The Tavern uses affiliate links
Humble Bundle: humblebundleinc.sjv.io/da4WJ2
The Tavern’s Amazon Storefront: amzn.to/41Jm0oG
DriveThruRPG: drivethrurpg.com/en/?affiliate_id=1446
Join The Tavern’s Discord Server: discord.gg/q8PnrQrMt4
The Tavern uses affiliate links
Humble Bundle: humblebundleinc.sjv.io/da4WJ2
The Tavern’s Amazon Storefront: amzn.to/41Jm0oG
DriveThruRPG: drivethrurpg.com/en/?affiliate_id=1446
Join The Tavern’s Discord Server: discord.gg/q8PnrQrMt4
I shared this on YouTube and am now posting it on the blog. It's a good cause, so look in your gaming collection and see if there is anything you can spare - Tenkar
Please consider donating an item to benefit the E Gary Gygax Memorial Scholarship Auction to be held at 2:00pm on Saturday, July 27th at American Legion Hall, during the first annual EGG Con in Lake Geneva. Items can be sent to EGG Con, C/O GAXLAND, Box 216, Lake Geneva, WI 53147 or dropped off at the GAXLAND/EGG Con Information booth by 11:00, Saturday, July 27th. If you have questions, contact heidiATgaxlandDOTcom.
What is the E. Gary Gygax Memorial Scholarship, you ask? Erik and Heidi Gygax Garland recently set up this new annual scholarship award through the Badger High School Scholarship Committee, with the first scholarship to be awarded to a high school junior or senior in May 2025. To be eligible, the student must be in good standing and desire to pursue higher education leading to a career as an author and/or game designer. The applicants will submit a short story in the genre of fantasy or science fiction with the awardee being chosen by a committee of three (or more) published authors.
All proceeds, less payment processing fees (usually about 3%-5%) realized from the auction will go to the scholarship fund. Erik Garland
Now I've got quite a bit of tournament/convention game experience under my belt, not only as a player, but as a writer and even organizer. I can honestly say I've seen some shit. Good shit, bad shit, and the HUGE gambit of the in-between....especially as it pertains to setting up the game/session for a convention.
Oooof....I've got stories upon stories here, but I'll spare you for the most part. The thing is, at it's core, the setup for a convention game isn't nearly as important as you might expect. When players sit down at a convention table to play, they've already signed off on a whole slew of gaming parameters. They've already agreed to a system and a specific time-frame within which they make themselves available. This isn't a home-game where they have the freedom to whatever the eff they want. "Hey, let's spend 6 hours roleplaying spending all our gold on hookers and booze whilst planning which tomb to plunder next."
No, players are generally focused and in the convention setting a little railroading goes a long, long way. The GM doesn't need to convince the players to do much of anything, so an hour or so of role-play can easily be condensed down into a paragraph or two of setup flavor text. Actually from my experience, the setup should be a paragraph or two of flavor text.
Story Time (Example) 1: As an organizer I once had a writer send me, I shit you not, 4+ pages of adventure setup. A page for the table GMs I get, but pages of backstory, NPC motivations, and role-playing the pre-adventure.....ugh. Now that was bad, but what was worse was that the writer was sending me adventure updates as late as the morning of the convention game.
Story Time (Example) 2: I was playing in an online convention tournament that had absolutely no setup whatsoever. It was a HackMaster (4th edition) game and the way tournaments ran your PCs would essentially be plucked from your home game/wurld (this misspelling was a thing) and plopped down into essentially a new wurld to do a thing (the adventure). Maybe it was the Gawds, maybe not...who cares? You hopefully survive, do the thing, get some loot, and get popped back where you were plucked from. In this one online convention game my PC just gets plucked from the home wurld and dropped into a void. No outside stimuli whatsoever. Now as a player I'm like, "W..T....F!" Nope, that's it....I'm out. If I was at a physical convention table I'd have sat for a few minutes (at best) then just noped the fuck out. The GM wasn't too thrilled when I immediately informed him(?) that I was done, but as far as I knew my PC was dead. Well, dead or dying.
There is an unwritten agreement when it comes to convention games......players have come to play and they really just need to be pointed to the start so they can work through the middle towards the end. They are much more likely to take extra, even suicidal, risks with their PCs that they would never do in a home game, BUT they need a reason to do so....not much of a reason...at least a paragraph or two of flavor text.....
Pretty much it's the one time I get to sit and visit with Rachel, er Erik...yeah it's Erik I want to see......
For the most part NTRPG is my "one con" of the year. There are others that I may be lucky enough to attend, but it is NTRPG that I schedule away from work a year in advance as my only "for sure" vacation. Don't even joke about me having to work 'cause it's just not going to happen. This is the one time of year I've promised myself I'm going to play games, bullshit with friends, and hopefully make some new friends. Lately my battery's been rather low and it's these opportunities to recharge that I hold extremely precious.
NTRPG is a great convention and this is the first year after the death of the founder, Doug Rhea, passed away. His successor, Gary Oliver, has done a damned fine job picking up this particular ball and running with it, although I'm sure he'd disagree and blame any success on his staff.
![]() |
| satan at work |
One great event that they only have here is the Midnight Auction, hosted by satan. I'm using the small "s" because it's just Bad Mike in a devil's hat and horns, but he plays it up. Before hand several people, myself included, were sharing some nice (mostly) Bourbons with each other and everyone is in a great mood, despite it being so late. The auction is a bit fast and loose and most of the items are kind of BS or tongue-in-cheek jokes, often at the expense of long-time convention attendees/industry "professionals" (this auction is far from professional!) The occasional serious-type item is available for bid as well, so it's not just fun & games, although if you are coming to the auction in an attempt to get something good for cheap, you're barking up the wrong tree.
![]() |
| Notice Mr. & Mrs. Tenkar in the front row! |
I bid on a few items, but there was only one thing I had to have and then one thing I wanted to have. The first was a Tom Tullis/satan T-Shirt that I got for $50. This one was is Grey while the one I got last year was in black. I was planning on making some throw pillows out of them, which I may still do......
The second item I picked up was an older iron-on transfer for the very 1st NTRPG Con. I may frame it, but I think it'd be cool to just get a good-quality T-Shirt and actually use the thing! For $100 I figure I might as well enjoy it!
Unless you've been away from the Tavern for a month or so, you know that North Texas RPG Con ended last weekend. I've already stated that I enjoyed it, and I'm pretty sure Erik (and Rach) had fun as well.....at least the videocasts sure make it seem like we all had a good time.
The thing is, after having so much fun for five days (I'm counting the Wednesday pre-con) having to return to "the real world" is a bit of a letdown.....depressing even. Now in my case there's a good reason because my "real world" sucks ass right now. I'm not looking for some pity here, it's just that I'm unemployed and my benefits are running out too soon (sooner than anticipated)*. I've been doing well with my budgeting, but in doing so I spend the vast majority of my time alone & not doing a whole helluva lot.
I'll live....this isn't a cry for help and if I needed to "send up a flare" I sure as hell wouldn't be doing it here.
Anyway, I don't think it is unusual for people to actually feel a little down after attending a con. First off there is always the possibility of picking up a little "con crud". Probably not as much now that people are COVID-19 shy, but a little physical discomfort following such a gathering....and don't forget travelling....is not unusual. If you're a little introverted, the crowds & interactions can leave you exhausted. Even if you aren't, sometimes just having to be "on" for extended periods of time can also leave you simply spent. Combine that with the what I would hope is a good time and you end up finishing the convention not in that "having fun" state and possibly physically as well as mentally spent/deficient.
Perfect setup for feeling a little depressed.
Now the question naturally rolls around to, "What can you do about it?" Now that's a HUGE million-dollar question with answers that are largely above my ability to answer....especially if you are clinically depressed. I don't have an answer...well I do, otherwise why bother with this post anyway, but my answer is, at best, my attempt to make myself feel better about my run-of-the-mill post-con letdown. You know, how I'd feel if my "real world" life was peachy-keen to begin with. Basically any other year than this year.
The first thing I usually do is go through my "loot" from the con. Everything I've bought, won, gifted....anything new I came home with. I'm probably far more materialistic than I should be, but going through these items lets me either relive events from the con, or look forward to the next con. That's a big deal for me....being able to look forward to the next event, and I'm certain it's a recurring theme in what works alleviating post-con letdown.
Speaking of convention projects. Post con is the time to start planning for next year. My creative juices get a proverbial "shot in the arm" during the con and I end up getting a metric shit-ton of ideas that I want to implement. Of course not every idea is even feasible, but getting them down on paper and figuring out how to start, much less finish takes up a fair amount of mental capacity (well, for me at least). It's difficult to feel down about the con being over if I'm busy planning for the next one.
Getting back into my regular gaming routine is a big deal......and since my home group didn't game last night like planned there might be some unnecessary reading into this last bit by my GM and/or fellow players. Seriously though, after a convention is a great time to get back into your game or even start a new one. This last week I've heard from a few folks that attended NTRPG for the first time and felt revitalized. At least one told me he hadn't gamed in years but was feeling motivated. Pick up those dice! Try that new game system! Please don't just save up your gaming for those con weekends. If you find yourself without a home group then get to your FLGS (Favorite Local Game Store) and start asking around.
Ultimately, at least for me, the inevitable post-con letdown is just something I have to deal with. Now I wouldn't say you should just "suck it up", but I definitely have to......it's more a price to pay for the fun I get to have at the con. Pretty much the ying to the yang and it all balances out in the end, again for me.
Now if you happen to have some minor post-con letdown yourself maybe these things will help, but I'm not posting this as self-help for you as much as an acknowledgement for myself. If you happen to have some post-con letdown realize that it might just be a normal temporary thing or maybe it's something else. If things get worse or linger talk to somebody about it. I won't go so far as say talk to a professional counselor since I'm not capable of pointing out the requisite criteria for needing that kind of help, but bringing in someone else might help establish, or rule out, the need for said help.
Oh and for the record.....I'm NOT planning on making Gamer's Health a thing, well one of my things....that's on Rach & Erik. I'm actually just about to fire up their vidcast from last night and thought I should mention that as they have Con Crud in the title.
*Technically I have a job, just the start-up date has not been announced yet. I expected to start working months ago and then maybe this month....now? August maybe?
Next week is my "main" or perhaps "only" convention of the year: North Texas RPG. I know, I've been talking about it here for a couple weeks now, Erik has been talking about it for some time, and odds are you aren't attending (Pretty sure Erik's readers.....plus my
One thing I've personally noted online with regards to this con, and I'm going to assume it holds some truth for other conventions, is that there are a lot of people who are looking forward to attending their first convention.
First off, this is great. I think one positive aspect from COVID-19 is that more people have picked up or returned to playing RPGs and want to "delve deeper", as it was. I'm not going to spend our time together here today chatting up why you should attend a convention or what to prepare for one in general. If you've ever been on vacation AND you've played an RPG you should have a general clue. I have posted on con attendance before, so if you need some 411, I suggest doing a quick search of the site.
What I would like to post about though is a little bit of convention prep, but not the normal convention prep. In a previous life I was quite active with the Boy Scouts and their motto is "Be Prepared", and this is something I've really taken to heart in my life, but I'll only skim the surface on that here.
One easy way to simply make your overall convention experience better is to have a small "Backup Convention Kit". I really don't want to call it an emergency kit even though my personal bit of kit definitely has some emergency items in it. The way I figure it, if you can minimize the potential bad times or even just annoyances, of a convention, then the overall convention experience undoubtedly will be better.
This Backup Convention Kit really doesn't need to be very big. You could easily get away with a small pouch or zipper bag. I travel a lot for work and have a rather small "Go Bag" that is just for everyday stuff and all I have to do is toss in one or two things and I'm good......but I have to remember to toss in those extra items. If I didn't have/use this bag, then I'd get something like a small banker's bag or even a quart-sized ziplock bag (actually the ziplock bag isn't a bad idea for a first-timer. Try it out and then tweak the contents before making a better bag).
What should you keep in your bag? Well here is my starting list. You'd want to tweak things to your own personal desires and experiences, but a few things I consider 110% mandatory and will mark in bold:
Now I'm sure that you might be able to add to this list, but these are my minimums and since I have an Everyday Carry bag, my setup isn't a small self-contained bag. You aren't going to find a $20 bill in my bag......that's tucked away in my minimalist wallet, away from the normal $ I carry. All my first aid stuff is in an external pouch and labeled. I usually don't have my stuff on a thumb drive, but I have a blank thumb drive I can transfer over files from my tablet and the get on with things.....
....again, this is my starter list that you'll want to tweak and make your own, but the thing is you have to do it in the first place, which is my recommendation. Having to run off to find something for your headache, only to find the hotel has two pills of not-what's-best-for-you medication in a travel blister for $5, but if you're willing to take a half hour to find the nearest drug store......screw that noise. Spend $1 on a pill container and even $30 of various pills (which you probably don't need to do since you have them already at home!) will be well worth the effort. I know I kind of mentioned this twice, but I've seen first-hand how much of a suck it can be. I've had friends lose most of a convention morning having to walk a mile or more to find just what they needed because the city was a ghost town on Sunday mornings.....
Trust me.....be prepared!
Right off the bat I have to admit I can be kind of an idiot at times, well "idiot" might be a bit rough, but I sometimes have issues conceptualizing time. Usually this manifests by me having issues distinguishing between September and August, like which month is the 8th or 9th month of the year.
It's an odd thing to be certain, and it makes me feel like an idiot, but usually, usually this is the extent of this temporal-dyslexia.
For some reason, even though I carry a calendar (on my phone) and keep a huge physical calendar next to my bed (more a financial tool for me), I was laboring under the impression that North Texas RPG Con was this next weekend, instead of two weekends from now.
Now I'm attending as a participant and not a GM, so my workload is much less than my norm, but there are always a few things I have to prep for before a convention. I'm used to travelling to a con, and since NTRPG is a scant three hour drive away, space isn't as big of a deal, but I have to plan on my packing list anyway.
What games am I scheduled to play and what pick-up games would I like to play? Even though I almost never get in a pick-up game, I like to plan and hope. While I have a great tablet and PDFs of most of my game systems, I really want printed gamebooks at the table. To this end I have a bunch of rulebooks printed to roughly Digest size....and I have extra full-size 1st Edition books I can bring. What I'd like to do is standardize my "small print" library and have an actual physical portable game library I can bring with me to the con....
.....so I have some sketches of my library box that I'd like to build....
....and I'll add it to the list. I've got a list of several building projects that just gets longer and longer, but since there are things I want to bring and use at a/the con, the weeks before the convention tend to get more and more hectic. Losing a week to my idiocy isn't a good thing......but finding a week (well, realizing it wasn't lost in the first place) is a bit of a blessing.
Due to work issues I have more time than usual and I've been ticking items off of my build list and working on my skills. If not for the fact I'm a little behind due to the weather (It's been raining off & on here all week) I'd be able to show pics of my GM Thank You gifts I mentioned last week, but obviously they aren't done yet.
What I did finish though are a few boxes for a small Whisky (and Whiskey) tasting event Erik and I are hosting at the con (more like his event I'm sponsoring.....it's a story unto itself....maybe next weekend?). The main box is heavy-assed oak, way overbuilt.....because I used what was on hand...mostly because I screwed up the dimensions on the first attempt of the box. It happens.....I made the main box after making the boxes that go inside and I wrote down the wrong measurements.Inside the main box are a series of 11 (10 plus a spare) smaller boxes made of solid oak. These have embedded magnets to keep them closed, but when you open them up....Sometimes a post just writes itself. THIS is one of those times :)
I received an email from a listener/viewer of the Talking Crit Cast (VidCast / PodCast). Actually, Glen and I did a follow up last night on Dungeons, Dragons & Discourse (VidCast / Podcast) After listening to either Bad Mike and I or Glen and I broach the topic of "gamer funk", he sent me the following pics of, as he put it:
"something I picked up at GenCon 2001. They had lots of these laying around in common areas. It’s obvious that the gamer hygiene issue is not small is someone felt the need to make these."If any others happen to have an original copy of the above, I'm sure Bad Mike would love the donation for the NTRPG Con Midnight Auction.
A HUGE tip of the hat to Taverner JW for the above. You made my weekend as only a Taverner can ;)
The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. DTRPG, Amazon, and Humble Bundle are affiliate programs that support The Tavern. You can catch the daily Tavern Chat podcast on Anchor, YouTube, or wherever you listen to your podcast collection. - Tenkar
I'm only a couple thousand miles away from home right now, pretty much stuck in my hotel room due to quarantine restrictions, but I did have a chance to get out and enjoy some outside time yesterday.....which I did a hard pass on. Some of that was because the high temperature was a negative something Fahrenheit, but also because if I wasn't careful I might miss out on my bi-weekly online OSR game.
Missing out on a chance to freeze my balls off to make sure I don't miss a game.....pretty much a no-brainer....but don't worry as I'll be venturing out into the cold today because I can.
I'm certain I've posted, either directly or indirectly, about how important a regular game is for me....and I bet for a lot of you too. My coworker/associate/brothers don't get the importance of the "gaming thing" initially, but when matched against hanging out drinking & playing cards on a TDY, or watching a football game together instead of by oneself.....I think they understand a bit more.
Having to explain things to my coworkers, some of whom probably think I'm just goofing off on the Xbox I definitely didn't bring with me, made me think about this whole fun vs. work dichotomy.....maybe not initially, but like everyone else my mind wanders in weird ways. I was thinking of my GM being stuck in his own version of quarantine and how his involvement in this social activity that is a Role Playing Game is by essentially having to work as the GM.
Now don't get me wrong.....being a GM is, or can be, a fun job, but in many ways it is a job....it is work. There is usually a decent amount of prep work outside of the group gaming table before/after/during gaming sessions. Trying to make the game interesting and an appropriate challenge can be taxing......and that's something a GM is probably doing for/with friends.
The hapless GM working at a Game Convention? That can really crank up the "work" factor and has the potential to exponentially increase the "suck" factor. Now odds are, any given game session will go well and everybody will have fun, but there is still the wild card factor....and I've been to a LOT of game conventions and have had more than my fair share of wild cards.....but those are a story for another day and not something on my current train of thought.
No, what I'm thinking about, and hoping to plant the seed for, is an idea to make make the "work" for a convention GM a little more worthwhile, but let me bury the lead a bit further. Right now I'd say the average GM pays to attend a gaming convention and runs a session or three because they want to. Some conventions, especially the larger ones like Origins or GenCon, have the resources to "pay" GMs to run games, usually through a free badge or maybe part of a hotel room. As the organized play manager for a game company I've seen these "benefit packages" and while not insignificant, a GM usually has to run at least a game session (four hours) a day to get part of a room. Part of a room and a free badge, you're probably the con's bitch. If you don't have players show up to one of your games you could be screwed. Some GMs might be sponsored by a game company. For a few years I got a free badge from Kenzer & Company. At least once I was listed as one of the D-Team's kids, but whatever. At the end of the day, pretty much no matter how you figure it out, it ends up the GM is working/paying to attend the game convention and getting to play is difficult.
The idea I have here is far from an original one.....thanks to Kenzer & Company for the exposure: game companies, in conjunction with the game convention should organize a GM only game at the convention. I'll go so far as to filter the original idea a bit more and say that the GM has to be running at least a game session (maybe more) at the convention to qualify. Give a bit of fun reward to the GMs for paying to go work for part of a convention. Now I'd suggest that the game companies provide material support and maybe even the GMs, but also go ahead and let some of these gaming guys sit in and play as well. I will say that as a GM getting to run for, play under, or sit beside some of these game designers.....really just names on gaming products before, quickly became a highlight of the convention for me.
My experience doing this with KenzerCo at Origins was a bit broader in that you pretty much just had to have GM credentials to qualify and it was just for the HackMaster GMs, but it got big enough I think we had six or seven tables easy at the one GM Game I wrote for. Yep, that was another year of writing, running at a con that cost me a couple grand....literally paying to work at a convention FT, but even then....that GM game was a ton of fun for me and made that con a much more positive experience, probably more so than any other thing. I didn't realize I had written in a joking insult to the all the assembled GMs that got huge laughs.......the on-going theme of this annual GM game was that it had to be a joke/parody/non-serious session....my game had a Saturday Morning Cartoon theme.
Anyway.....that was fun and I think all the GMs enjoyed it, but that is more an aside and just anecdotal to what I think could be a good addition to any gaming convention. There....I consider the bug in our collective ear planted. If you happen to be connected to a game convention (Bad Mike.....) or know of anyone who is (Erik.....) please mention this. Anything we do to make it a better value proposition for the average convention GM should, theoretically, "raise the tide" for all boats (players).
![]() |
| Aren't all conventions like this? NTRPG Con 2016 Midnite Auction |
However, that doesn't mean that a local or regional convention couldn't grow up into these facilities to be something equivalent to Origins Game Fair. According to their Wikipedia page, Origins had an attendance of 15,938 in 2015. Honestly, that isn't that high of a bar for attendance for a convention to reach, with a few years of hard work and good conventions. It surprises me that, for such a fun convention, Origins has such relatively low attendance numbers.
This is why I think that strengthening the regional gaming convention scene is easier than people would think. Do I think that it is feasible for a gaming convention to have an attendance of 15K out of the gate? No, and I don't think that most people starting a convention can really handle those sorts of numbers right off the bat. I do think that a first year convention with an attendance of 500-1000 people is feasible to shoot for.Actually, it is a huge bar to hit, especially for a first year con because you would need an experienced convention staff to organize and run it. And you know what? Many folks prefer the smaller, more intimate cons like NTRPG Con and Gary Con.