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Friday, July 11, 2025

Bundle of Holding - Pyramid Collections


I was a fan of the early print version of Pyramid and later subscribed to the digital version for several years. It was more than just a Steve Jackson Games house organ, but was an excellent resource for other RPGs with its systemless articles.

Bundle of Holding has Two Bundles of Pyramid, both priced at $49.95 each.

Adventurer! This Pyramid Bundle 1 is the first of two offers (the second is the new companion offer, Pyramid Bundle 2) featuring Volume 3 (Nov 2008 - Dec 2018) of Pyramid, the Steve Jackson Games magazine for tabletop roleplaying gamers. Each issue of Pyramid magazine focuses on a specific theme, like fantasy world-building or epic magic – the whole range of prehistory, historical and modern exploration, steampunk, cyberpunk, aliens and spaceships – martial arts, action adventures, and gunplay – weird science, urban fantasy, psionics and thaumatology – and it wouldn't be a Steve Jackson Games magazine (fnord) without a roster of conspiracies. Each issue is about 39-40 pages, so the 60 issues in this offer bring you nearly 2,400 pages of varied gaming articles for a bargain price. Most of Pyramid's articles are either generic, suitable for your game system of choice, or designed for GURPS, SJG's Generic Universal Roleplaying System. (New to GURPS? Check our revived June 2022 GURPS 4E Essentials offer in progress.)

Pyramid magazine Volume Three Issue 59 ConspiraciesFor just US$49.95 you get all sixty-two titles in our Pyramid V3 - First Collection (retail value $556) as DRM-free ebooks. The complete list of Pyramid issues in this offer – the first 60 issues of Volume 3 (Nov 2008 - Oct 2013), with links to their sales pages on DriveThruRPG – appears in the book entry below. (On DriveThruRPG, Steve Jackson Games has posted a free 282-page compilation previewing the covers and contents of all 60 Pyramid issues in this offer.) We also include SJG's two collections of star designer Kenneth Hite's acclaimed Pyramid column of history, alt-history, occult conspiracy, fringe pseudoscience, and High Weirdness, Suppressed Transmission (both previously in our November 2020 Worldbuilder's Toolkit 7).

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Thursday, July 10, 2025

New Release - Brave the Shadow (ShadowDark Supplement from James Spahn)



Here's the part where I reveal connections. I've known James Spahn for about 15 years. I personally mailed him his first print copy of Swords & Wizardry Complete. I was his Confirmation Sponsor. I consider James a true friend, and I regard him as one of the most skilled creators in the RPG industry. Yadda yadda ;)

Brave the Shadow is James' first - and indeed not his last - venture into the world of ShadowDark. So, what does your $9.99 get you?

This new supplement for Arcane Library's SHADOWDARK Roleplaying Game introduces 18 new Ancestries and 25 new classes to expand your options as a Player and offer an army of new NPC options as a Game Master.

From classic ancestries like Duckfolk and Gnomes, to more esoteric takes like ancient serpent-blooded Thulsan and or fey-marked Changeling, you'll always have some fresh blood to spill when the dungeon goes dark.

New classes include classics like the Assassin and the Archer, to the strange fungi-twisted Mycomancer, the greedy Blackguard, the mad Gallusborn, and the insane Stingbat Wrangler! And who let that Unattended Kid in here?!

It makes me want to run a ShadowDark game :)

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Tuesday, July 8, 2025

New Release - West Marches Campaign Playstyle Guidebook



While not NEW new (as the West Marches Campaign Playstyle Guidebook was released in PDF in mid-May of this year, and in that time has gone Platinum for sales, the Print on Demand just went live, and both print and PDF are discounted this week.

The West Marches Campaign Playstyle Guidebook is 4.99 in PDF, 12.99 in print, and 15.99 for print plus PDF.

PS - I ordered the print plus PDF and will try to get a review up in the next few weeks.

This handbook is your guide to running and playing in a West Marches-style campaign. 

Inside, you’ll find clear, practical advice on preparing sessions, running the game, and embracing character-driven storytelling.

The West Marches method of play is perfect for modern lifestyle gaming with busy schedules and full calendars. 

Designed to be system-agnostic, this book works with any RPG and helps GMs and players alike focus on exploration, discovery, and meaningful consequence.

Whether you’re just starting out or ready to level up your game, this handbook will walk you through the process step by step.

Note: The POD is now LIVE (4th of July) and will be on SALE this first weekend. Enjoy! 


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