We all know the basic Kickstarter rules about project funding - or not funding. If the project fails to fund, those that pledged are not charged. Easy to remember.
It's not the same at Indiegogo.
First off, Indiegogo uses Paypal as the payment processor, so you get charged up front. Big change from Kickstarter.
The other big difference between the two is that Indiegogo has "Flexible Campaigns" as a funding option. Here's the "fine print" many don't read - I know I didn't at first: This campaign will receive all of the funds contributed by Sun 30 Dec 11:59PM PT.
So, whether it hit's goal or not, your money has been taken and won't be returned.
Remember the Iron Age: FRP project the one that spammed my comments to push their fundraising? Flexible Campaign. $192 of $5500 raised with 10 days to go. Those backers better be ready to get a whole lot of nothing.
Even better. No-Dice.Net, billing itself as an add on to Roll20 and Tabletop Forge. Is seeking $33,000. With 9 days left they've raised $265. You guessed it, another "Flexible Campaign".
These projects are going to be so far off their mark funding wise there is little to no chance for them to give the handful that pledged the items / rewards that they pledged for.
Got to read the fine print.