RPGNow

Sunday, June 30, 2024

Awesome to See one Convention Actively Supporting Another!

Awesome to See one Convention Actively Supporting Another!
I'm regularly amazed at just how awesome our RPG community can be. We have some great people, some of which actively try to come off as assholes, but that's a discussion for another day. I can think of one guy who kind of is an asshole, but also a good guy....just don't be a fanboy grognard or a psuedo-intellectual rules-lawyer....

...anyway, again something for another day or for shit-talking at the bar after-hours at a con.

Speaking of cons, (and this wasn't an intentional bad attempt at a transition) I've stopped going to the big cons (Origins & GenCon) and made North Texas RPG Con my "home" convention. Already stocking up for next year's event (more than halfway there as far as whiskey aquisition) but I decided to branch out a bit and attend Long Con again. We're 129 days out from that convention and I did go once, but it was a bit of a drive. It's only five hours, but the one time I went it felt a LOT longer. Not something I'm looking forward to, but will just have to suck it up....

....unless I decide to get on the NTRPG party bus! Wait, what? Yep, NTRPG is helping support Long Con by making it easier for people to attend. How cool is that?!

From Facebook: "NTRPGCON will be sponsoring the NTX Express from Dallas to Longview for LongCon this year. We are leasing a 60 passenger bus with WiFi and BYOB party favors. Anyone flying into Dallas is welcome aboard. We will be departing from the Westin Hotel in Irving. The Westin has also agreed to let anyone who wants to park there, from our group, park for free. More details to come as we have them."

I have to assume this bus won't work out for me because of timing, or if I need/have to stay at a Marriott to maintain my status (it's important to me), but I have at least few days out of the 129 remaining to get that figured out.

Saturday, June 29, 2024

Deal of the Day - Into the Wild Omnibus


It will be a sandbox when I get my next campaign up and running. When I got my first campaign after returning to the DM role, it was. a sandbox using Rob Conley's amazing Blackmarsh.

Today's Deal of the Day is the Into the Wild Omnibus. Offering three volumes in one, the Into the Wild Omnibus is usually 25.95 in PDF, but until tomorrow morning it is on sale for 10.38 in PDF.

This 380+ page book combines three volumes into one: A Guide to Thieves' Guilds, Filling in the Blanks, and Into the Wild, all geared towards aiding Referees and characters in venturing out into the wilderness and high-level domain activities.

A Guide to Thieves' Guilds provides guidance on forming and running guilds, both for the PC interested in establishing a guild and for the Referee wanting to add guilds to their campaign.

Filling in the Blanks provides numerous tables and charts that help Referees flesh out hexes for use in hexcrawl and sandbox campaigns.

Into the Wild includes guidance for running hexcrawl campaigns, a random weather generator, rules for establishing and running domains, an abstracted mass combat system, rules for mercantile trading, guidelines for creating BX-style character classes, and some alternate classes for BX games that add a little bit of flair to the originals.


The Tavern
 is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar

Friday, June 28, 2024

Humble Bundle Comics - Cerebus


I remember stumbling across Cerebus at Forbidden Planet in lower Manhattan in the mid-80s. Soon after, I found a small cache of well-read earlier issues of Cerebus at St Mark's Comics. I was hooked, but finding Cerebus was spotty at best, and soon I was no longer regularly reading it.

Humble Bundle has the complete run of Cerebus, all 300 issues, for 18 bucks in PDF. I suspect the rest of my weekend is spoken for ;)



A giant of indie comics

Explore the pioneering indie comic saga Cerebus, a sprawling epic spanning 6,000 pages, touching on humor, political satire, and the wide-ranging philosophical musings of its creator Dave Sim. It also stars an anthropomorphic aardvark. What starts out as a send-up of Conan-style sword & sorcery evolves into something much bigger. Experience it all in this bundle, from early graphic novel chapters like High Society and Church & State, to the very end of the saga in The Last Day. Pay what you want for this essential cult classic and help support the Global Foodbanking Network with your purchase.


The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar

Thursday, June 27, 2024

Deal of the Day - How to Make a Fantasy Sandbox



I've got to say, I own everything Rob Conley / Bat in the Attic has published. Rob understands the OSR at a depth like few do.

How to Make a Fantasy Sandbox was a recent Kickstarter from Rob, and it is an Electrum Seller on DriveThruRPG (it will be Gold shortly, of that I am sure. Normally How to Make a Fantasy Sandbox is priced at 14.99, but as the current Deal of the Day, until tomorrow morning How to Make a Fantasy Sandbox is on sale for 3 bucks. Yep, 3 bucks - I kid you not!

How to Make a Fantasy Sandbox!

Starting in 2009, I wrote a series of 24 posts on the Bat in the Attic Blog covering the different aspects of creating a hexcrawl formatted setting.  Now that the blog posts are completed, I combined and rewrote these posts into a single book.  In addition to advice about creating your setting, the post fleshs out the Isle of Pyade into a small setting that you can drop into your own campaign.

What is a Hexcrawl-formatted setting?

This type of setting starts with a hex grid placed over the map with each hex numbered.  The hex locations of the various locales, such as lairs, are noted and arranged into an index.  This format provides a convenient way to reference detailed local information within the setting.

You can look at the map, see the hex number the location is in, and then look it up quickly in the book.  It works in reverse as well.  You can read about a location in the book, with its hex location noted in the text.  Then, look up where it is on the map quickly.  This format allows easy access to dozens of detailed locations scattered across the setting map, if not hundreds. 

Hexcrawls and Sandbox Campaigns

Sandbox campaigns are distinguished by the fact the players drive the campaign forward by their choices.  In a sandbox campaign, the players may decide to head west instead of east in pursuit of their goals.  The ease of looking locations up makes the hexcrawl-formatted setting a valuable tool for the referee trying to keep ahead of their players while running a sandbox campaign.

How to Make a Fantasy Sandbox will teach you how to make a hexcrawl-formatted setting and explain what details are essential to include to handle the different types of sandbox campaigns. 


The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar

Wednesday, June 26, 2024

Bundle of Holding - Dyson's Delves

Just to clear this out of the way. Dyson and I do not get along. The story is long and likely uninteresting to the vast majority, but neither of us makes any secret of it. That being said, Dyson's maps are an amazing resource for the harried GM, and his Commercially licensed maps are a great service to the small publisher.

Note, with some work, you can find everything in this Dyson's Delves Bundle at Dyson's Dodecahedron blog.

Adventurer! This new Dyson's Delves Bundle presents hundreds of hand-drawn maps by master cartographer Dyson Logos suitable for tabletop fantasy roleplaying games. Famous in the Old School Revival community for his distinctive crosshatching style, Dyson has drawn maps for publishers including Wizards of the Coast (Candlekeep Mysteries, Glory of the Giants), Kobold Press, and dozens more. He's released more than a thousand maps and dozens of adventures free on his Dyson's Dodecahedron blog (funded by his successful Patreon campaign). The maps are unlabeled and (usually) in printer-friendly black-and-white. Many maps include gridded and no-grid versions. Most of them are provided in both .PDF and in high-res .PNG image files for use with VTTs (virtual tabletops) like Roll20 and Owlbear Rodeo.

You can download all these maps for free from the Dodecahedron blog, but this new offer gathers them in convenient collections Dyson has self-published through his ZERObarrier Productions imprint. And several of these titles grant royalty-free commercial licenses, so you can adapt them for your own published adventures.

For just US$9.95 you get all six titles in our Starter Delves (retail value $51.50) as DRM-free ebooks, including Dyson's Delves I and Dyson's Delves II; three installments of the annual Dodecahedron Cartographic Review – 2014, 2015, and 2016; and the Commercial Compass Rose Pack.

And if you pay more than the threshold price of $20.94, you'll level up and also get our entire Deeper Delves with eight more titles worth an additional $55, including three annual installments of Dyson's Commercial Map Archive – 2021, 2022, and 2023; four monthly installments from late 2023 of the Map Archive's successors, the Cartography Collections – August 2023, September 2023, October 2023, and November 2023; and Strange Stones.

The maps and images in the three Commercial Map Packs and the Commercial Compass Rose Pack are licensed for royalty-free use in your own published works. All the maps in the other titles are licensed for personal use only.

Four of these titles (total retail $33.50) – the first Dyson's Delves volume and all three Dodecahedron Cartographic Reviews – have appeared in one or another of three previous offers from 2014-2017, all in our Old School Revival series: OSR 2 (Nov 2014), OSR 4 (Nov 2016), and OSR 5 (Nov 2017).

 

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar

Tuesday, June 25, 2024

Deal of the Day - GM's Miscellany: Village Backdrops I

Sure, it says "5e" on the tin, but I find the GM's Miscellany series relatively system-neutral and an amazing resource.

Today's Deal of the Day is GM's Miscellany: Village Backdrops I (5e). Normally 11.99 in PDF, it is currently on sale (until tomorrow morning) for 6 bucks.

Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting exciting, compelling adventures.

This GM’s Miscellany collects together twelve Village Backdrops, along with bonus, never seen before material, together in one place.

GM’s Miscellany: Village Backdrops is the work of many talented designers and features the following villages:

Creighton Broadhurst: Ashford, Coldwater, Kingsfell, Lanthorn, Longbridge, Thornhill, Wellswood

Jeff Gomez: Bleakflat, Suurin

Richard Green: Black Wyvern

Marc Radle: White Moon Cove

Mike Welham: Shroudhaven

This product is a Dual Format PDF. The downloadable ZIP file contains two versions, one optimised for printing and use on a normal computer and one optimised for use on a mobile device such as an iPad.


The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar

Monday, June 24, 2024

Bundle of Holding - Orbital Blues (Indie space Western tabletop roleplaying)

Every once in a while, an indie RPG captures my attention. Orbital Blues hits that sweet spot - simple system, interesting default setting, and a bunch of support material already published for it.

The core rules for Orbital Blues are over 16 bucks alone, but with the Orbital Blues Starter Collection, you get the rules, a quickstart, and two full-length adventures. This may be a lot of fun for a convention game and a break from a regular campaign.

Outlaw! This all-new Orbital Blues Bundle presents Orbital Blues, the lo-fi space Western tabletop roleplaying game from SoulMuppet Publishing (Best Left Buried). This is the rock'n'roll future of yesteryear that never was – and nobody wanted. It's an interstellar age of cowboys, outlaws, and bandits, of hypercapitalism and a cutthroat gig economy. With your ship and your crew of Interstellar Outlaws, you eke out a living in the Frontier Galaxy, chasing the dream of freedom. Orbital Blues lets you play out rules-light old-school adventures in the style of Cowboy Bebop, Firefly, and Guardians of the Galaxy.

For just US$7.95 you get all three titles in our Starter Collection (retail value $37) as DRM-free ebooks, including the complete Orbital Blues core rulebook (plus the free quickstart set An Unchained Melody), along with two full-length adventures: Chega de Saudade and All That Glitters.

And if you pay more than the threshold price of $18.34, you'll also get our entire Bonus Collection with four more supplements and adventures worth an additional $47.50, including the sandbox setting A Starborn Resistance; the adventures Everjoy and Trouble at the Rock of Tariq; and the evocative Orbital Blues artbook, Wayward Stars.


The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar

Sunday, June 23, 2024

My Accidental Free RPG Day

My Accidental Free RPG Day
Yesterday was my birthday and I spent most of the day out & about, picking myself up a sweet-ass Bday gift that is not at all RPG related. On the way home I decided I should stop by my local Game Store to see about the newest HeroQuest expansion written by Friend of the Tavern Levi Combs

As I wandered in I was asked if I was there for Free RPG Day.

I had completely forgotten about Free RPG Day! After choosing a couple of minis that I will 100% most definitely paint....someday, I looked at the freebie table. Lots of stuff to be had, but I really try not to be "that guy" and I picked up two....only two items:

DCC Across the Veil of Time
I really wanted to check out the Goodman Games offering and a 10 page (content) 1st level DCC adventure that has a couple pages of player handouts....hell yes!

Plague Bearer: Death Out of the Stars
I also grabbed up the Plague Bearer game offering from...Guillotine Press and CMON Games. As I was grabbing that up the owner of the shop told me someone was running the free adventure and was looking for players......

....I figured, why the hell not. I've got nothing better to do and checking out a new "Dark Fantasy RPG" would be fun. The shopkeep and his Mrs. joined in and he had a party of five. I did what I usually do and grab an archer type (I really try to play an archer when checking out a new system because my 1st D&D PC was an archer type and by doing this I can more easily compare one system against another).

The GM altered the adventure a bit to fit the time allotted and we all had a good time. I got to slay the BBG "single handedly" (not really, the rest of the party figured out just how awesome my PC's new ability was and they rallied around me and had my back. It felt like it was "all me" but it really wasn't). I think calling Plague Bearer a RPG is a bit of a stretch though. It was more of an amalgamation of a RPG, a board game, and a tactical miniatures game. While the GM did a good job running the game as a one-off, it felt like the game really needs a much longer playtime and I think if we created PCs instead of using pregens there might have felt more RPGish.

The Legends of Drizzt Dice Set

As a bit of an aside...there were RPG Pencil Dice! Smaller pencils, with erasures and the numbers 1 through 6 on the face of each side of the pencil. Noteworthy because our buddy Ken Whitman, or it is Whit Whitman (?), is still....well his last update on RPG Pencil Dice was nearly six years ago!

At the beginning of the game, the store drew names for some Free RPG Day prizes and I won a set of  The Legends of Drizzt Dice Set.

Garbage & Glory Trashrun

The store owner also brought over a quickstart rules set for the +1 System from Wet Ink Games that was used to run a one-off of Garbage & Glory Trashrun. He played it that morning and loved playing an anthropomorphic raccoon going on a literal trash run.

I'm looking forward to seeing if I like Wet Ink Games' Never Going Home, but I'm not sure if that will use the +1 System of not....




After the Plague Bearer game it was early evening and it felt like things were winding up a bit. I did a stroll by the freebie table and noted that most of the products I looked at were quickstart rules for new game systems....Runescape Kingdoms, Arzium, and Dragonbane. There might have been more, but I didn't look at everything on the table. I suspect there were at least a couple more new systems.

Saturday, June 22, 2024

Gathering of Fools - 2024


It's a yearly tradition with my old gaming group from our high school and college days to gather at some point in June, usually on a Saturday, to remember Paul Benedetti. We lost Paul on 9-11nearly 23 years ago, and Paul's birthday was in June, so we gather in June each year (2020 being the obvious exception).

I always hand out gaming books to the other 4 members of our group. This year it was the Basic Fantasy RPG and Morgansfort.

Cherish your friends. Embrace them when they are with you and celebrate their lives when they pass on.

Paul, as always, your presence was missed...




Friday, June 21, 2024

Kickstarter - Gary's Appendix: Issue 6 - Dragons!



Yep, there's been a bunch of Kickstarters listed here at The Tavern over the last week or so, but that's simply because there is a large number of damn good old-school Kickstarters to cover.

For those that have missed the earlier Gary's Appendix Kickstarters, Jeff Jones essentially herds cats, er, creators, to all work on a similar topic. With Gary's Appendix: Issue 6 Kickstarter the topic is Dragons!

Inspired by the AD&D Dungeon Masters Guide.

Gary wrote and collected a vast amount of information, rules, and guidance. Its haphazard nature and perplexing subjects makes it as fresh today as when he penned the work almost fifty years ago. Indeed, Gary's Appendix draws inspiration from the past works of the gaming giants. 

Gary's Appendix is about our love for the past and our excitement for the future. We do not have the audacity to believe that we can produce a work that matches the magic of the AD&D DMG. Instead, we seek the spirt of that evergreen work by presenting an array of articles that are enjoyable to read, informative to the GM, and useful at the gaming table.

Each issue contains a collection of articles written for the OSR by a variety of authors. In addition, Jeff contributes an expanded entry for a collection of monsters from the OSE collection.


The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar

Thursday, June 20, 2024

Kickstarter - Castles & Crusades Reforged

When I returned to tabletop RPGs in the early aughts, I found Castles & Crusades on Buy.com for 10 bucks, and I have been fascinated with it ever since. It feels very much like AD&D 1e, but built with the 3x engine.

In response to the great OGL fiasco of 2022, Troll Lord Games has decided to rewrite Castles & Crusades without referring to the SRD or the OGL. Thus we have Castles & Crusades Reforged Kickstarter.

Castles & Crusades is a TTRPG that focuses on imaginative gameplay, allowing everyone in the gaming community to utilize whatever play styles they desire. NOW with revised non-OGL content.

Its primary purpose is to give those who play the game an adaptable, responsive, easy to use mechanic that does not force any one style of play on the participants, and which does not restrict any playing style. 

The system was designed to be rules light, allowing new players to learn the system in under 15 minutes and make their characters in the same space of time. 

To achieve this, a simple and logical attribute check system, the SIEGE Engine, was created. By downplaying the role of rules in the game, it encourages imaginative play, unrestricted by predetermined rule sets.

Castles & Crusades was first created in 2003/2004 and debuted in Christmas of that '04. It was the first to use a simple attribute based system as its key mechanic. It predated and in many ways sparked the OSR publications that followed and heavily influenced D&D 5th edition. The core of this game has remained unchanged but for minor edits and a few revision. It has played the same all these years. Now with the revised non-OGL content, though it plays the same, even faster!


The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar

Wednesday, June 19, 2024

Humble Comics Bundle - The Boys Are Back

I thoroughly enjoyed the first few seasons of The Boys and have yet to read the comics. I've heard the comics are even better and more disturbing than the Amazon Video series. If so, this is going to be a fun read ;)

The Boys Are Back is currently available at Humble Bundle for 18 bucks for 12 graphic novels and 8 comics (or just get the first graphic novel for a buck).





The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar

Tuesday, June 18, 2024

Kickstarter - The Ruins of Ordane: D&D 5E / OSR / AD&D / B/X Adventure


Explore a ruined city of an advanced civilization that met its doom: with a touch of Barrier Peaks meets Call of Cthulhu.

I'm always a fan of dark fantasy. Mix a little Call of Cthulhu into what is otherwise standard fantasy, and you usually level up to a deeper, more entertaining adventure. Looking at The Ruins of Ordane Kickstarter, it hits this sweet spot with just enough weirdness to make it special. The fact that it is encounter-based and not linear (which happens all too often in published RPG adventures) is simply icing on the cake.

The Ruins of Ordane is an OSR and 5E one-shot (or sandbox) for characters of levels 6-10. Elements of the adventure hearken back to Expedition to the Barrier Peaks and Call of Cthulhu, but injected with a bit of weird and whimsy, ala Jack Vance. 

This 25-30 page adventure will include:

  • 12+ encounter locations within and below the ancient, ruined city of Ordane.
  • Multiple brand-new monsters, including the elder sentry and primal shoggoth.
  • Numerous new magical items, including the death orb and urn of Katir.
  • Numerous Charts and Tables, to help ensure the party has an opportunity to unearth useful information, including:
  • Events
  • 6+ Random Encounters while exploring the city
  • Discoveries
  • Ordanian Artifacts, including the inferno blaster and hypnosis cube

Lore connected with the world, including numerous tie-ins with past adventures and adventures to come. Have your PCs done business with Ralamir of Veros? This may come in handy. Did they encounter the Mudlicker goblins in Witch of Chimney Rock? If so, they may have an advantage in Ordane.

Spectacular Art from Simon Underwood.

Multiple maps, including a regional map of the area and encounter maps within Ordane by the excellent Silver Compass Maps.


 

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar

Monday, June 17, 2024

Kickstarter - Shadow of The Brutacorn (Neon Lords of the Toxic Wasteland)

For those that don't know, Neon Lords of the Toxic Wasteland is an amazing game with some classic punk attitude. I wanted to run a Neon Lords of the Toxic Wasteland adventure at NTRPG, but Attack on the Penissaurus never wrote itself (but the title is golden :)

Shadow of The Brutacorn is a third-level adventure for Neon Lords from Ian McGarty (who will be a guest this Wednesday Night on Talking Crit Live!). It includes new monsters and new items for your Neon Lords campaign.

This adventure takes characters through a maze of deadly encounters, into the demon-ridden Battle Stables of Monocorn Manefire, and into the realm of Ba'al Berith to face the Demon Lord and potentially save Monocorn Manefire.

In this adventure, the characters explore the still intact hedge maze that stands beside the ruins of an ancient Brutacorn fortress. Traveling to the center of the maze reveals a carved pattern and a dimensional tear floating above. This dimensional tear transports the characters into the Shadow plane where the fortress sits intact and the maze is a shadow of itself.

Inside the Shadow Realm Battlestables, the characters find the Seal of Brutaxis, evidence of the Horn Wizard’s betrayal of Monocorn Manefire, and a pillar of cosmic energy bridging into Ba’al Berith’s home plane.  Unbeknownst to Manefire, the Horn Wizard was actually the Demon Lord Ba’al Berith, who managed to escape back to his Shadow Demon Realm through the portal in the Path of Brutaxis located beneath the Battle Stables. Here he is gathering power and marshaling demons to march on Neoterrax. 


 

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar

Sunday, June 16, 2024

My NTRPG 2024 "Haul"

My NTRPG 2024 "Haul"
Last weekend was North Texas RPG con and it was a good convention for me, for the most part. The worst part was probably Sunday with the %!$@#ing fire alarms.

I got to see almost everyone I wanted to see and the Whiskey Tasting went better than last year, but if I served everyone toilet water (as-in Eau de toilette) it'd have been better received than last year's hooch!  I finally experienced the Chariot races and played in an OSR game, a MCC game, and in a Dare-Luck Club game. Unfortunately I had to bow out of one game because the tasting was scheduled for an odd time, presumably for an attendee that didn't actually attend the event. These things happen.....especially when the schedule is made months in advance. We'll square that away next year.

Since Erik posted last Sunday I took the opportunity to have a leisurely drive back home and get myself mentally prepped to go back to work....something that was actually needed this year.

Today, before I mention my "haul" from NTRPG, consider this a PSA: Ticket sales have already been opened up for next year. Don't fiddle-fart around and wait until next spring to get yourself one of the limited opportunities to attend.....

This year, between the Dealer's Room and the auction(s), I mostly picked up art and modules. Only a couple of items fall outside this range:

Douglas Niles Endless Quest Book
I've been kicking around an idea for a choose-your-own-adventure that I wanted to write and I've collected a few of the Endless Quest books to look at as an example. When I saw this one from Douglas Niles I had to have it. I wrote to Mr. Niles back in the day after finishing one of his novels that I just could not put down. I think I read it in record time, which is generally not something I do. My reading pace is usually a bit haphazard. To my surprise he wrote me a response to my thank you letter.

So his work is something I'm often on the lookout for....


D&D Mini Set Wizards
At the Saturday auction there were four (?) sets of old D&D minis that were up for grabs. The other three were probably more desirable because they were generally unpainted and had the insert ad paper in them. I have no idea if I got these at a good price or not, but it's for the con to begin with and I wanted the box more than anything.....







Now we get into the modules.....

Some of my Modules
I bought the Pacesetter adventure from the convention tournament that I completely forgot to try and play in this year. It wasn't even on my radar until they were announcing the winners.....d'oh!

I also picked up a free RPG day DCC adventure...for free and I was gifted the last adventure from one of the writers (or was it editor?) that ran it for a few of us at the con. I have to do some research to see if I can get in on some online games this larger group has.

2023's NTRPG Adventure

Of course I had to get the convention tournament (reprint) that I didn't pick up last year...or at least I don't think I got it last year. It would not surprise me at all if I find a copy later that I had failed to document as having picked up before.....

Double-signed A3

I also managed to pick up a 1st Edition adventure signed by the author and the cover artist...










Now we get to the majority of my purchases for this con...the art!

I paid (probably) too much money for this piece, but I really don't care. This money raised from this piece wasn't for the con, but part of a fund raiser to help Darlene with some home repair expenses. Her story is pretty cool, and it isn't mine to tell (and I think Wikipedia is totally missing the mark!), but you can get some of it here.

Darlene Artist Booth Sign


Now I'm not some philanthropist here.....I only pick up pieces I like and I liked this for a couple of reasons. It's just Darlene's sign from Garycon IX that was salvaged by Bad Mike from the post-con trash heap. He schlepped it back to Texas and she added her signature and a quick (?) mermaid drawing. This thing is absurdly large and the story is amusing to me. It's going to cost me a small fortune to get it framed and displaying it will be hassle....but it will definitely be a unique piece.

Darlene Print

I did, however, pick up a more "normal" piece that I hope to get framed and displayed at my work desk. I think it will accurately portray what I mean when I try to explain to my co-workers what I mean when I tell them I'm a gamer.

They still won't get it, but whatever.


Jason Brauncowski Small Painting

At my first NTRPG I picked up some cheap-assed prints from Jason Braun (now Brauncowski). Kind of crappy prints really....as in how they were reproduced, not crappy drawings. Now I firmly recally paying an appropriate price at the time, so that's not a complaint even though it sounds like one. I've since picked up nicer prints and originals from Jason and I was pretty "meh" when I first saw this piece, but I do have another one in this style and this one kind of gnawed at the back of my mind and I found myself keep coming back to look at it.....eventually I realized it was pretty cool, I was being a cheap dumbass, and if I didn't pick it up I'd be pissed that I hadn't when I had the chance. I'm really looking forward to getting this matted and framed so I can get it up on my wall.

I floating art shelves all over my house, and I have a few more to still put up. The idea is I can rotate what I have on display because I have a lot of framed pieces, with more still needing to be framed. I try to pick up something every trip, and I'm kind of surprised that I'd say about half of it is smaller B&W pieces. 

I have quite a few pieces from James Shields (jeshields) and his work hits a sweet spot for me. It doesn't hurt he's a good guy and I enjoy his company (I can say that about most every artist I've met, but I've had more opportunities with James). This year he brought the whole family and I played in two games with him and his son. After meeting the family I felt bad I wasn't able to break away and visit him at his home last time I was in his general vicinity (Alaska) while on a business trip. Hopefully I'll go back this next year and have another opportunity.

James Shields Cover Art

Anyway, I bought two pieces from his wife (well, she was manning the booth at the time), a relatively larger piece used as a cover on an RPG product and the smaller piece from his MACE book, which I had the pleasure of backing on Kickstarter.

What I really like about this cover piece....I don't have the name/product info handy at the moment. Is that it's kind of unfinished, as it was. This is the original and you can see all the marker strokes. I'm sure when scanned in it's perfect for the end product, but the raw initial work is pretty cool on its own.

The smaller piece is one of the monsters from MACE, but I liked the Dwarf myself. He's what made me want to pick it up.

James Shields Original Art

One of the things James does, which is cool as well as frustrating (because I have to make a decision and I know I'm going to frame it out...) is that he has a loose stack of small pieces that he gives away as a bonus if you buy certain other pieces (like anything from this book or that other....). I was surprised that this giant eagle wasn't for sale on its own, but I'll take it.

I like the tabletop scene, but since its trimmed to the edge of the art it doesn't lend itself to easy framing. I do have a big (enough) jug of deep-cast resin I need to use up and I'm thinking of making a big block of black resin, fixing this piece to that so it forms a backing & border, and then adding a thinner layer of clear resin on top. After getting it cleaned up and polished I'd drill holes behind the art, into the thick black layer, to serve as a pencil holder. I think it could come out pretty cool, would serve as a learning project, and give me something good-looking and useful for my desk.......assuming I can pull it off.

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