RPGNow

Saturday, July 15, 2023

A Successful Venture to The Compleat Strategist

Rach and I did something we rarely do these days - we ventured into Manhattan (often referred to as "The City" by New Yorkers). I had forgotten that hell's Furnaces are directly linked to the Subway system in The City, and I couldn't wait to venture out of the warrens known as the NYC Subway System and into the surface reaches of Manhattan.

Heh!

In any case, we were meeting up with Professor DM, JoetheLawyer, and a few others for what is now a yearly tradition of gamer shopping, followed quickly by gamer eating and gamer drinking.

A fun time was had, stories were told, and the attendees left (hopefully) satiated.

As usual, we forgot to take a photo to commemorate the event, but I'm toying with the idea of adding a January meet-up to the schedule. I mean, gaming purchases, Irish food, and good beer are timeless, correct? ;)

The picture above shows my acquisitions for this trip :)


The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar    

Friday, July 14, 2023

Kickstarter - Infinite Archipelago: The Isle of Sedra (The Fantasy Trip - 24 hours left in funding)


I'm a huge fan of Gaming Ballistic, ever since I first laid hands on Dungeon Grappling. It simply showed that Doug was wired into what people want AND can readily use at their game table. Be it for OSE, Dungeon Fantasy, The Fantasy Trip, or his own system, Doug releases top-notch products.

I love fantasy settings, and I'm looking forward to seeing what Doug has put together. I've also promised to run The Fantasy Trip at NTRPG Con 2024. 

The Infinite Archipelago: The Isle of Sedra Kickstarter has about 24 hours left in its funding period as I type this, and it's hit its funding goal, so we should be seeing the results around November of this year. Print plus digital is 50 bucks (plus shipping) and purely digital is 30 bucks.

A setting guide to the land that includes Gwalathar and Ironskull Castle. The major cities and locations are expanded on, and factional alliances and conflicts provided, supporting all manner of adventures, including dark gothic fantasy, monster hunting, labyrinth and wilderness adventuring, and political intrigue.

  • The Barony of Gwalathar: A fertile land surrounded by deadly foes, and a vassal state to the Holy Kingdom of Elazar over the sea. With the baron's soldiers fighting overseas, it's up to heroes to step up, especially with neighbors like....
  • The Duchy of Thorn: A tormented ruler sees conspiracies and threats everywhere. In a land where even the duke's daughter was taken and slain by a vampire, who can blame him? Can his new Monster Hunters' Guild turn the tide?
  • The Warlock Kingdoms: Five petty states ruled by sorcerers and inhuman lords, locked in a bloody conflict. One free city that has cast off the ancient chains of feudalism in a parliamentary revolution. Can it survive?
  • Vixengard: Fabled city of beasts, ruled by a kitsune queen said to be fabulously rich in spices. What ships would dare the long voyage to treat with her? And what of the rumors of dire threats from the Queen of Swarms?
  • The Emerald Mountains: Home to gold, gems … and dragons. There, the goblin prince Rykzaor schemes against his neighbors.
  • The City-State of Tamaz: Sitting on the fringe of the Red Desert and its Scorpion Sands, trading caravans and adventures cross the monster-haunted expanse. Ruins of the ancient Scorpion Empire dot the rugged waste. Its entombed queens and warlords may not be as dead as they appear....
  • The Reaver Coast: Dotted with the ancient burial mounds of the Sea Reavers and relics of times where they sacrificed and worshipped in the strange rites of serpent cults. It is an unquiet place, peppered with treasure-filled barrows. 


The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar    

Thursday, July 13, 2023

Humble Bundle - Classic Swords & Sorcery TTRPGs

Holy crap! This RPG collection just went live on Humble Bundle and it's stunning! Not just OSR releases, but some truly classic D20 era picks.

My OSR picks, simply best of the best, are:

Monstrosities, Dark Secrets Darker Secrets RPG, The Beaten Path series, Gangbusters B/X RPG, Hall of the Rainbow Mage, and a bunch of others. Damn, it's such a good selection!

My D20-era picks are:

Rappan Athuk: Reloaded, Demonheart, Lost City of Barakus, Tome of Horrors, The Bonegarden, Book of Taverns, and a few others.

I'm already in for 25 bucks. 54 RPG releases. Impossible to beat...

The sweet spot of the Classic Swords & Sorcery TTRPGs Bundle is 25 bucks. Unless you need a print copy of Monstrosities, which you can step up to get in print.

Gritty fantasy, bands of thieves & barbarians, and dark necromancy rule in this treasure trove of tabletop RPG resources! This eclectic collection of rulebooks, campaign settings, and supplements explores the pulpier side of fantasy role-playing. Delve into Rappan Athuk, the world’s deadliest dungeon. Discover Wonders of the Ages in the Tome of Artifacts. Stock your temples, forests, and seas with creatures of the massive, popular Monstrosities tome. Get all the digital goods for $25, or double down with the 580+ page softcover edition of Monstrosities for $65—and help support Navy-Marine Corps Relief Society with your purchase!





The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar    

Wednesday, July 12, 2023

Deal of the Day - The Dread Thingonomicon (System Neutral Tome of Random Tables)

I am a HUGE fan of The Dread Thingnomicon from Raging Swan Press. I went ahead and ordered The Dread Thingnomicon in hardcover, after snagging the PDF on sale, it is that good in my opinion. The Dread Thingnomicon is over 475 pages in length, and the first 50 pages are available for free to preview on the sales page (20 of which literally are the Table of Contents). Yes, The Dread Thingnomicon is simply huge ;)

The Dread Thingnomicon is normally 27.95 in PDF, but until tomorrow morning it is marked down to 16.77. Yes, this is not a cheap offering by any stretch of the imagination, but you get what you pay for and The Dread Thingnomicon is the rare beast that I feel comfortable paying that price for a PDF.

Are you a busy GM? Does session prep take too long? Do you never have time to design the cool little details that bring your game to life? Fear not! That’s where the Dread Thingonomicon comes in.

Crammed full of system-neutral themed lists, flavourful NPCs and more, the Dread Thingonomicon is designed to give you—the time-crunched GM—the tools to effortlessly add flavoursome verisimilitude to your game.

If your campaign features abnormal lesser undead, alchemist’s laboratories, ancient necropolises, archives & libraries, bandits & brigands, besieged castles, black dragon lairs, blue dragon lairs, bustling marketplaces, corpses, creepy graveyards, crypts & catacombs, cultists’ lairs, curio shops & pawnbrokers, dark caverns, fairs & festivals, fallen dwarven holds, fanes of evil, fanes of good, farming villages, fecund jungles, forts on the borderland, ghostly hauntings, goblin lairs, green dragon lairs, haunted houses, henchfolk & hirelings, hill giant steadings, items most wondrous, kobold warrens, lich’s lairs, local landmarks, lunatic asylums, merchant caravans, minions of evil, necromancer’s lairs, noble’s manor houses, noisome marshes, noisome sewers, ocean voyages, orc villages, red dragon lairs, roads, ruined castles, ruined cities, ruined monasteries, ruined wizard’s towers, seedy taverns, shadowed borderlands, slavers’ compounds, smugglers’ villages, smugglers’ lairs, snow and ice, subterranean mines, sun-scorched deserts, sunken ships, thievish doings, torture chambers, travellers’ inns, troublesome treasures, urban chases, urban events, urban landmarks, urban oddities, vampire’s castles, war-ravaged lands, white dragon lairs, wilderness camps, windswept moors, wizard’s towers and wrecked ships (and whose doesn’t?) the Dread Thingonomicon is for you!

Comprising the entire 20 Things line, the Dread Thingonomicon weighs in at 476 pages of content and is the culmination of seven years of design.

Use the system-neutral material herein either before or during play and bask in your players’ adulation.

This product is a Dual Format PDF and comprises two versions, one optimized for printing and use on a normal computer and one optimized for use on a mobile device such as an iPad.

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar   

Tuesday, July 11, 2023

Deal of the Day - Through Sunken Lands and Other Adventures (Swords & Sorcery OSR)



Through Sunken Lands and Other Adventures is one of those RPGs I'm dying to run, or at the very least, steal liberally from for my own games. Using the character generation system (and low prep game engine) we first saw in Beyond the Wall & Other AdventuresThrough Sunken Lands and Other Adventures port much of that over to the Swords & Sorcery genre.

Through Sunken Lands and Other Adventures is normally 9.99 in PDF, but until tomorrow morning, it is on sale for 4 bucks. This should be a bargain that is hard to pass up...

In the common rooms of the great city’s countless inns, in the bathhouses of the merchant quarter, and before the altars of a thousand gods, brave and desperate adventurers meet and make plans. They leave every day and seek their fortunes in the Sunken Lands.

Travel with us through sunken lands...

Lots of times, we want to play a roleplaying game but just don’t have the time for all the prep work involved. No more. Through Sunken Lands is a kit to make a motley crew of ruthless sellswords, gifted sorceresses, and cunning thieves, and send them off in search of gold and glory. Now we have this simple swords and sorcery roleplaying game that gives a group all the tools they need to play an exciting adventure in a single evening, no homework, no fuss.

Anyone with a background in OSR games will already be comfortable with the core rules of Through Sunken Lands.

• Inspired by the works of Michael Moorcock, Fritz Leiber, and Robert E. Howard.

• Character Playbooks and Scenario Packs for play in a single evening with no prep.

• Player driven setting design for fleshing out the great city and the world beyond.

• A sample sword and sorcery setting: the impossible city of Jundarr and the Hundred Seas.

• Nine Character Playbooks, including the Spell Thief and the Eldritch Sorcerer King.

• Three Scenario Packs: the Mysterious Island, the Treasure Hunt, and the Wizard’s Tower.

 

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar    

Monday, July 10, 2023

Deal of the Day - Monte Cook's World of Darkness

Back in the later years of the first half of my time in the RPG World of Gaming, I became truly infatuated with The World of Darkness series of games, especially Werewolf the Apocalypse and Mage the Ascension, to the point that my collection of said releases was fairly complete and included the GURPS conversions. Never actually had a chance to run any of it, as my players had ZERO interest, but they were good reads.

Flash forward to the decade or so when I wasn't actively gaming, just collecting and reading, and the release of Monte Cook's World of Darkness. THIS was a version of the setting my old group would have gladly played, but alas, we were no longer gaming at that point. I still have my copy on a bookshelf.

Monte Cook's World of Darkness is today's Deal of the Day. Normally 13.99 in PDF, but until tomorrow morning it is on sale for 7 bucks. Not bad a version of The World of Darkness that even today's 5e players should be able to wrap their heads around  ;)

One year ago, eldritch horrors of cosmic malevolence called the Iconnu attempted to destroy our reality.

They failed, but the attempt left the world in rapidly darkening shadow. Dead souls returned to claim living bodies, creating blood-drinking undead fiends: vampires. Bestial spirits came as well, to create werewolves, and demons formed bodies from worldly matter. Magic crashed back into the world, and mages wield its power for whatever purpose suits them. Humans called the Awakened unknowingly keep the darkness at bay.

These supernatural creatures struggle against each other and clash in the shadows, most attempting to destroy the world, but a few fighting to preserve it. And over it all, the Iconnu still lurk, squeezing the world like an eggshell.

This book includes a complete setting: a new vision of the World of Darkness.

  • Characters play as vampires, mages, werewolves, demons or Awakened and wield frightening supernatural powers against their own kind.
  • The world is the one we know, but now much darker: destruction in the central United States, nightmares coming to life and beasts roaming shattered cityscapes.
  • This game uses a variation of the most popular roleplaying game system in the world.


 

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar    

Sunday, July 9, 2023

Should Adventures Be All Wore Out?

Should Adventures Be All Wore Out?
I'm busier than expected today, just life & work "stuff", but I've been (im)patiently waiting for a particular online auction for an old adventure I want to pick up. This last week I started going through what printed adventures I have, cataloging them, and then putting into storage. A select few I'm going to display (somehow) and I've always wanted to have a big display of every version of Tomb of Horrors from each edition. Maybe it'll happen, maybe it won't.

I have a few old TSR adventures that have never been played. Whenever I look at one of them I'm reminded of an old friend I know I've posted about here at the Tavern (Link if it matters). I still wish I had a microphone handy when he went on a truly epic rant about how about the only pristine adventure should be the one that wasn't sold. Adventures should be dog-eared, highlighted, notes in the margins, maps all marked up.....

.....and I kind of agree with him, but I'm not going to do that to an adventure that is almost as old as I am!

Since most of the adventures I've written were made for specific tournaments, they didn't have print runs, but local copies. I fondly remember taking my outline, doing a preliminary copy, and then marking the ever-loving-sh....stuff out of it. Those notes went back into a re-write and I wish I had the foresight to keep that original marked up copy.

Now I know I'm no Gary, but can you imagine how many people would lose their shit (I said it this time) and the contents of their wallets to get their hands on a personally-destroyed Gary Gygax copy of an adventure? Or maybe his initial outline/notes/whatever his system was? That would be an epic auction, for sure!

I haven't GM'd in far, far too long, but I assume I'll do more like last time and play a little fast & loose by stitching parts of multiple adventures together. I like to have set "events" planned with each event mostly taking place at the player's pace, but some stuff just happens and if the players aren't involved they'll get to see any aftermath, assuming there is one. 

Until then though, I'll probably still be picking up new, or just new to me adventures and not destroying them through play.....

Saturday, July 8, 2023

Kickstarter - Hex Dek, Systemless Fantasy RPG Hexcrawl Cards


To be honest, I thought I posted about Phil Reed's latest Kickstarter already, but it appears I did not. I'm already backing Hex Dek for 50 bucks, which tells you how excited I am to back yet another project from Phil, but the actual post never actually got made. Well, there are 3 days left to back, so don't wait too long to pull the trigger on Hex Dek.

Note: Hex Dek is a purely digital, PDF plus Print on Demand (POD), project. Phil won't be doing any mailing on this one. It also means, if you are backing for a physical (POD) product, you will have an additional "at cost" charge from OneBookShelf when you do order the POD.


Hex Dek consists of 50 double-sided cards:

On the front of the card we have:

  • A seven-hex mini-map. (Each hex represents a two to three-mile section of land. Of course, the GM is free to adjust this scale as they wish.)
  • A short description of one location. 

On the back of the card we have:

  • Expanded information on the location described on the card front.
  • At times, a second location description.
  • A random encounter table.

The cards are completely systemless. There are no game stats at all. Instead, these are encounter prompts that are intended to inspire the GM. They may also prove useful to solitaire RPG players in need of more prompts for their game sessions.

Hex Dek POD is 7 bucks (plus at-cost printing and shipping upon final order) via Kickstarter, but you can back for more to get more. If you are the least bit interested in hex crawls, I strongly suggest you back for the core deck. :)

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar    

Friday, July 7, 2023

Kickstarter - Castle of the Mad Archmage™ 10th Anniversary Edition

I ran a monthly session of the original Castle of the Mad Archmage for the better part of a year with the infamous "B-Team". We had a blast! As fun house mega-dungeons go, it is one of the, if not THE, best. I've also known Joe Bloch for years and consider Joe a good friend. We've had him as a guest on The Talking Crit Livestream! multiple times.

Currently, Joe is Kickstarting Castle of the Mad Archmage™ 10th Anniversary Edition, which is an update to the original CotMA.

You can back for the CotMA PDF at $20, Print Plus PDF at $100 plus shipping, and there is also a POD version for those outside the US.

In this special work, you'll find:

  • All 13+ core levels from the original published Castle
  • The Castle Environs, depicting the lands around the castle ruins
  • Level 3-A, the Black Lake
  • Level 3 East, the Museum and the Watery Caves
  • Level 4 South, the Gardens
  • Level 9 West, the Brumal Realm

Everything will be contained in a single volume, including redrawn maps and the art from the original version of the Castle, as well as new art produced for this edition. 

This will be a very limited edition. Each copy of the hardcover book will be numbered and signed, and this Decennial edition of the book will only be available during this Kickstarter. This will not be available in stores, and each backer will be limited to 2 copies. Please note that this is an OSR adventure setting; no version for other games or editions is available.

(A new edition of the core levels will be released at a later date, but it will not have Level 3 East, Level 4 South, or Level 9 West integrated into the other levels, and is not available through this Kickstarter.)

The book is written. Money raised will help pay for editing and art.

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar    

Thursday, July 6, 2023

Introducing Gaffer Games (James Spahn's Other Small Publishing Company)


I've known James Spahn for the better part of a decade, ever since he made a splash on DTRPG publishing classes for Labyrinth Lord. I sent James my spare copy of Swords & Wizardry Complete and would like to think that I was instrumental in James' switch to supporting Swords & Wizardry :) James has worked on more IPs and game systems than I am able to count. James is literally like a brother to me at this point, so take what I say with a grain of salt.

James has formed a new publishing label for small, PWYW projects that don't quite fit under the Barrel Rider Games umbrella, Gaffer Games.

From James: Gaffer Games is a small one-man publishing company run by me. I write, edit, layout (such as it is) and publish free or pay what you want games here on itch.to. The games you'll find here are raw, creative expressions that aren't as polished as my works published as a freelancer or under my other publishing company Barrel Rider Games.

At the moment there are three titles available at the Gaffer Games web store:






The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.


DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar    

Wednesday, July 5, 2023

Bundle of Holding - Worldographer (Mapping Software)


I've been a huge fan of Inkwell Designs for the better part of a decade, first encountering Joe's projects with his Monster Stock Art Kickstarter and his Dungeonmorph Dice. I've been dabbling with Inkwell's mapping programs for years.

On Bundle of Holding, you can snag the complete Worldographer Mapping Collection, with World, Dungeon, and City mapping programs for $29.95. Full details are below (and you can test drive for free).

Adventurer! This all-new Worldographer Bundle presents license keys and Icon Sets for Worldographer, the easy-to-use software from Inkwell Ideas that lets you quickly craft maps of worlds, kingdoms, cities, villages, and dungeons for tabletop fantasy roleplaying games. Whether you run Windows, Mac OSX, or Linux, Worldographer lets you make colorful hexmaps and square-grid battlemats step-by-step in minutes. The program can also autogenerate a map – anything from a wayside inn to a complete campaign world – and can annotate your map with details and special features, all fully editable. Import Inkwell's Icon Sets or your own graphics to customize your maps. The only limit on map size is your computer's memory.

Download the Worldographer program free at the Worldographer.com website. Try it out – there's no charge, no obligation, and no time limit, but the free version has limited features. If you like Worldographer, return here to get a bargain-priced set of license keys that permanently unlock the full-featured Pro Versions of the main program and its city and dungeon expansions. No subscription or additional purchase is required.

For just US$29.95 you get a set of six unique one-use license keys (retail value $90) – three for the Worldographer Pro Versions (the Worldographer base program and its Settlement and Battlemat expansions) and (for convenience) three for the legacy programs Hexographer, Cityographer, and Dungeonographer.

And if you pay more than the threshold price of $41.01, you'll level up and also get our entire Icon Set Collection with eleven Hex Map Icon Sets worth an additional $65 that enhance Worldographer or any mapping program, including Alternate Classic Hex Map Icons, Alternate Classic Expanded, Mountains, Swamps, Forest, Arctic, Coasts, Undersea, Mines, Shops & More, and High Magic. Unlike the main Worldographer program, your Icon Sets are hosted here on the Bundle of Holding site and in your linked DriveThruRPG Library.

Check out some Worldographer examples, the online manual and advanced instructions, useful how-it-works blog entries, and Inkwell's YouTube tutorial videos.

 
The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar    

Tuesday, July 4, 2023

Deal of the Day - Shub-Niggurath Always Rings Twice (M!M!)

For those that don't know, I am a huge fan of the Tunnels & Trolls game engine, and by extension Monsters! Monsters! It's a simple system that works well with small groups in my experience.

The Monsters! Monsters! community has really been pushing the envelope of what one expects from support material for the system, with stand-alone games like Lair of the Leopard Empresses and now Shub-Niggurath Always Rings Twice. The latter includes the M!M1 Quickstart Rules (currently 9.95 on their own).

Today's Deal of the Day, Shub-Niggurath Always Rings Twice, is normally 9.99, but until tomorrow morning it is on sale for 3 bucks.

An urban fantasy adventure for Monsters! Monsters! Shub-Niggurath Always rings twice mixes lovecraftian horror, pulp, noir and dark fantasy with plenty of hunour. Suitable for 4-6 newly created characters, this product includes quick start rules and brief introduction to the setting.

Some parts of Zenith City are new and gleaming and tidy and prosperous.

Some parts.

Not Spinkwalder’s Yard. Spinkwalder’s Yard is dirty and chaotic and dirt poor. And not even the good kind of dirt that you can plant potatoes in. The thin, black and crusty dirt that gets on your shoes and treads into the carpet. Only you don’t have a carpet, you are too poor for a carpet, because you live in Spinkwalder’s Yard.

But whispers are a-foot. It is said the people of Spinkwalder’s Yard are taking matters into their own hands. That they are dredging up dark and forgotten gods from a time before the light of civilisation.

Are you going to put a stop to this? Stop the meddling in matters no-one fully understands?

Are you hell-as-like. You are going to join them.

Viva la shin-kicking!

Shub-Niggurath Always Rings Twice is an adventure where you get to play the eldritch horrors, rising up against the self declared elites. It is the first adventure set in the noir/pulp/lovecraftian Zenith City.

Includes Quick Start rules, everything you need to play (bar a pencil, paper and dice) is in this book.

 
The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar    

Monday, July 3, 2023

Humble Bundle - The Boys Versus Project Superpowers


The Boys
is one of the best series available on demand (I'm also enjoying The Witcher, which just returned for a third season). The Boys Versus Project Superpowers Bundle gives you one hell f' of a number of graphic novels for 18 bucks - 24 individual titles. Another Humble Bundle I'll be all in with...





The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. The Tavern DOES NOT do "Paid For" Articles and discloses personal connections to products and creators written about when applicable.

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar    

Tenkar's Tavern is supported by various affiliate programs, including Amazon, RPGNow,
and Humble Bundle as well as Patreon. Your patronage is appreciated and helps keep the
lights on and the taps flowing. Your Humble Bartender, Tenkar

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