Star Without Number Revised Campaign - Mixing Trey Causey's Strange Stars &
Terra Arisen rpg - Space Trucking Session Two
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We picking right up from two weeks ago's last session available right
here. In this game campaign we're using a combination of Stars Without
Number revis...
12 hours ago
I enjoy SW quite a bit. It has a nice Old School, rules lite, "create a character in 15 minutes and go" sensibility in a nice generic package.
ReplyDeleteLOL I love both GURPS and Savage Worlds but saying SW is a lot like GURPS is sort of like saying that the Moon Lander is a lot like the Starship Enterprise, except without the warp drive nacelles and phasers =)
ReplyDeletewell, they both cover multi-genres ;)
Deleteadmittedly, SW is a bit easier on the brain...
And even better, you can use SW with any GURPS setting supplement, no problem.
DeleteYeah, absolutely SW has the best bang for your buck in this hobby. $10 for a full-color professionally illustrated and edited fully functioning multigenre rules system.
ReplyDeletesix-siders ARE polyhedral.
ReplyDeleteHave the Pirates of the Spanish Main RPG, which includes Savage Worlds rules. Somehow could not manage to get thru it. Wasn't crazy about the "bennies" or assigning dice to different abilities.
I found Savage Worlds accidently through my OSR buddies and now own some books and am running it at Gencon this year. Good stuff.
ReplyDelete