#Dungeon23 Tomb of the Vampire Queen, Level 3, Room 28 - This room is really a wide hallway with many smaller cells on each wall to the left and right. There are four on each lower row on both sides and four ab...
3 hours ago
-The insight of the King reaches through the veil of unlife to touch his servant. The touch of the King increases the caster’s Intelligence by 1d6 points for 1d4 hours; however, the caster loses one point of Sta permanently. (good and bad)
-The King sends an emissary to treat with his servant’s enemies. A wraith knight appears and attacks the caster’s enemies. The wraith knight remains for 1d3 turns; afterwards, it is free to act on its own. (probably good)
Patron Taint - Those entering into the Service of Santa Claws are entrusting themselves to a most judgmental being whose decisions can seem almost random and capricious. One rarely gets what one asks for. (rolled randomly)
- The caster’s despairing visage frightens all that cross its sight. The first time this result is rolled, the caster’s face changes to that of a fearful wraith – skin blackens and becomes translucent and eyes burn with a blue-white fire. This occurs for 1d3 turns after casting any spell and all those that view the caster’s face must make a Will save DC 8 or flee for 1d3 rounds. The second time this result is rolled, the caster suffers the condition 1d3 random times per day, in addition to each time a spell is cast. The third time this result is rolled the condition is permanent
- The caster avenges even the most innocent slight. The first time this result is rolled, each time the caster casts a spell, he or she is consumed with feelings of raging vengeance. One randomly determined creature is the subject of the caster’s ire and the caster will do anything to exact his revenge on an imagined slight. The condition lasts for 1d3 turns. The second time this result is rolled, the caster suffers from the condition as described above, however, the state of vengeance lasts for 1d3 hours. At the end of this time, the caster receives a Will save DC 10. On a failure, the condition lasts for another 1d3 hours. The third time this result is rolled, the caster suffers from the condition each time he or she casts a spell, and the condition lasts until the caster has sufficiently exacted his or her revenge on the subject (i.e. the duration is indefinite).
You can enter one or the other, one of each, multiple times, whatever - it's up to you. No more than one gift per person no matter how awesome your entries. A panel will be chosen to decide whose entries are so awesome they should be gifted. Be advised, entries may be reproduced elsewhere (like an issue of Crawl! or a freely released PDF).
My goal would be to get this put together, fully written with spells and such and distributed freely to the DCC Community in PDF. With luck, it would be ready for Christmas in July of 2013 ;)
Ah, yes, what are the gifts?
A current issue of Crawl!, donated by Rev Dak
DCC #69: The Emerald Enchanter, generously donated by a reader of this blog (Print Copy)
AL 3: Through the Cotillion of Hours, donated by Purple Duck Games (Print Copy)
Attack of the Frawgs, donated by Thick Skull Adventures (Print Copy)
A Tenkar's Tavern Beer Stein, donated by me (Drinking Copy)
A copy of The Dungeoneer Compendium of Issues 1-6 from Judges Guild donated by me (Print Copy)
Knowledge Illuminates donated by Tim Shorts of the Gothridge Manor Blog
Possibly a shirt or two bearing the Tavern's Banner art and the caption "My Party Got Wasted at Tenkar's Tavern!" if I get that hooked up before the contest is over.
Notice that all of the above is stuff that will need to be mailed (mostly by me)? Good, because the contest will run until December
Enter and enter often ;)
So, have you been naughty or nice?
|It's a new edition, and it's in French!|
Hi, folks. I try to avoid forums, as I find if I get involved in them I spend way too much time on them, and time is my most limited resource. Ken, Liz, Steve, Bear, and I are going to use kickstarter to create the newest edition of T&T. If you have strong opinions about the direction of the game, join the kickstarter and your opinion will definitely be heard. (You will be able to join for as little as one dollar, and you can cancel your participation the day before it ends!) We haven't started the kickstarter yet because we are still working on the presentation and the video. Nothing is "written in stone" yet - as the kickstarter proceeds we will determine what goes into the Deluxe Edition. Note that I am a firm believer in staying as close to 5.0 as possible. Ken likes to tinker. We'll work out a compromise. For those who want "more support for 5.0" please keep in mind that everything we produce is supposed to be usable with all editions. That's my insistence. If you want to stick with 5.0 -- I want you to be able to use all the new stuff. (And if there is demand, I may very well make a print on demand version of 5.0 or 5.5)
Now as to the French edition. Patrice wanted to do a version in French, (with our permission) just for his own personal satisfaction. He got Ken to write some new stuff, and Steve Crompton to lay it out, and Liz to put up some new art. It came out so beautiful that now that I have run out of 5.5, I am not satisfied to just reprint 5.5. I wanted to have a deluxe edition even better than the French one. (Competition is what drives us to be better!) But keep in mind Flying Buffalo is a very (very very) small company. I don't even have enough $$ to just tell the printer "Print me up another 2000 copies of 5.5". Happy Day -- I have discovered Kickstarter. We'll use that to finance the new edition of T&T.
As for support for older editions: one of the things we definitely hope to do is create great new maps of Trollworld. Those will obviously be usable with any edition.
Also - Patrice put out a French version of my solo adventure, Buffalo Castle. He got me to rewrite some of the paragraphs and make it better, so now I plan to print a new and better English version of Buffalo Castle!This is part of Ken St. Andre's post from July:
I thought I would take a moment to tell you that serious work has begun on the next edition of Tunnels and Trolls. There is a 5 person nuclear team at work on the project right now consisting of Rick Loomis, Liz Danforth, Steve Crompton, Bear Peters, and Ken St. Andre. We’re doing this for several reasons which I will be sharing with you all later, but a big one is that we have run out of copies of T & T 5.5 and 7.5. Since a reprint is needed, why not make it bigger and better than ever before. Also, I have some new ideas I want to share with you all. Also, I believe a game needs to keep evolving in order to stay alive.Yeah, I totally missed this. My personal preference would be something closer to 5.5 than 7.5 as far as rules, but closer to 7.5 as far as presentation.
|Paul on the left, Kevin on the Right|
|I Need to Take a Better Shot then My iPhone's ;)|
As a way to show my appreciation, I'm put all of my books at Lulu are now 10% off between now and the end of the year (not the PDF's though - they're cheap enough already). At the moment, Lulu is doing a 30% sale as well (code is DELIRITAS), so if you've been waiting to buy NOD or Blood & Treasure or anything else, now's the time! Remember, with Blood & Treasure, I'll send you a link for a free download of a PDF when you buy a hard cover book - just email me the receipt.
|Six Days After Hurricane Sand|
|After Nearly Two Weeks of Recovery|
|There is So Much Wrong / Right With This Cover - I Love It!|
|Maybe This Should Be the Opening Scene of the New Campaign ;)|