I generally don't get excited all that excited about D&D 5e releases but this is an exception. Sinister Secret of Saltmarsh is one of my favorite AD&D 1e modules and I've run it multiple times. Ghosts of Saltmarsh uses that module as the springboard to a whole campaign.
Ghosts of Saltmarsh brings classic adventures into fifth edition Dungeons & Dragons. This adventure book combines some of the most popular classic adventures from the first edition of Dungeons & Dragons including the classic “U” series, plus some of the best nautical adventures from the history of Dungeon Magazine: Sinister Secret of Saltmarsh, Danger at Dunwater, Salvage Operation, Isle of the Abbey, The Final Enemy, Tammeraut’s Fate, The Styes.Some observations/questions on my part:
• Ghosts of Salt Marsh includes a variety of seafaring adventures, enough to take characters from level 1 to level 12.
• This supplement introduces the port town of Saltmarsh, the perfect starting point for a nautical campaign.
• Each adventure can be played individually, inserted into your ongoing game or combined into a single epic nautical campaign.
• Dungeon Masters will find rules for ships and sea travel, deck plans for various vessels, an appendix with rules for new and classic monsters, and much more
- Is it just me, or is WotC mining much of the 1e and prior era and updating it to 5e?
- Goodman Games updated Isle of Dread to 5e. Definitely a pattern.
- Amazon pre-order does not YET appear to be discounted.
- Does this mark the return of Greyhawk? Will the setting see a 5e update?
- Reaching into old Dungeon Magazine for adventures leaves me concerned about the current creative ability at WotC's current design team
- Wasn't Yawning Portal all rewrites too?
Ghosts of Saltmarsh is available on Amazon as a preorder for 49.99.
https://amzn.to/2U9WHqP (this is an affiliate link. by using affiliate links on The Tavern's various pages, a percentage of the purchase price goes to support The Tavern. And beer.)

















































