Richard Luschek Patreon - I am a long time fan of Richard Luschek's work and hired him to illustrate the cover pieces for the Basic Rules for the Majestic Fantasy RPG. Recently I ...
1 hour ago
Half-elven characters who choose the cleric as one of their multi-classes aren't limited by that class' proscriptions upon weapons usable, but they are quite restricted in level. Half-elven characters who choose the thief class as one of their multi-roles are limited to the weaponry and armor of that class when operating as a thief. All earned experience is always divided evenly between the classes of the multi-classed character, even though the character is no longer able to gain levels in one or more of the classes. (See CHARACTER CLASSES, and consult the various classes for more detailed information pertaining to half-elven characters operating within the stated classes.)
When playing a multi-classed character, the half-orc must abide by the restrictions of the least favorable class with regard only to armor.
In the latter case the character (halfling) is limited to the armor and weaponry of a thief whenever any such functions are to be performed during the course of an adventure.
If the character (elf) is multi-clossed, the following restrictions and strictures apply: Although able to operate freely with the benefits of armor, weapons, and magical items available to the classes the character is operating in, any thieving is restricted to the armor and weaponry usable by the thief class.
(maximum of 9th level), a thief, or an assassin (maximum of 9th level). It is also possible for a dwarven character to opt to work simultaneously in the fighter and thief classes; in the latter event the dwarf will be limited to the armor permitted a thief when performing any functions of that class.
It is also possible for a gnome character to be two classes at the some time (a fighter/illusionist, fighter/thief, or an illusionist/thief, for example). In the latter case, the character is restricted to the wearing of leather armor, regardless of which class combination he or she has chosen, unless only fighting is performed by the character.The rules were there, plain as day in the Player's Handbook, but I never realized the small variations the races had in their restrictions. I always thought any weapon could be used at all times by a character if they were multiclassed with a fighter, but it appears I was wrong. (they all have the same armor restrictions if they have a thief class as part of their multiclass)
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Soul Sword RPG is a Christian based rpg game the games theme is focused around the "Whole body armor of God" Ephesians 6
18 year old Jack Rionhart a babe in Christ is called by Jehova to be the Spirit Leader unsure and fearful of the task before him he soon learns he must gain all of the lost pieces of the Body Armor of God and restore the fruits of a spiritually dead people of Larule. A growing evil from the land to the East threatens Jacks progress. Lord Cain Wants to destroy king Abel and take over Larule promising a life of pleasures and lust. The life blood of the kingdom a large natural crystal called the SEOUL purifies the fresh water for the people of larule. In Lord Cains lust for power he must kidnap the remaining descendants of the Founders to find out where the SEOUL is hidden so he can rule the entire land. Can Jack and his team of four restore the faith of Larule, find the Whole Body Armor of God and with the Sword of the Spirit destroy the Evil One who posses Lord Cain in time?Add in the ceaseless rocking back and forth in the chair in the attached video - remember how I said above that sometimes no video is better than poor video - and you have a prefect example of what not to do when presenting your Kickstarter.
|$42 raised of $1,000 goal|
The time has come to set down what I've learned so that you, too, can wrestle the untamed crimson dragon that lurks in the shadows beyond the lowly Game Mastering practices of yore, weighing our hobby down. To wrestle with the dragon and win... that is what I shall teach you!Hey, we get the secrets of the "Hidden Masters!"
I'll be going over the entire Game Mastering process: tips, tricks, techniques, outside the box practices of the Hidden Masters, state of mind, confidence, insecurities, combat to non-combat encounter ratio, improvisation, room for improvement, dos and don'ts, random tables, as well as, a number of other topics. Everything you need in order to Game Master like a fucking boss!Why the fuck do I feel like I've stumbled across some damn website trying to sell me "secrets" that will make me "a Fucking Boss", grow my penis, improve my memory, bring me untold wealth and help me lose 50 pounds in just 5 weeks?