|Now THAT's a Merchant ;)|
Stuart Marshall, he of OSRIC fame, added his 2 cents (or more like a full British Pound) to the conversation when he spoke about ACKS. I'm just going to quote part of it - for the rest of it, which actually got me choking on my breakfast, you'll need to go to the original thread (Stuart's post is the second one on the page):
...my first impression was that the system is clearly misnamed. If I'd written a book called Adventurer Conqueror King, it would involve adventuring, conquering, and being king. This system ought to be called Manager Merchant Landlord, which is what it's actually about. Adventuring doesn't seem to come into the equation at all. Despite the authors' penchant for extreme detail, including for example seven pages about mundane equipment, they haven't written word one about dungeons or exploring or all that boring stuff that appears in other games. They've skipped straight onto the subject they love:- resource management.
Anyway, after marvelling at the price tag, I skimmed over stuff I'd already read hundreds of times, and indeed written myself at least twice, before I made it as far as the first custom PC class. The Bladedancer. I quickly determined that what this means is "druid chick", and moved on. My right eyebrow crept upwards as I encountered the Dwarven Vaultguard and Dwarven Craftspriest. Then I read about the Elven Spellsword, and Elven Nightblade, at which point I had to stop and send out a search party for my eyebrow, since it had not stopped rising and was now lost somewhere above my hairline...
Classic stuff. Simply classic :)
BTW, as for the topic of the original thread - Dwimmermount gets done when it gets done. I didn't expect it to take this long, but at the same time I think I can count on one hand the number of RPG Kickstarters that actually released on time, let alone within months of it's target date. My enthusiasm for the project is waning, but I suspect that won't be an issue when I finally have it in hand ;)