Attack of the Frawgs for tonight's DCC RPG session for a few reasons.
1 - I just read it and reviewed it - it is fresh in my mind.
2 - It just released, therefore it is unlikely that any of my players have snagged a copy yet.
3 - It's outdoor-ish, and I want to see how that plays out in DCC.
4 - It doesn't appear to be too long in length, which is good for a 3 hr slot.
5 - I happen to like it ;)
Things still to resolve for Felltower - Here are some issues we discussed but never followed all the way through on. I should get to these before we resume play, perhaps. - shield damage - weapo...
4 hours ago