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Showing posts with label delayed blast gamemaster. Show all posts
Showing posts with label delayed blast gamemaster. Show all posts

Friday, February 7, 2020

Kickstarter - Delayed Blast Gamemaster #3 (ZineQuest 2)


Phil Reed was nice enough to give me preview copy of Delayed Blast Gamemaster #1 in November of 2018. I thought it was awesome. The final release copy was simply moreso. Now Phil is Kickstarting Delayed Blast Gamemaster #3 for Kickstarter’s ZineQuest 2. Woot!

(Note - I’m on my iPad, so copy/paste is somewhat borked)

Print plus PDF for issue 3 is 10 bucks. All three issues in PDF is also 10 bucks. All three issues in Print plus PDF is 30 buckls.

In 2019, many of you supported the creation of Delayed Blast Gamemaster #1 (Kickstarter page) and Delayed Blast Gamemaster #2 (Kickstarter page). Both issues were far more successful than I could have hoped. So far, over 1,000 copies of the first issue have been sent out to project supporters (of the first Kickstarter campaign and some of my other projects), making the zine one of my top works of 2019.
Now, with your support, I will publish the third issue of the series in both PDF and print. I have prepared 48 pages for this latest issue, and with luck, we will unlock all of the project stretch goals and make this latest issue



Monday, July 15, 2019

Kickstarter - Delayed Blast Gamemaster #2



Phil Reed is back with Delayed Blast Gamemaster #2, an RPG zine, and I'm truly looking forward to it.

Delayed Blast Gamemaster #1 was produced for the Zine Quest promotion over at Kickstarter   and it was an overwhelming success with exactly 600 backers. I'd like to see even more this time around ;)
At project launch, Delayed Blast Gamemaster #2 is a 24-page, saddle-stitched, 5.5-inch by 8.5-inch B&W printed zine. I plan to use the same printer, paper, and construction for this issue as the first, so you know that if we succeed, the physical presentation of the project will be as attractive and professional as I can manage.
Stretch goals can double the size (and have already added 4 pages of adventure hooks to the zine as I type this)
What you will not find in Delayed Blast Gamemaster: Dedicated game rules and an excessive number of details that obstruct your own needs. Everything packed inside the zine is intended to get your creative juices flowing and give you a starting point when sitting down to plan an RPG session. And if something I've written is in your way . . . trash it! Make it your own! What do I know?  
10 bucks for Delayed Blast Gamemaster #2 in print plus PDF, shipping included in the States. 20 bucks for issues #1 & 2 in print plus PDF. PDF only is 3 bucks for issue #2 and 7 bucks for issues 1 & 2. I'm in for 10 bucks myself.

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