I'm using my time away from the hustle and bustle to brainstorm some possible adventure locations for my Swords & Wizardry Campaign. I've got an idea for an adventure that will feature some level draining undead, but I don't want to desiccate the party.
Some things to know:
- in the first adventure, my players / PCs inadvertently killed all of the heroes above 5th level within hundreds of miles. There is no one to cast Restoration for them.
- if they found a scroll of Restoration, it would be many levels above what they would normally hve access to.
- the party lacks a cleric (actually, both groups I'm running lack clerics - go figure). So undead will be even more dangerous than usual.
I've never liked level drain, either as a player or as a DM. I do like, however, the palatable fear it puts the players in.
So, have you swapped out level drain for other debilitating effects on your players? How has it worked in play?
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