GURPS - Fantasy Folk - From the web: "Fantastic Races for Fantasy Roleplaying" Twenty-five nonhuman fantasy races are detailed for GURPS Third Edition herein, complete with al...
46 minutes ago
Put the LEGS on your HOBBY! Fully crafted cardboard table for wargamer and tabletop gamer. By a player mind for players fight!
If you have any trouble understanding english, in the link below you can find the video with ITA & FRANCE subtitles: (strangely enough, the English subtitles are as hard to understand as the English is)Just who the fuck proofread this before going live?
|No, not the cover for the Dwimmermount Kickstarter, this is the cover of "what almost was"|
Hello Dwimmermount backers. I'm pleased to report that I've just uploaded three huge word documents to the backer dropbox: Chapters 1-7, Chapters 8-20, and Appendices A-G. To put it bluntly, the writing of the Labyrinth Lord version of Dwimmermount is complete.It's still in .docx format and multiple files. I'll wait for the "maybe ready for prime time PDF" before I spend any time pouring over this.
FG Con 4 is here!
FG Con is back for our 4th event. This time around FG Con will span 100 hours from the evening of Thursday May 8th (AUS/NZ time) to late night Sunday May 11th (US/CA Time).
We've got 43 sessions available for registration right now and several more close to being published. Visit the site here: http://www.fg-con.com/events and get started.
We've got the following rulesets being played:
Lots of Pathfinder Society
A playtest of the new Fantasy Grounds Champions ruleset
Serenity/Firefly using BRP
Extiction Event (totally new ruleset)
GUMSHOE (another new ruleset)
Star Wars: Edge of the Empire
All players play free! Of course you still need to have installed a copy of Fantasy Grounds and TeamSpeak but you can still play even with a demo/free license. There is no cost to play at all.
GMs - there is still time to get your game listed - but don't leave it too late as it will get harder to fill your game. All Full Licenses will be bumped to Ultimate licenses for the duration of the Con so you can get those friends involved who dont have a license.
If you need any help - either as a player or a GM please contact the FG Con team by email: firstname.lastname@example.org All feedback is welcome. Suggestions regarding the site, regarding recruitment, regarding emails - whatever - the FG Con team want to hear from you.
Regards,Not sure I'll have the time to pop in myself, but it looks to be a good time.
Damian | email@example.com
"Warning: You are about to enter The Tavern. All bets are off. There WILL be gratuitous language and stuff that's not safe for work or people of low constitution or willpower. The dice will lay where they fall. So, enter at your own peril or find another podcast to listen to, one that doesn't make you roll save versus..." (cue intro)
I wouldn't mind seeing a podcast that touches upon Swords & Wizardry, Labyrinth Lord, Astonishing Swordsmen & Sorcerers of Hyperborea, Mazes & Perils, Delving Deeper, Dark Dungeons, OSRIC, Scarlet Heroes, Hackmaster, LotFP Weird Fantasy, Castles & Crusades, Blood & Treasure, Adventures Dark and Deep (edit) Stars Without Number, Other Dust, Ambition & Avarice, Fantastic Heroes and Witchery, ACKS and the like. There is certainly a lot of ground to be covered, and none of the clones exactly matches up to the editions they are emulating.
News about releases, talk about houserules, melding different rules sets, online (VTT) gaming yapping about the various clones - that sort of stuff.
We all love the originals, but
most(many) of us play the clones (better editing, layout, clarity and the like).
Just thought I'd throw that out there. I think Vince and the crew could pull it off.Now, I'm sure I missed one or a dozen of the retro clones out there with my above list.
We're looking for you to run a game! If you volunteer to run enough games (64 player-hours' worth if you're getting the special OSWARP membership), you get comped into the convention altogether. Types of games we're looking for:
- Old-school RPGs (Basic, AD&D, White Box, BECMI, Metamorphosis Alpha, Boot Hill, T&T, Runequest, Traveller, C&S, FASA Star Trek, etc. etc. etc.)
- OSR retro-clones and associated games (OSRIC, Labyrinth Lord, S&W, C&C, DCC, Barbarians of Lemuria, etc. etc. etc.)
- Wargames (hex and counter types and others, like Afrika Korps, Third Reich, War in Europe, Campaign for North Africa, Kingmaker, Starfleet Battles, other AH/SPI/Victory Games/etc. - doesn't have to be from the 80's)
- Miniatures (historical miniatures from any era, Chainmail (with or without the fantasy supplement), Battlesystem, etc.)
- Anything else you think would be appropriate for an "old school" conventionYou'll find the game master submission form right there on the DexCon registration page. (DexCon is happening July 2-6, and a DexCon membership doubles as your OSWARP membership.)
|The problem you THINK you have|
|The problem waiting for you after the problem you think you had|
|My players will be seeing this fine young lad pop up|
in an adventure, sooner or later.
• The ToD adventures will be separate from the core system rules coming out this summer, but will be closely tied into those rules, and the first major adventures.So, it looks like Tyranny of Dragons will be self contained and NOT require the core D&D Next books to play. Which is kinda good for the discerning gamer, as you can get a peek at the rules and the "breakout" adventure in one shot and decide if this train trip through the Realms is right for you and your group. It also means you get to pay for the rules an extra time - or at least, non identical twins of said rules if you want the "full monty".
• ”We’re thinking of Dungeons & Dragons as an entertainment experience across multiple platforms” that will move from story to story fluidly… so a plotline might start in the organized play games and finish in a published module.Never mind.