Camel Flight
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I've done a flight of three Sopwith Camels in 1:144 scale.
The prints are not the best; there's some distortion in the trailing edges
of the lower wing...
7 hours ago
Paizo is partnering with our friends at Game On Tabletop to launch the Kingmaker Adventure Path for Pathfinder Second Edition. We'll start with a hardcover Kingmaker compilation, and you'll tell us how much more you want to see. The companions from the computer game were also a big hit, so we'll be adding a Companion Guide to introduce them to the tabletop campaign, complete with NPC stats, sidequest encounters, and expanded kingdom-management roles. Finally, we'll add a hardcover Kingmaker Bestiary for 5E, developed in conjunction with industry leaders in third-party 5E publishing, allowing players of the current edition of the world's oldest RPG the chance to experience the rich and detailed storylines that have made the Kingmaker Adventure Path a fan favorite for a decade. More add-ons and unlocks will be revealed as the campaign progresses. (emphasis mine)May you live in interesting times ;)

Project Description: The Far Away Land (FAL) OSR is a re-imagining of the Far Away Land RPG – through the lens of OSR-style games and mechanics. This project was inspired by Swords and Wizardry Light, a stripped-down, rules-lite version of Swords and Wizardry that uses only d20s and d6s. FAL was originally inspired by simple, old school gaming mechanics that place emphasis on characters, story, and adventures rather than heavy rules. This version of FAL uses familiar mechanics (6 stats, HP, AC, etc.) mashed into the Far Away Land setting. It maintains the tradition of a rules-lite game while using a more well-known system that is compatible with the world’s most famous rpg and many of its clones. Essentially, FAL OSR is a complete circle, back to what initially inspired the original game, set in the gonzo world of Far Away Land.
The FAL OSR Physical Book: The physical book is 130 pages, 8.5 x 11, full color. It features rules for character creation, new classes, new playable races, 100 monsters, new spells, tons of rules for various mini games and lots more (detailed chapter by chapter below). The book is written, tested, and finished. It has a ton of artwork in the style of Far Away Land and maintains the quirky nature of that setting while giving players familiar (although modified rules). The pdf is bookmarked with a complete index and table of contents.Shit, just read the FAL Kickstarter page. the is much awesomeness there :)
TL;DR: 24 doors hiding 24 physical gifts alongside an exclusive Module to download that uses many of the calendars' contents! This includes exclusive metal miniatures commissioned for the calendar, game aids and so forth.
The calendar front features stunning artwork with a developing cartoon style story and internal pictures behind ever door that further expand on the adventurers journey. Every calendar ships with a poster version of the cover art for when you've torn the doors off!
If you would like to know a little more about the contents, and are prepared to take the "Full Gandalf" pledge of silence, please drop me a message.Sorry. For 100 bucks I need more than vague details. Especially from a "First Created, Zero Backed account". I certainly shouldn't need to message the creator directly to find them out. Shame, because it really is a cool, if expensive, gift idea.
In the Koryo Hall of Adventures campaign setting, you can explore four uniquely detailed lands within the continent of Jeosung. Roam the mystical forest wilderness of Haguiliesta or head to the city and meddle in the mercenary politics of Daewanguk. Heroes (or fools) may attempt to infiltrate the hermit kingdom of Haenamguk or brave the frigid peaks of Noonnara.
You want more? How about taking part in a pilgrimage along the crest of Wunü Mountain, or exploring the eternally dark swampy forest of Hugakneup? You could also participate in the famous Cave Games under Cheonsanju mountain, or even trade grains and brewed alcohols along the Chassalgil trade route.Heck, you can even sample before putting your hard money down:
Would you like to sample the setting? Setting creator Aurélien Lainé has written five free adventures set in Jeosung, containing just enough hints of the campaign world to get a good taste. Best of all, they're available as a free pdf download on his website.The sweet spot is 35 bucks for the print plus PDF.


The world of Adia needs adventurers, and understands the limits players have in their personal lives. We’ve developed a system where players can play together, even without a Game Master. Branching choices and required checks are handled within the module itself. This allows for groups or a single player to interact with the world and progress even when real life gets in the way.I think the sweet points to back are 80 bucks (includes the "GM in a Box" cards) and 110 (which adds in a hardcover module).
RPG Random Encounter Dice are the perfect tool when you need a new monster to fill in on the fly during a game, when building your dungeon or populating a full world.
Each die has 10 different monsters grouped into similar monster categories.
Each set includes 3 different dice for 30 different monsters. The complete collection includes 12 different 10 sided dice for 120 Unique Monster Outcomes!A complete collection of all 4 sets is 30 bucks (and includes a bonus die). A single set is 9 bucks. Decisions, decisions...
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| Sure the graphic says "& Patches" but we don't need no stinkin' patches! Oh, there are no patches |
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| Look! Actual samples! |
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| Maybe it's just me, but I find this to be the least impressive |
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All accounts come with a ready-made starter template, tokens, audio files, and a helpful guide to help you get started. Use Astral for free, or level up to a Pro plan to unlock automation tools and 10,000 assets (designed by Mythic Portal Games) that come with every Pro account.
Fantasy Grounds just released officially licensed AD&D 2E modules for the PHB, MM, DMG and N1 adventure.
We added a 2E ruleset to all Standard and Ultimate licenses where people can enter their own data if they don't want to buy the preloaded module content we sell.
https://www.fantasygrounds.com/store/?sys=27I would have preferred 1e or B/X but this is a heluva good sign that there are more classic rulesets in the works. Notice that the adventure converted to Fantasy Grounds is N1 - a classic AD&D 1e adventure.
There is a free extension that makes the 2e ruleset a AD&D ruleset.
You actually get the rules engine (automation) free with the program. You need to buy the books to get the content, but you could enter is all yourself if you wanted to.
DCC also got an official ruleset the same day.