I'm a fan of The Witcher. Enjoyed the CRPG, had fun with the Netflix series (especially the first season), love the comic adaptations, and simply enjoy reading the lore. Will I ever play The Witcher RPG? Likely not, as I don't see my regular group going for it, but I'm game to play as a player :)
Evil is evil—and great games are great games. Pay what you want to explore The Continent like never before. Will you fight with strength and valor like Geralt of Rivia? Or forge your own path as an elf, dwarf, gnome, werebbubb, or vran, and set off on unknown adventures with your party. Get the The Witcher Tabletop RPG core rulebook, the The Witcher: Tome of Chaos campaign, and more for a price you choose. Spare a coin and help support the Children's Miracle Network Hospitals with your purchase.
I know what many of you reading this are saying - I already know how to DM! Why do I need to read a book to tell me how to do it better? I've been a DM for nearly 45 years, and I am still learning new tricks.
Return of the Lazy Dungeon Master is a book designed to help fantasy roleplaying Gamemasters get more out of their games by preparing less. Return of the Lazy Dungeon Master uses the experiences of thousands of GMs to help us focus on how we prepare our games, how we run our games, and how we think about our games.
Refined for five years after the release of the Lazy Dungeon Master, Return of the Lazy Dungeon Master is a complete stand-alone book that includes practical steps for focusing our preparation activities on those things that will bring the biggest impact to our game.
Backed by over 6,700 backers on Kickstarter and based on research involving hundreds of books, videos, articles, and interviews with top Gamemasters, as well as thousands of results from Gamemaster surveys, Return of the Lazy Dungeon Master helps us understand the best tips and tricks used by GMs all over the world to bring the most fun to our games.
I'll have to admit, I hadn't given theAlchemy VTT much of a look before today. I'd heard of it, but with all the VTTs out there, who needs another? Well, I'll have to admit, I MIGHT need to play with Alchemy for a bit, because it seems to be made for RPGs like Call of Cthulhu, which are more dread, mysteries, and theatre of the mind than tactical combat, grids, and dungeon crawls.
If you didn't already know it, Sine Nomine Publishing offers nearly all of its core rulebooks in a "Free Edition" as well as a "Deluxe Edition". The Free Editions are complete games and truly a gift to the gaming community.
Ashes Without Numberis both a game set after the end and a toolkit to help you build the apocalypse you desire. Just as with its compatible sister-games, Stars Without Number for sci-fi, Worlds Without Number for fantasy, and Cities Without Number for cyberpunk, Ashes Without Number gives you an Old School Renaissance-inspired game chassis and a vast swath of system-agnostic tools for designing tragic destruction and desperate struggles.
Within its pages, you'll find...
A complete OSR game system for building survivors and sending them to face the horrors of their new world, including guidance on blending other Without Number games into your play.
Genre-specific support for near-future After the Fall tales of social collapse, invasion, and global disasters, Deadlands games of zombie hordes and beleaguered enclaves, and Mutant Wasteland campaigns of post-nuclear adventure in lands of mutant peril and mysterious tech.
Enclave rules for system-agnostic modeling of competing outposts, tribal villages, and refugee camps, all struggling to survive a world where there is never enough of anything but death.
Mysterious devices and lost relics of the old world, strange tech for mutant wanderers to discover and misuse in their exploration of ancient ruins.
Campaign design tools for both crisis-centered games of immediate survival in the face of total societal collapse, and exploration-centered campaigns of seeking out the old world's remnants and recovering them for your home and allies.
Myriad tags and random tables for building your post-apocalyptic adventures, flavoring your mutant perils, and building interesting ruins and survivor enclaves for your PCs to encounter, all system-agnostic and built with the Sine Nomine touch.
And all of that is in this free version of this game. In the deluxe version, you'll also get...
Evil techno-wizard rules for building the mad science-sorcerers who plague so many worlds beneath a shattered moon.
Ash Sorcerers, a class for PCs in a far-future world of science and magic who wield the sinister arts of a half-damnable path.
Mentalists, a psychic class for those individuals touched with unearthly powers and strange visions in the midst of ruin. This class can also be used as a substitute for the Psychic in Stars Without Number, for GMs who prefer to have more subtle abilities in their games.
Modular power armor for those knights of the radioactive dust who bear these mighty relics. Voracious in their demands for power and maintenance materials, they still can tip a battle single-handedly with their myriad weapons and fittings.
Hub settlement rules for fine-grained development of a single enclave by players who prefer to put more focus on their home. Build individual facilities and resources while keeping your population alive in the face of constant privation.
Magazine Madness 42: Senet Issue 17
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The gaming magazine is dead. After all, when was the last time that you
were able to purchase a gaming magazine at your nearest newsagent? Games
Workshop’s...
The shelters (Prismatic Planet)
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The Fallout setting has the best rationale for wacky dungeons being
scattered all around. Each "vault" was designed with a unique, often
disturbing social ...
The OTHER Old School Gaming, Part 2
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Back in 2022 I kitbashed an old TRS-80/Tandy Color Computer 2 into a
modern PC using a RaspberryPI 4. I had so much fun doing it, I immediately
began my...
Community Content – Forgotten Tomb of Acererak
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Today we look at the Forgotten Tomb of Acererak by Cannibaal Publishing
(Troy Alleman as lead designer and written by William Henry Dvorak). This
is a 73 p...
Kennon James
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I've recently discovered an artist by the name of Kennon James (link leads
to Facebook, sorry about that) who does old-school FRPG art that really
appe...
Manic in the Monastery
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By Will JarvisInverted Castle pressOSRLevels 2-4 The sun-bleached buildings
of the monastery huddle atop sheer sandstone cliffs. As night falls,
flashes of...
The Wheel
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Starship crew refer to the reliably repetitive pattern of ship life as a
rotating wheel with three handles.
Transit, Dock, Layover, Transit, Dock, Layove...
Dungeons & Dragons White Box 19
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The version of the White Box set that I'm using is available from the Internet
Archive, at this link. I have every reason to believe that it's an original
...
Mutants and Wizards
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Heya folks, long time no see.
I've just started working on something new called Mutants and Wizards. It's
going to be an OSE/OSR post-apocalyptic game t...
Currencies of the Dark
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Design concepts for money in VotE: ReDux
Light is the Currency
Light is often only way to find a path and stay alive. Light is a resource
that is always ...
Impromptu YouTube Stream!
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Come join me and watch me deal with the issues of wrangling the art into
the template. https://www.youtube.com/@Followmeanddie Check out the
Kickstarter wi...
Gnome Muderdomes
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So while plotting gnome eco domes possibilities, i came across this
terrible idea.
I did play a session where players where given ...
Geeky SKAturday: Ghostbusters!
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Relative to the amount of time I spend actually sharing things on here, I
spend way too much time considering whether or not I should blog about
random s...
[BLOG] Year Nine: An Off Year
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The Hall of Mirrors Extends, Slightly
This blog started on 5 August 2016, making August a good time to take stock
and reflect. It is now November, so take ...
Using the Silver Standard
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I use a silver standard in my game. I prefer to make gold valuable. Making
gold the currency of nobles, merchants, and temples.
Most game systems use...
Five Fixed Encounters for Epoch...
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Our latest, *Epoch*, is a prehistoric game emphasizing wilderness
hexcrawls. Even so, fixed encounters are essential to an overarching game
narrative. Stor...
G.I. Robot Was Right
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I found this while scrolling yesterday. I love GI and just ordered a “GI
Robot Was Right” shirt yesterday. I think it might be time for another
Punch A Naz...
Free GM Resource: HexLands Web App
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[image: Free GM Resource: HexLands Web App]
I haven't done a Free GM Resource in a while, and I almost missed this one (*despite
several emails on the sub...
October '25 in Review
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What a month! I'm honestly not entirely sure how I managed it all! Between
all the various things the kid had going on, getting ready for Halloween,
watchi...
Mystery surge of blog visits in August 2025
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Over the course of this blog’s sixteen years of life, it typically has
received in the range of 5,000 – 10,000 page visits per month. A handful of
times ...
Ten Friggin Hill Cantons Wizards
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10 Wizards of the Hill Cantons
#
Name
Description
1
Magister Dobromil the Cauterizer
Specializes in magical “cleaning” of reality leaks. Wears fou...
On Bounty, Questions worth asking.
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Well? Will we?
Available Now!
https://sinlessrpg.com
------------------------------
*Hack & Slash*
Follow, Twitch, Support, Donate to end Cancer (5 ...
Rob Kuntz at Lucca Comics & Games 2025
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If you are planning a trip to Europe (like right now) and wish to catch up
with me in person, make sure to book a detour via *Lucca Comics & Games*,
...
What is the point of the OSR?
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Over on Reddit, Kaliburnus asks What the point of the OSR is? He concludes
his post with some questions.
So, honest question, what is the point of OSR?...
Musings on the OSR Blogosphere and Forums
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Link to discussion There are some posts on the historical OSR blog scene
that I’ve read recently from the Grumpy …
Continue reading →
How do you do piracy… in SPACE!?
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Interstellar space travel in Iridium Moons was always going to be a form of
hyperspace jump like in Star Wars or Traveller. Simply because it’s the one
for...
Zock Bock Radio return engagement
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German AD&D superfan and podcast host Settembrini (who already had me on
his show a couple-three years back) recently completed a two-year-long run
thro...
Tomb of the Blind and Deaf Dead
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So the cat is out of the bag thanks to Tobias Schulte-Krumpen, who posted
the above image to the Lamentations of the Flame Princess facebook group. I
...
Eyes of Idola, Part 2
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This is Part 2. Here is Part 1.
*Concept 1: Entering the Dungeon*
Descending the stairs into B1, the party reach rooms that are dark,
crowded, flooded, a...
A long overdue hobby update!
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Welcome back to the Vault everyone! 2025 is going by in a blur; I last
posted in February, almost started a post in March and now it's the end of
May. W...
Playing at the World 2E V2 Arrives
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With the release of its second volume, the second edition of *Playing at
the World *is finally complete. The two books combined total well over
1,000 ...
Blogs on Tape season 6 has begun!
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Hi everybody! Its been a minute. How are you? Everything is awful all the
time? Horrors never cease? You’re being driven mad by the weight of the
unfathoma...
Articulations
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Creating house rules, custom rules specific to a local group or campaign,
has been common throughout the history of D&D. What makes an effective
house rule...
Writing playlists for all occasions
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Hello again! Going off the idea of inspiration elaborated on by the prior
post, I also have music playing while I write my various games and fiction
pieces...
The Tarot of Pips
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Somewhere in your dice collection is a die like this one, the humblest of
dice. Although you don't know it, this small white die carries with it a
secr...
Pirates and Necromancers, a Play Report
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Over the Thanksgiving weekend we did a lot of gaming ranging from
“off-table” domain level stuff to some solo adventures to spell and magic
item rese...
It's been a bit
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Hey everyone, I hope you are doing well! I've had a lot going on and
haven't had much time to blog lately. Heres a recap of gaming events and
other st...
*'s in SpaaaaaAaaaace
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A lot of SF (including a certain 2D6 RPG grandaddy) deal with ancient
aliens taking humans from Earth and dropping them, fleas and all, on one or
more w...
Last move - to self-hosting!
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As my vote regarding Substack in the “marketplace of ideas”, I’m moving to
self-hosting.
I’m now at (and hopefully staying for a long time at)
Blog: ht...
Clean Your Room
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Looking back at my little blog here. That last post… wow, I was having fun
playing WOW Classic! That was August of 1999 and I was having a blast… it
was ...
Steve Jackson Interview
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James Maliszewski recently did an interview with Steve Jackson over on his
Grognardia blog. Steve chats about the beginnings of The Fantasy Trip and
upcomi...
ToAD Monster of the Week: Crocoman
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Now that I'm back doing the blog thing I thought I would use Tome of
Adventure Design to create monsters for The Black Hack.
Using the monster tables in th...
Strange, Dangerous, and Inhuman: The Fey and Fairie
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When I was a boy I loved fairy tales. Jack and the Beanstalk, Puss in
Boots, Rumpelstiltskin - I devoured all of it. My fascination that there
was a strang...
Dungeons & Dragonmead Fall Schedule
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*As you know, I run public classic Dungeons & Dragons games at **The Loaded
Die**/Metro Detroit Game Night's Board Game Nigh at **Dragonmead**, in
Warren...
Fiction in Airhde
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On a whim this weekend, I picked up some fiction off the TLG store. *A
Houseless God & Other Tales* and *The Mirrored Soul & Other Tales*, both by
the T...
Ravensburg Reboot: Streamlined City Map
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I mentioned in my last post how I was tweaking and reworking parts of my
Ravensburg setting. Today I streamlined the city map. The old map had lots
of redu...
The Withered Crag available now
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I just enabled the sale of the PDF version of The Withered Crag at
DriveThruRPG a few minutes ago, and the custom print version will be
available startin...
Annihilation Rising Goes live
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The latest in Fail Squad Games’ Quick Kick projects has gone live and needs
your support!! This project is only running 11 days and ends on 5/28/2019!
...
James's Celebration of Life
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We could not have asked for a prettier day for James's service. It was a
bit chilly and windy but gorgeous. A heartfelt thank you to all that joined
us tod...
Trap Tuesday: A step back
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I will get back to Tomb of Horrors soon. I found a topic that was
interesting enough to take a break. While interacting in a 5E group on
Facebook I talked ...
Let's Talk About Pacing!
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The idea, I think, is that the RPG is ultimately about the long game. Even
rolling back to the early days of Basic & Expert, the goal of the player
was...
Profane and Profound Prep Part 2
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This is part 2 of my work to edit my magic items for a DMsGuild release,
along with adding cursed items along the way. Here is part 1. Bone of a
Saint 8000...
Please, I don't do paid advertisements - don't ask.
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A little note since people have asked me about this. My video channel's
*not* an advertising platform, so I'm not available for hire if you want to
promote...
New website!
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Slowly but surely, all the content here will make its way — in updated
form! — to my new website: timbannock.com. For fairly obvious reasons, that
site wil...
Please Update Your Link!
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If you're seeing this, it means your link to the Greyhawk Grognard blog is
out of date.
Please update your link to www.greyhawkgrognard.com (RSS feed is
h...
Total Sales for WB:FMAG
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Hi Folks,
It's been a long time since I provided an update for the sales of White
Box: Fantastic Medieval Adventure Game.
*LULU*
Print: 396
PDF: 433
*OBS*...
How can We Destroy this Campaign World?
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d12
1. You must trick a bard into strumming the *Chords of Fate* on the *Lute
of Annihilation*
2. Legends tell of thermonuclear weapons beneath megadunge...
Mord Mar - Session 5
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We had another successful delve into the dungeon yesterday. The delvers:
Moira, the Magic-User
Radovan - Human Cleric (of Odin?)
Khazgar Stonehand - Dwarf ...
Bundle of Fantasy Age
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Bundle of Holding: Dragon Age/Fantasy Age: Available until March 12. PA
Presents: Fantasy AGE Freeport live play Green Ronin in 2018 The Fantasy
Age RPG ma...
New Free PDF Module: The Hyqueous Vaults
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A new dungeon module—written in celebration of OSRIC's 10th Birthday—by
Rebecca Dettmann, Allan T. Grohe, Jr., Jimm Johnson, Matthew Riedel, Alex
Zisch, a...
Swords & Wizardry Light: Session # 6
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Two months after our last session (thanks to things like 8th grade finals,
a 4 year-old's birthday and party, Father's Day, etc.), we finally had our
next ...