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Showing posts with label white box. Show all posts
Showing posts with label white box. Show all posts

Friday, August 1, 2025

New Release - White Box: Cyclopedia (OSR From Barrel Rider Games)


A little background on me and James Spahn, the creator of White Box: Cyclopedia. I've known James for well over a decade and consider him family. I sent James my spare copy of Swords & Wizardry Complete, and a decade later, here we are. Blame me ;)

So, what is White Box: Cyclopedia? It is Swords & Wizardry White Box that has reached all of its potential. This White Box goes to 11. Can you use this with other OSR rulesets? Of course, but it's a perfect fit for Swords & Wizardry Core or Complete campaigns. As for Swords & Wizardry White Box? This one goes to 11, as I said above.

The White Box Cyclopedia is a stand-alone roleplaying game that takes the simple elegance of Swords & Wizardry White Box rules and countless options to allow you to create a custom fantasy roleplaying experience. Modular and fully integrated, you can make your fantasy as fantastic, as gritty, as strange, as traditional, as gonzo as you want it to be.

Thirty classes and dozens heritages. Over 100 spells. Nearly 200 monsters. Strongholds and seafaring. Psychic powers and spell duels. Chivalry and natural-born sorcery. Custom rules for the Referee to run campaigns that mimic your favorite Appendix N inspirations. A treasure trove of magical items, both familiar and new.

Five Decades of Dungeon Crawling packed into a single, simple rules set.

White Box Cyclopedia builds on that rock solid foundation, unifying the original Swords & Wizardry White Box rules with two hundred pages of additional material. But White Box Cyclopedia isn't "White Box with a ton of options," it's White Box if Dave and Gary had remained friends and partners. It's a dream of how gaming would have evolved with the simplicity and elegance you remember it having, but brought into the 21st century. White Box Cyclopedia  asks what would happen if we had rode nothing more than a d20 and a d6 into the same infinite well of adventure of the modern era? You'd get a complete fantasy roleplaying game we all loved, without the baggage of being "advanced." Remember those simple days? You had a few pages of rules, but somehow there was no limit to what you could do. That is the essence of White Box Cyclopedia.

Some of the options you'll find in White Box Cyclopedia include:

  • Thirty Character Classes: Even the traditional Fighter, Cleric, and Magic-User classes have optional rules to make them more unique. Classic fantasy archetypes ranging like the Acrobat, Barbarian, Cavalier, Ranger, and the Thief are are joined by more exotic options like the mysterious Metaphysician, the Tomb Robber, and the Friar. 
  • A Dozen Character Heritages: Alongside Humans, Dwarves, Elves, and Halflings, players using the optional rules can select crafty Goblins, powerful Troll-Kin, elusive Shadow Elves, whimsical Gnomes, and other fantastic heritages to give your campaign an exotic flavor that is still rooted in classic fantasy.
  • Strongholds and Homesteads: Every character, regardless of class or heritage, can construct and maintain a stronghold that will provide unique benefits during their adventuring career and give them a meaningful way to spend their plundered wealth.
  • New Spells: The White Box Cyclopedia includes over 100 spells. This includes all the spells that appeared in Swords & Wizardry White Box, dozens of new Magic-User and Cleric spells, and (by popular demand) a unique spell list for the Druid class.
  • Exotic Arcane Abilities: Optional rules allow players to have psychic abilities, latent spellcasting abilities, engage in Arcane Duels, summon wily familiars, and craft magic items.
  • Chivalry and Nobility: Optional Honor rules allow any character to earn their knighthood, unlocking unique abilities independent of their class or heritage.
  • Genre Customization: Players aren't the only ones with new options! Referees can draw upon optional rules to flavor their campaign. So, whether you're trying to solve the riddle of steel, facing off against a vampire count in a realm of shadow and mist, or an eclectic collection of heroes on an epic quest to destroy an evil artifact, you'll have optional rules to highlight what makes those classic fantasy sub-genres unique and engaging.
  • Endless Exploration: Rules for hex crawling, dungeon exploration, seafaring and ship-to-ship combat, are all included, meaning players can seamlessly travel to the ends of the world and back again.
  • New Monsters: Almost 200 monsters are detailed here, ranging from classic goblins, to the familiar floating, eye-stalked Orbitus, to exotic new monsters like the Sanguine Fog and Killer Bees ("Not the bees!")
  • A Hoard of Treasure: All the classic magic items found in Swords & Wizardry White Box are found here, along with new, unique treasures. Over 200 magic items are provided, including intelligent weapons.
  • White Box Cyclopedia is an all-in-one tome that will allow you to craft the classic fantasy game experience you want - and it does it all with just a d20 and a few d6s. As part of that, we've worked hard to provide a simple, effective, and minimalist bookmarked PDF that will be easily usable and accessible for reference, quick searching, and reading! Function and utility carried the day here. 

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Tuesday, January 7, 2025

Kickstarter - White Box Cyclopedia (Barrel Rider Games)

Here's the part where I reveal any biases or connections I may have to a project creator. I've known James Spahn for over a decade. I consider him a close friend and damn near family. James has produced some fantastic gaming content for the OSR and beyond over the years, and I suspect The White Box Cyclopedia will be a pillar in the OSR and a go-to ruleset for years to come.

So, what exactly do we get with the White Box Cyclopedia Kickstarter?

  • Thirty Character Classes: Even the traditional Fighter, Cleric, and Magic-User classes have optional rules to make them more unique. Classic fantasy archetypes ranging like the Acrobat, Barbarian, Cavalier, Ranger, and the Thief are are joined by more exotic options like the mysterious Metaphysician, the Tomb Robber, and the Friar. 
  • A Dozen Character Heritages: Alongside Humans, Dwarves, Elves, and Halflings, players using the optional rules can select crafty Goblins, powerful Troll-Kin, elusive Shadow Elves, whimsical Gnomes, and other fantastic heritages to give your campaign an exotic flavor that is still rooted in classic fantasy.
  • Strongholds and Homesteads: Every character, regardless of class or heritage, can construct and maintain a stronghold that will provide unique benefits during their adventuring career and give them a meaningful way to spend their plundered wealth.
  • New Spells: The White Box Cyclopedia includes over 100 spells. This includes all the spells that appeared in Swords & Wizardry White Box, dozens of new Magic-User and Cleric spells, and (by popular demand) a unique spell list for the Druid class.
  • Exotic Arcane Abilities: Optional rules allow players to have psychic abilities, latent spellcasting abilities, engage in Arcane Duels, summon wily familiars, and craft magic items.
  • Chivalry and Nobility: Optional Honor rules allow any character to earn their knighthood, unlocking unique abilities independent of their class or heritage.
  • Genre Customization: Players aren't the only ones with new options! Referees can draw upon optional rules to flavor their campaign. So, whether you're trying to solve the riddle of steel, facing off against a vampire count in a realm of shadow and mist, or an eclectic collection of heroes on an epic quest to destroy an evil artifact, you'll have optional rules to highlight what makes those classic fantasy sub-genres unique and engaging.
  • Endless Exploration: Rules for hex crawling, dungeon exploration, seafaring and ship-to-ship combat, are all included, meaning players can seamlessly travel to the ends of the world and back again.
  • New Monsters: Almost 200 monsters are detailed here, ranging from classic goblins, to the familiar floating, eye-stalked Orbitus, to exotic new monsters like the Sanguine Fog and Killer Bees ("Not the bees!")
  • A Hoard of Treasure: All the classic magic items found in Swords & Wizardry White Box are found here, along with new, unique treasures. Over 200 magic items are provided, including intelligent weapons.

Consider me sold! I'm backing for the limited edition, but you can grab the POD plus PDF for $30 plus shipping.

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on Rumble or YouTube - Tenkar 

Friday, September 15, 2023

Kickstarter - Macuahuitl - Whitebox Roleplaying in the Aztec Empire


Old-School Whitebox Roleplaying in the Ancient Aztec Empire

When you mix White Box gaming with my love of history, from any and all eras and locals, you likely have a winner in my eyes. The Macuahuitl - Whitebox Roleplaying in the Aztec Empire Kickstarter scratches an itch I never knew I had, roleplaying in the era of the Aztecs.

The Macuahuitl is 10 bucks in PDF, 12 bucks for POD plus PDF, and 32 bucks for offset print plus PDF.

It is the age of the 5th sun. The Mexica (Me-Shee-Ka) people settled and conquered the valley of Mexico. The grand city of Tenochtitlan is feared throughout the valley. The Tlaxcala Confederacy and other kingdoms and cities resist the might of the Aztecs, but for how long?

Macuahuitl is an old-school game using modified Whitebox rules to allow for gritty sword and sorcery adventuring in the age of the Aztec Empire (prior to the Spanish conquest) during the rise of the Triple City Alliance. Players will roll up characters and select a class from iconic warrior societies from within the empire. As a group, they must survive not just the human foes of the Mexica, but the supernatural forces hailing from the 13 heavens that lurk in the wilderness as well.

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar     

Friday, January 29, 2021

Free OSR - White Lies (S&W White Box)


Swords & Wizardry White Box has become the preferred ruleset of many looking to hack an OSR ruleset into different genres. Sci-fi, Cthulhu mythos, and others have hacked the rules. Heck, my own Swords & Wizardry Light was itself a teardown of the White Box Rules.

White Lies takes the S&W White Box rules and brings it to the spy genre. Think James Bond, the Man From Uncle, Secret Agent Man, and more.

And now White Lies is Free in PDF (and damn cheap in print)

Based on Swords & Wizardry WhiteBox, White Lies brings all the simple elegance of WhiteBox out of the dungeon and into the realm of espionage and paramilitary action and adventure! The digital purchase includes character sheets (both class-specific and blank) and a small Admin toolkit called Echo Team, containing a team of pre-generated level 1 agents for you to use as NPCs or quick players characters.

This product is not affiliated with Covert Ops, our d00lite espionage RPG, though it captures much of the same feel and has some of the researched and developed content repeated or adapted from that product.

Tip of the hat to the Taverner that emailed me the above heads up :) 

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Thursday, October 1, 2020

Deal of the Day - Eldritch Tales: Lovecraftian White Box Role-Playing (Swords & Wizardry)


Sometimes you find a game you are just itching to run. Eldritch Tales is one of those games for me. Its what you get when you cross the comfort of Swords and Wizardry with the horror of Call of Cthulhu. I really need to hack some of this into Swords & Wizardry Continual Light.

Until 11 am Eastern, October 2nd, 2020, Eldritch Tales: Lovecraftian White Box Role-Playing is half off -  a mere 3.49. Do it! Your players will alternatively thank you and curse you ;)

Aeons before man arose from the primordial mire, ancient creatures descended from the stars or stepped through dimensional passages to inhabit the Earth. Whilst many of these Old Ones have since passed into inactivity, the secrets they carried with them have been shared with man and now terrible cults haunt the fringes of modern society. These ancient terrors thus still menace mankind and, if the prophecies are to be believed, the Old Ones shall return to reign again over the Earth!

Eldritch Tales: Lovecraftian White Box Role-Playing in an OSR rule set with its roots in the Original version of the world's favorite RPG, but instead of exploring musty dungeons, characters in Eldritch Tales investigate Mythos horrors in the 1920s! The setting and background are based on the cosmic horror tales of Howard Phillips Lovecraft and other members of his writing circle. 

Within the pages of Eldritch Tales you will find four character classes representing many classic pulp archetypes, occupations, rules for insanity, spells, monsters, esoteric tomes, artifacts, a starting scenario, and setting material, as well as advice on using Eldritch Tales with other White Box games. This game is compatible with Swords & Wizardry White Box and other OSR games.

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. DTRPGAmazon, and Humble Bundle are the affiliate programs that support The Tavern.  

Wednesday, August 21, 2019

50% off Barrel Rider Games Through August 28th - PDF Only



I'm going to be right upfront with you, my reader. James Spahn, the man behind Barrel Rider Games, is a damn good friend of mine. Dare I say it, I consider him my brother. In addition, James rights some damn good shit. White Star? That's James. Hero's Journey? Yet again. How about all of the White Box releases for Swords & Wizardry? Yes again. Class Compendium for Labyrinth Lord? Yep, and so much more.

All, and I mean ALL of James' Barrel Rider Games releases are 50% off in PDF through August 28th, 2019. Well, except for the ones that are already Pay What You Want.

What are you waiting for? Go forth and shop! ;)

Yep, that is an affiliate link above. Affiliate links keep your bartender in pants. Wait, that doesn't sound right...


Saturday, October 6, 2018

New Release from Barrel Rider Games - White Box: Vigilant of the Midnight Gourd [Swords & Wizardry]



James Spahn gives us a new class for Swords & Wizardry just in time for Halloween - White Box: Vigilant of the Midnight Gourd.
Those Who Faithfully Await His Return Are Rewarded... 
White Box: Vigilant of the Midnight Gourd puts a dark twist on a modern Halloween classic, reshaping it into a terrifying and twisted class for use with Swords & Wizardry White Box and other OSR roleplaying games. 
Children who wait in the pumpkin patch sometimes receive strange gifts and become known as the Vigilant of the Midnight Gourd. Entice new followers to your dark master with sweet treats, stand sleepless and untiring in the pumpkin patch, and cut down those who would dare doubt the existence of the dark gourd that is your master with this 10-level class!
Damn it, James! Now I want to write an adventure centered around this. How much time do we have before Halloween?

White Box: Vigilant of the Midnight Gourd is available in PDF for a buck at RPGNow.

Yep, that's an affiliate link above. Go ahead, buy your bartender a beer ;)

Friday, September 7, 2018

The Tavern Chat Podcast - Episode 114 - Back to BasiX Gets Goodman'ed & OSR Sales



Huge congrats to Thom Wilson for getting Goodman Games as the print distributor of his Back to Basix Zine!
Goodman Games is now the distributor of Thom Wilson's Back to BasiX zine in print. Victorious and Amazing Adventures Bundle. Barrel Rider Games 25% off sale for all PDFs. 
Link to Episode #114 - https://anchor.fm/tavernchat/episodes/Episode-114---Back-to-BasiX-Get-Goodmaned--OSR-Sales-e25oe1

Other links from the episode:

goodman-games.com/store/product/back-to-basix-issue-1/

www.rpgnow.com/product/215938/Back-to-BasiX--Issue-1?affiliate_id=1446

www.drivethrurpg.com/product/123060?affiliate_id=1446

www.rpgnow.com/browse/pub/4417/Barrel-Rider-Games?affiliate_id=1446

Yep, those are affiliate links above. Support The Tavern. Shop Smart. Shop Affiliate Link Smart! ;)

Thursday, September 6, 2018

Sale - Barrel Rider Games (White Star / White Box / LL) - ALL PDF Releases 25% Off



You want more James Spahn for less? Well, THIS is your chance!

For the month of September, James Spahn / Barrel Rider Games has put each and every PDF they've released on sale at 25% off.

You want more White Star? More White Box? More Labyrinth Lord? And you want it for less? Now is your chance!

Seriously, some of the best OSR material available for any system is on sale at 25% off. I'd say even nicer things, but James is a good friend of mine, and I feel awkward making 6 foot tall Hobbits embarrassed by saying nice things...

Note: No Six foot plus tall Hobbits were harmed in the creation of this sale. More sales mean more new products down the line. PWYW is already priced at "tip jar" pricing. Remember, Hobbits gotta eat! ;P

Yep, that's an affiliate link above. The Tavern runs on affiliate sales... and beer. Mmmm! Beer!


Wednesday, August 1, 2018

New PWYW Release - Untold Adventures: Deluxe Edition [Swords & Wizardry]


Gotta love that cover. Oh, and it's a James Spahn release ;)

Untold Adventures: Deluxe Edition just went live at the amazing price of Pay What You Want. So, what is it?
Instant Adventure Upgraded! 
In Untold Adventures: Deluxe Edition you'll find all the material previously released in Untold Adventures and Unsung Heroes, as well as a short introductory adventure -- all combined into a single volume. In addition, the book has been illustrated throughout by William McAusland and features cover art by Jim Wampler!  
Untold Adventures: Minimalist Fantasy Roleplaying is a streamlined adaptation of Swords & Wizardry White Box. This complete game reimagines several core concepts of White Box to create an even faster gaming experience. Classes, races, equipment, weapons, armor, magic spells, encumbrance, and several other foundational elements are modified to create super-fast play where rulings (not rules) are the order of the day! 
Yet with all its changes, Untold Adventures is 100% compatible with Swords & Wizardry products with no adaptation! You can drop your favorite adventures, items, and monsters, on the table and go!

Digest sized print-on-demand and optimized PDF are coming soon. As with all products in the Untold Adventures line, the digital release of this product is Pay-What-You-Want!
James is a close friend of mine AND yes, that's an affiliate link above. Keep the lights on and the taps cold by using The Tavern's affiliate links. 

Thursday, December 28, 2017

New Release - White Box Arcana (Swords & Wizardry)



Just in time for the New Year we have a new White Box release from none other than +James Spahn :

White Box Arcana
Magic-users are more than just fragile spell-slingers! With White Box Arcana you'll bring new options to your arcane apprentices and exceptional archmages! Inside this 32-page supplement you'll find all kinds of simple, yet exciting resources to your magic-user, including:
  • Latent Spellcasters: Now other classes can have a touch of the arcane!
  • Arcane Duels: Complete rules for wizard duels to decide who is master of the magic arts!
  • Stronghold Construction: Build a laboratory, design a library, or head-up a magical academy!
  • New Spells: Everything from binding familiars and creating magic items, to walking the planes of existence and breathing dragon fire! Over 30 new spells!
  • New Magic Items: Over 25 new magic items to add to your campaign!
White Box Arcana clocks in at 32 pages and is priced at $1.99

Yep, that's an affiliate link above. Affiliate links keep the lights on and the taps flowing here at The Tavern.

Wednesday, October 11, 2017

TSR in Print - Swords & Spells (Supplement V) - OD&D


The latest of the TSR Era Print on Demand releases is Swords & Spells for White Box Dungeons & Dragons. Bringing miniatures warfare back to D&D ;)

Sure, maybe it doesn't say Supplement V on the cover, but we've all referred to it as that.

$4.99 in PDF, $9.99 on POD and $11.99 for PDF + POD.



Saturday, September 2, 2017

Barrel Rider Games - 20% Off PDFs Sale - White Star / White Box / Labyrinth Lord


Now +James Spahn has done it. His Barrel Rider Games publishing company is running a 20% off sale on EVERYTHING James has for sale in PDF. Well, except for PWYW offerings. Hard to discount that. Just give 20% less than you had planned to give in that case I guess ;p

James is one of the reasons I did Swords & Wizardry Light as he proved how successful Swords & Wizardry White Box could be.

Barrel Rider Games 20% off sale.

Remember, every purchase made via The Tavern's Affiliate links returns a small percentage to The Tavern's coffers. Keep the lights burning and the taps flowing with your patronage.

James is a true friend. Even if I thought he were an ass, his writing is amazing. 'Nuff said ;)

Tuesday, December 20, 2016

OSR Christmas - Day Eight - OD&D Dungeons & Dragons Original Edition (White Box) - PDF Only



Its Day Eight of OSR Christmas. Before we get to today's festivities, let's find out who is the recipient of yesterday's awesome gift who ARE the recipients of yesterday's recent GIFTS, as +Jason Paul McCartan offered to make one gift into three!

I would do a drum roll but that doesn't work so well on a blog post. Oh well.
Bob Brinkman, dogrodeo and Dave Bendit - congrats. Email me at tenkarsDOTtavern and we'll get you hooked up.

Now for today's gift. We are giving away the OD&D Dungeons & Dragons Original Edition (White Box) in PDF only. The granddaddy that started it all. Sure, the reprint covers look like shit (IMHO) but the rules are what they are and that makes this nearly priceless, especially for those that don't have this in print (and who wants to spend over $22k for a wood grained box anyway?)
First published in January 1974, the original edition rules of Dungeons & Dragons would go on to see six different printings. This edition is for the Original Collector's Edition released By Wizards of the Coast in 2013, which was itself a revision of the 6th and final printing, the "Original Collector’s Edition" or white box edition.  
You get all three books contained in the original boxed set: Men & Magic, Monsters & Treasure, and Underworld & Wilderness Adventures plus the Reference Sheets booklet. 
Great to read and still great to play, the original edition shows you where the roleplaying hobby began and the original version of the game that spawned a hobby and so much more.
Comment on this post before 8 AM Eastern Time, December 21st, 2016 to be in the running for $9.99 in an RPGNow Gift CardOD&D Dungeons & Dragons Original Edition in Print + PDF is exactly $9.99 or use it for other purchases at RPGNow. The choice will be yours - if Santa picks you :)

This prize is available because of readers like you. Your use of The Tavern's affiliate links allows for giveaways like this.


More OSR Christmas

+James Spahn is giving away 12 prizes over 12 days and all you need to do is comment on one blog post. You will need to follow the instructions carefully if you want a chance to be gifted.

Note: You MUST comment on the Halfling's Luck blog. This post it just to let you know where to go.


Friday, October 14, 2016

Deal of the Day - White Box Omnibus [Swords & Wizardry]



Disclosure - I am a huge fan of the Swords & Wizardry system. I am a close friend of +James Spahn . The White Box Omnibus for Swords & Wizardry is awesome in its own right.

For the next 24 hours the White Box Omnibus is on sale for $4.99 in PDF (normally $9.99).

What's in the White Box Omnibus?
Now you can get it all in one place! White Box Omnibus is a compilation of all the material found in White Box Companion, White Box Treasures, White Box Bestiary, White Box Adventures: The Wererat's Well, White Box Adventures: The Wizard's Tower, and White Box Adventures: The Dragon's Hoard
But wait, there's more! 
It includes twenty-five pages of new material never before published! Add a two-fisted monk to your adventuring party, experience the power of artifacts from ages past and encounter a plethora of new monsters! 
Bring your Swords & Wizardry WhiteBox campaign together with the Willow Valley Gazetteer! Over twenty pages of brand new material detailing the region where all these adventures are set. Easy to drop into any campaign, it'll add depth to the featured adventures and provide hooks for even more sword & sorcery thrills! Brave the Swamps of Sithiss or explore the Stoneaxe Citadel! Visit the halflings of Burrowmoor and help the citizens of Willowford find peace! 
Over 130 pages of Swords & Wizardry WhiteBox fun! 

Thursday, September 22, 2016

Looking at White Box: Fantastic Medieval Adventure Game (S&W WB House Rules)


I've had more than a few people ask me "why haven't you posted about Charlie Mason's excellent houserules / rewrite of Swords & Wizardry White Box?" My answers were always the same. While working on Swords & Wizardry Light, effectively a strip down of S&W White Box, I did not want to find myself being influenced by another's work. Sure, Charlie was expanding upon White Box and I was distilling it but I didn't want to find myself with some sort of "criss contamination." That's probably too strong a phrase, but I suspect you know what I mean.

Recently, White Box: Fantastic Medieval Adventure Game showed up on my radar again, as its now available in Print on Demand in both softcover ($5.99) and hardcover ($14.99) at OBS (as well as a free download in PDF, so really, you should stop reading my drivel and start reading White Box : Fantastic Medieval Adventure Game.)

We took fairly similar approaches to the thief class (which isn't even in Matt Finch's original WB), which was to do away with the percentage chart and go with a d6 for thief skill resolution. Surprisingly, the Light version of the rules broke out a few of the skills whereas FMAG ties them all up in a single bundle. Funny how that all works out.

There is nothing horribly new in FMAG, but at the same time there is nothing that will turn off your average S&W / OSR gamer. It's a fresh coat of paint to a familiar set of rules and it adds some new life to a well worn ruleset.

Here's a list of changes I lifted from Charlie's blog:
Additions:
Thief class
Magic-User establishing a tower at 10th level
14 monsters
Better attack damage for some big monsters like golems and dragons, etc
Adventuring Rules; like torches, finding secret doors, etc.
Underworld monster stocking tables
Wilderness Transportation Movement Rates
Jousting rules
Reaction roll table 
Changes:
Modified the Sleep spell, like victims HD
Other small changes here and there, for example; with Clerics Charlie changed the reason for only being allowed blunt weapons to secret religious practices rather than being forbidden to shed blood.
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Friday, August 12, 2016

Deal of the Day - Skyscrapers & Sorcery White Box Rules Players Guide (OSR)



I almost missed this. Yes, this week has been full of distractions.

The Skyscrapers & Sorcery White Box Rules Players Guide is the player's side of the Skyscapers & Sorcery rules. Lots here to use in your OSR campaign if you enjoy taking your fantasy further afield.

Normally $3.49, on sale for the next 13 hours or so for $1.40

From the blurb:
What if the world ended and no one really noticed? 
What if almost everyone just picked themselves up the next day, dusted themselves off and went back to their routines as if nothing major had happened? 
That is what happened here. Sometime in the late part of the 19th century, something exploded in several places around the world at the same time. 
Scientists say they think it was a number of comets or some other sort of space body hitting the planet. Some people claim that we were being attacked by Martians. Some folks just didn’t really notice. The explosions caused lots of death and destruction and affected every continent in the world. 
Strange things live in the shadows of the world. Other worlds seem to have intruded upon ours and you are one of the few who decided to take notice and take action. Folks have names for people like you, the most polite of which is Adventurer. There is something that makes you want to notice the world and what goes on outside the daily humdrum lives of everyone else, and you have an itch to explore the dark corners and possibly even right some wrongs. 
It’s been several decades since the Event and you have decided that it is time to scratch the itch of Adventure. Welcome to Skyscrapers & Sorcery, may your adventures be many and fruitful and may your lives be valiant and your death be bravely faced. 
An Old School, White Box compatible game system. 
This contains all of the player pertinent information, everything from the core book except the Referee's section and the starting adventure.

Tuesday, March 15, 2016

Barrel Rider Games Releases "The Hero's Journey" RPG as PWYW



+James Spahn had shown me an early beta version of The Hero's Journey. I liked what I saw, but lack of free time prevented me from giving it a proper review. Now that time is freeing up, I should get to that review in the next week or so. Which is good, as James has released The Hero's Journey as a PWYW product on RPGNow.

Here's the blurb:
The Hero's Journey Fantasy Roleplaying™ is a complete tabletop roleplaying game based on and compatible with Swords & Wizardry WhiteBox™. It provides fourteen classes, a complete bestiary, rules for adventuring, with optional rules to help you tailor your gaming experience and tell the legendary stories that you've always imagined. All you need is this book, a few dice, and a stout heart. 
Inside these pages you've find information from previous supplements in the White Box line of products published by Barrel Rider Games that have been compiled, updated, streamlined and integrated with the material found in Swords & Wizardry WhiteBox™ to create a complete roleplaying game. This information has been packaged in a clean, visually appealing design to create a game with the options of fantasy gaming from the 1980s and 1990s while holding to the simplicity and flexibility of the early days of the hobby. 
Download it. Use it whole or use pieces of it.

Thursday, February 25, 2016

White Star Companion released in PDF - More White Star from the Spahn Himself


Last night the White Star Companion was released. I know, because I got the message from +James Spahn while I was sitting at my work desk last night. Worst thing was knowing it was released and I couldn't peek yet. You know, that whole work thing.

Now I have peek although I have yet to give it a thorough read from front to back. Actually, it's rare that I read any RPG release from front to back these days. Still, I suspect you know what I means. I still need to sit down with this book longer than I have. That being said, I very much like what I see.
Daring Men of Tomorrow and intrepid Deep Space Explorers face off against a horde of savage White Simians in the floating jungle of a lost world. Plucky Sidekicks escape relentless Bounty Hunters aboard their modified skyboards. Somewhere on the edge of the galaxy, an Orbital Battle Station is about to obliterate an entire planet with the push of a button. 
The White Star Companion brings nearly one hundred pages of new options to your White Star: White Box Science Fiction Roleplaying experience. New classes, new aliens, new creatures, new weapons, and new starships are all revealed. Complete rules for planetary vehicle combat are provided along with ways to generate complete star systems simply by rolling a few dice. The brand new skill and Serial systems can instantly flesh out a character's history and talents. 
With the White Star Companion, you'll expand your game to the edge of the galaxy and beyond! White Star: White Box Science Fiction Roleplaying is completely compatible with Swords & Wizardry WhiteBox and many other old-school roleplaying products.
Here's the list of new classes:

Bounty Hunter
Deep Space Explorer
Freed Assimilant
Man of Tomorrow
Novomachina
Plucky Sidekick
Two-Fisted Technician
Yabnabs

Did I mention the hyperlinks in the PDF yet?

Oh and it gives options for a simple skill system.

Alright, fuck this post. I'm reading the White Star Companion from front to back starting now...

Sunday, January 31, 2016

Some of the House Rules I've Added for the StarSlinger Setting (White Star)

Part of running an OSR styled game is house ruling. Well, at least that's how it is for me. I've been adding house rules to my games since we ignored weapon speed in AD&D 1e (I think most people ignore that)

I've got a few house rules that stray from the White Star as written, but that's not surprising, as I've added a half dozen or so classes to the StarSlinger setting thus far.

  • First, I've expanded the bonuses for high stats slightly. A score of 13-16 gives a + 1 and a score of 17 or 18 gives a + 2. Nothing huge, but it can me a life saver.


  • Death is at zero HP, with the ability to save vs death  to hold on until help arrives. The roll to save is adjusted by the negative amount of HP the PC is at, so going down to - 5 means a minus 5 on the save to no die. Natural 20s always save.


  • If you want to attempt something not covered by the rules (and as this is an OSR game, it's quite likely to occur multiple times per session) such as picking a lock, hacking a computer and the like, it's a save adjusted by any relevant stat bonus and a modifier chosen by the GM (me) based on difficulty. Covers a whole lot of ground this way and does not slow down play.
Those are the main ones thus far. There are others that aren't fleshed out yet and I'm not even sure they'll come into play (or are even needed)



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