I was surprised that I actually had a few of these books in print - review copies sent to me by various publishers. The ones I have aren't bad, but they cover different niches of our hobby.
Honestly, with the Ultimate Guide to TTRPGs, Worldbuilding & Folklore Bundle at Humble Bundle, in for a penny, in for a pound. If you are going to get your money's worth (there looks to be some chaff in with the wheat), you'll be looking at $18 for 27 books. Assume you can use a third, it's 2 bucks a book - if you can use more, the cost lowers.
Content Generators, RPG Tools, and a Campaign Builder. D&D, Pathfinder, and System Neutral. Available on iOS, Android, Steam, and Web.
There was a period when I was genuinely focused on finding the perfect "campaign app." Never saw one that really "clicked" for me, and I looked.
The Oracle RPG App looks REALLY good, not just because of its cross-platform compatibility.
Pricing is either a discounted subscription or a $300 all-in for a lifetime subscription. Decisions, decisions...
What Makes Oracle RPG Special?
Content Generators: Billions of possible combinations in an instant when you use any of the Nord Games content generators.
RPG Tools: Need a small component for your adventure? A trap, some loot, or something to fill out the dungeon? We have an RPG Tool for just about anything.
Campaign Builder: Organize all of the components of your campaign in a clean and organized interface.
Quick Prep: Generate interesting stories, exciting settings, memorable characters, interesting monsters, and thrilling adventures in seconds, cutting your prep time dramatically.
On-The-Fly Editing: Add to, remove from, or change your campaign during your game session with the easy to use interface.
Cross-Platform Compatibility: Seamlessly accessible on any device, Oracle RPG ensures your toolkit is always at your fingertips.
Time-Saving Efficiency: Oracle RPG eliminates the hassle of session preparation so you can focus on the fun of storytelling and gameplay.
Built-In Inspiration: Discover new ideas and endless possibilities with our intuitive content generators designed to inspire.
Sometimes, you want a collection of RPGs that pushes you out of your comfort zone. The current Bundle of Holding - Cornucopia 2024 - fills that bill. I'm not very interested in the Bonus Collection (I'm not a fan of Powered by the Apocalypse).
Adventurer! In time for the American Thanksgiving holiday, we present this all-new Cornucopia 2024, our twelfth annual feast of top-quality tabletop roleplaying game ebooks. For just US$14.95 you get all four complete games in our Starter Collection (retail value $73) as DRM-free ebooks:
Swyvers (Melsonian Arts Council): Luke Gearing's grotty-heist urban fantasy about gangs in a sprawling city your playgroup generates on the fly.
Fight to Survive (Radio James Games): James Kerr's tribute to down-and-dirty 1980s martial arts movies where your friends and comforts are just as important as your moves.
Syma (Gallant Knight Games): Alan Bahr's Old School incense-and-iron FRPG set in a medieval world where the Church has just fallen and undead Templars roam the land.
Exile: Dark Fantasy Roleplaying (One of Wands): Ema Acosta's dark, driven fantasy RPG of disgraced misfits, sentenced to a quick end in The Below, who resolve to forge their own path back home.
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Dramatic fantasy setting and Success Level System built for speed, detail, and immersion! Live (or die) with your choices.
The Broken Empires RPG Kickstarter will likely surpass half a million dollars in funding (it is currently around $370k with 12 days to go). It's an intriguing Kickstarter, but I will likely back only at the digital level (39 bucks, which is a bargain) instead of physical books. I figure if I go beyond simply reading the rules to actually running the game, I can snag a physical copy later.
It ships with solo rules, mass combat rules, and an intriguing d100 system that avoids levels and classes. Yeah, it sounds a bit like Chaosium's Basic Fantasy system.
The Roleplaying Game Where Decisions Are Forged in the Crucible of Conflict!
Designed by Trevor Devall, professional GM and creator of the popular YouTube TTRPG channel “Me, Myself & Die!”, The Broken Empires RPG™ frees you to pursue any character goal you can imagine using an innovative, Sim-Lite, d100 core system inspired by over 125 classic and modern roleplaying games.
A Vast Open World Brimming With Possibility
Developed over 4 seasons on “Me, Myself and Die!”, The Broken Empires is an expansive mid-fantasy world, alive with adventure. From the high mountains and dark forests of the Westlands, to the disappearing banished lands north of the Iron Veil, to the emerging imperial sea-faring empire of Tical Dondala — the setting of The Broken Empires is now yours to explore and expand.
The character sheet of an RPG tells you much about the flavor and depth of the game, and characters in The Broken Empires RPG™ are as rich in detail and nuance as they come! Everything on the character sheet has been thoughtfully designed and arranged to deeply connect you to your character and to facilitate in-game decision-making.
No stats, classes, or levels. Everything is skills-based.
Develop your character with Personality Traits, Expertise, Talents and Life Events.
Easily track Resolve and Fatigue.
Assess Wounds by checking specific Hit Locations.
Detailed blocks for Armor, Weapons, Combat Maneuvers and Shield stats.
At-a-glance tracking of all Skills: Combat, Adventuring, Social, Lore and Magic.
Improve your character by pursuing meaningful goals.
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Beginning with The Stormlight Archive and expanding to Mistborn, this original tabletop RPG will grow to support the entire Cosmere!
I have no dog in this race. I never heard of Brandon Sanderson as an author, nor am I familiar with his fiction. So, for Brandon Sanderson's Cosmere® RPG Kickstarter to pass the $7.3 Million mark with over two weeks left to fund is simply stunning. 25,000+ backers is amazing.
This is what WotC feared when they were playing with their new OGL. This is WotC's money, at least in their eyes, even if it doesn't use the 5e SRD. I am sure this is the water cooler talk in the halls in Renton.
In 2023, Dragonsteel Entertainment and Brotherwise Games announced the Stormlight™ tabletop roleplaying game, set in the acclaimed epic fantasy world of the Stormlight Archive. But there's always another secret, and Stormlight was just the beginning...
The Cosmere® Roleplaying Game is a new system that encompasses the entire universe of Brandon Sanderson's best-selling novels. This original RPG launches in 2025 with the Stormlight World Guide, Stormlight Handbook, and Stormlight Stonewalkers™ Adventure. It expands to include Mistborn® in 2026, with a steady rollout of new worlds and adventures for years to come!
This is a living RPG that will grow as Brandon Sanderson expands the universe of Cosmere novels, designed to tell standalone stories in each setting or sweeping Worldhopper™ campaigns that move between different planets.
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A small town. An infinite forest. A conspiracy of silence. You have a year and a day to solve this mystery.
The Woods at Blight's Hollow is a folk horror tabletop roleplaying game of mystery and imagination illustrated by Corey Brickley (Penguin, Disney, Harper Collins) and written by Oli Jeffery (Quietus, Extreme Meatpunks Forever, Trophy). It concerns the children of Blight’s Hollow, an isolated village surrounded by a trackless forest in a time before electricity and radio, a world of hearthside tales and nights to be feared. Inspired by the works of Guillermo Del Toro, Angela Carter, The Brothers Grimm, Kirsty Logan and Mary Shelley amongst others, this is a tabletop roleplaying game of the darkest fairy tales and the queerest folk-horror.
Mysteries in The Woods at Blight’s Hollow have no set outcome. Using the innovative mystery system seen in games like hit Grannies-vs-cosmic-horror TTRPG Brindlewood Bay, the players may uncover clues called Breadcrumbs provided by Mother (our name for the Games Master or GM) by Sticking Their Nose Where It’s Not Welcome, but no one - not even Mother - knows what the Breadcrumbs mean at the start. Once the players have gathered enough clues, they will Tell a Tale Out of School, collaboratively answering questions that will allow the children to defeat the Beasts plaguing their town. Even though there are no canonical answers to how to defeat the beasts, this system makes it feel like you're really solving the mystery yourself!
Play conducted in the village is, relatively speaking, safe; but the final clues needed to solve any mystery will always require the children to enter the forbidden woods, where their lives and perhaps their very souls are at risk.
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When I saw Action! System 2.0 pop up in my Kickstarter feed, it took a few minutes to remember why it looked familiar. Then I remembered: Gold Rush Games. This was an interesting little system from the early days of D&D 3.0 that took just the OGL and released its own open ruleset. I have a PDF copy of the Action System rules on one of my external drives, but other than that, I don't remember much else about it.
According to the Kickstarter page:
The Action! System™ was the second commercially-supported set of tabletop RPG rules ever to be published under the first edition of the Open Game License (OGL). It was originally released by Gold Rush Games in 2001 and used by multiple publishers between the years 2001 and 2005. It is a generic system that was designed to be incredibly similar to a variety of late-90s RPGs, specifically to ones that were used in anime RPGs.
After using it for some home games starting in 2013, Neon Necromancer Games finally bought the rights to it in 2020 intending to publish a second edition for its twentieth anniversary and then, well... *gestures broadly to the news events of the past couple years*.
Now that a certain company is being evil [censored]holes about the Open Game License, we feel it is necessary to revive this OGL pioneer. The Action! System was an entirely new creation upon release, with no text taken from other "system references". The intention is that A!S 2.0 will be released both under the original OGL 1.0a as well as Paizo's new Open RPG Creative License (ORC) once it is ready and released. (In the event that the ORC license sucks we will also release it under another open license, such as Community Commons.
So, is a two-decade-old system that barely made a splash 20 years ago a good candidate for a Kickstarter refresh today? According to the funding I'm looking at, the answer is no. The Action! System 2.0 Kickstarter has $1,397 pledged of $7,500 goal with 4 days to go. It simply aint gonna happen.
Nostalgia doesn't work when one has no nostalgia for something. Ah well.
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A little bit of this and a little bit of that. Backstory Guides to Mixed-drink Guides to Random Encounters to Mythology to Random Encounters to Recipe Books to Dragons and more. Lots of inspiration for an affordable price with the Humble Bundle Ultimate RPG Guides Bundle.
Make your campaigns more epic, your heroes more mythic, and your game sessions more fun for the whole party with these books from Adams Media! This TTRPG treasure trove features 20+ digital guides to worldbuilding, coming up with great characters, concocting compelling challenges, being a legendary host, and lots more. Explore a library for players, DMs, and anyone who loves the art and craft of role-playing, and help support Worldreader with your purchase.
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DTRPG, Amazon, and Humble Bundle are affiliate programs that support The Tavern.You can catch the daily Tavern Chat cast on Anchor, YouTube, or wherever you listen to your podcast collection. - Tenkar
Sinless is a cyberpunk role-playing game in a world where magic has returned.
Shadowrun is a game I picked up the moment I saw it in 1989/90. Cyberpunk meets Fantasy gaming! What could be better? For me, not much. For my gaming group, pretty much anything. The setting was awesome but the rules were broken, and we'd already played Paranoia 1e, an amazing setting with broken rules. So, Shadowrun was never played.
Apparently, our experience was not unique. I've spoken with Courtney about these very issues, and his vision of Sinless is a game inspired by Shadowrun but expressly playable. Courtney Campbell has an amazing record of extremely useful and USABLE tabletop RPG Kickstarters, and I expect Sinless to continue in that tradition.
Sinless in Print and digital is 30 bucks, and digital-only is 10 bucks.
Sinless is a playable cyberpunk tabletop role-playing game with magic, integrated domain play, and giant pools of d6s created by Courtney Campbell, author of On Downtime and Demesnes and creator of the Quantum Ogre!
Sinless was designed to be played in sessions lasting four to six hours by 4-6 human beings. Without a system identification number, cybernetic Ronin, Mages, Deckers, and Riggers form groups of Sinless who seek to undermine corporate lords. Not only by attacking them directly by performing extractions of crucial personnel, targeted destruction raids, and infiltration and data theft, but also by developing a brand, hiring assets, and exploring sectors to find new resources and factions.
Malls are back in a big way in this classic 1980s-styled cyberpunk role-playing game. Using a priority character creation system, you pick your heritage, magical aptitude, attributes, skills, starting resources and buy cybertechtronic and biogenetic enhancement.
Magic has reentered the world. Some humans have mutated into the Blighted, many growing tusks, horns, or even worse horrors; others have mutated into the Green, growing antlers pointed ears, or resembling the fae of myth. Humans share this world with Synths and Uplifts. Synths are synthetic AI in "living" forms and Uplifts are animals given intelligence, mobility, and opposable thumbs by cybertechtronics and biogenetics.
Sinless takes place in 2090, a possible dystopian future, but not one without hope! Given enough time, ingenuity, and planning, characters can use their brand to help make a better world. Once they accumulate 1 billion Zuzu's (a secure crypto-currency controlled by the corporate court, based on the popularity of a posh dog) they will be recognized by the international corporate court and can found their own future, free of interference.
What will your players sacrifice to achieve their goals?
This game rules text is complete—backers will immediately gain access to the first backer post which has a copy of the rules. Much art, fiction, and extra content (bestiary entries, additional assets/resources) is in process. It has not been edited or laid out. The Kickstarter is to raise funds for the cover art and editing. Additional funds will add art and more content. Stretch goals include the possibility of printing it traditionally, gameplay add-ons, as well as special Kickstarter-only content!
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Explore the dungeon planet! Welcome to the Realms of Elghrune - a brand new Science Fantasy RPG.
In the current post-OGL gaming world, you need options that aren't strongly tied to any version of the D&D SRD.
Realms of Elhrune appears to fit that bill suitably well. Sure, it uses a d20, but it ONLY uses a d20. So, technically it IS a d20 game, but it is certainly not a D20 game.
It's not often that you see boxed sets from smaller publishers in the RPG field, and seeing such here tells me that Realms of Elhure is a passion project. Atmospheric art adds value.
Pricing of the Realms of Elghrune Kickstarter is extremely fair. Looks like most backers see it as I do, as the majority are backing at the Exclusive Box Set level (personally I love mini-GM screens). Rach won't mind another gaming box on our shelves - yes, I'm a backer ;)
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The original Scandinavian tabletop RPG reimagined 40 years after its original launch – now also in English.
I had never heard of Drakar och Demoner until a few years ago when I heard rumors of an English translation in the works. Everything I heard at the time made it sound like a hugely fun setting and RPG. Now is the time of truth I guess, with the Drakar och Demoner / Dragonbane RPG coming in at $37 USD for the Core Boxed Set with PDFs. Yep, at that price, backing it was a no-brainer. Its a gamble I'm willing to take.
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Like most of us, and I know this is an assumption, I'm not just a single type of "gamer". This week a couple of new console games came out, most notably Far Cry 6 and Back 4 Blood. Now I know there are a few "I don't give a damn" eyerolls at the very mention of computer/console games, but years ago my console and RPG gaming circles overlapped, and one of the big overlaps was Left 4 Dead/Left 4 Dead 2.
Now I've been hearing that Far Cry 6 is just more of the same, for good or bad and Back 4 Blood, which I purchased, is technically is an all new game. I say technically because the creative team behind the game worked together on the Left 4 Dead games and damn, does it feel like a difficult, updated version of those games. Since it is a different game/series, the zombies are not necessarily zombies, more like a zombie-like plague or some such called the "Ridden".....I think it's a parasite. The special Ridden have new names and I keep wanting to call them by the closest L4D equivalent.
Anyway I know this is a long intro, but basically I got this new game and really wanted to link back up with the old console gaming group and once again kick some zombie Ridden ass.
So I did reach out to one guy I'm still a Facebook friend with to see if the rest of the guys still game.....I kind of dropped out when the Call of Duty games when "futuristic" and I refer current to past-era CoD games. I think I'm the only one who got the pre-order.
Now I'm not sure the game is worth the $100 or so for the "Ultimate" edition, but if you want to play an updated L4D......my gamertag is "Face275"
TL;DR I need "friends" to play Back 4 Blood with online.
Now I have a different console gaming/friends group for a different game......the Borderlands series. I'm a huge fan of all the games but one of my favorites was a DLC for Borderlands 2 called "Tiny Tina's Assault on Dragon Keep"
Now if you haven't played this game or the DLC, the whole thing is essentially a game-within-a-game. Tiny Tina was a ancillary character in Borderlands 2 that is a little "explosives happy" and a lot deranged. In the DLC she is running a table-top game of "Bunkers and Badasses" that is an over-the-top homage to D&D. It's a great fusion of two disparate games, with plenty of puns and adult-ish humor tossed in.
My problem is that my circle of friends that play Borderlands are on the newest game and its DLCs, and you can really only play Assault on Dragon Keep so many times (odds are 3x per character).......
....unless you manage to pick up a copy of Bunkers & Badasses. Yep, the folks at Nerdvana Games is flexing the mashup the other way. I purchased a pre-order and while, like pretty much everything these days, production is running behind, allegedly the game has been produced and is on it's way to the fulfillment center for a mid-October arrival.
With any luck I will again get a couple of my gaming circle to align!
edit: Sigh - the thumbnails and links all work in the preview, but apparently not in the full post share... nevermind, you need to disable your adblocker - Tenkar
Note: Some prices are time-limited.
The following dice have 80% off coupons,
making the sets a buck a set with free shipping:
The bundle of 6 sets of dice is discounted 18.69:
This set of metal dice has a 20% coupon, making the price 16 bucks
Zweihander is on sale for 27.55 (limited time - Lightning deal)
Boss Monster: The Dungeon Building Card Game on sale for 10 bucks
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So, what would a modern rngin build of an OSR themed game look like? From the sounds of it, the Dungeons & Delvers Kickstarter might be that game...
What is Dungeons & Delvers
In a nutshell: the World’s First Roleplaying Game how I’d do it. A hack that does what I always wished the game would do, that changes or discards the bits and pieces that always rubbed me the wrong way, while not overly complicating things and still delivering the same classic dungeon-crawler experience I’ve loved since I was a kid.
Don’t get me wrong: I’ve enjoyed the game for over twenty years. I wouldn’t have kept playing it and writing about it if I didn’t. But everyone has their issues with it, everyone cooks up their own homebrew rules whether or not they end up using them at the table, or even bothering to fully flesh them out. I just ended up with enough that I felt collectively it justified a new game.
People have described it as a more customizable-yet-simpler take on 5th Edition, something between 3rd and 5th Edition, and even a kind of modernized B/X or Rules Cyclopedia. Pretty much everyone agrees it fits the old-school aesthetic, which is good because it was intended to be a kind of homage to the "easy to master black box" that I grew up on.
You can also check out a quick-start version of the rules and content by clicking here (this incorporates some of the changes that will be going into Red Book). It's a direct Google Drive link, so you'll just need to click and download, no other steps necessary!
Color me interested. 15 for the PDF. 20 for the POD plus PDF (estimated cost of the POD itself is about 10 bucks.
"Achievement stickers for your favorite tabletop roleplaying game!"
What do you get the tabletop RPG gamer that has everything? Stickers, just like they were getting in the early years of grade school. RPG Achievement Stickers that is!
Oh, my bad. Like they get in video games. Actually, I'm not sure which is worse in my opinion for the adult gamer. For my 8-year-old niece, I'm sure they'd work for a bit before becoming old hat and put to the side.
2 1/2 days left to fund as I type this. Short just less than 20% of its funding goal.
10 bucks for one sheet, 20 bucks for all four. I guess if are willing to pay for one sheet, four is a no brainer.
I'm intrigued. Paths can be run both with and without a GM. That is a bold move and one I fully support. Who hasn't had an RPG session where no one wanted to GM. Now you have an option. Heck, you can even play solo:
The world of Adia needs adventurers, and understands the limits players have in their personal lives. We’ve developed a system where players can play together, even without a Game Master. Branching choices and required checks are handled within the module itself. This allows for groups or a single player to interact with the world and progress even when real life gets in the way.
I think the sweet points to back are 80 bucks (includes the "GM in a Box" cards) and 110 (which adds in a hardcover module).
I'll probably be in for 110 myself. I may need to go back to work to supplement my Kickstart habit ;)
Wow. I hate to say it, but if you are going to run a successful Kickstarter that is a joke (mostly?), Orc Stabber! has hit gold.
$20 goal. $1115 raised thus far with over three weeks left to fund.
A video that is entertaining to watch.
A game that only gives you half the rules for backing (or at least only half the rules in print:
Yes, you get it in print for these prices, but as the rules are only a page long...
Not totally true. Full PDF will be posted when KS fulfills
I love the risks and challenges:
Hi Folks, Liam Ginty and Gabriel Komisar here. We're the designers behind Orc Stabber and will be working to deliver this project to you all.
There's a handful of small risks and challenges and we thought it best to address these out of character, as Limm Ghomizar can get a bit excited.
First of all, we wanted to communicate that you do indeed only get half of a rules page with this project. We'll be preparing each page separately, personalizing them with drawings, doodles, notes special unique rules, and tearing them all separately. We think this might be a fun way to get people sharing what they have with their friends and on social media to make the full rules available. We plan on releasing the full PDF shortly after the project wraps so everyone will have the full rules.
The only other challenge is no one on the team has ever mailed out 100+ letters all at once, but we're consulting with other successful Kickstarter runners to make sure those important deliverables are in your hands quickly!
I'm a fan of solo adventures done right. They are fun to pull out when you have the desire to game and no regular game scheduled. Some of my favorites were from ICE back in the day using their Middle Earth license. I've never seen one that used a graphic novel for the chassis, so I'm finding the Graphic Novel Adventures Kickstarter fairly compelling.
Somehow, visualizing your choice add a new dimension to the genre of solo gaming.
This is just a great visual:
Nice and short video review:
Watch the video. Well worth 3 1/2 minutes of your time. Made my decision to back much easier ;)
19 bucks to back for a single book. 75 bucks to back for all five books.
Time to play with myself... shit! That doesn't sound right!
1 - The Kickstarter page is a word for word transcription of the 7 minute video. Best part of the video? The first 4 seconds of audio.
2 - This is apparently going to be a subscription service. 15 bucks gets you into the "Closed" Beta, but after the Beta, you'll have to pay.
3 - How much with the service be? Doesn't say. But first level will be free, so never level up and you can play forever. If you wanted to.
4 - This quote irks me, as I don't think it refers to many - if any - table top RPGs: "Does your current game hold you back, limiting your creative use of the environment, such as swinging from chandeliers, parkoring out of danger and being heroic? Well, not here. Just like any other epic story-telling RPG, you are integral to making up your story and your character attempting anything you can think of. "
5 - Yeah. PVP. So, its really being targeted at MMORPGers. Therefore the subscription. Oh, and billing it as "the fantasy turn-based-game". Which is pretty much ALL TTRPGs.
6 - Can't you already do this for free? Aren't there forums dedicated to Play by Post?
7 - Prior failure -
8 - Backed all of 4 projects - all early 2017 - 3 of 4 failed to fund.
9 - "Look, I already own ITHERVERSE.com! I need to USE it!"
10 - "The risks are minimal" Damn skippy they are. I doubt this will fund either...
Some folks think the Kickstarter cash cow hasn't been beaten to death. It has. Sure, the new KS is only asking for 1k, but the fact remains that nothing new is being offered.
Magazine Madness 37: Interface RED Volume 3
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The gaming magazine is dead. After all, when was the last time that you
were able to purchase a gaming magazine at your nearest newsagent? Games
Workshop...
First Steps – Descent into Madness
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By Nickolas Z BrownFive CataclysmsOSRLevels: "Low to Mid" Deep within the
Sunken Fort is a stairway. This stairway leads into an unknowable and
chaotic und...
Hummel (15mm)
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This is a 1:100 (15mm) model of the German 150mm SPG *Hummel* (Bumblebee),
a 15cm gun-howitzer mounted on a PzIV chassis.
I've painted this one for Nor...
October Horror Movie Challenge 2025 Planning
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We are just a few weeks away from October and I am still trying to decide
how I'm going to do the challenge this year. I've listed a few possible
themed ch...
The line has been crossed
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I hope all you fuckers enjoyed your Blue Sky. It is coming. You reap what
you sow.The right to free speech is a hill I will die upon.Slight update:
Anyone...
Mythic Feasts
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What makes a Feast? Three things, as you’d expect.
*Ceremony *- How is the official purpose of the feast observed?
*Spectacle *- How is the host showing o...
What D&D5 Books Would I like
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My only win 10 laptop that runs all my productivity, has been broken and
needs replacement. Mostly about 200 bux, so not too bad. A...
Free GM Resource: Flowsage
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[image: Free GM Resource: Flowsage]
I have a secret project I've been spending *way* too much time on, but it's
wrapped up now and kind of off to the pri...
Building A New World For My Convention Scenarios
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For the last few weeks I have been streaming on Friday night from 8:00 pm –
10:00 pm on Twitch. I had an idea a year or so ago to make a campaign world
set...
On Manon Quarterly Kickstarter Youtube!
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Check it out. I talk about Sinless, canceling, and the future.
https://www.youtube.com/live/YmEnK8-sh6M?si=MnBE1E6dS4xaUJTN
www.kickstarter.com/projec...
Red Ochre & Ruins: The OSL Returns...
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Well, there's an Open Supplement License for Epoch, allowing those so
inclined to publish original content for the game. Interested parties can *visit
ou...
Zock Bock Radio return engagement
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German AD&D superfan and podcast host Settembrini (who already had me on
his show a couple-three years back) recently completed a two-year-long run
thro...
Un-American Activities
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I am halfing prices for all False Machine books held outside the U.S.A.
This discount will last until sales the the U.S. are re-started, OR until
the ...
October Lantern Advance Copy Available
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I've finished the advanced version of the October Lantern, posted on
patreon. I've taken the requisite three hours rest and now I'm writing
about it her...
Grozz keeps gettin' graphic...plus, a Soldier!
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I hate to start out posts by just lamenting my lack of posts...
BUT...man, I'm really having a tough time working regular blogging back
into my schedule,...
Greyhawk News You Can Use - Harvester 2025 Edition
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I’m well-overdue for another Greyhawk news roundup, and a recent post by
/u/talktoh in /r/Greyhawk prompted me to complete catchup on Greyhawk news
for the...
Random Links & Notes for 8/29/2025
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- 9 and 30 Kingdoms talks a bit about mapping. I'm okay with players
mapping or not mapping. It's up to them, as long as their characters can do
it. If the...
Tomb of the Blind and Deaf Dead
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So the cat is out of the bag thanks to Tobias Schulte-Krumpen, who posted
the above image to the Lamentations of the Flame Princess facebook group. I
...
Eyes of Idola, Part 2
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This is Part 2. Here is Part 1.
*Concept 1: Entering the Dungeon*
Descending the stairs into B1, the party reach rooms that are dark,
crowded, flooded, a...
The 'I Want' PC
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Readers who do not live in the dank earth beneath rocks with only woodlice
and earthworms for company will no doubt have heard of something called *K-Pop
D...
[BLOG] News on the March! Episode X.
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This post continues the series of brief play reports I have been posting on
Discord. This does not cover every single session (sometimes, recon and
setup...
GM Companion for Shadowdark
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Let's talk about Mr. Chubby Funster. Greg. If you go on RPG DriveThru and
check out the Shadowdark section you'll see he had three books in the top
ten....
Rulings, Not Rules: A Foundation, Not an Oversight
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There's been a lot of discussion over the years about how Original Dungeons
& Dragons handled (or didn't handle) the common situations you'd expect in
a ...
How I Run OD&D Combat
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Link to discussion
Over the years I’ve settled on a way to run 0e/OD&D/White Box combat that
keeps the action moving and is pretty simple, while covering...
A long overdue hobby update!
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Welcome back to the Vault everyone! 2025 is going by in a blur; I last
posted in February, almost started a post in March and now it's the end of
May. W...
Pulp: Adventure Location: Trindade & Martim Vaz
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History is fractally interesting. Start examine any event, or following any
citation, and interesting facts emerge. But some places, for whatever
reason,...
Playing at the World 2E V2 Arrives
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With the release of its second volume, the second edition of *Playing at
the World *is finally complete. The two books combined total well over
1,000 ...
Blogs on Tape season 6 has begun!
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Hi everybody! Its been a minute. How are you? Everything is awful all the
time? Horrors never cease? You’re being driven mad by the weight of the
unfathoma...
Articulations
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Creating house rules, custom rules specific to a local group or campaign,
has been common throughout the history of D&D. What makes an effective
house rule...
Writing playlists for all occasions
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Hello again! Going off the idea of inspiration elaborated on by the prior
post, I also have music playing while I write my various games and fiction
pieces...
The Tarot of Pips
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Somewhere in your dice collection is a die like this one, the humblest of
dice. Although you don't know it, this small white die carries with it a
secr...
Pirates and Necromancers, a Play Report
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Over the Thanksgiving weekend we did a lot of gaming ranging from
“off-table” domain level stuff to some solo adventures to spell and magic
item rese...
It's been a bit
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Hey everyone, I hope you are doing well! I've had a lot going on and
haven't had much time to blog lately. Heres a recap of gaming events and
other st...
*'s in SpaaaaaAaaaace
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A lot of SF (including a certain 2D6 RPG grandaddy) deal with ancient
aliens taking humans from Earth and dropping them, fleas and all, on one or
more w...
Last move - to self-hosting!
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As my vote regarding Substack in the “marketplace of ideas”, I’m moving to
self-hosting.
I’m now at (and hopefully staying for a long time at)
Blog: ht...
Clean Your Room
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Looking back at my little blog here. That last post… wow, I was having fun
playing WOW Classic! That was August of 1999 and I was having a blast… it
was ...
Steve Jackson Interview
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James Maliszewski recently did an interview with Steve Jackson over on his
Grognardia blog. Steve chats about the beginnings of The Fantasy Trip and
upcomi...
ToAD Monster of the Week: Crocoman
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Now that I'm back doing the blog thing I thought I would use Tome of
Adventure Design to create monsters for The Black Hack.
Using the monster tables in th...
Strange, Dangerous, and Inhuman: The Fey and Fairie
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When I was a boy I loved fairy tales. Jack and the Beanstalk, Puss in
Boots, Rumpelstiltskin - I devoured all of it. My fascination that there
was a strang...
Dungeons & Dragonmead Fall Schedule
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*As you know, I run public classic Dungeons & Dragons games at **The Loaded
Die**/Metro Detroit Game Night's Board Game Nigh at **Dragonmead**, in
Warren...
Fiction in Airhde
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On a whim this weekend, I picked up some fiction off the TLG store. *A
Houseless God & Other Tales* and *The Mirrored Soul & Other Tales*, both by
the T...
Ravensburg Reboot: Streamlined City Map
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I mentioned in my last post how I was tweaking and reworking parts of my
Ravensburg setting. Today I streamlined the city map. The old map had lots
of redu...
The Withered Crag available now
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I just enabled the sale of the PDF version of The Withered Crag at
DriveThruRPG a few minutes ago, and the custom print version will be
available startin...
Annihilation Rising Goes live
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The latest in Fail Squad Games’ Quick Kick projects has gone live and needs
your support!! This project is only running 11 days and ends on 5/28/2019!
...
James's Celebration of Life
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We could not have asked for a prettier day for James's service. It was a
bit chilly and windy but gorgeous. A heartfelt thank you to all that joined
us tod...
Trap Tuesday: A step back
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I will get back to Tomb of Horrors soon. I found a topic that was
interesting enough to take a break. While interacting in a 5E group on
Facebook I talked ...
Let's Talk About Pacing!
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The idea, I think, is that the RPG is ultimately about the long game. Even
rolling back to the early days of Basic & Expert, the goal of the player
was...
Profane and Profound Prep Part 2
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This is part 2 of my work to edit my magic items for a DMsGuild release,
along with adding cursed items along the way. Here is part 1. Bone of a
Saint 8000...
Please, I don't do paid advertisements - don't ask.
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A little note since people have asked me about this. My video channel's
*not* an advertising platform, so I'm not available for hire if you want to
promote...
New website!
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Slowly but surely, all the content here will make its way — in updated
form! — to my new website: timbannock.com. For fairly obvious reasons, that
site wil...
Please Update Your Link!
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If you're seeing this, it means your link to the Greyhawk Grognard blog is
out of date.
Please update your link to www.greyhawkgrognard.com (RSS feed is
h...
Total Sales for WB:FMAG
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Hi Folks,
It's been a long time since I provided an update for the sales of White
Box: Fantastic Medieval Adventure Game.
*LULU*
Print: 396
PDF: 433
*OBS*...
How can We Destroy this Campaign World?
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d12
1. You must trick a bard into strumming the *Chords of Fate* on the *Lute
of Annihilation*
2. Legends tell of thermonuclear weapons beneath megadunge...
Mord Mar - Session 5
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We had another successful delve into the dungeon yesterday. The delvers:
Moira, the Magic-User
Radovan - Human Cleric (of Odin?)
Khazgar Stonehand - Dwarf ...
Bundle of Fantasy Age
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Bundle of Holding: Dragon Age/Fantasy Age: Available until March 12. PA
Presents: Fantasy AGE Freeport live play Green Ronin in 2018 The Fantasy
Age RPG ma...
New Free PDF Module: The Hyqueous Vaults
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A new dungeon module—written in celebration of OSRIC's 10th Birthday—by
Rebecca Dettmann, Allan T. Grohe, Jr., Jimm Johnson, Matthew Riedel, Alex
Zisch, a...
Swords & Wizardry Light: Session # 6
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Two months after our last session (thanks to things like 8th grade finals,
a 4 year-old's birthday and party, Father's Day, etc.), we finally had our
next ...