8th grade finals,
a 4 year-old's birthday and party, Father's Day, etc.), we finally had our
next ...