So, new policy - "Backer Only" posts will get summaries, but will be ID'ed. This shit isn't national security, and nothing is "Top Secret".
On that note, let's look at the latest "late ones", shall we?
Dwimmermount - ( No update yet this week) Update's have been weekly for quite a bit as Tavis had taken over the reigns of communication. Weekly Friday updates with charts and shit. Last week, backers got a survey that included the following as an answer choice: (paraphrasing) "June for the PDF and August for the physical goodsis as late as I will wait after the current delays". Now, the latest delivery estimate had been to the following effect: "PDF will be complete on 3/1/13, the books and the rest of the physical rewards reaching backers on 4/26/13" but we've been told now there is no current estimate. It appears based the the survey) that's being pushed back a MINIMUM of 3 to 4 months, which would coincide with the project being AT LEAST a year late. I understand now why Tavis has passed the reigns of communications over to James Mal.
+Greg Gillespie didn't have a problem getting Barrowmaze II out on time, so I know it's not a Canadian thing ;)
Swords & Wizardry: The Actual 1st Edition Roleplaying Rules - (Direct Quote From Update 1/11/13) "The good news is the rule books are here! And look great. Matt has already signed the inside sheets so we are ready to start packing these up and sending them out.
The bad news is, the introductory modules that came with have the right covers but unfortunately the wrong interior text. They have Bill's module inside Matt's module. We have already asked the printer to fix and re-ship.
We will go ahead and start packing the 100+ orders that do not contain the Intro Book or Monster Book. We should have the replacement intro books in a few weeks and can send out those order. We have not received the date from the printers on the Monster Books yet, but will keep everyone updated." (I'm in for a Monster Book - Gonna be a long fucking wait it seems)
Ogre Designer's Edition - Ogre Parking Causes Delay
(Direct Quote - Edited for Space 1/11/13)
• The maps, counters, dice and play references (rulebook, scenario book and reference sheet) were sent to print in November.
• More counter test sheets and color proofs have arrived, surpassing our expectations for vibrancy and die accuracy. We won’t know for sure that everything is 100% until all the tests come in, but don’t anticipate these causing delays.
• Sam, our production manager, is working hard on getting the counter trays for over twelve hundred pieces right with the factory. It’s like solving a gigantic 3-D puzzle, where Sam sets the parameters!
The trays from the first test came back a little wonky, despite Sam sending a carefully calibrated CAD file. (The sample is reground plastic, while the final game uses a higher quality plastic.)
Unfortunately, the extra back-and-forth getting the trays right means that the soonest the game will arrive at our warehouse is late May – if everything goes smoothly. This is partly due to the upcoming Year of the Water Snake – the extended Lunar New Year holiday season in Asia in February, when everything grinds to a halt. We might get a second test in before the factory closes. If so, that will help our schedule.
Ogre is now very close to the finish line, and we’re proceeding with all possible dispatch. We know that you’ve been very, very patient with us over the delays. We could over rush it – and have a sucky tray forever – or beg a little bit more patience, and have it right for you when it arrives.
(I guess we'll get this for "Christmas in July" ;)