Content Question - What Resources Would Make Your Swords & Wizardry Light Experience Better? (Poll)
What would make your Swords & Wizardry Light experience better?
I'm sure that's a question that can be asked of most any RPG and in some way the answers will apply to all OSR systems, but Swords & Wizardry Light has a unique challenge - it's more than a Quickstart but less than a fully robust game system. Four pages of rules imposed some space limitations.
So, what we want to know is what you would like to have available to make your experience with Swords & Wizardry Light "better" for you and your group. Better is a relative word, so I'll give you some random ideas:
- Real play examples
- New spells
- Sample magic items
- New monsters
- Sample encounters
- One Sheet / Short adventures
- Sample setting
- New classes (currently being play tested)
- More levels (currently being play tested)
- New races
Again, this is just a small list and certainly not all inclusive. Much of this potential new content would be posted here at The Tavern and / or on the Swords & Wizardry Light Resource Page, also hosted here at The Tavern.
There is a poll attached to this post. You may choose multiple answers. Please feel free to comment and add your thoughts to the mix. Swords & Wizardry Light was written to be your game, so tell us* what you want.
*Note - "Us" doesn't refer to just James, Zach and myself, nor is it limited to FGGs. "Us" in this context is the Swords & Wizardry Light Community.
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The Minotaur for Old-School Essentials
*Requirements:* Minimum STR 9, Minimum CON 9
*Prime Requisite:* STR and CON
*Hit Dice:* 1d10
*Maximum Level:* 8
*Armor:* Leather, including shield...