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Showing posts with label gm miscellany. Show all posts
Showing posts with label gm miscellany. Show all posts

Tuesday, June 25, 2024

Deal of the Day - GM's Miscellany: Village Backdrops I

Sure, it says "5e" on the tin, but I find the GM's Miscellany series relatively system-neutral and an amazing resource.

Today's Deal of the Day is GM's Miscellany: Village Backdrops I (5e). Normally 11.99 in PDF, it is currently on sale (until tomorrow morning) for 6 bucks.

Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting exciting, compelling adventures.

This GM’s Miscellany collects together twelve Village Backdrops, along with bonus, never seen before material, together in one place.

GM’s Miscellany: Village Backdrops is the work of many talented designers and features the following villages:

Creighton Broadhurst: Ashford, Coldwater, Kingsfell, Lanthorn, Longbridge, Thornhill, Wellswood

Jeff Gomez: Bleakflat, Suurin

Richard Green: Black Wyvern

Marc Radle: White Moon Cove

Mike Welham: Shroudhaven

This product is a Dual Format PDF. The downloadable ZIP file contains two versions, one optimised for printing and use on a normal computer and one optimised for use on a mobile device such as an iPad.


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Sunday, August 20, 2023

New Campaign Questionnaire

 

New Campaign Questionnaire
It's been.......NTRPG(?) since I've slung some dice. I completely blame my GM, who had to go and get engaged. Evidently hanging with the new soon-to-be-wife is more important than running an RPG for his group.

I'm actually happy for him and not bitter, but don't tell him that.

For the last week or two I've been contemplating picking up the GM shield again. Now I already have a preferred system and campaign already in mind, but I also don't want to force that down my player's throats.....assuming my group would even be down for trying that particular game in the first place.

A decade, or two, ago at Origins I ran a small GM panel with a buddy of mine and he introduced, well all of us, to a questionnaire he uses with his players prior to the start of the a new campaign. I recall two of his campaigns, one set basically during the siege of Constantinople and another that was an all magic-user campaign basically set in Hogwarts (every level was a year of magical college).

I think I'm going to tweak his questionnaire a bit and broach the subject with my group.....btw, simply making this post is already broaching the subject. This questionnaire is definitely established for HackMaster 4th Edition, but it'll work :

Answer the following questions to the best of your ability.  I am interested in seeing your vision of your perfect game world.  Obviously, I can't give every player exactly what they want, but I will do my best to find a happy medium.


1.  In what climates are you interested?

Desert Temperate Forest Tropical Forest Mountains

Swamp Tropical Islands Plains Other ___________

2.  What human pantheons of Gawds would you most like to see in your world?

Babylonian Celtic Central American     Chinese     Egyptian Finnish

Greek Japanese         Native American Norse Sumerian

Aldrazar Cerilia Fading Realms Krynn Kuchooloo Mystaros

Oerth Tellene Zakhara Don't care All of these GM Creation

3.  What class(es) of character would you like to play?

Cleric-types Fighter-types Magic-User-types Thief-types

Druid Barbarian Monk Pirate Battle Mage Assassin

Zealot Berzerker Paladin Samurai     Blood Mage Bard

Shaman Cavalier Ranger Soldier Illusionist Charlatan

Chosen One Dark Knight Bounty Hunter Swashbuckler     Wild Mage Infiltrator

Knight Errant Gladiator         Holy Knight         Other________     Other_______

4.  What class(es) of character would you not like to play?

Cleric-types Fighter-types Magic-User-types Thief-types

Druid Barbarian Monk Pirate Battle Mage Assassin

Zealot Berzerker Paladin Samurai     Blood Mage Bard

Shaman     Cavalier Ranger Soldier Illusionist Charlatan

Chosen One Dark Knight Bounty Hunter Swashbuckler Wild Mage Infiltrator

Knight Errant     Gladiator Holy Knight     Other________ Other_______

5.  What class(es) of character would you not like to see anyone else play?

Cleric-types Fighter-types Magic-User-types Thief-types

Druid Barbarian Monk Pirate Battle Mage Assassin

Zealot Berzerker Paladin Samurai Blood Mage Bard

Shaman Cavalier Ranger Soldier Illusionist Charlatan

Chosen One Dark Knight Bounty Hunter Swashbuckler Wild Mage Infiltrator

Knight Errant     Gladiator Holy Knight     Other________ Other_______

6.  Are you more interested in urban or wilderness adventuring?

         Urban |_____|_____|_____|_____|_____|_____|_____|_____|_____|_____| Wilderness

                     1         2        3         4         5       6         7        8        9        10

7.  Do you prefer each dungeon to be a self-contained plot, or do you like interconnected storylines?

  Self-contained|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|Interconnected

                         1         2        3         4         5       6         7        8        9        10

8.  Do you prefer solving puzzles/social encounters or killing monsters?

         Puzzles|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|Monsters

                      1         2        3         4         5       6         7        8        9        10

8a. How "crunchy" do you like your combat? Relatively quick & easy or more drawn-out tactical second by second accounting?

 Quick/Easy |_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|Tactical Simulation

                          1         2        3         4         5       6         7        8        9        10

9.  Do you like your monsters smart or dumb? (Example: When you kill half of a band of orcs but have to leave the dungeon to get healed, do you want the remaining orcs to be prepared for your return?)

          Smart|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|Dumb

                     1         2        3         4         5       6         7        8        9        10

10.  Do you want the early adventures to take place in one general area, allowing the party to have a home base, or do you want the party to have adventures along a journey to a distant destination, possibly because they are fleeing a powerful foe?

    Home base|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|Journey

                       1         2        3         4         5       6         7        8        9        10


11.  Do you prefer serious adventuring (Sir Galahad's quest for the Grail) or silly adventuring (Alice's Adventures in Wonderland)?

         Serious|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|Silly

                       1         2        3         4         5       6         7        8        9        10

12.  What race(s) would you like to play?

Dwarf Elf Gnome Half-elf Human Pixie Fairy

Drow Gnomeling Halfling

Grel Gnome Titan Half-orc Other ____________

Half-ogre

13.  What race(s) would you not like anyone else to play?

Dwarf Elf Gnome Half-elf Human Pixie Fairy

Drow Gnomeling Halfling

Grel Gnome Titan Half-orc Other ____________

Half-ogre

14.  Which of the following attributes would you use to describe your ideal character?

Loyal Inquisitive Reckless Trustworthy Greedy Restless

Selfish Sneaky Brave Cautious Ambitious Faithful

Crazy Creative Determined Horny Charitable Happy

Angry Confident Suspicious Noble Other _________

15.  Are you more interested in a mission-based campaign, where the party is sent on missions by higher authorities, or a “random” campaign, where the party wanders around looking for trouble?

         Mission|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|Random

                       1         2        3         4         5       6         7        8        9        10

16.  Which of the following goals apply to your ideal character?

Become a powerful warrior, etc. Expand the territory of my master Obtain great wealth

Convert others to my cause/religion Eliminate evil(good) Impose order on society

Gain knowledge Explore the world Defend freedom

Protect the weak Build a castle, temple, etc. Punish my adversaries

Acquire magic Other ___________________

17.  If my character gets killed, I feel: (be honest)

Angry Frustrated

Sad Happy, because I get to play a new character

Surprised, because I'm too good for my PC to get killed

Concerned, because how will the group survive without me?

Other _____________________

18.  I see my game master as:

God: He controls who lives and dies based on what he feels will make the game interesting

A guide: He leads the group through the adventure nudging us in the right direction

My adversary: I'm not fighting monsters or solving puzzles, I'm trying to outplay and outsmart him

A computer: He tells me what happens solely based on the actions of the group

Other _____________________


19.  My preferred game system is _______________ because:



Please write any additional comments on the back of the page.


Thursday, September 9, 2021

Deal of the Day - GM's Miscellany: Village Backdrops III (5e)

The entire GM Miscellany series of releases are top-notch. Whether you grab the system neutral version or the 5e version, they are both easily used with the OSR ruleset of your choice.

Today's Deal of the Deal of the Day is GM's Miscellany: Village Backdrops III (5e). Normally 13.99 in PDF, until tomorrow morning it is on sale for 5.60.

A 5e Compatible GM’s Resource supplement by loads of talented designers

Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting exciting, compelling adventures.

This GM’s Miscellany collects together twelve Village Backdrops together in one place. GM’s Miscellany: Village Backdrops is the work of many talented designers and features the following villages:

  • Blackhill Gaol 
  • Bossin
  • Echo Harbour
  • Gulls’ Roost
  • Lady Cross
  • Laewas
  • Lanthorn
  • Masquerade
  • Oakhurst
  • Hosford
  • Ravens’ Cradle
  • Underdell
  • Victory Elm

 

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern. 

You can catch the daily Tavern Chat podcast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar  

Monday, August 7, 2017

Free - GM's Monthly Miscellany: August 2017 (Raging Swan Press)


GM's Monthly Miscellany: August 2017 - Nominally for Pathfinder, most of this release fits perfectly in any OSR campaign as much is system neutral.
Featuring material from some of Raging Swan Press’s newest products as well as classic releases of yesteryear, advice articles and material from Creighton’s on-going design of the megadungeon Gloamhold, the GM’s Monthly Miscellany series is a terrific free resource for the busy, time-crunched GM. 
This month’s issue features: 
10 Ogres with Personality (System Neutral)
Needlebriar At A Glance (from Village Backdrop: Needlebriar) (Mostly System Neutral)
Oleander’s Sanctuary at a Glance (from Places of Power: Oleander’s Sanctuary) (Mostly System Neutral)
Goblin Crunch (from 100% Crunch: Goblins) (Skip)
3 Things Not to Include in Your Dungeon Design (System Neutral)
The price is right - FREE!

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