I'm using my time away from the hustle and bustle to brainstorm some possible adventure locations for my Swords & Wizardry Campaign. I've got an idea for an adventure that will feature some level draining undead, but I don't want to desiccate the party.
Some things to know:
- in the first adventure, my players / PCs inadvertently killed all of the heroes above 5th level within hundreds of miles. There is no one to cast Restoration for them.
- if they found a scroll of Restoration, it would be many levels above what they would normally hve access to.
- the party lacks a cleric (actually, both groups I'm running lack clerics - go figure). So undead will be even more dangerous than usual.
I've never liked level drain, either as a player or as a DM. I do like, however, the palatable fear it puts the players in.
So, have you swapped out level drain for other debilitating effects on your players? How has it worked in play?
Using Gary Gygax's D3 Vault of the Drow & Queen Of The Demonweb Pits With Astonishing Swordsmen & Sorcerers of Hyperborea - A Mini Campaign - "As a member of a bold party of adventurers, you and your associates have trekked far into what seems to be a whole underworld of subterranean tunnels -- a...
35 minutes ago