Tuesday, July 23, 2019

Kickstarter - HYPERBOREA: Otherworldly Tales (AS&SH)

You have to give it to Jeff - he brings some of the best produced, well-written adventures to the market with covers that make me drool. HYPERBOREA: Otherworldly Tales is no exception.
THE LOST TREASURE OF ATLANTIS - The Lost Treasure of Atlantis, by Chainsaw, is an adventure in HYPERBOREA designed for from four to six characters of 6th through 8th level.

In the far reaches of Hyperborea’s Crab Archipelago lies a small, mountainous island known as Crystal Point. Passing sailors recently have witnessed a crimson glow in Crystal Point’s waters and beams of russet light shining up from its steep cliffs. Too, unusually frequent lightning storms in the area have torn the sky in blinding flashes, shattering the air with their awesome sound. The seedy wharf taverns of Khromarium and elsewhere buzz with these strange tales—some even speculate that Crystal Point may hold the lost treasure of Atlantis! 
THE SEA-WOLF'S DAUGHTER - The Sea-Wolf's Daughter, by Jeffrey P. Talanian, is an adventure in HYPERBOREA designed for from four to six characters of 7th through 9th level.

Your party finds itself in the employ of Ragnarr the Sea-Wolf, a jarl of New Vinland and a reaver of old. His daughter, a shield-maiden named Gunnhildr, has been abducted by a brute called Björn Blackbeard. During a desperate search, the Sea-Wolf crossed sails with a former rival, and from the blood-flecked lips of a dying foe, he learnt the location of Blackbeard’s stronghold. Now, deep in the misty fjords of Brigand’s Bay, where cutthroats, pirates, and freebooters thrive, you have been charged with liberating the Sea-Wolf’s daughter.
Funded in 3 hours. 3 hours? Seriously? Damn! heh

As aways, jeff does good stuff.

Both adventures in PDF come to 19 bucks (10 bucks each otherwise). Print plus PDF for both is 50 (26 if you opt for either or)

Take my money Jeff ;)

Monday, July 22, 2019

Christmas in July Sale - OSR Picks - Part the first

Time for some OSR Picks for the DTRPG Christmas in July Sale. In no particular order:

Low Fantasy Gaming Deluxe Edition - I played the LFG Original (free) for a number of sessions and it was a blast. Very much and OSR feel while borrowing some mechanics and concepts from Dungeons & Dragons 5e. "Low Fantasy Gaming is a tabletop RPG built for gritty adventures in low
or moderate magic settings. It has simple rules, dangerous combat, flexible PC customization, and mysterious, unpredictable magic. Designed for
short, episodic adventures in sandbox worlds, LFG provides the mechanics and tables needed for easy GM improvisation. It’s a heady mix of the best old school, modern, and new game design, wrapped around a familiar d20 core." 20  15

HighFell: The Drifting Dungeon - the latest release from Greg Gillespie. Remember, he doesn't just design mega-dungeons, he teaches it on the college level. Must be a Canadian thing ;) "The HighFell: The Drifting Dungeon is a 246-page classic old school megadungeon for use with Labyrinth LordTM and other fantasy role-playing games. The pages of HighFell are crammed full with new material, maps, amazing art (including special surprizes by former TSR artists), as well as an amazing colour cover art by Ex-TSR artist Erol Otus that matches Barrowmaze Complete and The Forbidden Caverns of Archaia as a sister-books. HighFell: The Drifting Dungeon will keep your players on their toes and your campaign going strong for years. HighFell is brought to you by the Old School Renaissance (so don’t forget your 10’ pole)." 35  25.45

The Shadow of Golgotha (B/X) - Nice! A Whitcher styled setting for the OSR. "Get ready for OSR gothic fantasy in the style of Castlevania, Vampire Hunter D, and The Witcher! The Machines conquered us. The Vampires saved us. Now all Christendom lies under their rule. In the gothic future of The Shadow of Golgotha, the vampire scions of Christ have carved up the known world amongst themselves. Their nobility and Church rain down prosperity, for the small price of hot red blood. But the forests and moors are still haunted by gruesome creatures, from clockwork mutants to Death Herself. Lady Regina Drake and the Ruby Paladin grapple for power in the heartland, while Mother Medusa and her anchoresses plot their heresies on the frontiers. Now is the time for bastard children, defrocked nuns, and gasoline witches to
make their mark, to solve the murders of monks and sack crimson cathedrals, to explore Earth's longest nights beneath... The Shadow of Golgotha! This book includes: A
complete gothic fantasy setting. 32 monsters with special abilities, crit effects, and rumor tables. Detailed tools to randomly generate settlements, including regions, landmarks, troubles, and quirky inhabitants." 9.99  7.49

The Stygian Library - somehow this Platinum Best Seller has escaped my radar before now. Looks like I'll need to snag a copy. "The Stygian Library is a creepily genteel dungeon set in an infinite extradimensional library. Each expedition generates its route as it explores, resulting in new locations being discovered with every visit. Included within: Systems for generating locations within the library, including Entrance Foyers, Map Galleries, Tea Rooms,  Planetariums, Calculation Engines, Phantom Databanks, Paper Beehives, Phantom Pumps, Jarred Brains and the Sheol Computer. 40 monsters tailored to the Library, including Lantern Bearers, Skeleton Crew, Origami Golems, Guardian Shades, Lost Souls, Ink Elementals, Animate Spells, Archivist-Liches, Infernal Merchants, Escaped Fictions, Educated Rodents, Conceptual Wells and the orders of Librarians themselves. A system for searching for specific knowledge within the library's depths, as well as 30 unusual books and the secret knowledge they contain. Tables for generating treasure, dreams, rumors, and various other useful details. A unique class of Mummified Sages, post-human academics who've dwelled in the Library for decades or more.  It's a big spooky library full of dangerous knowledge, spiritual automata, and ghost-fueled computers." 5  3.75

DARK PLACES & DEMOGORGONS - Survive This!! - Core Rule Book OSR RPG - You got your Stranger Things in my OSR! - "Following in the tradition of SURVIVE THIS!! Zombies! comes SURVIVE THIS!! Dark Places & Demogorgons, a tabletop roleplaying game that uses the Original 1970s Fantasy Roleplaying game rules but mutates it into this retro nightmare. It’s sleek, slender and creepy as Hell. In Dark Places & Demogorgons, you play as high school students during the early 1980s. The town you live in has had a rash of disappearances and strange happenings. The adults seem lost as what to do, the police are as clueless as ever and aren’t helping and Reverend Phillips is on another witch-hunt. It’s up to you and your friends to figure out what’s going on and stop it from happening again!" 7.99  5.99

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Sunday, July 21, 2019

Christmas in July - DTRPG Sale - OSR Highlights

Yep, its that time again - Christmas in July - at least at DTRPG.com. Right now I'm going to link the OSR titles that are part of the sale. If you go to the below link, it will take you right to the OSR releases on sale, with "hottest titles" showing first. Later today I'll start making some "Tavern Picks".

OSR Christmas in July Sale 

If you are mostly focused on Swords & Wizardry, there's a link for that too ;)

Swords & Wizardry Christmas in July Sale

Main Christmas in July Sale Link

Even Swords & Wizardry Continual Light is on sale for 1.88 in PDF :)

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Saturday, July 20, 2019

Deal of the Day - Sly Flourish's Fantastic Locations (System Neutral)

I've heard only good things about the Sly Flourish line of releases, and the fact that it is system neutral is even more appealing. Sly Flourish's Fantastic Locations is today's Deal of the Day at DTRPG.
We RPG game masters have a lot of tools to help us run our roleplaying games. Our monster books and bestiaries give us piles of foes to throw at our adventurers. The various guides for game masters often give us non-player characters, treasures, and story-building tips. 
One of the hardest parts of game mastering, however, is coming up with interesting adventure locations for our characters to explore. These locations need to be fantastic, detailed places that capture the minds of our players every session we run. Good locations are hard to improvise and often hard to strip out of a fully-fleshed-out adventure. 
Sly Flourish’s Fantastic Locations is a book, available in PDF and print-on-demand, that gives you twenty system-agnostic locations to drop into your favorite fantasy roleplaying game. Each location builds on a fantastic theme, such as a mysterious ancient structure under the ice, a cursed castle of a mad king, a fallen celestial fortress, and a dwarven mine that cracked into the tomb of a dead god. Each location includes artwork by Brian Patterson of D20Monkey. Sometimes this artwork takes the form of maps. Sometimes it's an overlook of a specific location. 
These sites and structures aren’t full adventures. Instead, you and your players build your own stories in these fantastic locations, then you populate them with the monsters that fit your story. 
Thanks to the support of 779 backers on Kickstarter this book was expanded to include a total of twenty locations each with full color artwork. 
This book is system agnostic. You can use it in just about any fantasy roleplaying game.
Normally 15 bucks in PDF, until tomorrow morning Sly Flourish's Fantastic Locations is on sale for 6 bucks.

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Friday, July 19, 2019

Kickstarter - Ultimate Dinosaur Fighting 2nd ed and Expansion!

"A tactical Battle Game of Dinosaur Pit Fighting in the future. And Triassic Terror, the first expansion for Ultimate Dinosaur Fighting!"

Every year I hear Ben Burns is running a tournament of Ultimate Dinosaur Fighting at NTRPG Con and as of now, I've yet to play a session. I can only blame myself for that omission. I've heard only good things from those that have played and I have spoken with Ben about many a topic, from gaming and beyond - but never Ultimate Dinosaur Fighting. Damn it, he's been dodging me ;)

Now Ben brings us Ultimate Dinosaur Fighting 2nd ed as well as an expansion. Let's take a peek, shall we?
Step into a world where you control these ancient beasts where every stomp of the foot, twitch of the tail or flap of the wings could be their last. The game is easy to learn, fast-paced, quick to set up, has a high replay value, and is just great fun. 
You can play one-off scrimmage battles, a series of battles in a tournament setting or use our campaign rules to run a stable of dinosaurs through an entire league season. You can add in Mutations, Tech Upgrades and Training to ready your prized prehistoric gladiator to take on any beast in the pit.   
Ultimate Dinosaur Fighting is a miniature board game for 2-6 players with a playtime of 30-45 minutes, no downtime and no player elimination.
This is the second edition version of the game, with minor tweaks. We've upgraded the victory point tokens to a victory track and fully overhauled the artwork for the box, board, cards, counters, everything.  
We are also releasing the first Ultimate Dinosaur Fighting expansion: Triassic Terror. Triassic Terror includes two new dinosaurs, the Diplodocus and Pteronodons.  
Oh my. Look at those minis. I may need to get this to play with my niece :)

Thursday, July 18, 2019

Kickstarter - Off the Beaten Path, City Excursions - 32 Hours Left

The Off the Beaten Path, City Excursions Kickstarter is wrapping up tomorrow, and I thought a quick update/reminder was appropriate (I seriously love Thom's Off the Beaten Path series of releases)

So, where does it stand right now?

Of note, three adventure added to the book, three additional adventures added in PDF.

And if it raises another 200 bucks (which it will)?

Two more adventures :)

Wednesday, July 17, 2019

Tavern Chat Tonight - 9 PM Eastern - Hang Out and Yap with Other Gamers

Yep, today is Wednesday and that means tonight is the weekly Tavern Chat hangout. Bring a microphone and talk with other gamers.

You can use the following link:


We'll see, and possibly hear from you, tonight!

Tuesday, July 16, 2019

New Release - Far Away Land OSR RPG: Core Rules (Swords & Wizardry)

I must note, I wrote one of the two Forwards in Far Away Land OSR RPG: Core Rules (the other writer was none other than Matt Finch). I've was in the loop fairly early in the project, and was blessed with an early prerelease version of the rules. Suffice to say, they are good.

As a fan of the original Far Away Land RPG from the moment I stumbled across its PWYW adventures, having Dirk give us a version that mines Swords & Wizardry and Swords & Wizardry Light for the system yet keeps all of the flavor and setting of the original is quite simply, awesome :)
Remember what it felt like to open a book when you were a kid and be mesmerized by what was inside? This was our goal in creating the Far Away Land OSR RPG. Far Away Land is weird. Far Away Land is colorful and quirky and super imaginative. Did we mention its really fun too? 
Far Away Land (FAL) OSR is a re-imagining of the Far Away Land RPG – through the lens of OSR-style games and mechanics. This project was inspired by Swords and Wizardry Light, a stripped-down, rules-lite version of Swords and Wizardry that uses only d20s and d6s. FAL was originally inspired by simple, old school gaming mechanics that place emphasis on characters, story, and adventures rather than heavy rules. This version of FAL uses familiar mechanics (6 stats, HP, AC, etc.) mashed into the Far Away Land setting. It maintains the tradition of a rules-lite game while using a more well-known system that is compatible with the world’s most famous rpg and many of its clones. Essentially, FAL OSR is a complete circle, back to what initially inspired the original game, set in the gonzo world of Far Away Land. So, while the rules have changed to be compatible with other systems, the unique world of FAL is the same. 
Far Away Land OSR is a great introduction to rpgs. The book contains simple rules for combat, vehicle combat, naval combat, mass combat, character creation, magic, tons of mini games (like level 0 character grinders and deadly games), like 99 monsters, location descriptions and maps, crazy powers, there is even an adventure included. It’s jam packed with awesomeness. 
The book is full color, about 130 pages, 8.5x11 inches.  
10 bucks for the Far Away Land OSR RPG: Core Rules PDF, 35 for the SC print plus PDF, 45 for the HC print plus PDF. I have the Harc Cover myself :)

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Monday, July 15, 2019

Amazon - Stranger Things Dungeons & Dragons Roleplaying Game Starter Set - 14.99

It was pointed out to me that the Stranger Things Dungeons & Dragons Roleplaying Game Starter Set is on sale for $14.99 (retail $24.99) over on Amazon. Heck, it even ships free with Prime. Not sure if its a Prime Days sale or not.

  • The Stranger Things themed Dungeons & Dragons starter set has everything you need to unleash your imagination and live out the dream of exploring the upside down from the Netflix original series, stranger things.
  • Embark on an exciting Dungeons & Dragons adventure, hunt for the thessalhydra, and have hours of fun with the Adventure book "created" by the character Mike Wheeler.
  • Get all the essential rules you need to start playing from the D&D fifth edition starter set rulebook with a new colorful Stranger Things theme.
  • Battle your way through the D&D universe & The upside down as one of the characters played by the Stranger Things gang. Five Ready-to-Play character sheets are included.
  • The starter set also includes 6 Polyhedral dice and 2 Stranger Things Demogorgon figures, including one to paint and customize.
  • Special "Red box" Design: a unique replica of the famous 1983 D&D "red box" As seen being played on screen by the Stranger Things characters.

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Kickstarter - Delayed Blast Gamemaster #2

Phil Reed is back with Delayed Blast Gamemaster #2, an RPG zine, and I'm truly looking forward to it.

Delayed Blast Gamemaster #1 was produced for the Zine Quest promotion over at Kickstarter   and it was an overwhelming success with exactly 600 backers. I'd like to see even more this time around ;)
At project launch, Delayed Blast Gamemaster #2 is a 24-page, saddle-stitched, 5.5-inch by 8.5-inch B&W printed zine. I plan to use the same printer, paper, and construction for this issue as the first, so you know that if we succeed, the physical presentation of the project will be as attractive and professional as I can manage.
Stretch goals can double the size (and have already added 4 pages of adventure hooks to the zine as I type this)
What you will not find in Delayed Blast Gamemaster: Dedicated game rules and an excessive number of details that obstruct your own needs. Everything packed inside the zine is intended to get your creative juices flowing and give you a starting point when sitting down to plan an RPG session. And if something I've written is in your way . . . trash it! Make it your own! What do I know?  
10 bucks for Delayed Blast Gamemaster #2 in print plus PDF, shipping included in the States. 20 bucks for issues #1 & 2 in print plus PDF. PDF only is 3 bucks for issue #2 and 7 bucks for issues 1 & 2. I'm in for 10 bucks myself.

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Sunday, July 14, 2019

When is an Interview Not an Interview? When it's on ENWorld...

"Was hoping for an interview. This reads more like an infomercial. That criticism aside, I do like hearing from the creators of TTRPG products and do want to encourage more of these articles. I would just hope that they are more substantial."

Thus goes the first comment on the ENWorld article titled: Matthew Sprange, Mongoose Publishing, Discusses Traveller and Paranoia. The thing is, he doesn't really. At least, not in the normal sense. There is no interview. There aren't even quotes. It almost feels like a happenstance sit down at a bar, where you try and cobble together some memories of the conversation the next morning while fighting a hangover. Oh, and a quick google search of everything said company published to flesh it out.

"This is really an infomercial piece for Mongoose and not anything else. I am quite disappointed." 

Ah yes, it does read like that. But have no worries, no sir! This article was paid for an supported by the ENWorld Patreon! Your donations at work. You DO donate, right?

"I would love to have seen an actual transcript of the conversation."

As would I. If one existed, I expect we would have been reading that instead.

"While I wouldn't go so far as to call this an infomercial, I agree with the other commenters that this would be a lot more interesting if it was a full transcribed interview (ENWORLD: "Tell me about your games" MATTHEW: "Okay, I will now talk about a game"). Or at least if it had full quotes from Matthew mixed with text, like a newspaper article ("This game is coming out. Matthew says "This game is awesome"). Sorry, it just doesn't read well like this."

Remember when ENWorld WAS publishing paid for advertisements - er, articles? Here's a link from 2016 - How Much Actual "RPG News" is There to Report?

"It reminds me of what you might get in high school when the teacher says "Please submit a 1 to 2 page report on the topic of your choice. Please interview someone as part of your research." Also hard to pin down whether this was a quick review of Mathew or of current and future Mongoose products."

So, the Patreon has been in existence at least since 2016. How successful is it?

Assuming it pays for an article a day, it pays about 4 bucks a published piece. I guess you really do get what you pay for.

I will give credit where credit due. Not only is this article still up (it was published Thursday, July 11th - Today is Sunday, July 14th) but the comments are still up too and no one from ENWorld has tried to defend it. It's almost like they don't care.

Saturday, July 13, 2019

Troll Lord Games Sale - 40% Off PDFs - C&C, 5e, Victorious, and More

The Trolls have a sale going on right now at their DTRPG Webstore. 40% off almost all of their PDFs. Yes, that means Castles & Crusades, 5e, Victorious, Amazing Adventures and more.

Heck, Return to Blacktooth Ridge is 46 cents. Go figure. If I didn't already own it, I'd be buying it right now ;)

Here's the link to the Troll Lord Sale

Just over 4 days to go on this one.

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Friday, July 12, 2019

Far West Update - Gareth Will NO Longer be Posting Updates on the Kickstarter Itself

First things first. I had about a half dozen PMs, emails and the like pointing me to the latest update by Gareth Skarka about the Far West Kickstarter - it just wasn't on the Kickstarter page itself. Why would it be? Why would Gareth want to actually be respectful to the backers of his now seven and a half fucking years late Kickstarter?

Here's the latest (my comments are in orange):
I’ve been quiet recently, I know. (but not on Twitter! I kid! No, not really kidding)
First things first:  Far West is NOT dead. I only have one chapter remaining to assemble from the earlier drafts. (the same chapter I've been talking about since - forever) Things are moving slowly, and I figure that I owed you an explanation. (We've had plenty of excuses - I mean - "explanations over the last seven and a half years)
It’s no secret that among the many trials and tribulations that have plagued this project, my depression and anxiety have been at the forefront. I have been my own worst enemy. (there is no arguing with this)
Well, a few months ago, my family convinced me to finally seek treatment. 
So I’ve done that. 
The initial stages of the process, where, among other things, we were trying to zero in on the right combination of prescriptions and correct dosages, made it very difficult to get anything done. I just couldn’t focus on anything other than my mental health. (so, for the last couple of years, where you've produced work for the Star Trek RPG among other RPGs, occasionally under a psuedonym, none the less, your mental health issues only prevented work on Far West?)
Now that we are further along, and I’ve begun to feel the effects, I’m coming back into myself, in a way. And that includes finishing Far West. (I don't want to not believe you, reslly, but the outright lies over the past seven plus years...)
So that’s what I’m going to do. 
I appreciate the patience of so many people who have given far more than I could have ever asked. “Thank you” seems terribly inadequate, given the circumstances. 
As a final administrative note: All official updates will now appear on this website. We have a forum here where I can be reached for questions. The Kickstarter page will be used purely for delivery of texts, PDFs, etc. to backers. (that is NOT the way Kickstarters are updated, but I know, you want to control the narative and censor the dissenting voices)
Now, the home stretch. Talk to you soon.

Here's what Kickstarter says about updates:

Edit - How dead is Garth's website, that has been around for 8 years or so?

Thursday, July 11, 2019

Map - Work in Progress - Level One of The Demonic Dungeon of the Bone Dreamer

Yeah, I know I keep swapping out the maps, but when you can do your own it's just a tad better. I'm doing my own now thanks to DungeonFog, an online mapping app.

Its a work in progress, as the rooms arent yet numbered (I'll save it as a second map for that - so, players and GM maps for VTT use)

Stairs down are in the upper left, behind a secret door.

Wednesday, July 10, 2019

Reminder - Tavern Chat Tonight - 9 PM Eastern

Yep, today is a Wednesday, and that means tonight at 9 pm eastern is the weekly Tavern Chat.

Join your hosts, Glen Halstrom and myself, Erik Tenkar as we open the doors to The Tavern's community.


The Tenkar's Tavern Discord Server



Kickstarter - Off the Beaten Path, City Excursions (System Neutral and S&W)

"A minimum 26-page book, filled with one- to two-page adventures usable by any system. Based on the Patreon project by Nomad Gaming."

The "Excursions" series of projects by Thom Wilson are some of the most useful campaign supplements for fantasy gaming one is going to find. A number of short yet expandable adventures in each release, perfect for throwing at your party when you, as the DM, aren't as prepared as you had hoped to be. Off the Beaten Path, City Excursions is the latest in the series.
A  minimum of twenty single- or double-page city excursions to use  as side quests or stand-alone adventures for your Fantasy RPG. There  are over twenty-five pages of encounters to be found within cities and towns. As your players' characters travel through large settlements, they will come across gangs, sewer creatures, evil warlords, basement baddies, and more! These adventures are a great way to  add additional encounters during travel or to handle an unexpected change in direction! 
Two Options: designed as System Neutral or specifically for Swords & Wizardry.  
I have the three prior releases in the series: (Off the Beaten Path, Forest Excursions; Off the Beaten Path, Desert Excursions; Off the Beaten Path, Mountain Excursions). They are my goto books when I am less prepared than I planned to be, which is fairly often ;)

Six bucks for the PDF in either System Neutral or Swords & Wizardry, Ten for both PDFs or ten for POD coupon. 14 for POD coupon plus digital.

I'm in at 14 for the Swords & Wizardry POD plus digital :)

Tuesday, July 9, 2019

Playing With DungeonFog (Online Mapper)

I did the above with Dungeon Fog (current ENnie nominee) in about 15 minutes during a break last night in Tim Short's Roll20 game. It was more about seeing what I could do with the app than making an actual, viable dungeon.

Suffice to say, I like it :)

It's free to play with and you can have three maps saved at the price of free. Additional art resources and unlimited maps are 5 bucks a month. A commercial license where you can use these maps commercially is 100 bucks a year. Guess what level I'm at?

I expect a return of Free Map Mondays is in the wings ;)

Monday, July 8, 2019

OSR Sale - 50% off Castle Oldskull line of Releases (Kent David Kelly)

I never realized quite simply how many releases there were on the Castle Oldskull imprint until today. Damn impressive. The early history of Dungeons & Dragons? Covered. Charts and tables for your old school game? They are there. Advice and more on adventure design? Enough to keep your campaigns going for generations.

Castle Oldskull is possibly the most prolific and complete series of Old School support material available and its 50% off for the next 5 days. 48 releases in all.

Looks like I've picked up much of this line over the years. Why am I not surprised? heh

And yes, that is an affiliate link above. A portion of the monies you spend via that link will go to support The Tavern. I thank you in advance.

There is a D&D 5e Humble Bundle on sale right now. Every Humble Bundle purchase made via The Tavern's Affiliate Link raises monies that help support The Tavern

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Sunday, July 7, 2019

There's a New Tunnels & Trolls Community on Facebook

I've been a huge Tunnels & Trolls fan for years. I even own Ken St Andre's signed, personal play copy of T&T 2nd edition (Ken's signed, personal play copy of T&T 1st edition is in the possession of Bill Meinhardt. Yes, Bill does have the most complete RPG collection of anyone in the world, alive or dead.) I have all of the original solo adventures, some signed first prints. Yeah, I'm one of those ;)

Anyhow, last week the largest Tunnels & Trolls community on Facebook went dark. No, I don't know the drama behind it shutting down unexpectedly, but it left a community without a home.

There is something to be said with publishers and creators being the ones that admin the various communities that showcase their work. It protects against instances like this.

There is a new community for the Tunnels & Trolls Community to call home and Steve Crompton, Art Director for Flying Buffalo, is a moderator and a very active recruiter.
We discuss Tunnels and Trolls and related games here as a group of friends. All T&T and related systems are welcome, as are any other games by T&T's designers. This is an unofficial group. (emphasis mine)
I'm hanging around a bit with other T&T fans. Come join us :)

Saturday, July 6, 2019

30% Off Frog God, Troll Lord, Kobold Press and More - For Just a Buck!

Earlier this evening, a friend reached out to me about how to get a Frog God Games title, in Print at a discount. Because as you all know, that is the kind of "influence" I have ;) Then it hit me, the current Humble RPG Book Bundle: 5TH Edition Beast of a Bundle includes just that - a 30% discount at Frog God Games AND Kobold Press, Troll Lord Games, Nord Games, Nerdarchy, Fail Squad Games and TPK Games for as little as a buck. Oh, and a bunch of cool PDFs too.

Just over 3 1/2 days left in this sale. Get your coupons before the clock runs out on this one! :)

And yes, that is an affiliate link above. A portion of the monies you spend via that link will go to support The Tavern. I thank you in advance.

Friday, July 5, 2019

Oh My! Crowdfunding Update from LotFP / James Raggi (Ref Book)

James Raggi offers an update on the LotFP Weird Fantasy Ref Book. Presenting without comment. I'll leave commentary on the Tavern Chat Podcast side ;)

Update and Plan Going Forward

'allo all...

Update on this dumpster fire is that after good progress over the winter, everything came to a dead-ass halt as of February 11, which started an avalanche of crud which I'm still getting myself out from. I've had new releases that were delivered to me in April that haven't even been put up on the webstore as of yet, to give an idea.

Catching up on all the stuff that has been left hanging all spring is going to run into Ropecon and Gen Con coming up on consecutive weekends starting the end of this month. (this is "pay the rent" sort of stuff, not "I want to procrastinate on the project I should be working on to do this other project instead.") But then we're into frickin August 2019 and that's completely horrible for the matter at hand here.

So here is the plan forward to get this shit done:

Starting the week after Gen Con, not the week of the 4th because nothing is going to get done that week doing the intercontinental traveling after 2 straight weeks of cons, but the week of the 11th, I am going to do weekly updates all about the Ref book and where I am and tracking progress until my part of this shit is DONE. These probably will be in video form as rambling on verbally will take less time than rambling on in type.

Once that is done, then I will deal with the issue of the "commentary" bits that were to have been written by people now in the naughty corner. These consultations will be done only with the people that actually paid for them. This is going to be the high-stress stuff I think and I'm not dealing with it until after I've shuffled my portion off to the editor.

After that I'll be finishing up the coordination of some third-party writing I contracted out (a starting adventure setting) and after that it's just waiting for layout to get done. I have a full-time layout person on salary so there won't be undue delay there. (I do have over 60 pages of art ready to go for the book, but I'm sure there will need to be some extra fill-in stuff to plug layout holes.)

So see you next month...


Oh My! Crowdfunding Update from Judges Guild (CSIO)

I'm going to drop this without comment. I may comment later on the podcast side. Oh, and a LotFP update later today ;)

July, and Progress on the Book

Posted by Judges Guild
Jul 5, 2019

- Update from Bob Bledsaw II.

I could not simply sit on my hands here (having promised to halt other Guild projects and stop my convention appearances). I want the City State to be better, and so began a rewrite of the original texts. This is changing the City State Book in the following ways:

1. Additional material is being added to enhance and fresh-out the descriptions of people, places and things. Some of this material draws from Bob Bledsaw's original 1970's campaign (unpublished writings), and alternate drafts, the Guild's unpublished works Gem City, Bob's Lonely Mountian, and Book of Rumors.

2. Weapons on NPC's are now described as in-hand, worn, secreted, or near-by. This will help judges determine readiness in combat situations.

3. The Tri-stat system is has been stripped out for the lighter generic version. This is the one thing that has been altered away from Bob Bledsaw's 1999 Universal design. (the last digit imposed an endurance factor to all stats, meaning how many times per day the stat held without degradation). This is a good feature, but for this product, I have bowed to popular opinion here.

4. Many NPC's have now complete stats, where before it was only sketched. This created full NPC listings for many new characters.

5. Many NPC's have been given their own combat style and tactics which they will employ if provoked. Their aggressiveness or passiveness with help judges determine how they with interact in various situations.

6. Drawing from Bob Bledsaw's unpublished ideas for monsters and items, some new surprises in the way of creatures, rare weapons, and back-stories have been applied.

7. The original artwork needed cleaned and digitally enhanced. Also, new illustrations are being applied, but sparingly to avoid over-extending page-count (which has jumped significantly with the additional text).

I feel this expansion of the material will enhance your product, because aside from the great map and concept of the City State as a whole, the meat of the product has always been the richness of ideas within. Although a lot of the new material draws from Bob's scattered thoughts jotted down on scraps of paper, I think they have a place here, and have inserted the best of these where I felt they fit best.

I want you all to know that as of yet, no large project has added substantial funds toward the account, but the account is growing from sales royalties coming in from third-parties. As for now, I continue to make this something you will all treasure. My goal remains to get this into your hands as soon as possible.

- Bob Bledsaw II

Thursday, July 4, 2019

DungeonFog - The New Way to Map Online

I must admit that I had not come across the Dungeon Fog mapping tool website/app until I read the list of ENnies nominees earlier tonight.

I put the below together in about 20 minutes without referring to any directions:

Map with and without the grid. I like the way you can do diagonals. I think I need thinner grid lines.

This was all accomplished using the free version of the service. Five bucks a month or 50 bucks a year gives you access to a huge amount of additional art resources. 100 bucks a year and you can use the results in your commercial projects. Guess who will be stepping up the commercial license after the holiday weekend? heh

Maybe sooner if I can get their payment portal to work... le sigh...

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Wednesday, July 3, 2019

Reminder - Tavern Chat Tonight - 9 PM Eastern

Can you believe it? Its Wednesday already, and that means another weekly Tavern Chat tonight at
9 PM on the Tenkar's Tavern Discord Server.

Just use the handy dandy link below:


See you tonight :)

Tuesday, July 2, 2019

Kickstarter - The Lost Lands - Grand Duchy of Reme (System Neutral Setting Book)

I truly enjoy the Lost Lands setting from Frog God Games. It covers a large and varied area, literally. The Grand Duch of Reme is my kind of setting book. System Neutral really is my thing when it comes to settings. OSR, 5e, PF, Tunnels & Trolls, The Fantasy Trip, GURPS, Rolemaster - whatever system you enjoy, it fits.
The Grand Duchy of Reme is a system neutral hardcover volume designed to be useful for campaigns independent of system preference. For specific details that affect the characters in the Lost Lands there are System Encounter Books. These companion volumes are softcover (or PDF), that contain reference stats for use with the Region book along with detailed encounter tables for the region. 
Additionally, 3 classic adventures previously unavailable for Pathfinder, Swords & Wizardry, and Fifth Edition are back. These are offered as either softcover add-ons in backerkit or as free stretch goals in PDF (see reward sidebar).
And here is the pitch:
The city of Reme itself is ancient, with world-spanning trade — the eternal citadel of the Loreclans, where the ashes of legendary barbarian kings reside. This land lies near the slow collapse of the nearby Empire of Foere, and the rise of Bard’s Gate to the East. The Rhemish watch these events with cold eyes rather than concern, for they live in vast regions that devour invaders. Their land is eternal; their people can be forced back to the plains, but in the plains they can abide for as long as need be. They are — as a people — the ultimate hunters. The fall of Foere is like the fall of an antelope upon the plains; the rise of Bard’s Gate is little more than the stepping-up of jackals before the body. The Grand Duchy of Reme simply waits and watches — for Reme is the dwelling-place of the world’s wolves.
I personally think 40 bucks (plus shipping) for a hardcover setting book is a hard to pass up price point.  I'm guessing going system neutral and not printing (let alone laying out) three different versions is helping to keep costs down.

Full disclosure: I am Frog God Games' "Convention Coordinator". That means I get to go to conventions, set up the booth, sell shit and run games. I am not involved in this project and I am a $40 backer.

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Frog Chat Tonight - 9 PM Eastern - Bill Webb, Matt Finch & More!

It's a very special Frog Chat tonight on the Tenkar's Tavern Discord Server. Bill Webb and Matt Finch will be the main quests. Chuck Wright should arrive a bit after things kick off and there may even be a Zach Glazar sighting. Ask the questions of all things Frog related and tell them "Tenkar sent me!" ;)

Details are below. Here's an active link you can use to join in:


Monday, July 1, 2019

The Demonic Dungeon of the Bone Dreamer - We Have the Skull!

Art by Henriette Boldt - used with permission
I like this skull by Henriette Boldt in their stock art Skull Collection

Skull? Check!

Horns? Check!

Demonic? Check!

Controls the dreams of the local townsfolk? ..........

I think we have our Bone Dreamer!

I love it when a plan starts to come together ;)

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Please don't forget our Amazon affiliate store :)   Amazon.com/shop/eriktenkar

Sunday, June 30, 2019

What Constitutes "Small Press" on DTRPG?

Until OBS killed the RPGNow webstore / portal, I rarely paid attention to the DTRPG side of things. There was no need to, as RPGNow did a much better job of reflecting products I would be interested on their home page.

Now I'm paying more attention to DTRPG and it has my head spinning a bit.

Case in point. Cubicle 7 is on the Hottest Small Press released with Warhammer Fantasy Roleplay Fourth Edition Buildings of the Reikland currently at #3 and Wrath & Glory: Core Rules at #7, and then we have Savage Worlds Adventure Edition from Pinnacle at #4.

Warhammer Fantasy Roleplay Fourth Edition Buildings of the Reikland is #43 on the Bestselling Titles but is beat by other Cubicle 7 books on that list, with Rough Nights and Hard Days and the WFRP book at #13 & #15 respectively.  I always thought Cubicle 7 and Pinnacle were many steps beyond "Small Press".

Cyberpunk The Second Edition, Version 2.01 from R. Talsorian Games Inc. is #6 on the Bestselling Titles list but appears nowhere on the Hottest Small Press list. Is R.Tlasorian Games NOT "Small Press"?

I'd be very interested in knowing under what conditions a company is categorized as "small press" by OBS.

I'll probably dig into this a bit further. For know, just interesting observations.

edit - Cubicle 7 has 7 titles in the BestSelling Titles Top 100, coming in at 13, 15, 30, 43, 67 and 78 - yet somehow is "Small press"

Yep, that's an affiliate link above. Affiliate links keep the lights on and the beers cold at The Tavern.

There is a D&D 5e Humble Bundle on sale right now. Every Humble Bundle purchase made via The Tavern's Affiliate Link raises monies that help support The Tavern
Please don't forget our Amazon affiliate store :)   Amazon.com/shop/eriktenkar

Saturday, June 29, 2019

Wayward Kickstarter - Far West - Still MIA & Radio Silence

As I type this, Gareth has tweeted six times in the last 23 hours.

As I type this, Gareth has posted ZERO Kickstarter updates for Far West in the last SIX plus months.

Maybe he's been trying to track me down so he can punch me in the throat and hasn't had any free, non-tweetable time ;)

I'm so glad Gareth thinks "it's just a game!" and cares not about the nearly $50k he took from backers and is coming up on 7 1/2 years late. Damn, that's practically a record for incompetence.

Now, if you follow Gareth on Twitter, you'd see he is now promising a release "sometime this year".

Why not share that on the Kickstarter page itself? Kinda disrespectful of the backers if you ask me.

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