I'm still tilting with windmills over here, just in case you are wondering ;)
Alright, what slows your game sessions down? What would speed them up (besides cutting out all of the bullshitting, but what fun would that be ;)
For me, it's the damn tables. My original 1e DMG from back in the day has worn pages where the Combat Tables are, we referenced them so much. THAC0 literally was a blessing.
Thank god the Item Saving Throw tables were barely referenced, as there was no way in hell those were being memorized.
For everyone that claims to memorize all their charts, I can probably five players who can't, or won't. More power to you, but I still need the numbers to reference.
What behind the scenes activities by the DM can be streamlined to facilitate smoother play by all at the table without losing any of the gameplay?
Any DM'ing secrets you wish to share, or do we have to resort to torture? My gaming group is fairly skilled with torture. And fire. Oh, and combining the two with a flaming mine cart and a screaming orc...
Jonas Suyderhoef - Hell (After Rubens) 1623 - [image: Jonas Suyderhoef - Hell, After Rubens, 1623]
9 hours ago