Thoughts on a Sword of Air Sandbox Campaign (Swords & Wizardry)
I think I've mentioned before that I've been way behind on basic things like "reading email" and "reading Google + messages." I just realized today that earlier this month Frog God released the PDF to the backers of the Sword of Air Kickstarter. Yeah, I'm not even catching up with the emails that are giving me stuff.
So, earlier today I grabbed the Sword of Air PDF an accompanying map (small snippet above - 50 mile hexes) and quickly found the Stoneheart Valley. The Stoneheart Valley is a nice trilogy of low level adventures (one of which, The Tomb of Abysthor, is a manageable sized mega-dungeon.) This gives me a nice place to kick off a Sword of Air Campaign before the party starts exploring in full sandbox mode.
I was surprised that The Lost City of Barakus wasn't to be found on the map, but I figure Freegate can stand in for Endhome and the Lost City finds a new home.
Yep, apparently there isn't enough adventure in the 428 pages of the Sword of Air Campaign Book that I need to add nearly another 300 pages ;)
Actually, what I'd like to do is run two groups in the campaign setting, both working towards the same ultimate goal but from different areas initially. Logistically it's impossible for me to pull off right now, but perhaps in 2016. If I can steal enough time to prep this, maybe come the spring of this year, when I get back behind the virtual DM screen, I can kick off the initial group.
Come to think of it, with the amount of stuff going on in the setting, I may need those months just to get all of the rumor tables prepped.
Did I mention what I've read so far of The Sword of Air looks damn fine? I need to take notes tho...
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The Minotaur for Old-School Essentials
*Requirements:* Minimum STR 9, Minimum CON 9
*Prime Requisite:* STR and CON
*Hit Dice:* 1d10
*Maximum Level:* 8
*Armor:* Leather, including shield...