Tuesday, October 23, 2012

More "Where The F' Are They?" List of Overdue RPG Kickstarters I've Supported (Omissions and Oversights)

It appears I missed a few last night so it's time to correct that.

CHAMPIONS OF ZED: Zero Edition Dungeoneering

Goal: $4,600     Total: $8,077     Funded: June 16, 2012
Estimated Ship Date: August, 2012     Actual Ship Date: Not Shipped

Champions of Zed - last update 9/10 - once this project started running late, the updates stopped. Maybe there is info at the forums, but is it too much to ask for an update via Kickstarter every two weeks?

Tabletop Forge
Goal: $5,000     Total: $44,413     Funded: July 9, 2012
Estimated Release Date: August, 2012      Actual Release Date: Not Yet Released

Tabletop Forge - Updates approximately every 2 weeks - Its software. Software doesn't play nice. That being said, I'm about to teach myself Roll20, as the TTF Beta is buggy and frustrating me. When half the party can't see the maps I draw, we got a problem.

Race To Adventure
Goal: $40,000     Total: $52,117     Funded: July 24, 2012
Estimated Release Date: Dec, 2012     Actual Release Date: Early 2013 (New Estimate)

Race To Adventure - Updates about once a month - Board Game - Blame the delays on European vacations. No, really -"wouldn't you know it, August turns out to be a time when a lot of folks in our field are off on a vacation. But we're not talking about GenCon here -- we're talking about Europe, where we're going to be having the game manufactured. This sort of nations-wide month long vacation is super, uh, foreign to USA-based folks like us, so we simply had no idea it was coming."

Goal: $10,000     Total: $23,580     Funded: August 9, 2012
Estimated Release Date: Oct, 2012     Actual Release Date: Not Yet Released (New Estimate - Nov, 2012)

Fantastiqa - Updates monthly - guess they got hit by the same European Vacation ;)


  1. It's sad to see so many of these kickstarters deliver late and apparently in some cases not deliver at all. But I do have to say roll20 has worked well for myself, though we don't use the built in voice chat, we stick with skype for that. It has worked well for us long before roll20 came around. It's constantly being updated as well, which is nice too.

  2. I had the same issues with TTF as you described. I switched to Roll20 for my weekly game, its great, there is zero chance I will go back to TTF.


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