Saturday, February 29, 2020

Deal of the Day - Curse of Mistwood (DCC RPG)

Wow, it been a busy couple of days for the OSR when it comes to DTRPG's Deal of the Day promotion. Today it is the Curse of Mistwood for the DCC RPG. Normally 12.99 in PDF, until tomorrow morning Curse of Mistwood is on sale for 5.20
Curse of Mistwood is the second adventure in the Mistwood Series. It can be played as a continuation of The Trolls of Mistwood or as a standalone adventure. With 70 pages of adventure and over 20 pages of patrons, spells and magic items, Curse of Mistwood has enough material to be its own campaign setting. 
A dark power has stirred in Mistwood. An evil so great that not only is the quiet waterside village at risk but perhaps the world itself. Once more adventurers must heed the call to arms, risking everything to thwart the plans of a much greater foe. Will the adventurers have the courage to seek the source of Mistwood's woes, or will they be consumed trying? 
Designed for adventurers from 4th to 6th level, Curse of Mistwood will challenge higher level characters and rack up the body count for larger, less experienced groups.
  • Mystery and excitement compatible with Goodman Games Dungeon Crawl Classics RPG but easily converted to other systems
  • 100 pages of cunning crones, eerie swamps, shadowy villains and a visit to another world
  • Beautifully rendered isometric maps by Brian Van Hunsel and Del Teigeler
  • New magic items and curses to share amongst your players
  • Detailed history and description of Mistwood and the surrounding region
Don't forget your change of pants!
Yep, that is an affiliate link above. Affiliate links keep your bartender in cold beer and chips ;) 

Friday, February 28, 2020

Deal of the Day - Dead In The Water (MCC RPG)

Tim Snider. The man, the myth, the amazing GM. Time Master, Toon, Mutant Future and more - no system will lay abandoned in his hands. Or something like that. Tim is, quite simply, "good folk" and I like to support good folk. Besides, Tim was my wife Rachel's first GM. :)

Today's Deal of the Day is Dead in the Water, a funnel for the Mutant Crawl Classics RPG by none other than Tim Snider. Normally 6.99 in PDF, until tomorrow morning you can get it for 3.49. Now THAT is a deal ;)
Mindless, water-logged abominations have been coming ashore, attacking fishing villages along the coast of The Rainbow Sea, then dragging their victims off to a watery doom. Your ragtag party of post-apocalyptic Seekers have been tasked with stopping the invasion. Perhaps the answer can be found on the legendary Island of Fire. 
Dead In The Water is a beginning funnel adventure for 12 to 16 0-level Seekers. This product is compatible with the Mutant Crawl Classics Role-Playing Game (MCC RPG).

Thursday, February 27, 2020

Deal of the Day - Winter's Daughter (Old-School Version)

I apologize for not getting to this earlier in the day.

Winter's Daughter by Necrotic Gnome is today's deal of the day. Normally 8.50 for the PDF, through tomorrow morning it is 4.25.
The tomb of an ancient hero, lost in the tangled depths of the woods. A ring of standing stones, guarded by the sinister Drune cult. A fairy princess who watches with ageless patience from beyond the veil of the mortal. A forgotten treasure that holds the key to her heart. 
Winter's Daughter is a romantic fairy-tale dungeon adventure set in the creepy old forest of Dolmenwood. 
  • Suitable for characters of 1st to 3rd level.
  • Encompasses woodland, tomb, and fairy otherworld—all in one handy package!
  • Keyed in a quick-reference, bullet point format.
  • Statted for Old-School Essentials (B/X), usable with any vintage adventure game.
  • Illustrated by the otherworldly Mish Scott.
  • Cartography by the mycotic Karl Stjernberg.

Wednesday, February 26, 2020

Kickstarter - Swords & Wizardry Dark: A Grim Set of Optional Rules

optional rules for Swords & Wizardry and other OSR RPGS

I'm sure I'm missing tons of stuff at the moment. This upper respiratory infection makes me feel like I'm always catching up, as I'm always out of breath. That being said, I almost overlooked the Swords & Wizardry Dark: A Grim Set of Optional Rules Kickstarter. I'm usually on top of this stuff. How could I nearly miss a Swords & Wizardry related Kickstarter?

So, what do you get in this zine?
A black and white zine with optional rules to add to your S&W game. Some rules are inspired by DCC, AD&D, The Black Hack, Sharp Swords & Sinister Spells and more. THIS IS NOT A COMPLETE GAME, YOU MUST HAVE A COPY OF SWORDS & WIZARDRY by Frog God Games or other OSR GAME TO USE THIS ZINE. 
VOL 1 KS edition will be 5.5"x 8" printed in a high quality 130lb Cover and 100lb paper. - What this means is that it will hold up for a long time and fit nicely with your new S&W Box Set! See the Frog God Kickstarter HERE 
New magic rules- say goodbye to vancian magic

New Regional Backgrounds-no Demi Humans in Dark

Rules for The Dark - dealing with stress and peril while adventuring

New Equipment Rules - less bookkeeping = faster play

Faster Monster Rules - keep the action fast
and More!!! 
PLUS: A short adventure in a minimalist layout, because you all know how to run games, you don't need a bunch of words on a page to do it. (My experience is that OSR GM's are generally pretty well experienced) 
The zine will be in a modern "Dash Board" like layout, making the rules easy to find and read while at the table.

Tuesday, February 25, 2020

Coming Soon - The Unearthed Arcana Podcast (AD&D 1e)

I have to say, I love the art for the upcoming Unearthed Arcana Podcast :)

From left to right - Myself, Vince Florio and Ronald Corn.

We were going to get together and discuss the show's direction and the first episode later this week, but my URI has caused us to punt that till next week. Yep, blame me for any delays :(

Here's the URL: https://anchor.fm/unearthedarcana

Now for me to start feeling better so I can put my energy where it belongs. Getting short of breath going from one end of the house to the other is not high energy...

edit: for those wondering why I was reading through old Dragon issues for AD&D articles...

Monday, February 24, 2020

State of the Tavern Keeper - I Need a Scroll Protection from URI

So, there I was in my GP's office, shortly after noon, telling him my trials and tribulations and my weekend trip to Urgent Care but 5 minutes from the TotalCon venue - and he already had the faxed paperwork in my folder.

"K, let me listen to your lungs. Yep, there is fluid there, but less than was indicated on Saturday. Shortness of breath, you say? Yep, goes along with an Upper Respiratory Infection. It's viral, so no prescription meds. Just keep with the original prescribed over the counter recommendations. Get plenty of rest and fluids. Time is your friend."

Then he offered me a note for work before remembering that I'm retired ;)

What does this mean for all things Tavern?

I was hoping to host this year's Swords & Wizardry Appreciation Day this Saturday. It ain't happening. We are punting to March 14th. Sorry about that, but it gives everyone more time to prepare and gives me time to heal.

The Tavern Chat Podcast. I'll need voicemails to get me through the next few days/week maybe. Old topics, new topics - doesn't matter - I need them all. Less talking I need to do, the more likely we keep the daily podcast from skipping a day here and there over this.

‪(347) 509-5168‬ is the Google Number for voicemails.

Want to leave a voicemail via Anchor? If you have the app on your phone, just use that or, use your computer. The link is here: https://anchor.fm/tavernchat

Blog posting shouldn't be impaired but you never know...

Thanks for reading :)

Sunday, February 23, 2020

I Thought I Beat Con Crud, but Con Crud Came Back to Beat on Me

I thought I was beating Con Crud, but Con Crud came back and beat me upside the head, and in the upper chest.

To my GP at noon.

I'll update when there is an update to be had.

Saturday, February 22, 2020

TotalCon Day Three - Strike of the Crud

I woke up at 630 in the morning with a death rattle in my chest. Uggh!

I do 4 to 5 conventions a year and this is the first time con crud has struck AT the convention, but it is a horrible year for the flu. Not that I have the flu, but you know what I mean.

I was told at Urgent Care that the URI is likely the result of seasonal allergies. Another uggh!

I have a break from 3 to 7 and run a game of SWL at 7pm. Hopefully, I've got a second wind (and a nice nap) for the game.

Friday, February 21, 2020

Kickstarter -Artifices, Deceptions & Dilemmas (Courtney)

Sometimes, while at a convention (currently Total Con), I find it difficult to stay current with outside events. I'm happy to say I'm pretty much on time with my coverage of Courtney's second Kickstarter - Artifices, Deceptions & Dilemmas. If you don't know Courtney, he is a skilled and prolific creator of RPG content. While solidly rooted in old school gaming, his works are generally system agnostic and suitable right through to Pathfinder and 5e, if one were to go such a route.

So, what is Artifices, Deceptions & Dilemmas?
What's the difference between a room and a chamber? What's the difference between a mausoleum, a sepulcher, and a crypt? Would disarming traps be more exciting if you understood how those releases, springs, and snares worked?  
Do you think it would be exciting if a classic group of fantasy artists got together and drew pictures of all these artifices, deceptions, and dilemmas for you to use as a reference at your table with your group?
I did. - Courtney
1 buck for access to a digital draft copy of the book. Final digital and draft copy is 10 bucks. 20 bucks adds an at-cost softcover book to the mix.

Simply put, Courtney does good shit. You won't regret backing Artifices, Deceptions & Dilemmas.

Thursday, February 20, 2020

Total Con Day One - The Arrival

Rach and I actually arrived yesterday afternoon. Uneventful ride up from NYC. I must say, heated seats take some of the sting out of lower back pain ;)

It has been s slow burn since early last night, with Frogs and others friends arriving and settling down at the hotel bar. Yep, Total Coneven has its own beer this year. It’s a Belgian White with a light hint of raspberry. Very cool. I’m keeping the can ;)

As usual, working the Frog God booth. Running SWL tomorrow and Saturday. Planning to close down the hotel bar each night.


Wednesday, February 19, 2020

Judges Guild - A Private Message from Bob II - Regarding Recent Accusations - to Help People Better Understand the Personal Views of the Owner

Link is valid as of this posting (gone now)
Note - comments at the link have been pruned of comments that Bo II sees as insulting.

Regarding Recent Accusations - to Help People Better Understand the Personal Views of the Owner:

I Have Traditional Christian values. My family crest attests to 3 European Crusades, and I regard that as a calling. That means I am pro-life, anti-gay, and against self-mutilation.
I believe we are all God's Children, and hold a compassion for everyone.
I am not their judge, and judging the morals of others is Not my job.
I have my Views and unless asked, or in my home, I keep them to myself.
I keep my personal views out of my professional life.
I respect people based on their behavior, not what they are, or think they are.
That could be why people can be surprised or offended.
In my opinion, they cannot expect everyone to agree with them.
Social Morals do not change overnight, and progressives must not expect them to.
I do not expect to change the view or other, and I do not try because that is not my job.
I believe in Free Speach: I understand that being offended comes with that freedom.
I apply the Golden Rule, and treat others as I would wish to be treated.
My family fought the Revolution; the two Rutledges who drafted and Signed the Constitution
and Delcaration of Independence, so I do take American Politics personally.
Being a peace-loving person, I do not own a gun, but I would never give up my right to get one.
I stand against corruption in high places and No Country should be above question, or be feeding off ours.
Politically, I am an Independent Libertarian. I Voted for Perot, and Paul, but do support what Trump has managed to do for America, despite being labeled Hitler.
I do believe the Media is Controlled in America by Leftists and Zionists, but I do not Hate them. I hate what they do.
I do have relatives and friends in Government with Top Secret Clearances.
Prior to 9/11 I also did some private work for the Government, no tin-foil here. Today's Conspiracy often proves to be Tomorrow's Truth. Mud is everywhere, and they revel in getting us to throw it on each other.
I have never been one to chase money: I lost my belongings in an explosion in 1974 at age 12, so what is dear to me hold sentimental value, not material. I have been homeless before, and slept nights in cornfields and under bridges, but never begged or stole to feed myself. I know what being down is like and exhibit a given nature because of that experience.
I am not interested in money and my intention here should not be construed that way. I consider myself an artist by nature.
My goal here has always been to keep the works of the Guild alive and in reach of the public, because I consider those I grew up with to be family. If you have helped me, I consider you like a brother. We will not always get along, but I will love you regardless, because you helped me once.
I live a very humble personal life on very little income.
Am I a perfect Person? No, but I am the first to admit it. I do not Lord over others, anywhere.
I raised 6 Children with those values, but as they are now adults, I respect their choosing their own way.
I think All Paths Lead eventually to God, and there is good to be found in All People and Religions, I have studied several of them.

I have been accused of being a Racist. I am not. I have made and keep friends of all races.
I am not pure white; being part Cherokee, Dutch, and Romanian. My family came to America in 1643,
and by 1665 owned Slaves, sold to us by Jewish Slave Merchants. I personally would not own
anyone... All God's Children.
When they first started bussing blacks to my school in the 60's, two were introduced to my class, Renee and Tony. I was the first white boy to make friends with Tony, and we are still friends to this day. We shared Elementary and High School years together. He knows I do not hate blacks, but knows I am just as capable of racial humor as he is.

My ancestors' slave-ownership eventually surfaced in my life. I was contacted by a black female Bledsoe seeking history of her ancestry. I provided her with what documents I had, wills and deeds bearing the names of her forefathers.
She lives in Texas, where following the Civil War, a group of my relatives migrated, wishing to hold the investment held in their slaves. It was personally chilling for me to read in those documents where the daughters of one slave was to be given to one, and the sons of the same slave be given to another
family member... the idea that children be separated so, as was common then, bothered me a lot because I have 6 children on my own. The woman informed me that the reason they kept our family name was because my ancestors treated them well, and with kindness, allowing them to receive Christian learning. Do I feel shame for the actions of my ancestors? No. My ancestors walked in a different time.
Do I feel a kinship with the Black Bledsoes? Yes. We share a common bond, of having walked together in that time. My home is open to them, as it is to all people. That does not sound very racist.

I have been also accused here of being Anti-Semitic. The answer to this is more complex because it addresses both Race and Religion. As for Race, I have and keep friends who are Jewish; as I stated, we are All Children of God, but I am not a Zionist, nor do I believe they are any better than anyone else. I have worked for Jewish Causes several times, and donate yearly to MDA, which benefits Ashkenazim Jews. As for the religious aspect, I do not believe in Judaeo-Christianity.
As I said, I am a Traditional Christian, therefore I embrace one or the other. My views do not come from studying the Scriptures from Hebrew, but from the original Aramaic. I do not believe Christ was a Jew, but I do not expect
others to hold that opinion. I suggest they study the Books of Moses in Aramaic, as it was the language of Christ, and would give them a different perspective. I will always oppose things which to me seem anti-Christian, but I have friends of many faiths, and Love them all as brothers. I do not try to change them.

I state these things with a sincere heart, and know that in today's world it is easy to label and pigeon-hole people. I hold no grudges and wish to be friends with everyone. I ask for your understanding, but not for your forgiveness. I am truly sorry for offending anyone, as I have never tried to single any individual out. I will in future try to be more sensitive, but in this social climate I walk on a lot of eggshells. The living DNA in me scaled walls of castles with an axe, fired muskets against the King's Army, and fought in most every war America has ever had. I am a Proud Boomer, and I do hold my tongue more that one thinks.

Sincerely - Bob Bledsaw II

edit - the following was sent by a community member:

Tuesday, February 18, 2020

Goodman Games - NEW Official Written Statement re: Judges Guild

Following up on our recent video, this statement is to confirm the following points regarding Goodman Games and our former relationship with Judges Guild.  
To start with, we are disgusted and disheartened by the antisemitism, bigotry, and racism exhibited by the current owners of Judges Guild.  
Goodman Games has stopped selling our previous Judges Guild products through all distribution channels.  
Judges Guild will no longer receive income from Goodman Games products now that sales of their titles have ceased.  
We have one remaining product to release, which is a collector’s edition focused on the works of Jennell Jaquays. Jennell’s story is one quite different from the views espoused by Bob Bledsaw Jr. Judges Guild and Bob Bledsaw Jr. have agreed to receive no royalties of any kind from this title. To say it bluntly: Bob Bledsaw Jr. and Judges Guild will not profit from the Judges Guild Deluxe Collector’s Edition Vol. 2 focused on the works of Jennell Jaquays. Goodman Games will match 20% of the proceeds of this title with donations: 10% to the Anti Defamation League and 10% to GLAAD. The funds that would have been used for a Judges Guild licensing fee will be included in this donation, as requested by Bob Bledsaw Jr.  
After this final volume, we have no plans to release future Judges Guild titles.  
We are deeply saddened and frankly horrified by the views espoused by Bob Bledsaw Jr. 
It answers the questions I had from yesterday's video.

Monday, February 17, 2020

Goodman Games makes an Official Statement re: Judges Guild / Bob Bledsaw II

The official statement is itself a video. Watch the video, then read my observations below it. It is less than 7 minutes long.

You DON'T start your official statement saying you are making the statement because "we need to get out in front of that drama."

I felt it was more of an attempt to protect their licensed project that is in the works than to make a true statement about the current situation with Bob Bledsaw II.

There is no statement regarding any possible future projects licensed from Judges Guild, nor does it mention current properties licensed from Judges Guild and their future.

Jennell and Godman were going to donate 20% of their KS monies to charity. They approached Bob II and through no suggestion from them, he offered to donate all royalties that Judges Guild would receive. Bob's donation does NOT increase the 20% donation, so more monies for Jennell and Goodman and NO MONIES towards the CSIO Kickstarter. Bob II has said in past comment all monies coming into Judges Guild from royalties and PDF sales would go towards making CSIO backers whole.

Compared to other publisher statements regarding Judges Guild, I find it lacking.

Did I mention a small thing about Kickstarter and charities?

Sunday, February 16, 2020

Time for Me to Brush Up on My AD&D 1e Knowledge

It looks like I'll need to brush up on my Advanced Dungeons & Dragons 1e knowledge, not just the rules but the history and evolution.

Which is why I am breaking out my copy of the Dragon Magazine Archive. I didn't realize how important this would be for me on a personal level when I bought it back when it was released back in 1999. Apparently, I've lost the DM utility disk over the years. Doubt it would work on my Mac in any case ;)

Before the internet and social media became what they are now, the best way to get a feeling for the pulse of anything was magazines and the like. Dragon issues from the bast should give a decent view of the "inside baseball" of what became AD&D 1e.

Going to be some fun times :)

Saturday, February 15, 2020

Deal of the Day - Dark Streets & Darker Secrets

Today's Deal of the day at DriveThruRPG is Dark Streets & Darker Secrets. While not strictly "old school" in nature, it certainly has that feel. Without much work, you could probably emulate the Dresden setting or World of Darkness. For 2 bucks (normally 9.99), you really are getting a modern age horror RPG bargain.
Dark Streets & Darker Secrets is a Street & Sorcery Rules Light Role-Playing Game with an Old School spirit, just like its predecessors: Sharp Swords & Sinister Spells and Solar Blades & Cosmic Spells. 
It’s a game about modern adventures in the world we live today, only with a layer of supernatural weirdness and horror. Characters are people who have found out about the mysteries and horrors that exist in the world and have decided to do something about it, be it battle it, join it, or simply explore its possibilities in any way they see fit. They will battle evil cultists, corrupted ghosts, bloodsucking vampires, and frenzied werewolves, or maybe they will be the horrors of others. This edition of the game assumes the reader knows the principles of what role-playing games are and how they are played. 
What will you get with this book? Not only you will get a complete game system for urban fantasy, action horror and street and sorcery stories, you will also find tools and generators to create cities, neighborhoods, organizations, factions, NPS, monsters, ancient and sinister artifacts, complete adventures, which can all be of great help to inspire Referees of all modern games! 
So grab your leather jacket, a baseball bat and whatever you can get your hands on to put the bad monsters to rest and come explore these dark streets and unveil these darker secrets.
Yep, that is an affiliate link above. Affiliate links keep the beer cold and the taps flowing here at The Tavern.

Friday, February 14, 2020

Kickstarter - Valor Knights: The Electrocube War (ZineQuest 2)

A complete roleplaying-game-in-a-zine that is more than meets the eye by Eric Bloat and Phil Stone.

Ah, Transformers. I was a bit too old for it when it released in 1984, just starting my senior year of High School, but that didn't stop me from watching it upon getting home from school. I never was interested in the toy line, but I did enjoy the caroons.

As an RPG? Shjit, I might just need Valor Knights: The Electrocube War. 5 bucks for the PDF, 15 for the Print plus PDF.
Valor Knights is a complete RPG in a zine format.  VK uses a hybrid combination of The Black Hack by David Black and The Blackest of Deaths Game System by Eric Bloat.  Its fast, loose and a ton of fun to play; A perfect game to emulate the over the top 80s cartoon tropes and adventures that we remember and love.
Rules included:
  • Core Mechanic
  • Hindrance & Benefit
  • Advantage & Disadvantage
  • Attributes (Strength, Intelligence, Wisdom, Dexterity, Constitution and Charisma) 
  • Determining Attributes, Luck
  • Hit Points, Hit Dice, Healing and Death
  • Evade & Armor Points, Damage Points
  • Leveling Up
  • Everything in Turn, Initiative, Time & Turns
  • Movement & Distances (Close, Near, Far, Distant)
  • Shifting
  • Character Creation
  • Character Classes (Leader, Warrior, Support, Mini-Bot)
  • Weapons & Equipment
  • Valor Knights vs Chaos Lords

Thursday, February 13, 2020

Announcements Regarding Judges Guild / Bob Bledsaw JR from Various Publishers and Conventions

FYI, Judges Guild is no longer available for sale at DrveThruRPG. I have not seen an official announcement from OneBookShelf nor Judges Guild explaining why the products were removed.
NTRPG Con That I even have to make a public statement about this is uncomfortable. But I have been contacted by a few regular attendees asking about Bob Bledsaw Jr. and the statements that came to light this week on his social media pages. No, he will not be asked back to the con nor allowed to attend. While Doug and I foster an inclusive environment, believe in free speech, and champion gaming with all other gamers over political litmus tests, this is a step too far. Bob's statements weren't another political view. They were the kind of statements that show extreme ignorance at best and promulgation of evil at worst. Doug and I both were shocked by Bob's comments and taken by surprise....we've talked with him for years and never had a clue. In fact in person he seemed like a nice guy. We never suspected he held opinions and beliefs that are antithesis to what brings us to the gaming table to share adventures and companionship at cons, nor that he would state them so publicly. Stated bluntly, if you have views like Bobs and feel the need to share them socially, please don’t attend NTRPG con. 
Doug and I aren't looking for kudos or backpats for this, this is pretty much Being a Human 101. If you want to thank us, please spread the word that Judges Guild products and Bob Bledsaw Sr shouldn't be held responsible for Bob Jrs words, and people should continue to enjoy the great gaming products JG gave us over the years. Good people like Jennell Jaquays and Paul Elkmann own some of their own JG material they worked on and shouldn't have to suffer guilt by association. Support them and other creators like Robert Conley who have contributed to the mythos over the years. And thanks for attending the con for 11 years and trusting us enough to provide a safe enough con that you share this experience with your kids and sometimes grandkids. Gaming is something that brings us together, in good and bad times, and we love seeing all of you every year. Be safe and be good to each other. Michael Badoloto - NTRPG https://www.facebook.com/groups/310434204630/ 
The Secrets of Blackmoor Team Due to recent events that have come to our attention, there will be changes in the Tonisborg Dungeon book. 
We had initially reached out to Bob Bledsaw and Judges Guild to partner on the book via artwork and branding. At the time, we wanted to ally ourselves with a company and artist that would help boost visibility to Blackmoor fans. We also felt the book should be in the same category as Dave Arneson's First Fantasy Campaign, which was produced by Judges Guild way back in 1977. However, due to a series of entirely unacceptable comments made by Bob Bledsaw Jr. and Bob Bledsaw III on social media, we can't continue a business relationship with the Bledsaw family or Judges Guild.  
We are still very much dedicated to producing the Tonisborg Dungeon book. The manuscript is full of fun OSR material for new and old referees, and the dungeon itself deserves to be in print for everyone to enjoy. To this end, we will be dropping the Judges Guild name from the publication and replace the Bledsaw artwork with works by other artists before going to press. 
Additionally, we are aware that we've delayed delivery on your Kickstarter rewards way too long. On our end, it's been an issue of trying to cut shipping costs and waiting with crossed fingers for everything made by our vendors to arrive. We're just going to cut to the chase today and ship what we have (DVD's, Blu rays, T-shirts, and Dice Bags).
We want to hear from you, our backers, on how you feel about the changes to the Tonisborg book. Please respond here, or send us a message privately.
Thank you, The Secrets of Blackmoor Team https://www.kickstarter.com/projects/secretsofblackmoor/secrets-of-blackmoor-the-true-history-of-dungeons/posts/2756098
Frog God Games Recently the owner of Judges Guild made a series of racist and anti-semitic posts on Facebook. We will not reproduce them here; they are shown on Rob Conley's Bat in the Attic blog, and we are convinced of their authenticity. Rob wrote his post because, as a licensee of Judges Guild property, he felt he needed to state clearly that he would not be doing business with Judges Guild in the future. We have also licensed property from Judges Guild in the past, and we are seconding Rob's example by cutting off all future business with Judges Guild. The posts made on Facebook were completely unacceptable.     https://www.facebook.com/frog.god.games/                                    
Bat in the Attic - Rob Conley Concerning Judges Guild
I use facebook to keep in contact with various individuals including Robert Bledsaw II, the owner of the Judges Guild IP and the son of one of the company's founders.
Saturday evening, I noticed the following post:

Read the caption above the picture to see the issue. This is unacceptable. 
Sunday evening, I called Robert Bledsaw II and discussed the issue. I notified him that I will no longer be doing future Judges' Guild projects and will only continue to sell what I have currently listed.  I stated that I will be calling the other Judges Guild licensee and inform them of the situation and of my decision. 
I was not planning making any public announcements. Given the mob mentality I have seen emerge, I was not comfortable in making a public statement. 
However, because I was calling several people who are immediately affected by this situation, the odds of a public post were high. With issues like these, one has to follow the dictates of their conscience. It has gone public hence this post explaining what happened and why. 
In addition to the above post, I noticed shortly before the call the following post:

The video is of Christian Bale dropping the card and looking disappointed. 
This cemented my decision that I can no longer be in a future business relationship with Judges Guild. Then later this post was pointed out to me:

This too, I consider unacceptable. 
For now, I will keep up my Judges Guild related products up for sale. I currently have a unique situation in regards to the royalties I pay. Given the state of the Kickstarter finances, Robert Bledsaw II suspended the royalty payments in lieu of paying me for finishing the last nine maps. This has been going on since November of 2017 when I released the CSIO map. Since then, all revenue after taxes and expenses have gone to me. This will not last indefinitely, at which point I will have to revisit having these products listed based on how things have progressed. I will make an announcement accordingly. 
Expect a post outlining my future plans for Bat in the Attic Games. In a nutshell, I wasn't expecting to have a license to Judges Guild IP ten years ago and was proceeding on that basis for what became the Majestic Wilderlands supplement. Then an opportunity came up after I finished working on the map for City State of the Sea Kings, and as a result I secured a license. 
Last Word
To those of you familiar with my published writing: I try to follow a philosophy of less is more. So is it the same in the case of my response. I don't need to explain the ills caused by generations of bigotry and prejudice. It is just wrong, and it is unacceptable.

Wednesday, February 12, 2020

Kickstarter - Beak, Feather, & Bone: A Map-Labeling RPG (ZineQuest2)

A competitive map-labeling RPG and worldbuilding tool.

It's rare that I look at a Kickstarter and say: "Wow, this is really unique and interesting." Beak, Feather, & Bone is one of those rare Kickstarters. 5 bucks for the PDF, 10 bucks for print plus PDF.

Here, I'll let the KS page explain:
Beak, Feather, & Bone is a collaborative worldbuilding tool as well as a competitive map-labeling RPG. Starting with an unlabeled city map, players are assigned community roles before taking turns claiming and describing locations. Players draw from a standard 52-card deck to determine a building's purpose and then describe its beak (reputation), feather (appearance), and bone (interior). As buildings are claimed, a narrative for the town and its inhabitants emerges, including major NPCs and shifting power-dynamics.  
Inspired by map-making games like Avery Adler's A Quiet Year and archetype-focused RPG systems like Meguey & Vincent Baker's Powered by the Apocalypse, Beak, Feather, & Bone is a zine-length game including rules of play, 11 community roles illustrated by Austin Breed, a map by Jonathan Yee, and optional lore & GM tips for running games in a city populated entirely by ravenfolk (or kenku, tengu, etc).  
While default play is lightly competitive, rules variants for solo, cooperative, and character-focused play are included as well. Similarly, while the illustrations and GM notes provided will help inspire a ravenfolk city, the beak/feather/bone labeling system can be used with any map, game genre, or populace.

Tuesday, February 11, 2020

Kickstarter - The Bone Age - Weird School RPG [Zine Quest]

Tabletop RPG of stone age people fighting off Invaders from outer space, Turtle-Apes and Ape-Turtles.

Back to our regularly scheduled posting :)

I would back The Bone Age - Weird School RPG Kickstarter for the art alone. The fact that the setting looks to be a blast is simply icing on the cake.

8 bucks in PDF, 18 bucks Print plus PDF shipped in the US.
The Bone Age is an old-school RPG of neolithic-era tribes struggling against the sudden arrival of bug-eyed aliens. You play a Tuzanian, a tribe of jungle-dwelling, vine-swinging, pterodactyl-riding, bone-wielding savages. Radiation leaked from the Invaders' crashed flying saucers spreads on winds of purple, blue, and white, mutating the land and its inhabitants. Meanwhile, a race of turtle-apes and ape-turtles sleeping in stasis beneath the surface awoke...1,000,000 years later than planned. And they were not impressed by the native population – or the alien Invaders. 
The Bone Age will be a 48+ page saddled stitched book with illustrations by the incomparable Jack Woiak.

The Bone Age isn't based on a specific OSR system, but comparisons can be drawn to Swords & Wizardry, Labyrinth Lord, Lamentations of the Flame Princess, and Dungeon Crawl Classics. The base mechanic uses a d20 where higher rolls are better than low rolls, and works in a similar fashion to the way saving throws and attacks work in Labyrinth Lord. Thus, an ability might be expressed as 12+, meaning you want to roll a 12 or higher on a d20. Placing the target number in the hands of the players means they get the thrill of shouting "My attack hits!" or the agony of lamenting "I failed my mutation roll," as opposed to the Game Master setting a secret Difficulty Class.

Monday, February 10, 2020

Sunday, February 9, 2020

Ever Get Totally Derailed by Something You Can't Currently Discuss?

It just happened to me. Not something good. On the level of WTF!?!

I'm going to drink now.

Maybe it will make sense after a few beers.

I'll share if / when I can. Maybe it was a hack.

Saturday, February 8, 2020

Kickstarter - Zine-o-Map - Zine Quest 2

An RPG Zine of dungeons and other locations for your roleplaying adventures.

A Zine releasing maps under Creative Commons? Say it isnt so! ;) Yes, I’m still experimenting with using my iPad. Not working as well as I hoped thus far.

The Zine-o-Map Kickstarter is 5 bucks in PDF, 10 bucks in Print plus PDF.

Of course, you. Can always uses Dyson’s maps for free...

Friday, February 7, 2020

Kickstarter - Delayed Blast Gamemaster #3 (ZineQuest 2)

Phil Reed was nice enough to give me preview copy of Delayed Blast Gamemaster #1 in November of 2018. I thought it was awesome. The final release copy was simply moreso. Now Phil is Kickstarting Delayed Blast Gamemaster #3 for Kickstarter’s ZineQuest 2. Woot!

(Note - I’m on my iPad, so copy/paste is somewhat borked)

Print plus PDF for issue 3 is 10 bucks. All three issues in PDF is also 10 bucks. All three issues in Print plus PDF is 30 buckls.

In 2019, many of you supported the creation of Delayed Blast Gamemaster #1 (Kickstarter page) and Delayed Blast Gamemaster #2 (Kickstarter page). Both issues were far more successful than I could have hoped. So far, over 1,000 copies of the first issue have been sent out to project supporters (of the first Kickstarter campaign and some of my other projects), making the zine one of my top works of 2019.
Now, with your support, I will publish the third issue of the series in both PDF and print. I have prepared 48 pages for this latest issue, and with luck, we will unlock all of the project stretch goals and make this latest issue

Thursday, February 6, 2020

Kickstarter - Gamma Zine, Issue #2 (ZineQuest)

Gamma World was my second RPG and the first I bought with my own money. I remember being confused that the number of Hit Dice was determined by the character's Constitution score. Took me a while to wrap my head around that one ;)

Gamma Zine, Issue #2 is a zine for the fans of old school Gamma World. It's by Thom Wilson / Throwi Games. Thom is a workhorse that simply produces great old school gaming material. I expect no less from this Kickstarter.
Do you still play Gamma World or another post-apocalyptic, science  fiction RPG? Do you wish there was more material for the games you play?  Well, your wish has been granted: a 36-page fanzine for your  post-apocalyptic game campaign or reading pleasure! In the second issue  of Gamma Zine, you'll find three short adventures, new mutated monsters, lost and forgotten tech, and more.
The zine will be black & white, saddle-stitched and digest-sized. Unlike the first project in 2019, the size of this second issue is fixed because it's already written!
Although the fanzine will focus primarily on the first edition of  Gamma World by TSR, we'll try to keep much of the fanzine flexible to  allow the reader to adapt its contents to other systems. However, when  statistics are displayed for foes and challenges, we'll use the earliest edition of Gamma World for the rules and stats.

Kickstarter - Mutant Murder Hobo Dice

Glow-in-the-dark d20s in four different radioactive isotopes.

Dice. They really are my kryptonite. Glow in the dark dice in different colors? Damn it Jim (Wampler)! I'm a gamer, not a dice collector! Ah, who the fuck am I kidding? I'm both, and four glow in the dark D20s for 10 bucks or add a dice bag to the mix for 15? Yeah, it looks like more dice for my dice collection...

Damn you and your Mutant Murder Hobo Dice!
Face it. You don’t care what the adventure is called. You’re just there to blow the reactor. And nothing says that you mean business when you kick in a bunker door like rolling a glow-in-the-dark high-impact d20 across the table — unless it’s rolling a different color glow-in-the-dark d20 on your next action! These 20mm glow-in-the-dark d20s come in four different isotopes, so there’s a die for every mutant murder hobo occasion. Charge one of these chemiluminescent babies up with an LED flashlight, and they even glow in different colors with the lights on! 
Proven by the super-science of the Ancient Makers to roll better and luckier than normal 20-sided dice, each Mutant Murder Hobo d20 glows when charged, and all those extra photons create a mild propulsive force that only adds to the spin, span, and sass of each toss of these deadly d20 dice.

Wednesday, February 5, 2020

The Orr Group Industry Report: Q4 2019 (Roll20 Play Statistics)

I always enjoy looking at industry reports, especially the games being played. The first chart we get from the fine folks at Roll20 is Campaign Percentage. Campaign Percentage: How many Roll20 campaigns use this game system.


What can we take from this chart? There are about 8x as many D&D 5e campaigns as there are Pathfinder and Pathfinder 2e - combined. You are looking at the reason why Paizo released Pathfinder 2 - an attempt to reclaim its heights prior to D&D 5e. Also, Starfinder doesn't even crack the Top 10.

Next up is Account Percentage: Account Percentage: How many Roll20 users play this game system.

At least with Account Percentage, Starfinder actually makes the chart - at number 10 with 0.72%. Pretty sad considering all the hype it had on release.

Now, the last chart I will highlight is where you make otherwise shitty statistics for Pathfinder 2e suddenly look good. Lipstick on a pig if you will.

Well, look at that! Pathfinder 2e saw a growth of 82.64% Woot! heh

Here is the full list:

Tuesday, February 4, 2020

Kickstarter - The Phylactery - An Old School Heroic Fantasy Adventure Zine (ZineQuest 2)

A RPG zine full of OSR flavored adventure hooks and resources for use in your heroic fantasy games.

Yes, it is officially time for ZineQuest 2, the now annual Kickstarter even (at least I assume it is annual ;) I expect I'll be covering a number of zines this month.

This time we are looking at The Phylactery, An Old School Heroic Fantasy Adventure Zine Kickstarter.
We go in assuming you already have the core books to play your favorite games and instead jump right into OSR-inspired material that is unavailable anywhere else, giving you an entire cover-to-cover zine devoted strictly to cool new adventures, quirky NPCs, wondrous magical items, marauding  monsters, fell locations, relics from beyond the mists of time and all sorts of heroic fantasy resources for your tabletop games. 
As this project launches, The Phylactery is a cover-to-cover 24-page, saddle-stitched, 5.5-inch by 8.5-inch B&W printed zine with a bad ass color cover by Planet X favorite Ed Bickford. This booklet is jam packed with page after page of heroic fantasy adventure influenced heavily by early third party RPG badassery like Dave Hargrave’s infamous  Arduin Grimoire series and the early Dragontree Press stuff. The Phylactery is meant to be a quick and easy resource that you can pull ideas and plot hooks from for use directly at your gaming table. There’s no fluff in here and nothing padding out the page count - just pure old school goodness created exclusively for the fantasy gaming community. We have absolutely JAM-PACKED a ton of RPG goodness in here for you. 
5 bucks for the PDF, 10 bucks for print plus PDF (free shipping in the US). I'm in for print :)

Monday, February 3, 2020

Australia Relief Raffle (RPG Prizes)

Shared from Tales Of The Tentacled Gunslinger as requested.

Australia Relief Raffle
by Mike Harrington
Posted on February 1, 2020

This past year, an early and unusally dry and hot drought season combined with Climate Change, resulted in a horrific series of fires in Australia which continues to burn to this day.

A mindnumbing 1 billion animals are now estimated dead due the fires in Australia fires and more than 15.6 million acres have been decimated. The number of kangaroos, koalas, and others killed keeps skyrocketing and estimates of economic impact to humans is also mindblowing - at least 24 people killed, over 1,400 homes destroyed. The costs of the fires in Sydney alone are estimated at 50 million a day.

Koala Recovering From Burns

David Baity, the author of Dark Trails and himself a firefighter has put together a relief raffle for the animals and people of Australia.

I am posting his letter to the RPG community here in the hopes of boosting the signal.

Here is David:

“Hey Folks, I’ve been working on something special for the last couple of weeks in response to the, truly horrific fires currently plaguing our friends in Australia. If you know me on any level, you probably know I’m a lover of all things feline and do a yearly prize raffle to raise money for local no-kill shelters in my area.

It’s hard to comprehend the death and destruction that the fires raging across Australia have caused and by now, we’ve all seen heartbreaking pictures floating around on the web.

That brings me to the great news I’m sharing with you today. I’ve spent the last couple of weeks reaching out to friends I know in the industry in hopes they might donate some items for a charity raffle geared towards helping the animals and folks currently suffering in Australia.

The response has been amazing! Folks have jumped on board and offered some amazing prize support that I think will help make this raffle a big success! I’m going to list the prizes and donors below but want to lay out the important details first.

There will be one winner for all physical and digital rewards. In the case of multiple digital prizes, we will draw additional names for the extras.

Each $1 donated will enter you once for the drawing. Throw $10 dollars at the cause and you’ll earn ten entries in the raffle.

The raffle will begin 2/01/2020 and end on midnight 02/29/2020 with the winner being determined randomly by someone well known in the community other than myself.

Shipping will be covered for physical prizes, some of which I already have on hand, while others will be mailed directly from our generous donors. In the case of a non-US winner, we will strive to work with you on shipping, but you may be partly responsible for some of the charges.

I’ve chosen Wires (Wildlife Information Rescue Education) and GIVIT after doing some research into current organizations raising funds and think you’ll find them worthy of what we raise.

  • To donate click here
So, let’s get to the fun part of the post! You’ll find all the prizes going into the raffle listed below. I’m also including a link to visuals for those wishing to take a peek at the loot! SC= soft cover HB= hardback. You can find an album with pics of all the prize support here
  • Grimtooth’s Ultimate Traps Collection (faux leather edition),
  • Dungeon Crawl Classics rulebook (faux leather edition)
  • Dungeon Crawl Classics Annual #1 (faux leather edition)
  • Sailors of the Starless Sea adventure (HB faux leather edition),
  • Dungeon Crawl Classics adventures #99, #98, #97, #96, #95, #94, #93, #92,#76,#75, #74, #73, #72, #71, #70, #69, #68, and #67 (all adventures are SC)
  • GM Gems (HB)
  • Into the Borderlands 5E (HB)
Stefan Poag: One original piece of art
Weird Works: A selection of three RPG stamps, adventure journals and magical adventure dice bag.
Impact! Miniatures: Full set of dice
  • Escape from the Demon Inn adventure (SC)
  • Temple of the Hamster adventure (SC)
  • Mother’s Maze adventure (SC)
  • The Haunting of Larvik Island adventure
  • Stronghold of the Wood Giant Shaman adventure
  • Children of the Fallen Sun adventure
Mudpuppy Games: Check this Artifact (HB) MCC supplement.
  • The Forbidden Caves of Archaia (HB and PDF)
  • Highfell (HB and PDF)
  • Barrowmaze (HB and PDF)
  • Sunken City Omnibus adventure x5 (PDF
  • Escape from the Shrouded Fen adventure x5 (PDF)
  • Carnival of the Damned adventure x5 (PDF)
  • Nebin Pendlebrooks Perilous Pantry adventure x5 (PDF)
Purple Pirate Games: Secrets of the World Harvesters adventure (SC and PDF)
Ken Campbell Creations DCC dice organizer tray (dice for show and not included)
  • DCC-Null Singularity adventure (SC)
  • DCC-World Quest of the Winter Clock adventure (SC)
  • DCC-Rock God Death Fugue adventure (SC)
  • DCC- Slave Drones of the Fantastiplex adventure (SC)
  • DCC-Chained Coffin (gold and silver foil edition SC)
  • 50 Fantastic Functions for the d50 (SC)
  • DCC-The Monster Alphabet (HB)
  • DCC- Pack of scratch-off character sheets
  • Incredible Lifeforms- a coloring book (SC)
  • Metamorphosis Alpha poster of the Warden
  • 3 random Reaper miniatures
  • us Alliance- A Fantasy Bluffing Card Game
  • Robotech Tactics Miniature Game
Shield of Faith Studios : Note-All prizes listed below fall under the Crawling Under a Broken Moon post-apocalypse RPG based off of the DCC RPG.
  • Umerican Survival Guide
  • Slave Drones of the Fantastiplex adventure (SC and PDF)
  • Burger Wars adventure (SC and PDF)
  • Twisted Menagerie Manual adventure (SC and PDF)
  • Killer of Giants adventure (SC and PDF)
  • Damn Tasty adventure (SC and PDF)
  • Children of the Sun adventure (SC and PDF)
  • Dark Trails RPG- Gaucho pledge level (you will receive all items and stretch goals listed at the Gaucho pledge level)
  • Dark Trails RPG- Rustler pledge level x 5 (you will receive a PDF copy of the game along with digital stretch goals.”
Mike Here: Please consider giving to this worthly cause to help the people of Austraila. Here is the link to donate again.

Sunday, February 2, 2020

Kickstarter - Hunters in Death (Old School Zine by Tim Shorts)

What can I say about Tim Shorts? His was one of the first blogs I ever read and Gothridge Manor was certainly one of my inspirations. I've GMed for Tim and he's GMed for me. As good as he is as a player, as a GM he is awesome and as a content creator, he is amazing. I've been a backer of his Patreon for many years and the content offered is simply top-notch.

Now the fucker is Kickstarting a zine, Hunters in Death. Do yourself a favor and back this one. It won't just sit on your gaming shelf looking pretty, I can guarantee you it will get serious use.

Did I mention it funded in just over two hours? Damn!
Let's talk about what's inside: This is a glimpse into how I run a campaign. I've run games for over 41 years, and like every game master in existence, I've created my own rules and mechanics. I provide a list of these rules/mechanics to provide a sense of immersion particular to the Komor Forest. Then you'll find Hounds Head, a place for the party to get information, get henchmen, get supplies, sell stuff, and rest until their next adventure. Then what follows is an array of adventures. The adventures aren't meant to be played in any order. While the adventures are separate there are connections between some of them. Within the adventures there are new magic items, new spells, new monsters, and new artifacts. And any old school gaming zine wouldn't be complete without random tables. Yeah, it's got some of those. 
Wait a second! Our party is currently IN Komar Forest. Am I even allowed to back this? Fuck it. I ain't telling Tim if you don't ;)

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