This may or may not be your type of bundle. For those who don't have the two Jon Peterson books in the bundle, it may be a good deal. For those who are video game aficionados, the value of the All About Gaming Book Bundle goes up precipitously. I think you hit your apex if you are also a fan of the history of board games. Of course, fans of wargaming are covered too.
For a buck, you can get three boos - and no, none of the Jon Peterson books are covered. To get the Peterson books and the other 24 books in the bundle (for a grand total of 26 books) you need to spend 18 bucks.
Now, I have the Pereterson boos - one in print and one in Kindle. I should note, that all but one of these books is exclusively in ePUB format. Now that Kindle supports ePUB, that works for me. Here's a link to an article on how to get your ePUB books on your Kindle device or app: https://kindlepreneur.com/epub-to-kindle/
The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.
DTRPG, Amazon, and Humble Bundle are affiliate programs that support The Tavern.You can catch the daily Tavern Chat cast on Anchor, YouTube, or wherever you listen to your podcast collection. - Tenkar
Over the next few days, I'll share some OSR Picks for the 2023 Christmas in July Sale over at DTRPG. In the meantime, there are some really deeply discounted picks on this page. The Witcher and Dragonbaneare on my "must-buy list", although I DO own Dragonbane already ;)
The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.
DTRPG, Amazon, and Humble Bundle are affiliate programs that support The Tavern.You can catch the daily Tavern Chat cast on Anchor, YouTube, or wherever you listen to your podcast collection. - Tenkar
I'm a fan of the Cyberpunk genre. I always have huge plans to run a cyberpunk campaign, going back to GURPS Cyberpunk and Cyberpunk 2020 from the 80s and 90s. Alas, it has yet to be.
The Gaia Complex is Cyberpunk tabletop roleplaying in New Europe, 2119, and is a bundle at Bundle of Holding. You can snag the complete collection for 14.95.
Adventurer! This all-new Gaia Complex Bundle presents The Gaia Complex, the Hansor Publishing tabletop cyberpunk roleplaying game of flesh and wires. In a megacity of intense violence, secret corporate warfare, and vampiric uprisings, an overzealous AI called Gaia governs the city and protects (controls) its citizens. You're a Merc, uncovering secrets and using them to chase your next payout from the syndicates. But Gaia's secrets are many and unexpected. Whether you're a combat-ready Operator, Core Hacker, black marketeer, Data Dealer, or feral who mind-melds with animals, the concrete jungle of New Europe – of NeoMunich, Bruss, Morvan, The Hamm, Paris-Zone, The Dome, and the vampire-controlled Outer Fringe – can eat you alive (especially the vampires). For fans of Blade Runner, Altered Carbon, Ghost in the Shell, Appleseed, Elysium, and Dredd, The Gaia Complex lets you create stories of conspiracy, discovery, hardship, and brutal violence.
This Gaia Complex Bundle presents the entire game line to date for an unbeatable bargain price. For just US$14.95 you get all four complete titles in our Gaia Complex Collection (retail value $78) as DRM-free ebooks, including the full-color, 291-page Gaia Complex core rulebook (plus the free 48-page QuickStart) and the recent supplements Evolution by Design and Hardware 2119, along with the GM Screen & Data Vault.
The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.
DTRPG, Amazon, and Humble Bundle are affiliate programs that support The Tavern.You can catch the daily Tavern Chat cast on Anchor, YouTube, or wherever you listen to your podcast collection. - Tenkar
The complete "A Magical Society" series is top-notch, even if it is well over a decade old. Today's Deal of the Day is A Magical Society: Beast Builder. Normally A Magical Society: Beast Builder is 30 bucks in PDF, but until tomorrow morning at 11 AM Eastern it is marked down to $12.
A Monster Builder like nothing ever seen before…
A Magical Society: Beast Builder is 224 pages packed with information that helps you make your own monsters. In the tradition of A Magical Medieval Society: Western Europe and A Magical Society: Ecology and Culture, A Magical Society: Beast Builder gives you the tools you need to make your own campaign specific monsters to challenge and excite your players while adding to the depth and realism of your campaign world.
Chapter One: Monster Concepts and Functions— Monster concepts and functions drive what a monster is and even more importantly, what it does. This chapter discusses common concepts such as creature hierarchies (juvenile, adult, elder etc.), additive abilities (like the vrock’s dance of ruin), mythological inspiration and other monster building aspects.
It gives advice on creating a good concept based upon the function of a creature. Every monster has a concept and a type (such as giant, vermin, etc.), but more than that every monster has a function; the part of the monster that answers the question “What does it do?” I outline the 20 most common functions such as grappler, caster, disabler, energy attacker and PC killer, and how such functions play out in the game. Under each function, you’ll also find a list of the creatures from the SRD as well as creatures from Monster Geographica: Underground that possess that function.
Chapter Two: Monsters and their Environment— Every monster has a place in your world and every place has its monsters. This chapter is simply stuffed with useful information about environment, ecology, biology, and behavior that will help you completely customize every creature to suit your needs. We all know that statistics alone don’t make a great monster. The best monsters are ones with a rich place within your world and this chapter will help you give your new creation a fitting background.
Chapter Three: Monster Statistics— Although a great background is a must for a great monster, statistical accuracy is just as important. This 19 page chapter discusses every bit of the monster stat block and gives you the information you need to insure your great fluff isn’t let down by poor crunch.
Chapter Four: Type and Subtype— Continuing the statistical break-down of creatures, type and subtype is analyzed in chapter four. I give advice about determining subtype (just what is an aberration anyway?) as well as breakdown on ability scores based upon the SRD monsters. You’ll find that although the rules say one thing, the execution often shows another when it comes to ability scores.
Chapter Five: Templates— Worthy of their own chapter, templates are great additions to any GMs bag of tricks. This chapter gives you information on the main 14 template (such as archetypal, greater, half, and planar-aligned) themes as well as seven main ways of acquiring a template. It finishes with a template-only version of chapters four and seven, giving you all existing information so you’ll have more options when designing your own templates.
Chapter Six: Bits and Pieces— Bits and pieces is a short chapter filled with campaign oriented monster parts. In a magical world filled with hostile monsters, holistic magic plays its role and the remains of fallen foes can often be used against those who lived. This chapter helps think of monsters from yet another perspective.
Chapter Seven: Special Attacks, Special Qualities, and Conditions— This huge chapter provides you with 600 special abilities taken from all the creatures in the SRD and all the creatures in Monster Geographica: Underground. Each of these abilities has been broken down to component parts to demonstrate useful guidelines when using them with any CR creature. For example the balor’s death throes SA/SQ is now tied to a creature’s HD, instead of being a straight 100 points of damage. Every SA/SQ has its source monsters (the monsters that possess that ability) listed as well. Once you jump into this chapter there’s no turning back; there’s simply so many cool things you could do when making your monsters you may not want to move onto the next chapter.
Appendix I: D20 Mechanic Table— A single table showing the d20 mechanic. You’ll be surprised how useful this is when deciding monster hit percentages and saving throw percentages. It’s much easier than just doing it in your head.
Appendix II: Editing Checklist— Every monster should face the checklist! A short outline-format editing checklist that covers the most common dangers/errors of d20 monster creation.
Appendix III: Random(ish) Monster Generator— And last but not least, a random(ish) monster generator is provided for when inspiration has simply gone dry. Don’t expect the most sensible results, but anything can happen! This is particularly useful if you want to make creatures for the hordes of chaos.
The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.
DTRPG, Amazon, and Humble Bundle are affiliate programs that support The Tavern.You can catch the daily Tavern Chat cast on Anchor, YouTube, or wherever you listen to your podcast collection. - Tenkar
I'm a huge fan of Kevin Crawford. With every Kickstarter he's done, he's given value back to the gaming community as a whole. Stars Without Number is an awesome system - probably my top two in OSR sci-fi RPGs, standing right next to White Star. I've backed every KS Kevin has run without hesitation. His work is simply that good.
Stars Without Number is currently available over at Bundle of Holding. If you don't have a copy yet, do yourself a favor and snag it.
Adventurer! We've resurrected (for a second time!) our March 2019 Stars Without Number Bundle featuring the 2017 Stars Without Number Revised science-fiction tabletop roleplaying game from Sine Nomine Publishing. SWN sets the standard for "sandbox" roleplaying. Forget pre-packaged, pre-digested plotlines that put the players on railroad tracks. In a sandbox game the setting is wide open for adventure in all directions. The Gamemaster presents situations, not storylines – problems, not plots. The player characters go where they will, do as they wish, forging their own career. And one of the best games for sandbox-style spacefaring is Stars Without Number.
For just US$7.95 you get all three titles in this revived offer's Starter Collection (retail value $32) as DRM-free ebooks, including the complete Deluxe Stars Without Number Revised rulebook; Sixteen Stars (popular sf scene backdrops); and the SWN Revised GM Screen.
Polychrome supplement for Stars Without NumberAnd if you pay more than the threshold price of $20.41, you'll level up and also get this revival's entire Bonus Collection with five more SWN supplements worth an additional $48, including Dead Names: Lost Races and Forgotten Ruins and four system-neutral campaign sourcebooks: Starvation Cheap (ground warfare and mercenary campaigns); Skyward Steel (the Stellar Navy); Suns of Gold (merchants and traders); and Polychrome (cyberpunk).
The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.
DTRPG, Amazon, and Humble Bundle are affiliate programs that support The Tavern.You can catch the daily Tavern Chat cast on Anchor, YouTube, or wherever you listen to your podcast collection. - Tenkar
By popular demand, new add-ons are available! 5E edition of "Beneath the Isle of the Serpents," DCC edition of "Sacrificial Pyre of Thracia," and a slipcase! Crowdfunding backers get the exclusive stretch goal booklet packed with stretch goal material! Plus great deals on bundle pledges, free PDF with print purchase, the exclusive art folio, and special crowdfunding covers!
I almost missed this, as Goodman Games went straight to Backerkit (and skipped Kickstarter) for this project. And what project is that? Caverns of Thracia Legendary Adventure for 5E+DCC. Yep, that's a mouthful. Yet with 10 days left in its funding, Caverns of Tracia has already raised over $475K. That's huge!
The end of one empire sees the birth of a new one deep within the earth. Born in the forgotten chambers and caverns of age-lost Thracia rises a formidable foe: the Minotaur King, along with his host of dog brothers, gnolls, lizardmen, and others. Some say that even Death itself lingers in the Caverns of Thracia, ready to claim any who stumble upon its unholy chapel. The secrets of Thracia are manifold, its treasures thrice that. Do you have the mettle to survive… the Caverns of Thracia?
The Caverns of Thracia is a complete mega-dungeon setting that supports a full-year campaign!
Takes characters from levels 1-10 (5E) or 1-5 (DCC)
6 vast dungeon levels
250+ encounter areas
125+ new monsters
40+ new magic items, spells, and curses
Stretch goals expand the ruins and an overland archipelago
Combat, exploration, and social interaction
The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.
DTRPG, Amazon, and Humble Bundle are affiliate programs that support The Tavern.You can catch the daily Tavern Chat cast on Anchor, YouTube, or wherever you listen to your podcast collection. - Tenkar
A Murderous Miscellany
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There have been times when it was very hard to find any support for *SLA
Industries* and times when it was hard to support *SLA Industries*. The
roleplayi...
The Peasants are Revolting
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by Peter GraySelf PublishedOSRICLevel ... 3? There is something rotten
going on in the backwater Barony of Near-Marsh and the region’s noble, The
Countess ...
DMing Styles: Beethoven to the Beatles
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Speaking in very broad brushstrokes (where would the fun be otherwise?),
there have been two different ways to approach making music in the time
since it...
Welcome Campers, Time To Die!
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Intro and OverviewCamp Blood is the second part of Bloat Games bloody
grindhouse trilogy. Like the first, Bloody Appalachia, it's a stand alone
game but fu...
“The Map of Five-Times-Five
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*The paper was flayed skin. Around its borders were these words; “A map
of Signs, like those which show the way to Grace or Down to Damnation,
through go...
Community Greyhawk: Shadows Over Diamond Lake
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Today we have Shadows Over Diamond Lake by Vitor Morelli. This is a 79 page
pdf, but that might be a deceptive because the margins are immense and the
text...
Seerbones
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Bastiards of the electric epoch are known for their badly designed dice
games, but what about the knights, vassals, and vagabonds of the mythic
age?
Th...
Air Gate game notes
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Some reveals and notes.
I said I'd reveal this after - Cumulon's castle layout and traps are from
Dungeon Magazine #9, The Plight of Cirria. It was written...
The Old School Renaissance
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Debates about what the OSR is have been going on since at least the late
2000s. Lately I seen more rounds of discussion on this topic on various
forums ...
Asset Thursdays: Acrocolypse
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Here we have Acrocolypse, and uplifted anarchist crocodile. This asset was
the asset of a player in the playtest games, and I did my bestest to make
th...
Excavating My First Fantasy...
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I've been a fantasy buff going way back; but my introduction to the genre
came by way of a non-fantastical source: dinosaurs and prehistory. Not
surprising...
What to do on a Gaming Break
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It's summer again. Well it's supposed to be but with temperatures lingering
around 40 it doesn't feel like it. Most summers I take time off. A couple
mon...
I come from the land of the ice and snow
-
So I got a wild hair and created 81 pages of demographically accurate
random birthplace charts covering every hamlet, village, town, city,
castle, and...
Easy Tracks in Blender
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There's an add-on for Blender called BagaPie, which adds a whole lot of
functionality in various arenas (scattering etc.). The one that is most
useful ...
A long overdue hobby update!
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Welcome back to the Vault everyone! 2025 is going by in a blur; I last
posted in February, almost started a post in March and now it's the end of
May. W...
Black Blade Publishing and the OSR Community
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...or, Why Does Black Blade Publishing Still Exist?
Earlier this year, Jon Hershberger and I met to conduct some *Black Blade
Publishing* 2025 planning, an...
Dark Tower (1979)
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From the back cover:
*An Ancient Evil* has overtaken a once holy shrine. Thus, a sleepy mountain
hamlet becomes a focal point for mysterious disappear...
Progress With My Card Game
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On February 9, 2018 I was struck with inspiration for a card game idea that
I brought to Gary Con 10 and play tested away most of the rough edges. I
had th...
Pulp: Adventure Location: Trindade & Martim Vaz
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History is fractally interesting. Start examine any event, or following any
citation, and interesting facts emerge. But some places, for whatever
reason,...
OSRIC the Third
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The wise sages at Mythmere Games are hard at work on the third version of
*OSRIC* (“Old School Reference and Index Compilation”). You can support
this proj...
Playing at the World 2E V2 Arrives
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With the release of its second volume, the second edition of *Playing at
the World *is finally complete. The two books combined total well over
1,000 ...
Blogs on Tape season 6 has begun!
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Hi everybody! Its been a minute. How are you? Everything is awful all the
time? Horrors never cease? You’re being driven mad by the weight of the
unfathoma...
The Hungering Dark
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Go into the earth, and reality will walk alongside you.
Walk further, and you will eventually be walking alone.
The world is plastic down there. Tar Lat...
Articulations
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Creating house rules, custom rules specific to a local group or campaign,
has been common throughout the history of D&D. What makes an effective
house rule...
Writing playlists for all occasions
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Hello again! Going off the idea of inspiration elaborated on by the prior
post, I also have music playing while I write my various games and fiction
pieces...
The Tarot of Pips
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Somewhere in your dice collection is a die like this one, the humblest of
dice. Although you don't know it, this small white die carries with it a
secr...
Pirates and Necromancers, a Play Report
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Over the Thanksgiving weekend we did a lot of gaming ranging from
“off-table” domain level stuff to some solo adventures to spell and magic
item rese...
It's been a bit
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Hey everyone, I hope you are doing well! I've had a lot going on and
haven't had much time to blog lately. Heres a recap of gaming events and
other st...
*'s in SpaaaaaAaaaace
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A lot of SF (including a certain 2D6 RPG grandaddy) deal with ancient
aliens taking humans from Earth and dropping them, fleas and all, on one or
more w...
Last move - to self-hosting!
-
As my vote regarding Substack in the “marketplace of ideas”, I’m moving to
self-hosting.
I’m now at (and hopefully staying for a long time at)
Blog: ht...
This is an Important Game Mechanic
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*"That's the GM's Regional Map from my AOWG. And it's a damned good
regional map. It's not a good map for a Simple Homebrew Campaign. It does
some s$&...
Clean Your Room
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Looking back at my little blog here. That last post… wow, I was having fun
playing WOW Classic! That was August of 1999 and I was having a blast… it
was ...
Steve Jackson Interview
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James Maliszewski recently did an interview with Steve Jackson over on his
Grognardia blog. Steve chats about the beginnings of The Fantasy Trip and
upcomi...
ToAD Monster of the Week: Crocoman
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Now that I'm back doing the blog thing I thought I would use Tome of
Adventure Design to create monsters for The Black Hack.
Using the monster tables in th...
Strange, Dangerous, and Inhuman: The Fey and Fairie
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When I was a boy I loved fairy tales. Jack and the Beanstalk, Puss in
Boots, Rumpelstiltskin - I devoured all of it. My fascination that there
was a strang...
Dungeons & Dragonmead Fall Schedule
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*As you know, I run public classic Dungeons & Dragons games at **The Loaded
Die**/Metro Detroit Game Night's Board Game Nigh at **Dragonmead**, in
Warren...
Fiction in Airhde
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On a whim this weekend, I picked up some fiction off the TLG store. *A
Houseless God & Other Tales* and *The Mirrored Soul & Other Tales*, both by
the T...
Ravensburg Reboot: Streamlined City Map
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I mentioned in my last post how I was tweaking and reworking parts of my
Ravensburg setting. Today I streamlined the city map. The old map had lots
of redu...
And Now the News Draft Download on Patreon
-
It's self-styled Throwback Thursday and *having just released the 34-page
draft booklet of Hill Cantons news to my Patreon backers* I am going to
indulge m...
The Withered Crag available now
-
I just enabled the sale of the PDF version of The Withered Crag at
DriveThruRPG a few minutes ago, and the custom print version will be
available startin...
Annihilation Rising Goes live
-
The latest in Fail Squad Games’ Quick Kick projects has gone live and needs
your support!! This project is only running 11 days and ends on 5/28/2019!
...
James's Celebration of Life
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We could not have asked for a prettier day for James's service. It was a
bit chilly and windy but gorgeous. A heartfelt thank you to all that joined
us tod...
Trap Tuesday: A step back
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I will get back to Tomb of Horrors soon. I found a topic that was
interesting enough to take a break. While interacting in a 5E group on
Facebook I talked ...
Let's Talk About Pacing!
-
The idea, I think, is that the RPG is ultimately about the long game. Even
rolling back to the early days of Basic & Expert, the goal of the player
was...
Profane and Profound Prep Part 2
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This is part 2 of my work to edit my magic items for a DMsGuild release,
along with adding cursed items along the way. Here is part 1. Bone of a
Saint 8000...
Please, I don't do paid advertisements - don't ask.
-
A little note since people have asked me about this. My video channel's
*not* an advertising platform, so I'm not available for hire if you want to
promote...
New website!
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Slowly but surely, all the content here will make its way — in updated
form! — to my new website: timbannock.com. For fairly obvious reasons, that
site wil...
Please Update Your Link!
-
If you're seeing this, it means your link to the Greyhawk Grognard blog is
out of date.
Please update your link to www.greyhawkgrognard.com (RSS feed is
h...
Total Sales for WB:FMAG
-
Hi Folks,
It's been a long time since I provided an update for the sales of White
Box: Fantastic Medieval Adventure Game.
*LULU*
Print: 396
PDF: 433
*OBS*...
How can We Destroy this Campaign World?
-
d12
1. You must trick a bard into strumming the *Chords of Fate* on the *Lute
of Annihilation*
2. Legends tell of thermonuclear weapons beneath megadunge...
Mord Mar - Session 5
-
We had another successful delve into the dungeon yesterday. The delvers:
Moira, the Magic-User
Radovan - Human Cleric (of Odin?)
Khazgar Stonehand - Dwarf ...
Bundle of Fantasy Age
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Bundle of Holding: Dragon Age/Fantasy Age: Available until March 12. PA
Presents: Fantasy AGE Freeport live play Green Ronin in 2018 The Fantasy
Age RPG ma...
New Free PDF Module: The Hyqueous Vaults
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A new dungeon module—written in celebration of OSRIC's 10th Birthday—by
Rebecca Dettmann, Allan T. Grohe, Jr., Jimm Johnson, Matthew Riedel, Alex
Zisch, a...
Swords & Wizardry Light: Session # 6
-
Two months after our last session (thanks to things like 8th grade finals,
a 4 year-old's birthday and party, Father's Day, etc.), we finally had our
next ...