The Star Trek Online Open Beta is in its second day. My son and I got to play a bit of the end of the Closed Beta, which was surprisingly tight for a Closed Beta. The Open Beta includes some of my friends from my old gaming group / MMO group. I think this will wind up being a fun diversion, but I doubt it will keep everyone logged in and gaming like the early days of Everquest 2.
Still, starship combat is way cool. Almost as much fun as rolling dice and high fiving at the dining room table. Amost ;)
Wednesday, January 13, 2010
Tuesday, January 12, 2010
Brewing Apprentice 101
So, over the weekend I bottled my beer. The Red Ale will need to be filtered as it appears some hops and dead yeast made it to the bottles. No biggie, its all good ;) The Oktoberfest looks nice and clear. Both seem to be carbing well, as the plastic bottles are firming up nicely. It will all be ready in plenty of time for the Super Bowl... heh
A side note to yesterday's review. The PDF is not very Kindle DX friendly. The DX seems to have issues with PDFs that have multiple layers on the page... it tries to view each layer as a separate page. I could go into the PDF with some editing software and take out the offending layers, but it looks damn fine using Adobe Reader. Sumatra has some minor issues, but I've been finding the Sumatra has issues with just about all but the most basically laid out PDFs. Minor quibble, and it probably only effects me :)
A side note to yesterday's review. The PDF is not very Kindle DX friendly. The DX seems to have issues with PDFs that have multiple layers on the page... it tries to view each layer as a separate page. I could go into the PDF with some editing software and take out the offending layers, but it looks damn fine using Adobe Reader. Sumatra has some minor issues, but I've been finding the Sumatra has issues with just about all but the most basically laid out PDFs. Minor quibble, and it probably only effects me :)
New Layout - Semi - By Choice
The new blog layout is due to the fact that while experimenting with some new templates, I inadvertently forgot to save the old layout. All that being said, I think I like this one better. If nothing else, three columns means less wasted screen space ;)
Monday, January 11, 2010
Review: White Haired Man
Nine Towers -PDF Review
"Learn the adventure, the setting, and the motivations of the various NPCs. Careful preparation should give the Gamemaster a deep enough understanding that the right responses will spontaneously emerge and make perfect sense for the situation." (lifted from page 85 of this 88 page Behemoth)
Better advice could not have been written.
Like most (if not all) of White Haired Man's adventures, Nine Tower's takes place in a grittier, lower magic setting them most fantasy games. Take the time to learn the background of the setting, Kith’takharos, as it will add your appreciation of the adventure.
As to the adventure. How to describe it without giving away the plot? This is from the blurb itself:
"The ruthless archaeologist-mage Lenar Hoyt has stolen the most holy artifact of the Bright Water Swamp Men. The tribe holds Kith'takharos responsible, and will destroy the village unless the Order of the Jade Leaf retrieves Tarshal'din's Shining Spear. As the Swamp Man warriors gather for the assault, Hoyt activates the first Teleportation Tower."
Hmm, that is much of the plot I guess. Still, in its simplest summary, the players are on a recovery mission. A timed recovery mission. Thankfully, there are multiple choices for the adventure hook, so it can be tailored more to the party as opposed to shoehorning them into the plot.
This is not a dungeon crawl, although there are rooms and corridors to explore at points in the adventure. It requires more thinking and less swinging. Traveling is the key here, much of it in non standard ways (teleportation anyone?). Some events can be quite deadly (falling comes to mind) that players have little control over (about the only negative that quickly comes to mind).
The use of sidebars for added background and other information is pretty close to perfect. It keeps the flow of reading of the adventure uninterrupted, yet allows one to pause for added detail.
My best undereducated guess is two to three sessions to play out this adventure on a face to face tabletop session, then add one more session for the time lost using FG2 (VTT games always seem to take just a wee bit longer to complete in my experience).
Now, this review has just touched upon the PDF that accompanies the Fantasy Grounds 2 Adventure. Why have I covered just the PDF at this point? Because it is no light weight. It is easily worth the price of admission on its own. It is well written and edited. It is a professional piece of work that stands on its own. I've purchased adventures for use with Fantasy Grounds that offered no accompanying PDF at a higher price that left me regretting my purchase within minutes. All that and truth be told, reading the PDF has left me no time to play with the FG2 software. I'll peek at that tomorrow or wednesday and give a follow up.
I'm going to give this a 4 out of 5 star review - a full 5 stars to those that truly dig the setting Kith’takharos. This rating is for the PDF alone. Once I've given the FG2 software a shake with this I'll give the full review and rating.
The Nine Towers is a Savage Worlds adventure for 4-6 Seasoned characters.
Much thanks again to Andugus over at White Haired Man for letting me get my hands on a review copy
"Learn the adventure, the setting, and the motivations of the various NPCs. Careful preparation should give the Gamemaster a deep enough understanding that the right responses will spontaneously emerge and make perfect sense for the situation." (lifted from page 85 of this 88 page Behemoth)
Better advice could not have been written.
Like most (if not all) of White Haired Man's adventures, Nine Tower's takes place in a grittier, lower magic setting them most fantasy games. Take the time to learn the background of the setting, Kith’takharos, as it will add your appreciation of the adventure.
As to the adventure. How to describe it without giving away the plot? This is from the blurb itself:
"The ruthless archaeologist-mage Lenar Hoyt has stolen the most holy artifact of the Bright Water Swamp Men. The tribe holds Kith'takharos responsible, and will destroy the village unless the Order of the Jade Leaf retrieves Tarshal'din's Shining Spear. As the Swamp Man warriors gather for the assault, Hoyt activates the first Teleportation Tower."
Hmm, that is much of the plot I guess. Still, in its simplest summary, the players are on a recovery mission. A timed recovery mission. Thankfully, there are multiple choices for the adventure hook, so it can be tailored more to the party as opposed to shoehorning them into the plot.
This is not a dungeon crawl, although there are rooms and corridors to explore at points in the adventure. It requires more thinking and less swinging. Traveling is the key here, much of it in non standard ways (teleportation anyone?). Some events can be quite deadly (falling comes to mind) that players have little control over (about the only negative that quickly comes to mind).
The use of sidebars for added background and other information is pretty close to perfect. It keeps the flow of reading of the adventure uninterrupted, yet allows one to pause for added detail.
My best undereducated guess is two to three sessions to play out this adventure on a face to face tabletop session, then add one more session for the time lost using FG2 (VTT games always seem to take just a wee bit longer to complete in my experience).
Now, this review has just touched upon the PDF that accompanies the Fantasy Grounds 2 Adventure. Why have I covered just the PDF at this point? Because it is no light weight. It is easily worth the price of admission on its own. It is well written and edited. It is a professional piece of work that stands on its own. I've purchased adventures for use with Fantasy Grounds that offered no accompanying PDF at a higher price that left me regretting my purchase within minutes. All that and truth be told, reading the PDF has left me no time to play with the FG2 software. I'll peek at that tomorrow or wednesday and give a follow up.
I'm going to give this a 4 out of 5 star review - a full 5 stars to those that truly dig the setting Kith’takharos. This rating is for the PDF alone. Once I've given the FG2 software a shake with this I'll give the full review and rating.
The Nine Towers is a Savage Worlds adventure for 4-6 Seasoned characters.
Much thanks again to Andugus over at White Haired Man for letting me get my hands on a review copy
Body Scanners in the City of Hawks
Sitting at my work desk and a thought occured to me: isn't the whole "Detect" line of D&D spells the fantasy equivelent of the Body Scanners they are looking to deploy at airports?
How would your character feel if a Paladin detected evil on everyone before they could enter the town gate?
How far do we go in applying today's moral code and sense of personal right to our semi medivel fantasy worlds?
- Posted from my iPhone
How would your character feel if a Paladin detected evil on everyone before they could enter the town gate?
How far do we go in applying today's moral code and sense of personal right to our semi medivel fantasy worlds?
- Posted from my iPhone
Sunday, January 10, 2010
Its Been Busy at the Tavern
It's been a busy couple of days on this end. I came home from work on friday to find sewer specialists were called in as the 100 year old sewer line had backed up... yet again.
After a couple of harrowing hours (and fears that a need to replace the line would easily top 10 grand), our lovely specialists pulled a roots system from the pipe that would have made for an excellent baddie in any waterborne adventure. It looked like some bizarre sea creature from the depths of the deepest ocean instead of some roots and soil (and sewage oh my). Things we take for granted in today's modern world and probably our fantasy worlds too. All that for just $2700. Sigh, I need to take up a career in adventuring ;)
Yesterday I bottled one of the two batches of beer that have been brewing for the last three weeks. Irish Red is carbonating and the Oktoberfest will follow later today. About three to four weeks before the first beer from these batches get drunk.
If all goes well I'll have a short review of one of White Haired Man's products posted tomorrow or tuesday. Although packaged for FG2, the enclosed PDFs really make them suitable for all VTTs or even tabletop play.
After a couple of harrowing hours (and fears that a need to replace the line would easily top 10 grand), our lovely specialists pulled a roots system from the pipe that would have made for an excellent baddie in any waterborne adventure. It looked like some bizarre sea creature from the depths of the deepest ocean instead of some roots and soil (and sewage oh my). Things we take for granted in today's modern world and probably our fantasy worlds too. All that for just $2700. Sigh, I need to take up a career in adventuring ;)
Yesterday I bottled one of the two batches of beer that have been brewing for the last three weeks. Irish Red is carbonating and the Oktoberfest will follow later today. About three to four weeks before the first beer from these batches get drunk.
If all goes well I'll have a short review of one of White Haired Man's products posted tomorrow or tuesday. Although packaged for FG2, the enclosed PDFs really make them suitable for all VTTs or even tabletop play.
Wednesday, January 6, 2010
White Hair? Just Hints of Grey ;)
White Haired Man Games has been kind enough to forward me review copies of their latest products for use in Fantasy Grounds 2 (or without, as the accompanying PDFs are probably worth the value on their own). Its going to take me a few week to get thru their review material and I have a few other products from other publishers I want to touch on. Janauary is going to be a very busy month it seems.
Totally off topic, but I think this Friday will be Beer Bottling Day at Tenkar's Tavern. Then at least two more weeks to carbonate and at least one more week of conditioning in the refrigerator. So at least 3 1/2 weeks before a true sample can be tasted.
In the meantime, thanks to my Brother-in-law Chris for the 1 liter and 1/2 liter bier steins he brought back from Oktoberfest in Germany for me. Dude, you rock!
Totally off topic, but I think this Friday will be Beer Bottling Day at Tenkar's Tavern. Then at least two more weeks to carbonate and at least one more week of conditioning in the refrigerator. So at least 3 1/2 weeks before a true sample can be tasted.
In the meantime, thanks to my Brother-in-law Chris for the 1 liter and 1/2 liter bier steins he brought back from Oktoberfest in Germany for me. Dude, you rock!
Tuesday, January 5, 2010
Reprint or Repost - Its Still a Neat Trick
Over the summer I found a neat little program that allowed you to turn your photographs into "fake" art. Its a decent trick for both VTT gaming and face to face when you need a prop or handout. So I'm re-posting it for the new year. Enjoy :)


Ever want to show your players what they see and not just describe it to them? How about while playing using a VTT? Doesn't that just scream visual aids?
Using real life photographs can be a real shortcut, but I find that using a photograph limits the players' imaginations and distracts one from the escapism. Here's my solution: photosketcher (did i mention it's free?)
It turns my photos into faux paintings that I can tweak for effect.
Here's an example using one of the sample pics supplied with Windows Vista.
I'll post more before and after pics later.



Pencil effects of a pic I took last fall. One with some color, one without.


I think I do prefer the pencil effect myself, especially for use in gaming. Cropping and photoshopping prior to conversion gives one lots of possibilities. Here's my feline daughter and the pencil conversion. Imagine her sitting at a height of 6' and asking the party a riddle...


Ever want to show your players what they see and not just describe it to them? How about while playing using a VTT? Doesn't that just scream visual aids?
Using real life photographs can be a real shortcut, but I find that using a photograph limits the players' imaginations and distracts one from the escapism. Here's my solution: photosketcher (did i mention it's free?)
It turns my photos into faux paintings that I can tweak for effect.
Here's an example using one of the sample pics supplied with Windows Vista.
I'll post more before and after pics later.


Pencil effects of a pic I took last fall. One with some color, one without.

I think I do prefer the pencil effect myself, especially for use in gaming. Cropping and photoshopping prior to conversion gives one lots of possibilities. Here's my feline daughter and the pencil conversion. Imagine her sitting at a height of 6' and asking the party a riddle...
Supplement VI - The Majestic Wilderlands
It seems like everyone has their own spin on the classic Wilderlands line by Judges Guild. James Mishler has his spin on the Wilderlands and now Robert Conley is giving us his vision with the Majestic Wilderlands.
So, what do you get for your 7 bucks. 140 pages full of gaming goodness for Swords & Wizardry (OD&D). Actually, just short of half (the second half) of this PDF gives you setting material that could be easily used in any version of D&D, its clones, heck, just about any fantasy ruleset - it is system agnostic.
The first 80 pages or so detail new sub-classes, spells, optional rules for your S&W campaign and the obligatory spin on the rogue class. There's a hell of alot of crunch for anyone that is looking to expand their Swords & Wizardry game.
Final verdict? 5 stars - either section of this book is easily worth $7 bucks on their own. DX-ability is a solid 5. Nice, clean and simple layout.
So, what do you get for your 7 bucks. 140 pages full of gaming goodness for Swords & Wizardry (OD&D). Actually, just short of half (the second half) of this PDF gives you setting material that could be easily used in any version of D&D, its clones, heck, just about any fantasy ruleset - it is system agnostic.
The first 80 pages or so detail new sub-classes, spells, optional rules for your S&W campaign and the obligatory spin on the rogue class. There's a hell of alot of crunch for anyone that is looking to expand their Swords & Wizardry game.
Final verdict? 5 stars - either section of this book is easily worth $7 bucks on their own. DX-ability is a solid 5. Nice, clean and simple layout.
Monday, January 4, 2010
Yesterday's Brain Fart
My son is playing the "Star TREK Online" beta, not Star Wars. Star Wars Galaxies was / is an aberration. Correcting yesterday's post. I don't need to look sillier then I already do.
- Posted using BlogPress from my iPhone
- Posted using BlogPress from my iPhone
Sunday, January 3, 2010
Brewmaster 101 - or Why I Would Never Drink What my PCs Do
My plan was to post about some of the really nice PDFs I picked up last week. It was going to be "The Anti-Rant". Somehow I never got around to transferring them to my Kindle DX, and my son is currently glued to my PC playing the Star Wars Online Beta. Lets just say if it plays half as well as it looks I'll be sold. In any case, no PDFs to review (working off my netbook at the moment)
I still need to bottle my beer as it has been 15 days since it started fermenting. Looks like tomorrow nite will be the nite to do so. I have some 1/2 gallon and quart bottles waiting to be used. It has been a busy but fun four day weekend, and I just don't have the energy to bottle tonight.
So, what am I doing at the moment? I'm flipping thru a X-mass gift my brother-in-law got me - The Alaskan Bootlegger's Bible by Leon W. Kania. Holy crap. If you have any desire to brew anything at any point in your life, pick this book up. If you want to know how booze was made back in the days before mass production and pasteurization, this is your bible.
One recipe included is for Corn Whiskey. It call for 10 lbs of corn to be aced in a feed sack and buried in the warm moist center of a manure pile for about a week and a half... you are basically waiting for the kernels to sprout. Now, imagine being told that the Whiskey you were drinking had its start in the center of a pile of cow crap?
There is alot of information on stills, distilling, brewing, and real life characters that that were involved in bootlegging. My favorite so far? The retired Catholic Priest that made milk wine, much to the authorities frustration. I'm finding hooks and props that I can drop into my next campaign no matter the genre.
I'm tempted to try my hand at wine now. I can legally brew 100 gallons of beer and wine yearly for my personal use. Heh. Nice thought.
Oh, if you want to try your hand and brewing beer, run-don't walk, to your nearest Bed, Bath and Beyond. They have the Mr. Beer starter kit for $29.99 less half - so for 15 bucks (less 20% if you have a coupon)and some empty soda bottles you can try your hand at brewing some pale ale. If you get luck they may have a 3 pack of refills for about the same reduced price. Try it if you have the time. Its fun, it's fairly cheap, and tastes better then most of what the big breweries put out these days.
I still need to bottle my beer as it has been 15 days since it started fermenting. Looks like tomorrow nite will be the nite to do so. I have some 1/2 gallon and quart bottles waiting to be used. It has been a busy but fun four day weekend, and I just don't have the energy to bottle tonight.
So, what am I doing at the moment? I'm flipping thru a X-mass gift my brother-in-law got me - The Alaskan Bootlegger's Bible by Leon W. Kania. Holy crap. If you have any desire to brew anything at any point in your life, pick this book up. If you want to know how booze was made back in the days before mass production and pasteurization, this is your bible.
One recipe included is for Corn Whiskey. It call for 10 lbs of corn to be aced in a feed sack and buried in the warm moist center of a manure pile for about a week and a half... you are basically waiting for the kernels to sprout. Now, imagine being told that the Whiskey you were drinking had its start in the center of a pile of cow crap?
There is alot of information on stills, distilling, brewing, and real life characters that that were involved in bootlegging. My favorite so far? The retired Catholic Priest that made milk wine, much to the authorities frustration. I'm finding hooks and props that I can drop into my next campaign no matter the genre.
I'm tempted to try my hand at wine now. I can legally brew 100 gallons of beer and wine yearly for my personal use. Heh. Nice thought.
Oh, if you want to try your hand and brewing beer, run-don't walk, to your nearest Bed, Bath and Beyond. They have the Mr. Beer starter kit for $29.99 less half - so for 15 bucks (less 20% if you have a coupon)and some empty soda bottles you can try your hand at brewing some pale ale. If you get luck they may have a 3 pack of refills for about the same reduced price. Try it if you have the time. Its fun, it's fairly cheap, and tastes better then most of what the big breweries put out these days.
Friday, January 1, 2010
My New Year's Resolution - Getting back in the DM Seat
I've talked about this since I bought my first VTT with floating licenses (Klooge) but this time I'm about to get off the pot.
My plan is to run a session using a weird FG2 / iTabletop combination for my friends that I've alluded to for way too long.
Not sure what game system I / They want to use, nor the genre (although if I was a betting man I'd suspect fantasy of some sorts). I'll probably leave that up to them via an email vote / thread.
I'll need to run the sessions episodically, as I suspect organizing a game once a month is going to be hard, let alone aiming for more often then that. Self contained adventures with loose threads holding them together may suit our gaming fine.
I'll post more about this as I start shaking the tree and see how it all falls out.
My plan is to run a session using a weird FG2 / iTabletop combination for my friends that I've alluded to for way too long.
Not sure what game system I / They want to use, nor the genre (although if I was a betting man I'd suspect fantasy of some sorts). I'll probably leave that up to them via an email vote / thread.
I'll need to run the sessions episodically, as I suspect organizing a game once a month is going to be hard, let alone aiming for more often then that. Self contained adventures with loose threads holding them together may suit our gaming fine.
I'll post more about this as I start shaking the tree and see how it all falls out.
Tuesday, December 29, 2009
My Latest Rant - The Crusader Issue 22
I'm sorry. I really enjoy the vast majority of the products the Trolls put out, and Castles & Crusades is my current game of choice, but their House Rag known as the Crusader really annoyed me this month.
Let me preface this by stating the following: "House Rags" are used by publishers to drive sales of their games. Mongoose does this with Signs & Portents, a free PDF magazine published monthly with articles useful in their many games. Dragon and Dungeon are kinda weird, as the sale of D&D is there to drive the sub numbers, at least that's how I see it. In any case, both these publishers put out professional "House Rags"
The Crusader is a print product. It competes with Kobold Quarterly, Fight On!, and Knockspell on that field (I'm leaving out Dragon Roots as who knows when the next issue is, and Level Up as that is pure 4e)
The Crusader is the only one that is trying to go monthly. It costs $4 for 36 pages. It is ad light, so removing ads and the OGL leaves us with 32 pages. Not too bad. One or two quality articles would make that a decent price to quality ratio. Key word: would
I have been reading the Crusader since the first issue. It was poorly edited and reading cover to cover took me 20 minutes, but I enjoyed those minutes. It reminded me of the Dragon Magazines of my youth in some ways. Heck, I actually found articles I thought I could use.
Jump ahead to the latest issue, number 22. In it, Managing Editor James Ward (yes, the same as in the old TSR days) bemoans the lack of subscribers. He actually suggests that every reader of Crusader buy a sub for a friend. Then we are told we should "start talking the magazine up" on the Trolls forums. We are expected to shill on the company's own forums to our fellow gamers? Oh, and then a second plea to buy a sub for a friend.
I'm sorry, but quality sells. There just isnt enough quality in these almost monthly, rushed issues for me to justify renewing, let alone buy for a friend. I feel there is more filler then crunch or fluff combined.
Lets see. Which articles are useless filler, used to fill the 36 pages in question.
1 - Upon the Blacktooth Ridge: 3 pages about how the "A" series came to be
2 - The Book of Familiars Finds a path: 2 pages on how the old D20 book is moving to C&C - its a fricken ad
3 - Troll Lord Freebies: 2 page spread with 2 totally worthless maps. Seriously, they are worthless. Part of some future product with labels such as "see future maps for details"
4 - The Aihrdian Newsletter: 6 pages on some fake parchment background, thereby making it annoying and painful to read. Its game world fiction, I think. Double spaced with large margins. More filler.
5 - Tales of the Brass Rings: 2 more pages of fiction. I regarded fiction as filler in the Dragon mags of the 80s and 90s, and that was of a higher writing quality.
Wow, 15 pages of filler, add 1 page for the table of contents and one page for the plea for subs, giving us 17 pages of blah. 4 pages for the ads and ogl. 21 filler pages out of 36.
Interestingly enough, there is a two page article on the C&C Society. Most interesting part? The end of the Doomsday Book, a fan created free magazine for C&C. Much more cruch heavy and useful then Crusader has ever been.
So there's my rambling rant. If you want subscribers you need to earn them. Give them a product that they can use in their actual games. Make it interesting. Make it presentable. Work out the proofreading issues... its been a weight around the neck of the Troll for years... showcasing it monthly doesn't help.
As a side note, Towers of Adventure by James Ward for use in C&C: worst waste of my money on a gaming product in years. Am I saying Mr. Ward is a bad designer and editor? No. But he needs to find out what his readers want if he is going to grow those subscriber numbers. This reader certainly hasn't been getting what he wants.
The covers are cool tho ;)
Let me preface this by stating the following: "House Rags" are used by publishers to drive sales of their games. Mongoose does this with Signs & Portents, a free PDF magazine published monthly with articles useful in their many games. Dragon and Dungeon are kinda weird, as the sale of D&D is there to drive the sub numbers, at least that's how I see it. In any case, both these publishers put out professional "House Rags"
The Crusader is a print product. It competes with Kobold Quarterly, Fight On!, and Knockspell on that field (I'm leaving out Dragon Roots as who knows when the next issue is, and Level Up as that is pure 4e)
The Crusader is the only one that is trying to go monthly. It costs $4 for 36 pages. It is ad light, so removing ads and the OGL leaves us with 32 pages. Not too bad. One or two quality articles would make that a decent price to quality ratio. Key word: would
I have been reading the Crusader since the first issue. It was poorly edited and reading cover to cover took me 20 minutes, but I enjoyed those minutes. It reminded me of the Dragon Magazines of my youth in some ways. Heck, I actually found articles I thought I could use.
Jump ahead to the latest issue, number 22. In it, Managing Editor James Ward (yes, the same as in the old TSR days) bemoans the lack of subscribers. He actually suggests that every reader of Crusader buy a sub for a friend. Then we are told we should "start talking the magazine up" on the Trolls forums. We are expected to shill on the company's own forums to our fellow gamers? Oh, and then a second plea to buy a sub for a friend.
I'm sorry, but quality sells. There just isnt enough quality in these almost monthly, rushed issues for me to justify renewing, let alone buy for a friend. I feel there is more filler then crunch or fluff combined.
Lets see. Which articles are useless filler, used to fill the 36 pages in question.
1 - Upon the Blacktooth Ridge: 3 pages about how the "A" series came to be
2 - The Book of Familiars Finds a path: 2 pages on how the old D20 book is moving to C&C - its a fricken ad
3 - Troll Lord Freebies: 2 page spread with 2 totally worthless maps. Seriously, they are worthless. Part of some future product with labels such as "see future maps for details"
4 - The Aihrdian Newsletter: 6 pages on some fake parchment background, thereby making it annoying and painful to read. Its game world fiction, I think. Double spaced with large margins. More filler.
5 - Tales of the Brass Rings: 2 more pages of fiction. I regarded fiction as filler in the Dragon mags of the 80s and 90s, and that was of a higher writing quality.
Wow, 15 pages of filler, add 1 page for the table of contents and one page for the plea for subs, giving us 17 pages of blah. 4 pages for the ads and ogl. 21 filler pages out of 36.
Interestingly enough, there is a two page article on the C&C Society. Most interesting part? The end of the Doomsday Book, a fan created free magazine for C&C. Much more cruch heavy and useful then Crusader has ever been.
So there's my rambling rant. If you want subscribers you need to earn them. Give them a product that they can use in their actual games. Make it interesting. Make it presentable. Work out the proofreading issues... its been a weight around the neck of the Troll for years... showcasing it monthly doesn't help.
As a side note, Towers of Adventure by James Ward for use in C&C: worst waste of my money on a gaming product in years. Am I saying Mr. Ward is a bad designer and editor? No. But he needs to find out what his readers want if he is going to grow those subscriber numbers. This reader certainly hasn't been getting what he wants.
The covers are cool tho ;)
Monday, December 28, 2009
Eclipse Phase - A Taste of the Dark for Free
Eclipse Phase is an RPG published by Catalyst Game Labs under the Creative Commons License. It is available for free in a QuickStart (40 pages) edition or for $15 bucks at RPGNow (400 pages) for the full package.
So, why am I posting about it? Could it be the five 5* reviews it received at RPGNow since its August release? Perhaps. I've seen fudged reviews on RPGNow, but this doesn't seem to be one of them.
Borrowing the blurb from RPGNow:
Eclipse Phase is a post-apocalyptic game of conspiracy and horror. Humanity is enhanced and improved, but also battered and bitterly divided. Technology allows the re-shaping of bodies and minds, but also creates opportunities for oppression and puts the capability for mass destruction in the hands of everyone. And other threats lurk in the devastated habitats of the Fall, dangers both familiar and alien. In this harsh setting, the players participate in a cross-faction conspiracy called Firewall that seeks to protect transhumanity from threats both internal and external. Along the way, they may find themselves hunting for prized technology in a gutted habitat falling from orbit, risking the hellish landscapes of a ruined earth, or following the trail of a terrorist through militarized stations and isolationist habitats. Players may even find themselves stepping through a Pandora Gate, a wormhole to distant stars and the alien secrets beyond.
All that and your can try the system, get your teeth into the background, and have a starter adventure for free.
Course, I already bought the damn PDF. It looked so damn purty ;)
(late edit: there appears to be a Lite version of the rules for free... no frills, white box, plain label, artless... yada yada
Beware, I think my next posting (or the one after) will be a rant. Shame too, because I like the Trolls and C&C.
So, why am I posting about it? Could it be the five 5* reviews it received at RPGNow since its August release? Perhaps. I've seen fudged reviews on RPGNow, but this doesn't seem to be one of them.
Borrowing the blurb from RPGNow:
Eclipse Phase is a post-apocalyptic game of conspiracy and horror. Humanity is enhanced and improved, but also battered and bitterly divided. Technology allows the re-shaping of bodies and minds, but also creates opportunities for oppression and puts the capability for mass destruction in the hands of everyone. And other threats lurk in the devastated habitats of the Fall, dangers both familiar and alien. In this harsh setting, the players participate in a cross-faction conspiracy called Firewall that seeks to protect transhumanity from threats both internal and external. Along the way, they may find themselves hunting for prized technology in a gutted habitat falling from orbit, risking the hellish landscapes of a ruined earth, or following the trail of a terrorist through militarized stations and isolationist habitats. Players may even find themselves stepping through a Pandora Gate, a wormhole to distant stars and the alien secrets beyond.
All that and your can try the system, get your teeth into the background, and have a starter adventure for free.
Course, I already bought the damn PDF. It looked so damn purty ;)
(late edit: there appears to be a Lite version of the rules for free... no frills, white box, plain label, artless... yada yada
Beware, I think my next posting (or the one after) will be a rant. Shame too, because I like the Trolls and C&C.
Sunday, December 27, 2009
More Beer! More Games... Tastes Great, Less Filling
Actually, I don't know if the beer tastes great yet but one can hope. Mr. Beer suggests one week to brew, one week to carbonate, and possibly one week to condition. All of the forums I've read push 2-2-2 as the cycle, so next weekend for the bottling / carbonation stage. At the moment the Irish Read has some nice activity with a healthy foam on top of the brew, the Oktoberfest less of a head.
RPG Blog II has a link to a way to get Iron Crown Enterprises Rolemaster Express in PDF for free. They did this offer last year and I snagged a copy (also bought like 6 dead tree copies at 5 bucks a piece last year when they had a promotion). It's a great write up of the Rolemaster Rules without the overwhelming pages and tables from the full set. Almost reminds me of the MERP rules of old.
The Gathering of Fools took place yesterday, and our host succumbed to the dangers of 12 year old Scotch by 4pm... we didn't realize until nearly 5, and didn't wrap things up until nearly 7. Another fun time was had by all. Er, almost all.
Palladium Books has extended their Grab Bag offer until January 15th. Basically, for 37 bucks (plus handling, shipping and possibly tax) you get 80 or 90 bucks worth of gaming goodies. I received 6 signed prints (one signed and numbered), one unsigned print, 14 blister packs of Rifts minies, The latest Rifter (signed by Kevin and the rest), a Palladium Fantasy sourcebook (also signed) and last but certainly not least, a signed copy of the Palladium Fantasy Rulebook with a scetch signed and dated by Kevin. That was a double order (2 x 37). I need to pick up some frames to display the art :)
RPG Blog II has a link to a way to get Iron Crown Enterprises Rolemaster Express in PDF for free. They did this offer last year and I snagged a copy (also bought like 6 dead tree copies at 5 bucks a piece last year when they had a promotion). It's a great write up of the Rolemaster Rules without the overwhelming pages and tables from the full set. Almost reminds me of the MERP rules of old.
The Gathering of Fools took place yesterday, and our host succumbed to the dangers of 12 year old Scotch by 4pm... we didn't realize until nearly 5, and didn't wrap things up until nearly 7. Another fun time was had by all. Er, almost all.
Palladium Books has extended their Grab Bag offer until January 15th. Basically, for 37 bucks (plus handling, shipping and possibly tax) you get 80 or 90 bucks worth of gaming goodies. I received 6 signed prints (one signed and numbered), one unsigned print, 14 blister packs of Rifts minies, The latest Rifter (signed by Kevin and the rest), a Palladium Fantasy sourcebook (also signed) and last but certainly not least, a signed copy of the Palladium Fantasy Rulebook with a scetch signed and dated by Kevin. That was a double order (2 x 37). I need to pick up some frames to display the art :)
Sunday, December 20, 2009
Snow, Beer, and RPGs - My Kinda Weekend
We got about 11" of the white stuff here in t6he6 NYC area overnite Saturday into Sunday. This led to a few things:
1 - The girlfriend and her dog got to stay the nite as we were a bit snowed in. My kitty Ashley did her avoidance deal, which is basically to sleep under the futon that my g/f and her dog were napping on and watching TV from, thereby driving the damn dog crazy as SHE knew the kitty was near.
2 - Being in yesterday afternoon meant I got to do something I had put off for a bit - home brewing. Nothing fancy-schmancy, just 2 2-gallon mini kegs of Mr Beer brewing. One is an Irish Red, the other is an Oktoberfest. When I bottle in two weeks I may go for something a bit different for the next batches for the mini-kegs.
3 - RPGs. Andugus from White Haired Man Games mentioned the idea of giving my some review copies of their latest products. When that happens I'll be putting the reviews on here. I've liked what I've seen of their stuff so far and I'm looking forward to getting my hands on more.
4 - Fantasy Grounds 2 now has an ULTIMATE version of their VTT software. For $150 you get a full version of the license and unlimted floating license connections. Good deal if you are doing demo or pick up games, or need to convince your circle of the viability of successful roleplaying on a virtual table top platform. In truth this can only help other platforms, assuming that the market doesn't balk at the price tag.
1 - The girlfriend and her dog got to stay the nite as we were a bit snowed in. My kitty Ashley did her avoidance deal, which is basically to sleep under the futon that my g/f and her dog were napping on and watching TV from, thereby driving the damn dog crazy as SHE knew the kitty was near.
2 - Being in yesterday afternoon meant I got to do something I had put off for a bit - home brewing. Nothing fancy-schmancy, just 2 2-gallon mini kegs of Mr Beer brewing. One is an Irish Red, the other is an Oktoberfest. When I bottle in two weeks I may go for something a bit different for the next batches for the mini-kegs.
3 - RPGs. Andugus from White Haired Man Games mentioned the idea of giving my some review copies of their latest products. When that happens I'll be putting the reviews on here. I've liked what I've seen of their stuff so far and I'm looking forward to getting my hands on more.
4 - Fantasy Grounds 2 now has an ULTIMATE version of their VTT software. For $150 you get a full version of the license and unlimted floating license connections. Good deal if you are doing demo or pick up games, or need to convince your circle of the viability of successful roleplaying on a virtual table top platform. In truth this can only help other platforms, assuming that the market doesn't balk at the price tag.
Wednesday, December 16, 2009
Warhammer FRG - 3rd Edition - AKA The Heavy Box Game
Yesterday I came home to find my newly delivered Warhammer FRP 3rd edition waiting for me on my doorstep. The box is damn heavy and stuffed with a huge amount of gaming material. Way too much stuff. Gaming sensory overload level of stuff.
Interestingly enough there was an extra set of 10-sided Warhammer dice (the dice are uniquely stamped with images). According to the enclosed note the original 10-sided dice weren't up to snuff (basically you now have some extra dice).
I'm trying to make my way thru the 4 enclosed books without going too fast. I want to get a chance to understand the system, which looks nothing like the previous two editions. The presentation does look very much like the 2nd edition when it comes to the page layout, which is nice.
Did I mention I still need to make my way thru the Warhammer 40k Rogue Trader RPG book too? Whee!
More when I've devoured some of the material.
Interestingly enough there was an extra set of 10-sided Warhammer dice (the dice are uniquely stamped with images). According to the enclosed note the original 10-sided dice weren't up to snuff (basically you now have some extra dice).
I'm trying to make my way thru the 4 enclosed books without going too fast. I want to get a chance to understand the system, which looks nothing like the previous two editions. The presentation does look very much like the 2nd edition when it comes to the page layout, which is nice.
Did I mention I still need to make my way thru the Warhammer 40k Rogue Trader RPG book too? Whee!
More when I've devoured some of the material.
Sunday, December 13, 2009
The Grinding Gear - Not Your Mamma's Tomb of Horrors - Micro Review
The Grinding Gear from Lamentations of the Flame Princess (aka James Edward Raggi IV) is, in simplest terms, the Classic Tomb of Horrors adventure turned down from !! to about 8 on the lethality scale. Yes, your players have a chance, even tho small, to not only survive, but acquire some loot too. It's just not very likely ;)
This well written (and extremely well laid out if you want to read it on the Kindle DX) adventure is available from RPGNow in PDF format. Dead tree product is available from the author / publisher and I believe some distributors.
I'm not going to give an indepth review; Grognardia 's review did a good enough job to sell me.
I'm not big into "hose the party adventurers", and this, by nature, has the that capabilty, but it is well written and nicely presented.
4 of 5 for the adventure itself. 5 of 5 on the DX-ability scale
This well written (and extremely well laid out if you want to read it on the Kindle DX) adventure is available from RPGNow in PDF format. Dead tree product is available from the author / publisher and I believe some distributors.
I'm not going to give an indepth review; Grognardia 's review did a good enough job to sell me.
I'm not big into "hose the party adventurers", and this, by nature, has the that capabilty, but it is well written and nicely presented.
4 of 5 for the adventure itself. 5 of 5 on the DX-ability scale
Thursday, December 10, 2009
Dragon Age RPG - I Have the PDF!
I just preordered Vol 1 of the Dragon Age RPG. The preorder includes a download of the PDFs that comprise the rules. I've already started working my way thru the Player's booklet. Things look good and inspiring so fa.
I also got my Rogue Trader Core Rulebook delivered today. Much reading awaits this weekend.
I've uploaded Dragon Age to my Kindle DX, so we will see how that goes.
More to follow :)
I also got my Rogue Trader Core Rulebook delivered today. Much reading awaits this weekend.
I've uploaded Dragon Age to my Kindle DX, so we will see how that goes.
More to follow :)
Wednesday, December 9, 2009
Iridia - A Great (FREE) RPG Resource
If you don't know about Iridia, you really should. It's an RPG-zine... not quite a magazine, but usually more then a newsletter. It's a product of love and devotion by Christian Walker.
To be fair, I've been reading Christian's stuff for a while now. He put out Scrollworks back in the early part of this decade which was purely a printed / snail mailed e-zine.
These days he puts out Iridia on a fairly regular basis... regular when it's not replaced by the Newsletter of the Lincoln Middle School Dungeons & Dragons Club. Fun stuff :)
In any case, you can get nearly all of his stuff for free (donations appreciated) from the above linked website. I'm looking at my printed / snail mailed copy of issue 87 as we speak, which is a 20 page, digest sized, city supplement for Labyrinth Lord from this past February. You can find it for free on the site.
Enjoy the goodies and tell Christian I sent ya! ;)
To be fair, I've been reading Christian's stuff for a while now. He put out Scrollworks back in the early part of this decade which was purely a printed / snail mailed e-zine.
These days he puts out Iridia on a fairly regular basis... regular when it's not replaced by the Newsletter of the Lincoln Middle School Dungeons & Dragons Club. Fun stuff :)
In any case, you can get nearly all of his stuff for free (donations appreciated) from the above linked website. I'm looking at my printed / snail mailed copy of issue 87 as we speak, which is a 20 page, digest sized, city supplement for Labyrinth Lord from this past February. You can find it for free on the site.
Enjoy the goodies and tell Christian I sent ya! ;)
Subscribe to:
Posts (Atom)
Tenkar's Tavern is supported by various affiliate programs, including Amazon, RPGNow,
and Humble Bundle as well as Patreon. Your patronage is appreciated and helps keep the
lights on and the taps flowing. Your Humble Bartender, Tenkar
Blogs of Inspiration & Erudition
-
-
Intergalactic Bastionland Art Reveal Trailer - *Intergalactic Bastionland *now has an art reveal trailer, showing the fantastic artwork by... well, go watch the trailer! This also reveals the Kickstar...11 hours ago
-
RPG Blog Carnival: Wasteland, Exploring the Bad Land of Mauvaisterre - This month's RPG Blog Carnival, hosted by Attronarch's Athenaeum, is all about Underworld and Wilderness Adventures. [image: Underworld & Wilderness adve...13 hours ago
-
The Hobgoblin Warlord - By Karla AdderKarla Adder PressOSRICLevels 1-3 For years, the southeast border of the Domain of Grauheim was silent, the thunder of marching footsteps and ...16 hours ago
-
OSR Redo & Recon Converting and expanding Dave J. Browne and Don Turnbull’s classic module U1: The Sinister Secret of Saltmarsh into Adventurer Conqueror King System II (ACKS II) - Converting and expanding Dave J. Browne and Don Turnbull’s classic module U1: The Sinister Secret of Saltmarsh into Adventurer Conqueror King System II (A...1 day ago
-
Nieuport 17 - This is a 1:144 scale print of the Nieuport 17 in French colours. It was one of the most widely used French scouts of 1917, employed by every member of...1 day ago
-
OSR: Sky Islands and The Curse of Count Zeppelin - Biplanes cross the skies. Spies, journalists, and detectives haunt the smoke-shrouded streets of floating cites. Expeditions to distant lands, fistfights...1 day ago
-
The Quiet Fuguelike Joy - In the comments on my previous post (about creating a 1-mile hex map of Japan with the help of Claude) somebody popped up to say: I don't understand how...1 day ago
-
Miskatonic Monday #474: The Black Tide Engine - Much like the Jonstown Compendium for RuneQuest: Roleplaying in Glorantha and The Companions of Arthur for material set in Greg Stafford’s masterpiece of...2 days ago
-
Skumwad Village For Goat Quest - This is a simple village ive used in 4 con games. It was made on the fly as a doodle and used multiple times. This village has regular threats from chaos...2 days ago
-
Felltower: Increase Upkeep for high-point characters - Felltower allows for extra spending on upkeep in town for a bonus to all rolls in town. You pay your listed upkeep. x2 is a +1, x4 is a +2, etc. People jus...3 days ago
-
The Cosmic Horror That Is Stardust - Thank you to my friend Josh B of Bernie the Flumph for sharing this. I love Stardust the Super Wizard, but he's such and odd character. That could be why t...3 days ago
-
Doors (B/X + Old School minimalist) - Another brief pause in our series, because I think this deserves a post of its own. Moldvay's rules about doors are so terse that they are almost cryptic...4 days ago
-
Against the Starmaster news - *Against the Darkmaster* (VsD) is one of my favourite role-playing games of the 21st Century (matched only by *Mythras*). I’m currently running a long-term...4 days ago
-
New Monster: Poison Waste Drakes - *Beyond the mountains that contain the Doom-Gate, the plains and forests were long considered uninhabitable, awash with poison and radiation, but life, a...5 days ago
-
The Many Levels of Castle Greyhawk Part 3 - Gygax Original Castle Greyhawk Manuscript at Auction - A Quick Preface I've posted about the history of Castle Greyhawk and its levels in Parts One and Two in this series, and more-recently in analyzing the new ...6 days ago
-
Minute Might: A Wargame Review... - Roleplaying has wargaming blood. This goes without saying. It doesn't tell the whole story given Wesely's non-wargaming contributions to the hobby, but B...1 week ago
-
Free Resource: The Secret of Weepstone Demo - [image: Free Resource: The Secret of Weepstone Demo] I downloaded this game a couple of weeks ago and finally got to checking it out when I had some free ...1 week ago
-
Fletchwind Kickstarter - My friend Hilander is publishing a zine. It is called Fletchwind. It is a city supplement for Cairn. You can click the link to read more about the cont...2 weeks ago
-
[SUPPLEMENT] Gamemaster’s Guidelines Beyond Fomalhaut (NOW AVAILABLE!) - *A Tome of Mastery“Heavy is the head that wears the crown! In role-playing games, the position of the gamemaster carries the most responsibility, as it is...4 weeks ago
-
Money in Mutants & Wizards - Money and wealth is always an issue in Post-apoc gaming. Mutants & Wizards uses precious metals with the expectation of bartering occurring where that's ...5 weeks ago
-
Geeky SKAturday: The Family Business Ltd. - Life is wild. Sometimes I'll have a stretch of time where I feel like I'm truly in a groove accomplishing the things I was presumably put upon this planet...5 weeks ago
-
Why is the Ogre there? - Joe's post on the Quantum Ogre raises an old question about sandbox play: when does moving an encounter around interfere with players' freedom to decide...1 month ago
-
Dragonne #2 now available - The second issue of Dragonne is now available! BRW Games’ occasional journal of old-school gaming is back with two new features; To subscribe for free, and...1 month ago
-
-
Murder mystery - The local adventurers guild named "fernleaf and associates" is basically a sleuthing agency. The patron is an older elf named Flynn fernleaf. He pays wel...3 months ago
-
The Common Store of Monsters - I am slowly grinding my way through the re-writes for Veins of the Earth. As part of the re-write I have re-organised the ‘Pariahs of the Earth’ monsters ...3 months ago
-
The Old School (Hyperborean) Renaissance - Are these poorly-masked adventure hooks? Yes, yes they are. For the last century a peculiar fever has gripped the learned societies of Marlinko, Kezmaro...4 months ago
-
Micro-Adventure - #114 RATS! - Dungeon tropes are a thing to embrace, not to dismiss. It's simple to handwave the storm the orc infested tower to save the princess, evil wizard in a t...5 months ago
-
Moldvay Basic D&D now Available in Print - Just a quick note that (finally) Moldvay Basic D&D is available in POD from DTRPG – previously, only the Cook/Marsh … Continue reading →6 months ago
-
Abstraction in My Liege, - I think the aspect of *My Liege,* that could potentially put off the most people is its lack of accounting granularity. It does not track Court wealth in...6 months ago
-
Consolidated AD&D Weapon Characteristics List - Having spent the last few days down a research rabbit hole, I ended up compiling a chart of AD&D weapon characteristics, adding some "missing" entries an...7 months ago
-
Referee Sabotage - It is an old saw that players are bad at executing their plans. Imagine this common scene: the party have some big job that requires planning; perhaps robb...7 months ago
-
Mapping the pre D&D Dungeon Adventure From May 25 1972, Part 1 - Earlier (Here) we looked at the oldest dungeon dive preserved in Arneson's write up as found in *Blackmoor Foundations*. Turning now to the second dunge...8 months ago
-
On a Happy New Year - We are about to experience the most social upheaval since industrialization. What will that look like in sixty years? Sinless is starting it's third yea...10 months ago
-
-
-
Rob Kuntz at Lucca Comics & Games 2025 - If you are planning a trip to Europe (like right now) and wish to catch up with me in person, make sure to book a detour via *Lucca Comics & Games*, ...1 year ago
-
How do you do piracy… in SPACE!? - Interstellar space travel in Iridium Moons was always going to be a form of hyperspace jump like in Star Wars or Traveller. Simply because it’s the one for...1 year ago
-
A long overdue hobby update! - Welcome back to the Vault everyone! 2025 is going by in a blur; I last posted in February, almost started a post in March and now it's the end of May. W...1 year ago
-
Playing at the World 2E V2 Arrives - With the release of its second volume, the second edition of *Playing at the World *is finally complete. The two books combined total well over 1,000 ...1 year ago
-
Lexicon of Klarkash-Ton, Hierophant of Atlantis: Lupanar - This time, we follow the good High Priest to the far future, to the final continent of Earth, Zothique, for a a tale of ennui and love: Morthylla. Witho...1 year ago
-
Writing playlists for all occasions - Hello again! Going off the idea of inspiration elaborated on by the prior post, I also have music playing while I write my various games and fiction pieces...1 year ago
-
The Tarot of Pips - Somewhere in your dice collection is a die like this one, the humblest of dice. Although you don't know it, this small white die carries with it a secr...1 year ago
-
Pirates and Necromancers, a Play Report - Over the Thanksgiving weekend we did a lot of gaming ranging from “off-table” domain level stuff to some solo adventures to spell and magic item rese...1 year ago
-
*'s in SpaaaaaAaaaace - A lot of SF (including a certain 2D6 RPG grandaddy) deal with ancient aliens taking humans from Earth and dropping them, fleas and all, on one or more w...2 years ago
-
Last move - to self-hosting! - As my vote regarding Substack in the “marketplace of ideas”, I’m moving to self-hosting. I’m now at (and hopefully staying for a long time at) Blog: ht...2 years ago
-
Osamu Tezuka (1928 - 1989) - [image: Osamu Tezuka - Shonen Magazine Cover, 1970]Shonen Magazine Cover, 1970 [image: Osamu Tezuka - Shonen Magazine Cover Illustration 1970]Shonen Maga...4 years ago
-
Clean Your Room - Looking back at my little blog here. That last post… wow, I was having fun playing WOW Classic! That was August of 1999 and I was having a blast… it was ...4 years ago
-
The Worm Ouroboros - The Worm Ouroboros is a proto-fantasy (the in the genre sense) novel by E. R. Eddison, originally published in 1922. It is an amalgam of mythological tradi...5 years ago
-
-
Steve Jackson Interview - James Maliszewski recently did an interview with Steve Jackson over on his Grognardia blog. Steve chats about the beginnings of The Fantasy Trip and upcomi...6 years ago
-
The Hero’s Journey 2nd Edition, Campbellian roleplaying at its best! - (this review done using the reviewers own purchased copy) I have been a James Michael Spahn fan since he wrote his Swords & Wizardry Companion. His writing...6 years ago
-
ToAD Monster of the Week: Crocoman - Now that I'm back doing the blog thing I thought I would use Tome of Adventure Design to create monsters for The Black Hack. Using the monster tables in th...6 years ago
-
OCHRE SAND - Init +0 Ranged Atk • fire burst +3 (1d14+1, 20') AC 17 HD 3d6 MV 60 Act 1d24 SP 'breath' weapon, sideslip, perfect silence, morphing Fort +5 Ref +8 Will...6 years ago
-
Strange, Dangerous, and Inhuman: The Fey and Fairie - When I was a boy I loved fairy tales. Jack and the Beanstalk, Puss in Boots, Rumpelstiltskin - I devoured all of it. My fascination that there was a strang...6 years ago
-
The Faithful - An Optional Archetype for Sharp Swords & Sinister Spells Revised Edition - Work on the revised edition of Sharp Swords & Sinister Spells is moving along. This will be a hefty tome, with a LOT of tools and new options to customiz...7 years ago
-
Dungeons & Dragonmead Fall Schedule - *As you know, I run public classic Dungeons & Dragons games at **The Loaded Die**/Metro Detroit Game Night's Board Game Nigh at **Dragonmead**, in Warren...7 years ago
-
Fiction in Airhde - On a whim this weekend, I picked up some fiction off the TLG store. *A Houseless God & Other Tales* and *The Mirrored Soul & Other Tales*, both by the T...7 years ago
-
-
Ravensburg Reboot: Streamlined City Map - I mentioned in my last post how I was tweaking and reworking parts of my Ravensburg setting. Today I streamlined the city map. The old map had lots of redu...7 years ago
-
The Withered Crag available now - I just enabled the sale of the PDF version of The Withered Crag at DriveThruRPG a few minutes ago, and the custom print version will be available startin...7 years ago
-
Annihilation Rising Goes live - The latest in Fail Squad Games’ Quick Kick projects has gone live and needs your support!! This project is only running 11 days and ends on 5/28/2019! ...7 years ago
-
James's Celebration of Life - We could not have asked for a prettier day for James's service. It was a bit chilly and windy but gorgeous. A heartfelt thank you to all that joined us tod...7 years ago
-
Trap Tuesday: A step back - I will get back to Tomb of Horrors soon. I found a topic that was interesting enough to take a break. While interacting in a 5E group on Facebook I talked ...7 years ago
-
Let's Talk About Pacing! - The idea, I think, is that the RPG is ultimately about the long game. Even rolling back to the early days of Basic & Expert, the goal of the player was...7 years ago
-
Profane and Profound Prep Part 2 - This is part 2 of my work to edit my magic items for a DMsGuild release, along with adding cursed items along the way. Here is part 1. Bone of a Saint 8000...7 years ago
-
MIDDLE DUNGEONS LEVEL FIVE 158 STAIRS. - 158 STAIRS. These stairs descend thirty feet to Area 79 on Level 6.7 years ago
-
Please, I don't do paid advertisements - don't ask. - A little note since people have asked me about this. My video channel's *not* an advertising platform, so I'm not available for hire if you want to promote...7 years ago
-
New website! - Slowly but surely, all the content here will make its way — in updated form! — to my new website: timbannock.com. For fairly obvious reasons, that site wil...7 years ago
-
Please Update Your Link! - If you're seeing this, it means your link to the Greyhawk Grognard blog is out of date. Please update your link to www.greyhawkgrognard.com (RSS feed is h...8 years ago
-
Total Sales for WB:FMAG - Hi Folks, It's been a long time since I provided an update for the sales of White Box: Fantastic Medieval Adventure Game. *LULU* Print: 396 PDF: 433 *OBS*...8 years ago
-
How can We Destroy this Campaign World? - d12 1. You must trick a bard into strumming the *Chords of Fate* on the *Lute of Annihilation* 2. Legends tell of thermonuclear weapons beneath megadunge...8 years ago
-
Mord Mar - Session 5 - We had another successful delve into the dungeon yesterday. The delvers: Moira, the Magic-User Radovan - Human Cleric (of Odin?) Khazgar Stonehand - Dwarf ...8 years ago
-
Yodeling For Yokels or The Further Misa(d&)dventures - This is the one of those posts that points out the lack of current posts. Over the last week or three, there has been postponed Labyrinth Lord (twice, one...8 years ago
-
Bundle of Fantasy Age - Bundle of Holding: Dragon Age/Fantasy Age: Available until March 12. PA Presents: Fantasy AGE Freeport live play Green Ronin in 2018 The Fantasy Age RPG ma...8 years ago
-
New Free PDF Module: The Hyqueous Vaults - A new dungeon module—written in celebration of OSRIC's 10th Birthday—by Rebecca Dettmann, Allan T. Grohe, Jr., Jimm Johnson, Matthew Riedel, Alex Zisch, a...8 years ago
-
Session XCIII: One Pissed Off Dragon! - Our ongoing Swords and Wizardry sandbox campaign... *Current Player Characters:* *Thenus* (Ranger) *Wang Du* (Monk) *Wolfheir* (Viking) *Arg* (Half-orc) ...9 years ago
-
Swords & Wizardry Light: Session # 6 - Two months after our last session (thanks to things like 8th grade finals, a 4 year-old's birthday and party, Father's Day, etc.), we finally had our next ...9 years ago
-