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Friday, February 26, 2016

Kickstarter - The Mystery at Port Greely (OSR)


What can I say about The Mystery at Port Greely? It's written by +Jeff Talanian and inspired by H.P. Lovecraft. If that isn't an awesome combination of OSR goodness, I don't know what is.

See the cover above? The stuff nightmares are made of. Good nightmares I hope, but nightmares none the less.

Did I mention the Kickstarter funded in a day?

That 20 bucks gets you a signed and numbered copy as well as a PDF version?

That higher levels allow you to snag original art?

For now I'm in for 20, which is a steal...
The award-nominated role-playing game, Astonishing Swordsmen & Sorcerers of Hyperborea™ is back with a brand new, exciting adventure, written by the game's creator, Jeffrey Talanian. 
This sword-and-sorcery adventure module is site-based, fleshing out a small portion of the Hyperborea setting and providing classic, memorable adventure material. 
The Mystery at Port Greely is designed for the AS&SH™ game, but it is suitable for use with the traditional editions of the world's most popular RPG, as well as its modern simulacra, such as OSRIC™ and Swords & Wizardry™. 
Physically, this module will be saddle-stitched, ranging from approximately 32 to 40 pages, and measuring 8.5 x 11 inches. It will feature a full-colour, card stock cover, and sharp, black & white interiours on durable paper.

Thursday, February 25, 2016

My POD D&D 5e Basic Rules (with screwed up cover ;)


Yeah, I had a feeling the cover was going to be screwed up, but I didnt expect superimposed text to be the culprit. Does it really matter though?

Nope!

The insides of my D&D 5e Basic Book appear to be fine and really, that's what I need for the soon to be no longer be secret project...


White Star Companion released in PDF - More White Star from the Spahn Himself


Last night the White Star Companion was released. I know, because I got the message from +James Spahn while I was sitting at my work desk last night. Worst thing was knowing it was released and I couldn't peek yet. You know, that whole work thing.

Now I have peek although I have yet to give it a thorough read from front to back. Actually, it's rare that I read any RPG release from front to back these days. Still, I suspect you know what I means. I still need to sit down with this book longer than I have. That being said, I very much like what I see.
Daring Men of Tomorrow and intrepid Deep Space Explorers face off against a horde of savage White Simians in the floating jungle of a lost world. Plucky Sidekicks escape relentless Bounty Hunters aboard their modified skyboards. Somewhere on the edge of the galaxy, an Orbital Battle Station is about to obliterate an entire planet with the push of a button. 
The White Star Companion brings nearly one hundred pages of new options to your White Star: White Box Science Fiction Roleplaying experience. New classes, new aliens, new creatures, new weapons, and new starships are all revealed. Complete rules for planetary vehicle combat are provided along with ways to generate complete star systems simply by rolling a few dice. The brand new skill and Serial systems can instantly flesh out a character's history and talents. 
With the White Star Companion, you'll expand your game to the edge of the galaxy and beyond! White Star: White Box Science Fiction Roleplaying is completely compatible with Swords & Wizardry WhiteBox and many other old-school roleplaying products.
Here's the list of new classes:

Bounty Hunter
Deep Space Explorer
Freed Assimilant
Man of Tomorrow
Novomachina
Plucky Sidekick
Two-Fisted Technician
Yabnabs

Did I mention the hyperlinks in the PDF yet?

Oh and it gives options for a simple skill system.

Alright, fuck this post. I'm reading the White Star Companion from front to back starting now...

Wednesday, February 24, 2016

Humble Bundle RPG Book Bundle - Pathfinder - Starting at a Buck


I don't normally post much about Pathfinder as it is WAY too crunchy for my tastes. I will, however, make an exception today with the Humble Bundle RPG Book Bundle - Pathfinder. Why? Simply because for as little as a buck you can get some excellent value even as an OSR gamer.

The 1 buck level gives the core game and some other goodies - the ones that stand out are the GameMastery Guide and the Pathfinder Beginner Box. Really, if the only value you find is using 1% of each of those 2 items, you've made your buck back and then some

The Bestiaries available at the higher levels are ripe for OSR conversions, but by far the best value is a single dollar.





Tuesday, February 23, 2016

Bundle of Holding - Castles & Crusades - Starting at 12 Bucks


I like Castles & Crusades. I like it a lot. I've referred to it as the Rosetta Stone of the OSR in the past and I still see it that way. You can pretty much grab an adventure from any edition (can't speak for 4th) and run it in C&C pretty much as is.

On a side note, I've also referred to C&C's Classic Monsters as the frugal DM's Tome of Horrors Complete. Much of the same source material, compatible with most editions and much more affordable.

Really, you can't got wrong with Castles & Crusades and it is a HIGHLY supported system.

12 bucks gets you in the door. Just over 20 bucks get's you a whole lot more.

Creature Compendium only 1 Measly Buck (0e/1e - limited time - PDF)



Has New Big Dragon Games ever released a product that was less than excellent? I think not.

200 creatures for a buck? That's half a cent a monster.

The Creature Compendium is on sale right now for 1 (one) small (inconsequential) buck (dollar) in PDF. Do yourself a favor if you don't already own a copy - grab it now!
Remember those flashes of inspiration
that electrified your brain when
you first picked up that hardback volume
of monsters all those years ago? 
The countless nights you sat up thinking of how to use those monsters,
where to put them, and when your players would meet them? Those unceasing
waves of joy that swam over you and your players as you unleashed
those creatures, critters, beasts and behemoths upon their characters? 
Collected herein are over 200 monsters from Abysmal to Zathoa,
instilled with that same spirit, presented in a “dual-stat” format,
and designed to be used with most early editions of the world’s
original role-playing game and comparable retro-clones.


Monday, February 22, 2016

Looking at Possible PubCon Locations in Queens, New York

Damn, the post title looks official ;)

As we head towards the end of February and to March (and therefore closer to me putting down the gun and shield and spending more time with the pen and keyboard) there are a few things to touch upon. Tonight, I'll touch upon the one I hear the questions asked about the most:

PubCon

I'd like to get an informal PubCon set up for a saturday afternoon in late spring / early summer here in Queens. So far, I've "scouted out" three potential locations:

1 - a local pub (The Grandstand) where I know the owner. We would have to ensure that it's a day they haven't reserved the hosting room. Probably could comfortable fit 50 or so gamers. I'd be happy with a dozen ;) - close to the subway

2 - a Korean BBQ (Unidentified Flying Chickens) place with a dozen beers on tap and a basement that is used for overflow customer seating. Food is good as is the craft beer collection - close to the subway

3 - a local brewery (Finback) with about a dozen taps of it's own brewed beer. Does not serve food but encourages patrons to bring their own. The have board games available for customer use, so they should be open to gaming. Does occasional community events. Probably wouldn't charge for use of their picnic tables - not close to the subway

As I said, if we get this off the ground it would definitely be as informal as possible.

Sunday, February 21, 2016

How Many Facebook Accounts Does One Whitman Need?

Only Ken Whitman could be friends with... Ken Whitman

https://www.facebook.com/ken.whitman.374/friends

How many Facebook Accounts does one Whitman need?

https://www.facebook.com/profile.php?id=100009540615587


https://www.facebook.com/Whit-Whitman-1015112031881963/

Does he talk to himself among the various accounts? Does he have others?

Damnit! I could clone myself via Facebook! Why didn't I ever think of that?

Oh, THAT's why!


Kickstarter - LAND, the game (24 hour funding period)


The Tavern's Community is awesome, especially when they can bring wonders like this to my attention. LAND, the game has a funding period of 24 hours. I've seen Kickstarters run as little as a week, but this is the first time I've seen one that will only last a day. Act fast, because when LAND is gone, it's gone - at least until it comes back. Maybe 24 days next time? Or is that 39? The graphic says one thing, but the countdown says another.


Sadly, this shot in the foot isn't going to be helpful even with a relaunch.




Saturday, February 20, 2016

Hexmancer Procedural Hex Generation System by Martin Ralya

You know +Martin Ralya . He's the main man at Gnome Stew and Engine Publishing. Gnome Stew is a great system neutral blog and Engine Publishing has put out some amazing books to help any GM hone his skill and have an easier time behind the GM screen.

I bet you didn't know Martin is a sandboxer at heart loves the funkie dice. You know, the dice you might use in the DCC RPG or with the D30 releases from New Big Dragon Games. Actually, Martin's Hexmancer Procedural Hex Generation System should be in every OSR DM's book of tricks.

Want to peek at it?


That's the first of 2 pages. Yep, it fits on 2 sides of a single sheet of paper.

You can grab Hexmancer at Martin's website: MartinRayla.com

You can also see a nice walkthrough of Hexmancer in operation.

This would have been up sooner, but your Tavern Keeper has been under the weather this past week :(

A WTF Kickstarter - Rpg Maker For Terro


See that video snip above? You'll need to watch the video to have any hope of making sense of the pitch used for Rpg Maker For Terro:


There isn't much more to say as there isn't much more to be said. Hey, at least he's only asking for $85. Maybe if we all chip in we can include money for a haircut.

Oh, and thank God there are no risks and / or challenges associated with this project:

Lets all say it together: "Zero Backed! First Created!"

(isn't this more of a GoFundMe type of scenario?)


Friday, February 19, 2016

OD&D Supplement III: Eldritch Wizardry (0e) Now Available in PDF for $4.99


Gone is the naked lady tied to a sacrificial altar. Is nothing sacred? ;)

5 bucks for Eldritch Wizardry is a damn good deal, even with the replacement cover.

Of course, I have my copy in print, with naked lady. heh


24 Hour Roll20CON to be Held in June



Sadly, June 3rd is the day NTRPG Con kicks off, so I doubt I'll have a chance to see any of Roll20's online con in action. I hope it is successful and there are ore of them in the future, possibly even themed (OSR, Horror, Scifi, 5e, etc)

Here's an excerpt from the Escapist article:
According to Roll20, the site, later this year, will be hosting its first "online-only tabletop gaming convention." Dubbed Roll20CON, the event will run for 24-hours beginning on June 3, 2016 and ending at 11:59 (PT) that night. During Roll20CON, gamers will be able to access "an organized schedule of tabletop games" along with a selection of "panels and demonstrations." These events will all be streamed via Twitch. Attendees will likewise be encouraged to play their own games and try out "subscription features" normally reserved for Plus-level members of the site. Assisting Roll20 in its efforts will be the anti-bullying group Cybersmile. During the event Roll20 will work with attendees and sponsors to raise money for Cybersmile.

Looking at 5e and the Wonders of Improvising An Action


Maybe it was just my experience. Well, more accurately that of my gaming group at the time we were playtesting D&D Next. Our DM assembled a group of players from throughout the editions of D&D and it was one hell of an experience for this Grognard.

See, the 4e'er got all twisted when the DM ruled that an amazing speech by a PC succeeded without a roll. I'm not a 4e player myself, so I'm not sure if 4e resolved everything with a roll and there was a rule for everything or if this was the player's perception as to how things should be resolved, but it left a sour taste of 4e in my mouth (and was pretty good at showing what the expectations were of the new iteration of D&D from players of different editions of the rules)

I like the quote pictured above. I specifically like this line: "the DM tells you whether that action is possible and what kind of roll you need to make, if any, to determine success or failure." This is how I run things. It's how I've always run things in my game. If I ran a 5e game, I'd do this even if it weren't mentioned in the Player's Handbook, but it is mentioned, and it is good ;)

As I delve into the D&D 5e rules, I'm beginning to like what I see. It may not replace Swords & Wizardry as my go to game, but I'm definitely seeing pleasant surprises. Now to look at "advantage and disadvantage"

(did I mention that the "grid" being optional is another win in my book?)


Thursday, February 18, 2016

Goblinoid Games has Organized a Fundraiser for Ryan Denison (coauthor Mutant Future)



Ryan Denison lost his wife back in November, leaving him and his 2 year old son in a rough spot. Even though my son was 14 when his mother passed, I understand much of what Ryan and his family are going through. It's not easy. It never is.

+Dan Proctor has organized a GoFundMe fundraiser for Ryan and his family as well as some truly generous RPG PDF and POD bundles in return for donations that reach certain thresholds ($30 and $60). Give what you can if you can. It is the nature of this hobby to be generous as it is a hobby that embraces community. Helping folks out is where it's at.

Here's more from Dan and details on what you can get in return for your generous donation:

I write with profound grief that my good friend Ryan Denison (coauthor of Mutant Future) lost his wife (Suzanne) and mother of their two-year old son abruptly and unexpectedly on November 20, 2015.

I have put together a “donation bundle” to help support Ryan and his family through the next few months as he gets his financial matters arranged. The bundle includes links to many PDF and  a few print products provided by myself and other generous publishers. Supporters will have access to links to download PDFs for free and links to print products that can be purchased “at cost” of manufacture plus shipping.

Ryan is back to work, but Suzanne was the primary provider for the family. There are many, many expenses associated with this loss and getting a new start. In the long term Ryan’s financial situation will stabilize, but in the short term he needs some help to get there.

If you enjoy Mutant Future in particular, or any of my other products and those of my publishing partners, please consider helping my friend by donating to this bundle fundraiser.

There are many great products in this bundle, available at different funding levels. Links for products are valid until April 1st. It works best to already be logged into both RPGnow and Drivethrurpg before clicking to redeem coupons. You may have to copy/paste the links for them to work properly. You can order print products where applicable via RPGnow at cost to print, but you have to cover shipping.

Thank you for your time. I want to extend my profoundest gratitude to my colleagues for contributing products to this cause.

(Please note that I have to manually email links to backers, so please bear with me! Please make sure to provide an email address when backing.)

Products available:

LEVEL ONE - $30

Goblinoid Games
Labyrinth Lord (PDF, soft and hard covers)
Advanced Edition Companion (PDF, soft and hard covers)
Original Edition Characters (PDF)
Realms of Crawling Chaos (PDF, soft cover)
Idol of the Orcs (PDF, staple bound)
Mutant Future (PDF, soft and hard covers)
Starships & Spacemen 2e (PDF and soft cover)
Wizards’ World (PDF)

LEVEL TWO - $60
All of the above, plus:

Barrel Rider Games
Class Compendium (PDF)

Faster Monkey Games
The Gyre  (PDF)
Re-Energizers (PDF)
Realm of the Technomancer (PDF)

James Mishler Games
JMG First Three Years Bundle (all of their products) (PDF)

Lesser Gnome
Whisper & Venom (PDF)

The Savage AfterWorld
Deviant Database (PDF)
Deviant Database 2.0 (PDF)
One Year In The Savage AfterWorld (PDF)

The Knotty-Works
Going Postal - Tech Bites (Microbots) (PDF)
Going Postal - Tech Bites (Vehicles) (PDF)
Table Scraps Issue 1 (PDF)
Table Scraps Issue 2 (PDF)
Table Scraps Issue 3 (PDF)
Table Scraps Issue 4 (PDF)

Mithgarthr Entertainment
The Mines of Valdhum (for Labyrinth Lord) (PDF)
The Mines of Valdhum (for Fifth Edition) (PDF)
Campaigns in Cairnvarthi (campaign setting is system neutral, included adventure is for Fifth Edition) (PDF)

Taskboy Games
Manse on Murder Hill (PDF and soft cover)
Tranzar's Redoubt (PDF and soft cover)

I wish I was in position to match the donations of The Tavern's patrons at this time but I'm not. I did, however, make a $100 donation in the name of The Tavern, using funds raised previously by The Tavern. As always, it's your community. If you can do more to help Ryan and his 2 year old, please do so.

Donate HERE

And So it Was That I Could Not Find My D&D 5e POD Basic Rules...



So, back in the way back I ordered a Print on Demand (POD) version of the Dungeons & Dragons 5e Basic Rules via Lulu. Yes, someone had put together an at cost version of the D&D Basic Rules. Of course, I couldn't find it when I needed it.

Now, it only was the Player's side of the rules, not the Dungeon Master's part. Which means it wouldn't have done all the work I needed it to do anyway.

So, I did what any enterprising gamer who has a project in the works that requires knowledge of the 5e rules... I put together a personal version on Lulu.

I followed the steps here, but the cover didn't work for me, so I had to improvise. Being that it's not for sale and just personal use, I figured the cover didn't matter much. We'll see when it get's delivered in about a week.

Yes, I have the core 3 5e books, but I want something simpler to get my feet wet. Besides, if I'm going to work the angle of "5e from an OSR perspective", less certainly is more...

Tavern Chat Tonight - 9PM Eastern

Yep, an early reminder.

Tonight is another Tavern Chat.

Possible topics:

- How the F' is Tenkar going to get up to speed on D&D 5e in 2 short weeks?

- When the F' is Far West ever going to be published?

- Will The Badger drop in and discuss the success of the one day sale for "Lus"? (sale ended mere minutes before this post is going up)

- When will Tenkar be posting more StarSlinger posts?

You never know just who will drop in, but it's always a lively chat.

See you then :)

(for those that don't know what Tavern Chat is, see the chat box on the right side of this website? That's where the chat takes place. If you belong to basically ANY social media, logging in is a breeze. Here, I'll add a screenshot for easy reference)






Wednesday, February 17, 2016

RPGNow Deal of the Day - Graveyard at Lus (White Star) - Just a Buck!



I have Graveyard at Lus in hardcover and it is an excellent OSR space supplement, especially for those that like to sandbox. +Jason Paul McCartan went off his rocker and has priced the PDF at a buck for the next 24 hours.

So, what do you get for your buck?
Space Graveyards - what's left behind when battles are fought among the points of light that map out the universe. Sometimes there's good salvage to be had there. There's always danger, though. Not everything is dead in a Graveyard, and you're not the only one that's come looking for the good stuff. And that's not even mentioning the radiation and debris left behind, or the dangerous creatures that end up finding their way there like graveworms and ... the undead. 
-A comprehensive toolkit for creating space Graveyards - the result of battles between forces at war in the stars
-Multiple tables for the creation of starship damage, system damage, and crew survivorship
-An event table to ensure that exploration is dynamic during sandbox play
-New rules for Cinematic and Realitic space combat
-New starship technology including sensors and rules for targeting/repairing specific systems
-Additional rules for space-based phenomena, space-based explosions, and boarding other starships
-Four new alien races for your White Star RPG campaigns
-Updated starship usage for four of the core alien races in the main game
-Five new creatures, including The Unquiet, a horriffic form of undead
-Use the pregenerated Graveyard At Lus for your own games, or as a guide to create your own Graveyards.
-Worksheets and sample hexmaps at the rear of the book to help with generation of Graveyards 
Designed for use with the White Star RPG, but easy to convert for other OSR sci-fi systems. 
The Graveyard at Lus will be continually supported by the release of FREE expansion material that includes additional rules and other content, including new races, creatures, and tables to help support additional sandbox usage of the product beyond the core book here. This material will not be included in the core book, but as separate products. The first of these will be the release of all of the silhouettes of the starships in the book (and many more) for use in creation of your own counters for table-based play or use with a VTT. 
Infinibadger - the fucker is simply INSANE! (any relations to Crazy Eddie are purely coincidental)

Tuesday, February 16, 2016

And Now I Have to Learn Myself Some 5e...


Kinda surprised myself. I was asked to participate in an upcoming D&D 5e project and my 5e-fu is barely there. I need to shed myself of lingering D&D Next playtest baggage and become fluent enough in 5e that I can bring my OSR background into play.

I have played 5e as a player, briefly and it was certainly enjoyable, but my rules knowledge was minimal.

I guess it's good that I'm home from work this week. Something positive to say about getting the flu bug ;)

Now, where is that printed out version of the D&D 5e Basic rules that I squirreled away?

Monday, February 15, 2016

Destroy Your Original Copies of D&D Releases and You Too Can Get $50 in OBS Credit


So, it appears WotC and OBS are going whole hog into putting out digital copies of the WotC catalog, but they want YOU to do the dirty work.

Here's the pitch:
Help us preserve classic D&D — and earn a bounty for it! 
Our goal at DriveThruRPG has always been to support the RPG hobby by making every RPG title ever published available to RPG fans at a click. To that end, together with Wizards of the Coast, we have been digitally re-mastering hundreds of classic D&D titles and offering them through DriveThru and DMSGuild.com.  We still have about 600 more classic D&D titles to go, and we need the help of D&D fans to get them all. 
If you’ve got some classic D&D titles in your collection and you have access to a scanner, you can help us re-master and preserve these titles. In return, you’ll get a $50 bounty per title (once we verify your scan meets our specifications below). We are looking for  high-quality scans, but these days, most inexpensive home scanners can handle the specifications if set correctly.
You can read the rest here.

So, if you are willing to destroy your collection (see screen shot above) you MAY (if your scans meet standards) qualify for a $50 bounty.

No thank you. Can you imagine the actual time it would take to scan a 128+ page book on the usual home scanner? Add in the fact that you need to destroy the original and all this is is an attempt by OBS / WotC to have someone do their work for them.

As an aside, I thought the parent company was OneBookshelf. I wonder if this means the RPGNow branding is going to be put aside at some point in the near future.

Kickstarter - World Architect Cards (from the guy that brought us the Far Away Land RPG)



If it seems like I'm on a Kickstarter "kick", I very well might be. This isn't a planned post however, as I just stumbled across the announcement in my email when I woke up. I've enjoyed everything that +Far Away Land RPG (Dirk Stanley) has released, and I expect nothing less from the World Architect Cards Kickstarter.

Really, it looks like a great tool for a DM that likes to sandbox. What's in the next hex? Let me pull out a card. I've got graphics, descriptor words and even a random weather table on the bottom of the card.

How does this actually work?
Each card has an image of an overworld map location (like a forest, mountain, desert, etc.) on the front and back of the card. Cards are chosen at random to create map locations. Each location has a series of descriptors to describe the location. The location is then drawn on a piece of paper and described. The map maker continues to draw cards and create locations. Other cards in the deck can be used to describe specific locations within a map (like a mine, temple, bridge, etc.). These cards also feature a series of descriptors to inspire the map maker and easily describe the location. The goal of the World Architect Cards is to take the guesswork and time out of creating a map from scratch.
I really like Dirk's art and I think it's a prefect fit for a project like this. Heck, it was a prefect fit for the Dungeon Architect Cards, which you can also snag from this Kickstarter.


I'd really love to run a campaign using the 2 decks and something simple like White Box or Far Away Lands itself. Maybe this summer...

Sunday, February 14, 2016

Kickstarter - The Black Hack (OSR Ruleset)

I've had a busy week, as you can gather from the posting frequency (or lack there of) here at The Tavern.

I've been trying to put together a post that details - without going into too much detail, how The Black Hackack differs from other OSR style rulesets. From my personal impression, I think it would play out amazingly well in a convention or pick up game type of set up, as it looks to play fast and deadly. Still, putting the how and why into a coherent post hasn't been easy (possibly because putting together a coherent post at all hasn't been easy - heh).

So, what do I see in my email?

This nice little summary (and example of the layout of The Black Hack):



So, what can I expand upon?

Usage Die - awesome concept for consumables. Stop counting arrows. A quiver starts at a 1d10 and goes down from there. It may last 4 shots or 20 or more. I like it. It's used for rations, holy waster, oil, herbs, torches, wineskins - the consumables.

Out of Action - I'm yoking this flat out

Advantage & Disadvantage - borrowed from 5e but I'll allow it

Armor Points - feels like Tunnels & Trolls and I like it

I'm very happy to be in for multiple copies :)

Oh, yeah, the PDF is done. I have a copy. If I can get a playtest done before the Kickstarter funding runs it's course, I will but don't count on it. Work seems to be getting busier just as I'm running up to my retirement date. Go figure.

(The Black Hack, not The Black Hand. Warning, posting while your dog is incessantly barking for you to go to bed is dangerous ;)

Kickstarter - The Lost Temple of Forgotten Evil (5e/OSR adventure)



We know I'm heavily into the OSR. I also enjoy sandbox and / or non-linear adventures. The Lost Temple of Forgotten Evil offers to fill both desires for me, as well as delivering it's print version with a detachable cover. How cool is that?

So, what does Temple of Forgotten Evil offer?

- Saddle-Stitched 32+ page adventure
- Detached color cover with classic blue maps on the interior
- 4 half page maps (maybe more)
- 4 pages of art (maybe more)

The sample art from the video is atmospheric as all hell and I'm looking forward to seeing it on print.


I know the stretch goals offer custom dice, but I'd rather see some 8x10 art prints. Yeah, I know, I'm such an art snob ;)

What's the blurb, you may ask?
The Lost Temple of Forgotten Evil is an adventure for three to seven characters between levels four and six. It is designed for use with Fifth Edition and OSR versions of Gary and Dave’s RPG. It can be adapted to any fantasy RPG. 
The Premise 
The small town of Boldon, and its surrounding villages, are afraid. Dozens of people are missing, some speculate lost to some nefarious purpose. Tales of an evil temple and the horrible things within circulate. The few who know the legends and history of the region are beginning to think the dark times have returned, not seen since the fall of the first age of man. People are beginning to feel the icy fingers of fear closing in. Upon arrival, the party encounters a broken man, a homeless drunkard prone to incessant rambling. This inspires an investigation into the stories of a lost temple. Has it been rediscovered by men seduced by its forgotten evil? The drunkard’s tale leads to others who might help the party discover more before they face The Lost Temple of Forgotten Evil.
I wish the art was shown on the Kickstarter page itself, as it would make it easier to share...


Yeah, I captured those pics from the video and they do NOT do the art justice. Watch the video, for the art alone if you must, but watch it.

Print + PDF is $25, PDF is $10

Saturday, February 13, 2016

What Updates Do We Have about the Gygax Memorial Fund?

Remember when the hornets' nest was kicked at end of last November? Gail Gygax graciously offered to answer and address the community's questions and concerns about the Gygax Memorial Fund.

Now, maybe I've missed some answers over the last 2 1/2 months. With my current work schedule, that isn't out of the realm of possibilities. Here's the updates I've found:

Updated for the last 2 years of filing. Prior to the questions being raised, only tax returns through 2012 were posted although 2013 could be found elsewhere online (and I profusely thank The Tavern's Community for finding the 2013 return when they did)

One of the bigger questions, at least in my eyes, was how people got their names on the below page, especially after talking to a few who had NO IDEA they were linked to the fund.



After our questions, the page now looks like this:


I expected a purge of some names and titles. This was actually surprising. I have no doubt the new page is an accurate accounting of those actively involved in the Gygax Memorial Fund.

Now, the webstore still has no products in stock, The Tower of Gygax is still blank and the FAQ still lack questions and answers, but there has been some progress. As far as I can tell, there is still no "recent news" but maybe one of my readers has something they've stubbled across.


Friday, February 12, 2016

Tweaking The Tavern Don't Come Cheap ;)

So, as I listened to the latest Roll For Initiative Podcast - yes, the one I was a guest on - I heard Vince talk about podcasts that shill their Amazon webstore, and what point does it become too much?

I've had Amazon ads at The Tavern off and on, and in truth, they really haven't been the most effective. Not sure why, as Amazon is THE online retailer, but I have my suspicions.

I suspect many folks think you need to purchase one of the highlighted product to help the podcast / blog / whatever, but it isn't the case. Just like RPGNow referral sales, just going through the link and making any purchase kicks back to the site.

Now, as many of you know (and many others probably don't) most of the monies from Patreon and RPGNow referral sales get kicked back to the community at large. About 30-40% (the numbers change monthly) of the Patreon monies received in support of The Tavern go right back to supporting other Patreons. Random giveaways (especially of RPGNow GCs) have been a Tavern hallmark, and there should be one or two coming up before the month is out. The rotating Tavern banners highlighting different artists in our community? Some were donated, some were purchased. There's a little over $1,100 in art for your enjoyment in that rotation and I'm always looking to add more. We're sponsoring a room for The Tavern's community, bloggers and podcasters at NTRPG Con 2016- that was $600. This all couldn't have happened without the generosity of all of you, and I thank you.

Of course, there's always more that could be done ;)

In any case, I've put up a link to Amazon on the right side of this page. If you can think of nothing else to support with your Amazon purchases (I support St Jude's, which is way more worthy than The Tavern) please consider using the link provided. It's an easy way to support The Tavern doing something you're probably already doing.


Adding Mythmere Games to the Tabs Above (and other "Old School" News)

It's about time for me to add Mythmere Games to the tabs above. For those that might not have realized it, I'm a HUGE Swords & Wizardry fan. If you are looking for the S&W Core rules or White Box rules in PDF this is the place to snag them for free. Heck, White Box can even be found in RTF format, so you can edit and house rule to your heart's content. How cool is that?

Now, +Matt Finch has put out a "call to arms" to old school publishers and purveyors of stock art in the NTRPG Con Community on Facebook. I'm just adding my voice to the frequency to get the message out. Message Matt via Facebook or G+ if you're interested. As he says, it will be a confidential conversation.


Don't ask me details...



Thursday, February 11, 2016

Tavern Chat Tonight - 9 PM Eastern - Be There or Be Not

Yep, it's another Tavern Chat tonight!

Last week it was a Who's Who of the OSR dropping in to say "hello". Tonight? Who knows?

How do you drop in yourself?

See the Tavern Chat window on the right hand side? Log in using the social media service of your choice and join the chat.

See you then!

Wednesday, February 10, 2016

OD&D Supplement II: Blackmoor (0e) in PDF for 5 Bucks on RPGNow


OD&D Supplement II: Blackmoor (0e) is a mere 5 bucks in PDF on RPGNow. If you've ever wanted to see where the hobby had it's beginnings, you've never had a better chance than now.

I may pick this up just to save wear and tear on my dead tree copy...

Join Vince, Tim Brannan and Myself on the Latest Episode of the Roll For Initiative Podcast!


Hey! I was on the Roll For Initiative Podcast! (follow the link to download the episode)

If I have to say so myself, I think this was an excellent episode ;)

(details are as follows - ripped for the RFI website)

Join Vince this week as he is joined by two special guests from the gaming community to chat about the various topics that are seen on Facebook and talked about in the gaming community.

Special Guests:

Timothy Brannan, writer and blogger of the Otherside blog
Erik Tenkar, Blogger of Tenkar’s Tavern.

Topics:

Dungeon Mastering?
– Is charging for seats in a local game (none conventions) fair or just greedy?
– charging to teach newbies how to play and be a DM?

Patreon/Kickstarters?
– playing a simple AD during a podcast is enough, but asking and throwing in plugs more then once is that over doing it?
– Are Kickstarters hurting the hobby or helping?

Buying Books?
– Amazon vs Local Store

Forums vs Social media platforms?
– Which is more helpful vs less informative
– Which encourages more interaction and thoughtful comments?

(and White Star - there must be White Star)

Tuesday, February 9, 2016

How Long Before Hasbro Buys Out OneBookShelf?

How long before Hasbro buys out OneBookShelf? Sure, it's a question that can't be answered yet, but it is an interesting thought.

All of WotC's digital products are being sold through OBS (except it's VTT products, which are on Fantasy Grounds - that's a whole 'nother post)

At this point, WotC / Hasbro is the dominant publisher on OBS and the Dungeon Master's Guild is going to lead to a HUGE amount of licensed D&D 5e products. That glut has the potential to seriously tilt the online market towards 5e if it hasn't already. Assuming a limited pool of money to be spent by consumers on RPG products, the Dungeon Master's Guild can seriously drain that pool.

When does it become more profitable for Hasbro to own it's online distributor for it's PDF releases?

What does this mean for the smaller publishers?

When the Dungeon Master's Guild was announced, most of the fear I heard was "it's going to be the D20 era again, with a few gems hidden in piles of dung." Now, I think the fear should be for the market shift and the potential harm to publishers that aren't in the DM's Guild Market (which has huge restrictions and lack of ownership - again, another future post)

The last event that had this much influence on online distributing of RPG products came with the RPGNow / DriveThruRPG merge. Was that merge good for consumers and small publishers? I truthfully don't know, but less competition rarely benefits those spending the cash.

Now, has the current trend benefiting WotC / Hasbro and has it boosted D&D 5e? Is it adding dollars to the coffers of OBS? Of course to all. The question is: What is the long term cost to the hobby?




Some New Gear for StarSlinger

Hey guys, it's +James Spahn  again. Wanted to throw out some more StarSlinger stuff your way. So here's some cybernetics, weapons, armor and equipment. Hope you like it.


Cybernetics
Palm Shuffler: This enhancement can be installed into a cybernetic hand. A small chamber inside the cybernetic hand stores a single deck of cards which can be shuffled and dispensed at the character's mental command. These can be (and often are) modified to shuffle the cards in a fashion that ensures that specific cards are dealt to specific players. Because of this, the gamblers who use them are regarded with particular distrust. They do not count against a character's normal limit on cybernetic enhancements.

Dead Eye: This large, bulky modification to the a cybernetic eye is obvious to anyone who sees it, typically appearing as a single goggle-like cover over one of the character's eyes. It is typically colored red, though others are possible. Characters with this modification have a +1 to all ranged “to-hit” rolls.

Lasso Launcher: A coiled cable of highly flexible steel mesh is installed into a character who already has both a cybernetic arm and cybernetic hand. At the character's command, a length of this cord can spring forth already knotted in a lasso. If the character declares they are using a lasso before initiative is rolled during combat, they receive a +1 bonus to initiative.

Knuckleduster: These are little more than retactable metal studs installed into the knuckles of a cybernetic hand. The character must already have a cybernetic hand to make use of knuckledusters. They grant a +1 bonus to all unarmed melee damage and do not count against a character's normal limit on cybernetic enhancements.

Internal Holster: A portion of the character's cybernetic leg is hollowed out, allowing for a retractable holster to be installed. This holster can hold pistols and other one-handed weapons. Some characters even store daggers or other small melee weapons in them. The character must already have at least one cybernetic leg to receive this modification. These are often used to conceal weapons, but do not count against a character's normal limit on cybernetic enhancements.

Hand Laser: Similar to a Lasso Launcher, this modification for a cybernetic hand allows the character to fire a laser beam from their index finger if this is installed. This does the same damage as a laser pistol. Larger versions of this can be installed, doing damage as a laser rifle, though these larger modifications are obvious. Hand lasers require an energy cell, and large hand lasers consume energy cells twice as fast as normal and are capable of only ten shots before the cell must be replaced.

Teetotaler's Filter: Characters with cybernetic modification cannot get drunk, no matter how much alcohol they consume. They also receive +1 to all saving throws made to resist poisons.

Counter's Computer: This small chip is installed at the base of the character's neck, easily concealed by a human's hair. It allows the character to count cards without error as well as perform basic mathematical equations instantly.

Weapons
Buckstar: Similar to Star Swords, these are heavy handles (often of ivory) that cause a short broad bladed blade of laser energy to spring to life. They do not do as much damage a Star Sword, but are still quite deadly. Any character capable of wielding a Star Sword can use a Buckstar.

Electro-Lasso: Favored by those who herd cattle and atomic bovines, these long cords of flexible metal mesh can be used to restrain and subdue creatures large and small. Once a target has been roped (see below), the attacker can activate a small power cell which causes target to suffer the listed damage.  Robots suffer double damage from the charge of an electro-lasso.




Plasma Shotgun: These double-barreled monstrosities are short ranged and brutal. Their long barrels are often sawed down to make the weapon more concealable at the expense of a shortened range. They fire a massive blast of white-hot plasma that does extraordinary damage, but are only capable of two shots before requiring a new power cell.

Boomer's Rang: These appear to be truncated boomerangs, but when thrown two small laser beams (similar to the full length blades of a Star Sword) spring to life, making this a deadly weapon. After being thrown the attacker must roll a d20 and score equal to or under his Dexterity ability score. If successful, the weapon returns to the attacker's hand whether or not the attack misses.

Armor
Atomic Duster: Made from the hide of atomic bovines, these dusters can be worn over light or medium armor and provide some minor additional protection. These long, bovine leather coats are often dyed black or brown for style. Any character who is able to wear light armor can wear an Atomic Duster. It can be combined with the benefits of light armor, medium armor or shields, but not with heavy armor.

Equipment
Peacemaker Pack: This special cylindrical energy cell can only be used in laser pistols and laser rifles. These laser weapons require special modification to even accept the Peacemaker Packs, which costs 25% of the weapon's purchase price. Peacemaker Packs draw enormous amounts of energy to fire deadly, but short ranged blasts. They are expended after six shots and any weapon using a Peacemaker Pack has its range reduced by one-half. However, the weapon receives a +2 bonus to damage.

Melee Weapon Damage Cost Weight
Buckstar 1d6+2 75 credits 2 lbs
Eletro-Lasso 1d6 50 credits 3 lbs

Ranged Weapons
Damage
Rate of Fire
Ammo Capacity
Range
Cost
Weight
Boomer's Rang
1d6+2
1
40 feet
35 credits
2 lbs
Plasma Shotgun
3d6
1
2
30 feet
175 credits
10 lbs

Armor
AC [AAC]
Cost
Weight
Atomic Duster
-1 [+1]
15 credits
10 lbs

Equipment
Weight
Cost
Peacemaker Pack
0.5 lbs
20 credits

Head 'em Up

When a character attacks with a regular lasso or electro-lasso they can attempt to disable a target. If the attack roll is successful, the target must make a saving throw. If the saving throw is failed, the target is unable to move or attack for one round. Each following round, the attacker can choose to maintain their grip and the target may make a new saving throw to slip free. Attempting to break free is extraordinarily difficult, requiring the defender to roll a d20 and add their Strength ability score modifier. If this is successful, they have broken the lasso. The defender is free and the lasso is destroyed. 

Monday, February 8, 2016

Free Time isn't so Free (and other time sinks)

It's not a huge secret that I'm nearing my service retirement. Twenty years in law enforcement isn't quite the same as many other professions - my mother wanted me to have an "office job" out of college ;)

I've accumulated a large amount of time off over the last year or two and I've been slowly using it to ease myself into "non active status" at the end of March which will lead to actual retirement this summer. Damn quick twenty years on one level, slow as all hell last year on so many others.

You would think having some three day and four day weekends would lead to more productivity on the posting and game writing side and it has in short bursts, but overall it hasn't, as my 5 y/o niece has decided that uncle being off for long weekends means more time for sleepovers and "Uncle / Pinkie" time. She's already told me that when I retire, Uncle / Pinkie day will be on Fridays - pick her up from her parents', lunch at the pub, walk the dog at the park, watch some Spongebob, make a fort out of the bed, wait for auntie to come home from work, sleepover and take her home Saturday afternoon. Yes, all that in one breath and without writing down a list.

She was over yesterday and decided to make it a sleepover. Tomorrow into Wednesday? You guessed it. Another sleepover. Thank God her mother is a published writer and Shannon understands the process. She just doesn't understand it as it applies to Uncle.

I'm in trouble.

If we've spoken and I owe you something, I'm working on it as time (and work and niece) allows. The next two things I want to get short reviews / overviews up for are +James Spahn 's The Hero's Journey and The Black Hack (I'm in possession of the PDF from the current Kickstarter)

Ah well, back to work tonight...


Kickstarter - Baby Bestiary Volume 2 & Vol. 1 Reprint



Art. I'm a sucker for good art in an RPG product. The art in the original Baby Bestiary wasn't just good, it was inspiring. The associated text reminded me of the ecology series of articles in Dragon Magazine, complete with hooks hidden within the text. But to be honest, I've sent most of my time with the original Baby Bestiary just looking at the art. Quite simply, it's amazing and evocative.

Which means my only question with the new Baby Bestiary Volume 2 & Vol. 1 Reprint Kickstarter is: do I get Volume 2 as a stand alone, or do I opt for the slipcase?

Did I mention it's systemless? From OSR to 5e, you should be able to find use for this in game.

Here's what will be in Volume 2:





Sunday, February 7, 2016

I Was a Guest Host on Roll For Initiative Earlier Today


See those new tabs up above? One is for +Dyson Logos ' blog and the other is for the Roll for Initiative Podcast. I just happened to guest on the RFI episode recorded this afternoon along with +Timothy Brannan (The Otherside Blog) and show regular +Vincent Florio . We had a blast. One of the topics was nothing other than RPG Kickstarters. I bet you can't guess the angle I took. No, really. I bet you cant. Heh!

The episode should get released midweek, so I'll update everyone when it lands. I've missed podcasting and expect to be getting much more involved come March / April in Podcast Land ;)


Of Tabs and Links and Other Sordid Details...

It was suggested to me, not without good reasoning behind it, that I should monetize the "Tabs" you see right below the header art. It was a reasonable suggestion and oh so tempting, but it's not to be.

You see, the issue for me it is becomes an endorsement for something or someone that I might not be that huge a fan of. Selling my integrity (what there is of it - I do have ads here at The Tavern, they help keep the lights on, especially as I transition into retirement) for 10 bucks a month (or whatever the pricing) seems  - whorish, to say the least.

That being said, there will be new tabs added of the special friends I've made over my years of blogging in the OSR. This will happen over the next few days. Yes, I endorse them. No, none of them asked for me to add a link or a tab to their site. Yes, they are cool folks and they produce awesome content.

Some tabs may be more or less temporary (if I ad any Kickstarters, they will by nature be temporary). Check them out. You never know what you may find.

(I may in the future install "drop down tabs". This currently requires more programming knowledge than I have neither time nor desire to learn, but it would be neat)


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