RPGNow

Monday, October 8, 2018

Free Map Mondays - Dalgenar's Tomb





Its the second Monday of Free Map Mondays here at The Tavern. Today, we have what I have called Dalgenar's Tomb.

Lower right is the false tomb. There is a partially collapsed corridor which may or may not lead to more dungeons. Mid right is the old area for church services for the builders of the tomb. Upper right are caves that were uncovered when the tomb was dug. They are partially flooded.

Upper left was a barracks that also uncovered caves. The caves will lead above ground and may be inhabited.

Lower left is the actual tomb, hidden behind a secret door. A short set of stairs leads to the main tomb. Three coffins, two magic altars, and an altar occupy this room. To the north are the hastily stacked coffins of the workers that were killed after the tomb was built. The south room is the treasure room.

This tomb may have been raided prior, partially or fully. Parts may be occupied, but undead, bandits or adventurers.

This map is released under https://creativecommons.org/licenses/by/3.0/ / Attribution 3.0 Unported (CC BY 3.0). Enjoy :)

Sunday, October 7, 2018

Kickstarter - Phantasmagoria #1: A Sword and Planet Zine for DCC RPG


I love RPG Zines. I'm a huge fan of the Sword & Planet genre. Mix them together in a DCC RPG Zine and you have me hooked. Phantasmagoria #1: A Sword and Planet Zine for DCC RPG Kickstarter has me on the hook.
The first issue of Phantasmagoria will contain: 
Five new classes:
The Automaton: an independent robot discarded by its creator
The Captain: an inspiring leader and great duelist
The Gremlin: a tricksy demihuman with technical and magical skills
The Jovian: an exiled native of a gas giant
The Star Prince: the final, humanoid stage of a star's life cycle 
And additional material for playing in a science fantasy setting:
New equipment and weapons
New 0-level occupations
Rules for creating spaceships
Looks like I'll be using more DCC RPG material to inspire my Swords & Wizardry games :)

PDF is 4 bucks, Print plus PDF is 8 bucks plus shipping. I'm in for a Print copy myself.






The Tavern Chat Podcast - E144 - Social Norms, Unexpected Actions & Freedom to Do What You Want at the Table - Where's the Line?



My niece is staying the night, so I try to avoid the F-bombs in this episode. Didn't stop the S-bomb though. I'm a bad uncle ;)
I try to avoid the F-bombs today. No idea if I succeeded ;)  
I talk about unexpected actions, thinking out of the box, freedom to do what you want and social norms at the game table.
Link to Episode 144 - https://anchor.fm/tavernchat/episodes/E144---Social-Norms--Unexpected-Actions--Freedom-to-Do-What-U-want-at-the-Table---Wheres-the-Line-e2brfr

Saturday, October 6, 2018

New Release from Barrel Rider Games - White Box: Vigilant of the Midnight Gourd [Swords & Wizardry]



James Spahn gives us a new class for Swords & Wizardry just in time for Halloween - White Box: Vigilant of the Midnight Gourd.
Those Who Faithfully Await His Return Are Rewarded... 
White Box: Vigilant of the Midnight Gourd puts a dark twist on a modern Halloween classic, reshaping it into a terrifying and twisted class for use with Swords & Wizardry White Box and other OSR roleplaying games. 
Children who wait in the pumpkin patch sometimes receive strange gifts and become known as the Vigilant of the Midnight Gourd. Entice new followers to your dark master with sweet treats, stand sleepless and untiring in the pumpkin patch, and cut down those who would dare doubt the existence of the dark gourd that is your master with this 10-level class!
Damn it, James! Now I want to write an adventure centered around this. How much time do we have before Halloween?

White Box: Vigilant of the Midnight Gourd is available in PDF for a buck at RPGNow.

Yep, that's an affiliate link above. Go ahead, buy your bartender a beer ;)

Old School Blues Live! Podcast / Youtube - Episode 13





Join Vince, Glen and me as we ramble and meander our way through the latest episode of the Old School Blues and occasionally talk about where we find our inspiration in gaming.

It was a fun time :)

Link to the Old School Blues Anchor Podcast: https://anchor.fm/oldschoolblues

The Tavern Chat Podcast - E143 - Did Evil Hat Get Too Big? Layoffs and Product Cancellations Announced



Evil Hat, purveyor of FATE, is not having a good 2018. Reminds me of the yearly purges WotC would have at the holidays...
I received review copies of Dungeons & Dragons - Art and Arcana: A Visual History yesterday and they look amazing. Doesn't translate well to a podcast though ;) Black Hat is laying off stay and canceling some planned releases. They are hoping to be back in "the black" in 2019, which means they are "in the red" for 2018...
Link to Episode 143 - https://anchor.fm/tavernchat/episodes/E143---Did-Evil-Hat-Get-Too-Big--Layoffs-and-Product-Cancellations-Announced-e2bl2c

https://www.evilhat.com/home/refocused-resized-hat-mode-activated/

Friday, October 5, 2018

First Look - Dungeons & Dragons - Art and Arcana: A Visual History



Just as I was walking out of the house this morning, the postman delivered a not too large but fairly heavy box into my hands. I saw Random House of the box and knew it had to be a review copy of the soon to be released Dungeons & Dragons Art and Arcana: A Visual History. Imagine my pleasant surprise when I found not just the standard released but also a copy of the Special Edition, Boxed Book & Ephemera Set. Grognard heaven :)


These are huge books and they may not weigh a metric ton, but they come close ;)


The paper quality is really good (much better than the B1-B2 omnibus) at the same base retail price (50 bucks). The binding looks like it will stand up to a lot of reading, and reading I need to do. It's not just the art but the history happening around the art.  Maybe I'll read this instead of watching football on Sunday, as both the Jets and the Giants are having a horrible start to the season.


I'll be sharing a bunch of pics on this post. It's not a review post. Its simply first impressions, an I'm simply blown away.


Dungeons & Dragons Art and Arcana: A Visual History has a suggested retail of $50 - on Amazon, it is available for pre-order at $31.45


Dungeons & Dragons Art and Arcana: A Visual History - Special Edition, Boxed Book & Ephemera Set has a suggested retail of $125 - on Amazon, it is available for pre-order at $76.27

Note - these are Amazon affiliate links. A small portion of your purchase price made via these links will go to support The Tavern. I Thank you.



The following pics are from the Special Edition:










The Tavern Chat Podcast - E142 - Protecting Your Reputation from Groundless Accusations



Groundless accusations. They are a dime a dozen these days. Often, just the accusation can hit your reputation. Take steps to protect yourself.
We have some voicemails related to Episode 141 and the Tome of Adventure Design. Afterward, I talk about steps you can take to protect yourself and your reputation from groundless accusations on social media. Quite simply, screenshot anything and everything in a conversation online that may go south.
Link to Episode 142 - https://anchor.fm/tavernchat/episodes/E142---Protecting-Your-Reputation-from-Groundless-Accusations-e2bg5v

Thursday, October 4, 2018

The Evil DM's Video Walkthrough of Illwinter's Floorplan Generator



Vince Florio - AKA The Evil DM - does a video walkthrough of Illwinter's Floorplan Generator and it's awesome. Even taught me a new trick or two ;)

I plan on putting together a "cheat sheet" of sorts for Illwinter in the next few days and will probably follow that up with a step by step tutorial on the blogside.

I simply don't have the video chops that Vince has :)


The Tavern Chat Podcast - E141 - Finding Inspiration in the Tome of Adventure Design


I love referring to the Tome of Adventure Design when I need inspiration when creating an adventure. It really is the go-to book on my gaming shelf, although I tend to roll less and scan and pick more.
Last night, while recording the latest episode of The Old School Blues podcast (here on Anchor) we touched on the topic of "adventure inspiration" and I totally forgot to mention the Tome of Adventure Design.
Link to Episode #141 - https://anchor.fm/tavernchat/episodes/E141---Finding-Inspiration-in-the-Tome-of-Adventure-Design-e2b93l

Wednesday, October 3, 2018

Reminder - Tavern Chat Tonight - 9 PM Eastern - Let There be Maps!



I've got maps on my mind and my mind on maps, so I'm sure maps will be part of tonight's conversation ;)

What is Tavern Chat? Its mostly a voice enable hangout of members of the community using The Tavern's Discord Server.

Here's a link:  https://discord.gg/VEEYmx

See y'all tonight :)

The map on this page is released under https://creativecommons.org/licenses/by/3.0/ / Attribution 3.0 Unported (CC BY 3.0)


The Tavern Chat Podcast - E140 - Review - Illwinter's Floorplan Generator (Maps)



As I posted earlier this week, I simply love Illwinter's Floorplan Generator. It simply hits all of my sweet spots.
I had put a call out for mapping programs that were easy to use and the results were usable commercially. Illwinter's Floorplan Generator fits the bill perfectly. Its affordable (7 bucks) and cross-platform )PC/Mac/Linux.
Link to Episode 140 - https://anchor.fm/tavernchat/episodes/E140---Review---Illwinters-Floorplan-Generator-Maps-e2b40m

Link to Illwinter's Floorplan Generator - http://www.illwinter.com/floorplan/

Tuesday, October 2, 2018

Review - The Ultimate RPG Character Backstory Guide


Long story short, I was offered a reviewer's copy of The Ultimate RPG Character Backstory Guide by the publisher. How could I say no?  ;)

I gave my initial impressions (they were good) last week on The Tavern Chat Podcast, but how does "The Ultimate" stand up to a more thorough perusal? Very well.

Let me start by repeating something the author himself mentions - hop around the book. Use what inspires you. There is no need to use it all - hell, I don't think that is possible or even advisable. Simply use what works.

Now, I am primarily a DM / GM these days, and I'm going to ask you to note that the title doesn't say "Player Character... Guide" but "Character Guide". Think of this book not just as a useful tool for the players at your table, but an amazing toolkit to give your NPC some depth.

The first entry is a series of tables to invent your own idioms. Want an easy way to make each town identifiable for your players? Give your shopkeeper a unique idiom or two.

"Can't make a dwarf till a field."

"A foolish thief finding a dragon's horde may as well dig his own grave."

"Happiness gets you killed in front of hell's black gates."

Damn. I could really enjoy this :)

Some of the sections are of the "world building" type. Unique holy/holidays, a character's approach towards religion, details of your homeland/town/etc. These sections work best hand in hand with your DM, but also serve the DM well as he/she seeks to add depth to the campaign world - either one of their own creation or taken off the shelf. Its details like this that make an RPG campaign more than a simple series of connected adventures but a living, breathing world.

One of my favorite entries deals with what a character brings with them on adventures to keep that connection to home. Again, its presented as a tool for your players, but imagine the response when your players find the bandit leader's lair, and there is a small jewelry box filled with earth next to his bed. Is it magical? What's the purpose? (I still remember my Commanding Officer in the late 90's, when I was a cop in the South Bronx, having a small piece of Irish Turf on a shelf in his office, to remind him of his childhood in Ireland)

The most surprising thing about The Ultimate RPG Character Backstory Guide is that it hasn't been done before. I find myself reading sections like Five Things You Can't Throw Away (applies as much in real life as it does in game) and Wanted (the joys of "Wanted Posters") and think "This is brilliant!" followed by "How come I never thought of this?" It's obvious once it's brought to one's attention, but the fact is that the obvious often remains hidden in plain sight. It takes the right person, or writer, to bring it into the light.

I can give The Ultimate RPG Character Backstory Guide the following praise - it's inspired me to want to kick off a new RPG Campaign for the first time in a year and a half. I want to DM a campaign and I want to play in a campaign. I want to pick through the guide for nuggets of inspiration, for added depth to my next gameworld. I can think of no better endorsement other than "this book will be used". Sadly, I can't say that for the vast majority of my gaming collection.

The Ultimate RPG Character Backstory Guide has a retail price of 14.99. On Amazon, its 10.39 in softcover, 10.99 in Kindle format.  https://amzn.to/2IE1gFb

Yep, that's an affiliate link above. Keep the taps flowing and the beer cold at The Tavern by using our affiliate links.
Ramp up your role-playing game and make your character your own with this fun, interactive workbook—an essential addition to any RPG player’s gaming kit. 
You’ve chosen your class, bought your weapons, and rolled for your stats, and you’re now the proud owner of your own RPG (role-playing game) avatar. But before you begin your adventure, there’s so much more you can do with your character to make him or her your own! Just how evil is she? What does his dating profile look like? Where did she get that scar? What does he want for his birthday? With fill-in-the blank narratives, prompts, and fun activities to help you customize your character at the start of the game, or build out your backstory as you play, The Ultimate RPG Character Backstory Book will help you fully imagine your character and bring them to life for the ultimate gaming experience!



The Tavern Chat Podcast - E139 - Gygax Memorial Fund - 2017 Tax Return is In - Not What I Expected



You know when you expect one thing and get another, and the other you get does answer a question, but not the one you really wanted an answer for. That is this. We sill don't know where the monies that WotC states they are sending the Gygax Memorial Fund from the sales of the POD and PDFs of the core AD&D 1e books, but Alex Gygax is now listed as a "Director" on the Fund's tax return. He still hasn't made the Fund's webpage yet. And what's up with the left justification?
Back in early June of this year, Alex Gygax messaged me to let me know that the latest filed tax return was being updated and refiled. I thought that meant an accounting of the monies WotC indicated it had been forwarding to the Fund since 2015 for the 1e reprints. I thought wrong...
Link to Episode 139 -  https://anchor.fm/tavernchat/episodes/E139---GMF---2017-Tax-Return-is-In---Not-What-I-Expected-e2auqn

Link to the Gygax Memorial Fund - http://www.gygaxmemorialfund.org

Link to the Gygax Memorial Fund's Tax Returns - http://www.gygaxmemorialfund.org/fund-info/financial-info

Monday, October 1, 2018

Podcast - Old School Blues - Episode 13 - Vince Florio & Yours Truly



Last week Vince and I recorded Episode 13 of the Old School Blues Podcast.

Its available via Ancor and Youtube - yes, there is a video :)

As if you didn't have enough of me unscripted - heh.

More to come. Maybe even with Old Man Grognard.

Anchor Link: https://anchor.fm/oldschoolblues/episodes/Old-School-Blues-The-Revival-Live----Episode-12-e2a7ms

Youtube Link: https://youtu.be/6NNTw5mJiqA


The Tavern Introduces "Free Map Mondays!" (Beers are 5 Bucks ;)


As I posted about last night, I seem to have found my dungeon mapping program for the immediate future - Illwinter's Floorplan Generator. I'm still learning the interface, but my second map look less than an hour and looks pretty darn good (if I must say so myself)

If you are a frustrated mapper much like myself, I recommend Illwinter without reservation. For 7 bucks, there's little risk and the results are amazing. Its cross-platform and projects using the core resources can be published commercially.

Which is where Free Map Mondays comes into play. I plan on releasing a map on Mondays, every Monday. The maps will be free to use personally and commercially. All I ask is you include the following if you use any of the free maps commercially: "Map by Erik Tenkar using Illwinter's Floorplan Generator."

Or just buy the program yourself.

I have more map ideas in mind. Need to tweak before announcing, but it should be fun for all :)

Oh yeah, the map above is released for free commercial use subject to the above simple terms.

Edit - I'm guessing there is a CC license that covers this...

Editing the Edit - Maps will be released under https://creativecommons.org/licenses/by/3.0/ / Attribution 3.0 Unported (CC BY 3.0)

The Tavern Chat Podcast - E138 - Four Wayward Kickstarters, See How They Run - Or Not


Ah, Wayward Kickstarters. If I didn't mock them, I might cry. And yes, I backed all four of these.
I've been meaning to so this episode for a couple of days now. I guess I was kinda busy ;) I talk about the following Kickstarters: Yarr! The Pirate ArrPG Hardcover : Make 100 Edition, Far West: Western/Wuxia Mashup adventure game, Artisan Dice Does Handcrafted Polyhedrals, and Appendix N Adventure Toolkits (DCC RPG Modules).
Link to Episode 138 - https://anchor.fm/tavernchat/episodes/E138---Four-Wayward-Kickstarters--See-How-They-Run---Or-Not-e2ao6l

Link to Kickstarters:

https://www.kickstarter.com/projects/511830989/yarr-the-pirate-arrpg-hardcover-make-100-edition/description

https://www.kickstarter.com/projects/Adamant/far-west-western-wuxia-mashup-adventure-game/description

https://www.mutedhorn.net/far-west-delivery-estimates

https://www.kickstarter.com/projects/charliebrumfield/artisan-dice-does-handcrafted-polyhedrals/updates

https://www.artisandice.com/faq/

https://www.kickstarter.com/projects/1778492214/appendix-n-adventure-toolkits-dcc-rpg-modules

Sunday, September 30, 2018

I Found My Mapping Program - Illwinter's Floorplan Generator (Win / OSX / Linux)


About 30 minutes of initial playtime with Illwinter's Floorplan Generator

Thanks for all of the feedback. I was presented with lots of mapping tools to explore and I will do so, but for now, I have found my dungeon mapping program - Illwinter's Floorplan Generator.

It hits a few sweet points for me.
  1. It works on OSX (and Windows and Linus too).
  2. Maps made with the core assets can be used commercially. Using "mod" assets, you'd need to confer with the creator(s). I haven't progressed that far. (https://steamcommunity.com/app/630900/discussions/0/1694920442953847793/)
  3. It's inexpensive. 7 bucks on Steam.
  4. It's easy to use and user-friendly (the map you see above I did in about 30 minutes, playing with various features)
Here's a list of features from the Illwinter's Floorplan Generator Steam Page:


Illwinter's Floorplan Generator is a grid-based dungeon and wilderness floorplan creator. The floorplan generator can be used to quickly draw and print an encounter floorplan for your favorite pen and paper roleplaying game. It is very quick and easy to create a simple floorplan, you just select what terrain type each square should be and the program fixes the rest. E.g. a cave wall next to a rocky ground will automatically create a jagged wall, but the same cave wall next to a marble floor would create a much smoother wall because this is likely to be an indoor room with polished walls.

  • About 50 different terrain types to choose from
  • Icons included for the most common objects, e.g. doors, stairs, tables, beds, trees, bushes, pentagrams
  • Color maps or old school black and white style
  • Adjacent terrains interact automatically to create jagged edges, smooth transitions and shadows when necessary
  • Random fractals used to create shapes for cave walls, rivers and other non regular terrains
  • Create a multi-page pdf with the dungeon divided into pages suitable for printing
  • Export dungeon as a single png suitable for roll20 and similar applications
  • Configurable square and paper sizes, (default is 1 inch squares on A4 pages)
  • Outdoor and dungeon shadows with configurable strength
  • Export to your favorite paint program for finishing touches
  • Import your own icons
  • Create new terrain types from imported images
  • Configurable grid, default is to not draw it on top of walls and with thicker lines between pages
  • Grid based, terrain is placed in squares or on square edges (icons can be placed and rotated freely)
  • Shortcuts to quickly put a random door, tree or bush in a square
  • Dungeon layout can be imported from a simple ASCII text file, like this http://www.illwinter.com/floorplan/ss/ascii.jpg
  • Create random dungeons automatically
  • Editor to create rules for your own random dungeon
  • Color dungeons can be converted to Black & White style dungeons automatically
  • Steam workshop support

Better mapping example. Not my work ;)

I have some ideas on the usage of the maps I'll be working on. More on that later.

Edit: I tweaked a bit and learned new features, like hiding secret doors for VTTS




The Tavern Chat Podcast - E 137 - Meltdown in the Roll20 SubReddit Makes Newsweek



How often does our corner of the universe make it to a news outlet like Newsweek? I'm not talking major announcements, I'm talking dumpster fires.
First, thank you for all of the support. It means more than you know. We have voicemails from Jason Hobbs and Old Man Grognard. The news section is about Roll20 moderator, cofounder and manager Nolan T banning a Reddit user, the backlash and dumpster fire that resulted and the actions taken to resolve the public relations nightmare.
Link to Episode 137 -  https://anchor.fm/tavernchat/episodes/E-137---Meltdown-in-the-Roll20-SubReddit-Makes-Newsweek-e2ajet

Link to Reddit Thread 

https://www.reddit.com/r/DnD/comments/9iwarj/after_5_years_on_roll20_i_just_cancelled_and/?st=JML9EREZ&sh=251d99b5

Link to Newsweek Article - https://www.newsweek.com/roll20-reddit-nolant-jones-apostleo-apostleoftruth-dungeons-and-dragons-ban-1142706

Saturday, September 29, 2018

Announcing Midderlands Patches - Ships Worldwide for 6 Bucks a Patch

Pick a patch, any patch!

With apologies to Thad. This past week has simply had a life of its own.


In collaboration with MonkeyBlood Design (Glynn Seal) I am proud to present a new OSR patch for the Ennie award winning Middlerlands.  

The Midderlands is an old-school game setting with bestiary for use with old-school role-playing games. It is based on Swords & Wizardry Complete, but could easily be used with other old-school systems and even non-OSR systems such as D&D or Pathfinder. It is a green-hued, dark-fantasy, late-middle ages, early-renaissance view through grime-smeared spectacles. The setting itself is based on an area in the middle of England called The Midlands. Many of the locations are loosely based on reality, but others are pure fantasy from an addled mind.

http://monkeyblooddesign.co.uk/The-Midderlands

Patches are available now! All OSR patches have an iron on backing, 100% digital embroidery coverage and merrowed edges.

To order ANY OSR patch send $6 per patch to: paypal.me/thaddeusgmoore

Free Shipping world wide from the USA is included in this price. Please make a note specifying which designs you would like and ensure your shipping address is correct in your PayPal account info. Thanks to all of you in the OSR community for your camaraderie and support.

The Tavern Chat Podcast - Episode # 136 - Stacy D's Allegations re: Myself - Debunked



Wow. And here I thought I could rant. Normally, I'd leave this be but there are so many outright lies here I need to address it. More details will be in the Podcast Episode, but my commentary should suffice for some.

Link to Episode 136: https://anchor.fm/tavernchat/episodes/E136---Stacy-Ds-Allegations-re-Myself---Debunked-e2admn

First, some background. I first came across Stacy when she was organizing Contessa as an online convention. I remember her complaining that she couldn't get enough female GMs to fill the slots needed to be filled. I pointed out that when you ONLY will accept women as GMs, you are probably excluding 80%+ of the gaming public, maybe even a higher percentage of GMs. I also wasn't comfortable knowing that all sessions were being recorded on Google Hangouts for a lifetime of viewing on Youtube. Yes, I criticized her and her project. Its been all downhill from there.

In the summer of 2015, she went online and criticized NTRPG Con for both the "serving wenches" and the fact that Merle Rasmussen ran an "all ladies" game. A game he ran with his wife in the room. I know, Rach played in it. Stacy then lobbed stones at Rach and I. Here's the post and here's the screenshot:



Apparently, I should spend less time with my wife. Sigh. Stacy was upset that I responded to her G plus thread because it was private and I basically had no right to even read it. 

Did I mention that Rach is legally blind? That would make her a "marginalized" person according to Stacy.


This to me was the point where I realized there was something special going on.

Latest:

If you're friends with Erik Tenkar, please don't be friends with me. If you're interested in keeping women in RPGs safe, please don't be friends with Erik Tenkar. (THIS. WTF does this imply? EVERY con I've gone to I've gone with Rach except my first Gary Con, and that was last minute) Erik Tenkar only cares about one thing: Erik Tenkar. (How many fundraisers have I offered matching monies for from The Tavern?) He has been following me around the internet in super creepy style since ConTessa began.  (I've given the background above. I'm not the one ranting on a monthly basis to have someone unfriended and complaining about him. Last time you came up in The Tavern was in October of 2017 - https://www.tenkarstavern.com/2017/10/gamer-in-need-stacy-dellorfano-cancer.html)

WHEN ConTessa began, he spread lies that we thought all white males were potential creepers, and immediately distrusted them. (All sessions were on Google Hangouts Live in 2014 and put up on Youtube. I felt uncomfortable putting myself on YouTube, in a game session with strangers, for all time. It was a measure used to ensure the safety of the women. Here's my quote: "The assumption that male players are bound to include their share of "creepy guys" and "that's why we have to record everything" creeps me out...") While that is now actually TRUE, it wasn't at the time, and it's people like Erik Tenkar who've made that true. (Crock of shit. Give examples.) Sorry dudes, you don't police your own, that's what happens.

At the time, when I corrected him, he ignored me, and continued to spread lies about ConTessa. (Did you then, and have you in the recent past, struggled to fill Contessa GM seats? Not a lie. But please, list the lies I spread about Contessa. Wait, recording sessions were done for what reason exactly?)

All four of my Contessa posts. http://www.tenkarstavern.com/search?q=contessa

The post from 2014 that Stacy is still fuming over: http://www.tenkarstavern.com/2014/02/if-you-have-con-and-no-one-shows-did-it.html

He writes a vague blog post or podcast EVERY TIME I mention him outside my walled garden.  (link them please, because I'd like to see them myself. Because you mention me an awful lot, and I do have other stuff to post about) When I was diagnosed with cancer, he grossly and inappropriately used it to promote his own work (I offered to raise at least 50 bucks from the proceeds of the sales of SWCL. I was to make no money off of it. A third party on your behalf demanded I rescind the offer and I did. If I was out of place with my offer, its because I am a cancer survivor myself and I acted on emotional impulse, without malice.) He never asked me if that was okay, he never apologized for all the times he treated me like shit (and you've never apologized to me nor Rach for the insults you threw at us. What exactly is your point?), he just put it up complete with backhanded compliments.
I sat at my keyboard, ugly sobbing, trying to get friends to go talk to him because I refuse to talk to the asshole. He refused to take the post down, but kept the money when it got to him I didn't want it, and added a snarky edit to the post. But he left the post up, completely fucking missing the point.

Link to post: https://www.tenkarstavern.com/2017/10/gamer-in-need-stacy-dellorfano-cancer.html

(You are missing the point. I've never deleted a post. Ever. The internet never forgets. I don't hide anything, even my mistakes. As for never sending you the money, your third party told me you didn't want it and then BLOCKED me from responding or explaining. So, at that point, what do I do? You didn't want it. You can't have it both ways)

His current method of harassment is to talk about me boldly on his podcast, claiming I have so much power over the people of the OSR (a community I've repeatedly stated I want nothing to do with anymore) that I function as the "thought police", and my asking people to not be friends with me if they are friends with my harassers is somehow controlling a community I can't even stand.
Erik Tenkar is such a coward, however, that he refused to name me in his podcast and redacted my name and likeness from the screenshots he took of me saying this very same thing to other people on one of the posts about Darrick Dishaw AKA Venger Satanis. (Yep, I didn't mention you because quite frankly it was more of a community learning moment. But here, now you are mentioned)

Erik Tenkar seems to believe I shouldn't be allowed to decide what content from whom I wish to see in my feed.  (apparently, you don't know how social media works. If I'm blocked or not on your friends' list, I won't appear on your feed.)

Someone on the thread called me "vindictive". You don't know the half of it, buddy.
Let's be clear. I don't have some strange, illuminati-based power against the OSR you all have to wear tin-foil caps to avoid. I am not an influential voice within the OSR, and I don't strive to be. I don't even run OSR games anymore, aside from Lamentations of the Flame Princess, which, aside from the system, is definitively NOT an OSR game. (wait. this is double speak. It's built off of B/X, the rules are certainly OSR and LotFP is sold to the OSR, but it's not OSR)

If you want to see all of the times he's mentioned me by name in his blog, take a look here:
https://www.tenkarstavern.com/search?q=stacy+dellorfano

The first part was so wildly successful, that he's made a second part:
https://www.tenkarstavern.com/…/the-tavern-chat-podcast-e13…
https://plus.google.com/+ErikTenkar/posts/NJtwS1yHkyx

Now, since Erik can't read this himself unless he logs out of Facebook, I expect one of his lackeys to take screenshots and share it with him. Go ahead, stick your nose right up his ass, I'm sure it smells splendid. (Nope, they did fine)

Note: Continued unfounded accusations of nefarious activity will be treated seriously and potentially legally.

Friday, September 28, 2018

Help me Obi Wan - Looking for User Friendly OSX / Mac Mapping Software



I'm looking for some user-friendly OSX Mapping software. Primarily looking to map out some dungeon, underground environments. If the end rest can be used in commercial projects, so much the better.

OSX is not a target-rich environment for mapping software it seems.

Please, point me in a direction or three ;)

The Tavern Chat Podcast - E135 - Follow up to Beware the OSR Thought Police



Ah, sweet irony. I call out someone, well, more accurately, it's being actively done by more than one person but anyhow - I call someone out for demanding their social media "friends" unfriend those they feel are sources of "wrong think" and I'm called a coward by a random individual on social media. Musta struck a nerve. Might need a root canal...

Remember when Bad / Wrong / Fun was all the rage? We had an element telling other gamers that they were doing it wrong. That their "fun" was wrong and bad. We have officially jumped that shark I think.
Wow. Yesterday's episode was well received. Lots of feedback, much direct, some by voicemail and comments on the blog side. I share and respond to some of the feedback.
Link to Episode 135 - https://anchor.fm/tavernchat/episodes/E135---Follow-up-to-Beware-the-OSR-Thought-Police-e2aanf

Thursday, September 27, 2018

Bundle of Holding - Tunnels & Trolls


It's little secret that I'm a huge fan of Tunnels & Trolls, enough that I have a nearly complete run of the various editions of the core rules, including UK releases. I even have Ken St. Andre's personal  play copy of 2nd edition, dog-eared and signed by Ken himself.

I like the system. Oh, and my favorite edition is 5.5

So, where do I stand on the Tunnels & Trolls Bundle of Holding?

If you are an experienced T&T'er looking for some GM adventures, its a great opportunity. If you are new to T&T, you are going to be confused, because as far as I can tell, there is a mix of editions in this Bundle, and while the editions are more or less compatible, there are enough changes to confuse those new to the rules.

7.95 for the Solitaire Collection, about 20 for the Gamemaster Collection.

The Tavern Chat Podcast - E134 - Rant - Beware the OSR Thought Police



Last night on the weekly Tavern Chat hangout over on The Tavern's Discord channel, a topic came up that really struck a chord with me - the whole concept of telling folks who they can and can not follow on social media. It's all about control. Controlling thought, controlling access, controlling conversations and more. What is next? Telling folks which rulesets they can play and enjoy? Maybe they'll be asked to burn books next. Thus, I rant. If four-letter words offend you, you will be very offended ;)
I kinda got worked up on last night's weekly Tavern Chat hangout on The Tavern's Discord Server. Today I rant about the idea of telling people who they can and can not follow on social media and the danger that comes with it. Which gaming books will you burn?
Link to Episode 134 - https://anchor.fm/tavernchat/episodes/E134---Rant---Beware-the-OSR-Thought-Police-e2a4gs

Wednesday, September 26, 2018

Reminder - Tavern Chat - 9 PM Eastern - I Survived Shire Con ;)



I am very much looking forward to tonight's Tavern Chat. This past week has been... stressful. Shire Con was by far the highlight but it did wipe me out for the weekend.

Wednesday Night Tavern Chat is very much like hanging out at your neighborhood pub, but rubbing elbows with fellow members of the OSR and beyond instead of fellow drunks :)

You can use the following link to join the party over on The Tavern' Discord Server:

https://discord.gg/8wvXMZ

It's mostly a voice chat. You don't need a mic if you just want to listen or just wish to use the associated text chat channel.


Kickstarter - Bloodwraith: A Fantasy World of Survival and Torment (OSR System / Setting)



Sweet! Another Jim Pinto Kickstarter. Even the projects of Jim's that don't interest me still intrigue me, and Bloodwraith is an OSR project, so I'm interested AND intrigued :)

So, what's Jim's pitch?
Sixty years ago, the sky erupted with blood. Not rain. Blood. Sacramental blood, born of the heavens and all the dead gods. This blood rain was known as the purge. And from this purge, faith died. Humankind knew the gods were dead. They sensed it. Felt it. The world was coated in the viscera and blood of the supreme beings who once created them. 
And from this blood was born all manner of horrors. Dwarves, elves, goblins, orcs. Just to name a few. Humankind went from being a tranquil race to living at the edge of a knife. Entire nations were wiped out and replaced with the despotic dwarves, powerful elves, chittering goblins, and warlike orcs. Humankind scattered to the world’s edges, leaving the Bloodmarshes to the mongrel races that fell from the sky. 
Humans who once stood together, became divided, forming into small enclaves. Each disconnected from the other. Each afraid to unite together again. For who could be trusted? 
Which is exactly what the bloodwraiths wanted.
As for the world itself?
Gyrr is a flat, disc-like world with the bloodmarshes at the center. No one knows what lay there before, but now it is the place from whence all horrors grow. The blood of dozens of gods now fuels a near endless parade of evil creatures, led by thirteen bloodwraiths, each horrible and vile. 
Humans have been unable to rebuild since the purge. Hamlets, thorpes, and villages dot the landscape, but towns are destroyed as quickly as they are planned. In order to stay alive, humans must keep to the fringes, and in small numbers. This means hastily made hovels, huts, and tents. Nomadic “squads” are common. 
The bloodmarshes are hot, humid, and smell of death. No one can prove it, but it is believed they are spreading. From the bloodmarshes all of the captured lands radiate. The non-human races and monsters serve the bloodwraiths, who in turn serve their own selfish desires, fueled by the blood of the gods themselves.
Bloodwraith is a new way to approach world building. Not only does the setting have a unique take on the role of humans and non-humans, it also has built in adventure concepts that pull away from traditional models. Characters do not dungeon-crawl, but rather fight to keep their communities alive. Nearly all of the playable characters are human, which means things players are used to seeing in game worlds is not there.
I'm not looking for a new ruleset, but as far as setting goes, I'm all over this. Even if I don't take it and run it, but instead steal inspiration from it, it looks worth my while.

The Bloodwraith Setting in PDF with digital stretch goals is 7 bucks. Softcover print plus PDF with stretch goals is 15 bucks. Neither includes the new magic system Jim has worked up for the setting. Game ruleset, setting, and magic system in print plus PDF are 39 bucks. I think, for me, 15 bucks is the value point.

The Tavern Chat Podcast - E133 - 1st Look @ The Ultimate RPG Character Backstory Guide



Yep. We've hit the "big time". I actually have a reviewer's, pre-release copy of The Ultimate RPG Character Backstory Guide from the publisher Simon & Schuster. Woot! The review will follow on the blog side soon. This is more of a "first look".
I take a first peek at The Ultimate RPG Character Backstory Guide (releasing October 2nd, 2018). Review to come later. Excellent tool for sandbox campaigns BTW. Also, how to get banned from Gen Con for being punched in the face.
Link to Episode 133 - https://anchor.fm/tavernchat/episodes/E133---1st-Look--The-Ultimate-RPG-Character-Backstory-Guide-e29t8t

Preorder The Ultimate RPG Character Backstory Guide - https://amzn.to/2R19ZF9 (10.39 on Amazon - This is an affiliate link)

Tuesday, September 25, 2018

RPGNow Deal of the Day - Mortzengersturm, The Mad Manticore of the Prismatic Peak




Normally 7.99, Mortzengersturm is on sale until tomorrow morning for 2.65 in PDF. (yes, I'm late getting this up ;)
After turning himself into a manticore, the self-style wizard-artiste, Mortzengersturm, moved to the crystalline peak of Mount Geegaw to practice his transformation magic without interference. You've been hired to snatch his most prized artifact, the Whim-Wham Stone--or at least some of its eldritch light. A menagerie of magic hybrids, a self-absorbed vampire, more than a few hippogriffs, and of course, the mad manticore himself await! 
It's like a Rankin-Bass stop motion special--except it could end in a total party kill. Are you up to the challenge? 
Mortzengersturm, The Mad Manticore of the Prismatic Peak is a 5e-compatible adventure for 5-6 players of 3-4th level set in the Land of Azurth. This digital edition contains exclusive extras: a map and brief gazetteer of Yanth Country (the locaiton of Mount Geegaw), and a short excerpt from an upcoming Land of Azurth adventure.

The Tavern Chat Podcast - E132 - Kickstarter Roundup for September 25, 2018

Ah, the sweet sound of Kickstarters tempting the masses. What is that? There are patches, too? We don't need no steenkin' patches! ;)
We've got it all! Midderlands patch info, a Tim Shorts voicemail and a peek at four Kickstarters: Svilland: The Norse Mythology Setting for DnD 5E, Dortoka: an OSR + PbtA City Module, Bunnies and Burrows, and Bloodwraith: A Fantasy World of Survival and Torment.
Link to E132 - https://anchor.fm/tavernchat/episodes/E132---Kickstarter-Roundup-for-September-25--2018-e29mp7

Links to Kickstarters:

https://www.kickstarter.com/projects/800873007/svilland-a-norse-mythology-themed-campaign-setting

https://www.kickstarter.com/projects/sigilstonepublishing/dortoka-an-osr-pbta-city-module

https://www.kickstarter.com/projects/froggodgames/bunnies-and-burrows/description

https://www.kickstarter.com/projects/218255739/bloodwraith-a-fantasy-world-of-survival-and-tormen?ref=profile_created

Monday, September 24, 2018

Kickstarter - Bunnies & Burrows - Silly Wabbit! Adventuring is for Kids!



Silly Wabbit! Adventuring is for kids! Wait, you killed the cat that attacked you and then you and your fellow rabbits did WHAT?!?

Yep, I ran a playtest session for the new Bunnies & Burrows early on with my regular group and it was a blast. Don't ask what happened to the cat. That which has been seen can't be unseen, and it was certainly unseemly ;)

Bunnies & Burrows can be more tactical than your typical OSR RPG, which are generally more theatre of the mind, but you can also run it less tactical and more theatre of the mind if you so desire. Its flexible enough to do so.

I spent an evening at NTRPG 2017 talking with Dr. Dennis Sustare long into the night about Bunnies & Burrows and I was enthralled. The man knows his source material and is passionate about B&B. What more do you want from your game designer? ;)

$25 for the PDF, $40 for the softcover (with a free upgrade to hardcover if the stretch goal is met)

There are other pledge levels, but there seem to be the sweet points for me.
Bunnies & Burrows (B&B) is a role-playing game (RPG) that features animal characters contending with enemies and hazards in a world of nature. Published by Fantasy Games Unlimited in 1976, the game centered on intelligent rabbits. It introduced several innovations to role-playing game design, being the very first game to allow players to have non-humanoid roles, and the first to have detailed martial arts and skill systems. Fantasy Games Unlimited published a second edition of the game in 1982, and the game was modified and republished by Steve Jackson Games as an official GURPS supplement in 1992. 
As rabbits, player characters are faced with dangers mirroring those in the real world. The only true "monsters" in the game are humans, but there are many predators, traps, and natural hazards. The characters' position in the food chain promotes an emphasis on role-playing and problem solving over combat.
Originally published in 1976, only two years after the first role-playing game Dungeons & Dragons was published, this original edition is now long out of print. The game was inspired by Richard Adams' fantasy novel Watership Down, and the players were given the opportunity to take on the role of rabbits. As such, the game emphasized role-playing over combat, and according to Steffan O'Sullivan, "You're playing a rabbit, after all — how much combat do you want to do?" David M. Ewalt, in his book Of Dice and Men, commented that Bunnies & Burrows "pushed setting even farther" than other early RPGs like Dungeons & Dragons and En Garde!, as the "player characters were intelligent rabbits and had to compete for food, avoid predators, and deal with internal warren politics.
Full disclosure: Yes, I am "A Frog". Technically, I'm the Convention Coordinator for Frog God Games, but I think that just means I run games and sell shit at the vendor table ;)  Bunnies & Burrows is being published by Frog God Games. See, there IS a connection. I'm also a backer of Bunnies & Burrows. It's simply good.

Guest Poster - So, What is a Successful Kickstarter Exactly?



As I've stated before and I state again - The Tavern belongs to The Community. I am but a mere caretaker. Submit a well-written article and you may see it here - Tenkar

Hey, I am Darcy Perry from New Zealand, also known as Aotearoa (The land of the Long White Cloud) and Godzone (God’s Own Country). It’s a real place, although it may not be on your map, where they filmed the Lord of the Rings and The Hobbit. We have more sheep than people and the national Rugby team are called The All Blacks - because they wear black clothing (players can have any skin colour). Oh, and yeah, we don’t take life too seriously down here - or up here, depending on how you look at our rapidly spinning planet, hurtling through space while in a gravitationally connected cluster/galaxy of other similar (and not-so-similar) things surfing a wave/helix/screw-like pattern through the ever-expanding universe.

Ok, I put the word successful in the title as a tease. More on that later. Kickstarter should be no stranger to readers of the Tavern, as Tenkar loves to hold accountable those ratbags who rip off backers on this crowdfunding platform. I say ratbags because although Kickstarter calls you a Creator (or a Collaborator) when you launch a campaign, you deserve far worse than insults from Tenkar on his blog if you “take the money and run”. But wait a minute, I know more about this than the average FA-Q troll. So, pull up a seat and buy me a beer… I will tell you what I’ve experienced in the last two years from five “successful” Kickstarter campaigns.

Running a Kickstarter is a full-time job. The kind of job you don’t get paid for but you do it because you really want to see something happen. Maybe it’s your dream (or someone else’s) but the whole point is making it a real thing – a thing people will give you their money (or someone else’s) to make real. Hang on, did I say you don’t get paid?


Well, you kept reading so let’s start with the thing. Hours of love, sweat and long nights will have gone (or will go) into making this special thing. The fact that you want to share this thing with others is a reflection of you as the artist. Typically, artist’s get rich and famous after they’ve been dead for a century or so… but with Kickstarter, you can gather a crowd of folks who like what you’re making and don’t want to wait until you’re dead to enjoy it.

As a Kickstarter Creator, you will wear many hats. It’s a business expression that means you will do anything to get the job done, including work you might not enjoy so much. As an artist you will create the original thing. You will also have a hat for marketing, advertising, project management, liaising with contractors, quality control, public/media relations, shipping fulfilment and backer troubleshooting. No, you can’t shoot your backers, even the ones that cause you grief. At times you will wish you were just the artist. If you are fortunate, some friends may help you along the way and wear some of these hats efficiently, albeit briefly. Look after them, even if you can’t afford to pay them. Give them stuff. At the very least, the thing you have made. They’re your friends and their support is worth more than any “thing”.

There will be tyre-kickers. They really don’t want your thing. They really want their thing. It might be similar to your thing but it’s smaller or bigger or most likely, cheaper. Provide them with what they want and they will “thank you in advance” but in the meanwhile they will suck up your precious time with messages and emails, to prove how important their opinion is and why you’re doing it all wrong. They might even back you for a dollar… but will likely drop their pledge before the Kickstarter funding deadline, with a well-intended lie about buying it later when it’s something they really want.

When the money (eventually) comes in from Kickstarter, minus fees and taxes, pay everyone who is running a business first. For my Kickstarters, the main pledge rewards for backers are miniatures. The original sculpting is usually my own, on my own time. So I will be paid last, if at all. The casters who supply the miniatures are paid for production costs (skill, time, materials) of the miniatures the backers pledged for – so the casters get paid first. When the miniatures are packed (more costs: labour/packing materials), they are ready to post and the costs of shipping will kill you. International shipping especially. It will kill you dead. You will leave a note in your Will to pay the postal service. If there is some money left over, pay your Collaborators - or at least give them a promise of payment and make sure you deliver on that debt - you may want to work with them again!


During the production, contractors may let you down. When a project is delayed, Kickstarter funds disappear like water poured out on the desert sands. Normal business expenses that go out each month, still go out each month, even though you can’t concentrate on other work while your Kickstarter fulfilment is delayed. Power, phone, internet, accounting fees, etc. They all add up. Don’t worry about rent and food – your Kickstarter was never designed to cover basic living costs. You will need another job to help pay for the privilege of running a successful Kickstarter. The biggest cost will be time. Time with your loved ones. Time with peace of mind. Time making other things. If something can go wrong, it probably will. Nobody will worry about this more than you. Talk to your friends or get religion. Don’t let anybody get your spirit down. You can do this!

The average backer treats Kickstarter like a bargain bin webstore having a fire sale. You will post updates and keep backers informed of all the issues, small achievements and minor setbacks… even how to fill out the all-important backer surveys… but most won’t read them. Don’t blame them for this lack of enthusiasm during the production phase. They just want the thing in their hands to enjoy. Their main response comes after their packages are delivered (and this may take months if they rely on the Canadian postal service). Remember, above all, they backed your Kickstarter. They backed you and you shared your creation with them. Rejoice and say thank you to everyone. Everyone!

So, what is a successful Kickstarter exactly? For me, it is a collaborative community, connected by the thing you are creating. It’s about putting that thing out there for others to enjoy. It’s also about sacrificing a part of your life and leaving yourself open to all manner of abuse. There will be haters. Ignore them. There will be new friends. Reward them. Kickstarter has enabled me to give back in a very significant way to a lifelong pastime - I love this hobby and the way it brings everyone to the table. After all that is said and done, is running a Kickstarter worth the effort? YES! To everyone who has backed or collaborated on my Kickstarters past, present and future… THANK YOU!


Darcy Perry

Star Hat Miniatures



Last Kickstarter: https://www.kickstarter.com/projects/darcyperry/dungeons-of-doom-v-law-vs-chaos-star-hat-miniature

Final days on Backerkit here: https://starhatminiatures.backerkit.com/hosted_preorders

Star Hat Miniatures Webstore: https://starhatminiatures.com/

Facebook: https://www.facebook.com/StarHatMiniatures/

Google+: https://plus.google.com/+DarcyPerry

Blogger: https://hitstokill.blogspot.com/

The Tavern Chat Podcast - E131 - Community Follow Up to Gamemaster Anxiety


All things Tavern are better with community involvement. Gamemaster Anxiety hit a chord (or nerve) with The Tavern's community and I really appreciate all of the feedback.
Yesterday's episode about Gamemaster Anxiety struck a nerve with The Tavern's Community. We listen to voicemails and read some comments and I give my feedback to all. Community rules!
Link to Episode 131 - https://anchor.fm/tavernchat/episodes/E131---Community-Follow-Up-to-Gamemaster-Anxiety-e29hdb

Photo by Michael Gross
Tenkar's Tavern is supported by various affiliate programs, including Amazon, RPGNow,
and Humble Bundle as well as Patreon. Your patronage is appreciated and helps keep the
lights on and the taps flowing. Your Humble Bartender, Tenkar

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