RPGNow

Thursday, May 11, 2023

LotFP Sale! ALL PDFs $1.25 Each!



James "LotFP" Raggi is running a sale on ALL Lamentations of the Flame Princess releases in PDF over at DTRPG. Looking at the Hottest Titles, I'm reminded that I have a few holes in my Lamentations collection.

The entire LotFP Catalogue is priced at $1.25 each in PDF.

Time to spend some of those "Affiliate Monies" and maybe do some reviews...


The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar 

Wednesday, May 10, 2023

Deal of the Day - A Magical Society: Silk Road

Certain resources are timeless, and the A Magical Society series of releases is such a resource. Today's Deal of the Day is A Magical Society: Silk Road. Normally 30 bucks in PDF, but until tomorrow morning it is on sale for 8.04 in PDF.

A Magical Society: Silk Road is a 160-page supplement detailing great overland trade routes. Borrowing extensively from the caravans of Central Asia,

A Magical Society: Silk Road covers a variety of topics: what factors engender great overland trade routes, what elements accompany the existence of silk roads, and how do caravans function on the road (with consideration to terrain). Due to general unfamiliarity with Central Asia, an entire chapter is dedicated to the historic Silk Road with maps detailing the major trade destinations. And last but not least, there is a trade system with over 1,000 trade goods, giving ultimate tools for economic simulation.

 

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar 

Tuesday, May 9, 2023

Bundle of Holding - Iron Kingdoms: Requiem

While I am not a fan of 5e, I am a fan of unique and different settings. For the most part, settings, even those built on a particular system, are fairly system neutral, especially those built for later editions being converted to earlier ones (or their clones).

Steam power and gunpowder meet sword and sorcery in the Iron Kingdoms, a fantastic world rebuilding itself after an apocalypse. Armed with mechanika and accompanied by mighty steamjacks, you'll play a human, gobber, trollkin, Rhulic dwarf, ogrun, Iosan, or Nyss elf in an adventuring company of gunfighters, gun mages, warcasters, arcane mechaniks, and combat alchemists. Explore the soot-covered cities of the Iron Kingdoms as the world marches onward to industrial revolution.

Iron Kingdoms: Requiem's Starter Bundle for 14.95 includes: "the complete Iron Kingdoms: Requiem Campaign Setting; the 5E version of Monsternomicon; the Game Master's Toolkit; the full-length adventure Legend of the Witchfire; and an introductory adventure originally released for Free RPG Day 2021, An Echo in the Darkness."

The Bonus Collection includes:"five more titles worth an additional $70, including the wilderness expansion Borderlands and Beyond and its Gamemaster companion The Borderlands Survival Guide, along with three adventures: Shadow of the Seeker, Escape the Mind Slavers, and A Strange Light Breaks. 



The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar 

Monday, May 8, 2023

Kickstarter - Knave 2nd Edition


The Questing Beast toolkit for creating and running sandbox campaigns packed into a lean, beautiful hardback.

It's an exciting time to see OSR Kickstarters doing extremely well. Shadowdark hit over $1.3 Million when funding wrapped up, and Knave 2nd Edition has surpassed $450k in 6 days of funding with 23 days to go. Knave 2nd Edition is likely to surpass $1 million in funding at this rate. Pretty impressive.

Knave 2e is an exploration-driven fantasy RPG and worldbuilding toolkit, inspired by the best elements of the Old-School DnD movement.

This edition expands on the intuitive core of the original game, featuring elegant, modular subsystems for hexcrawling, dungeon delving, potion making and downtime activities, all in a 80-page digest-sized hardcover lavishly illustrated by Peter Mullen.

Knave 2e Features:

  • A world-class GM's toolkit. Roll and combine results from over 75 d100 tables to rapidly generate dungeons, overworld regions, cities, monsters, items, spells, NPCs and factions, or just scan the pages for inspiration. These are especially useful for people who enjoy playing RPGs solo.
  • Intuitive, unified d20 mechanics that allow new players to make characters and start playing in minutes. Ability scores, armor, and difficulty ratings are placed on a 0-10 scale, yet remain compatible with the adventures and monsters from the last 50 years of fantasy roleplaying. The rules can also effortlessly switch between player-facing and GM-facing rolls.
  • A slot-based inventory system that makes tracking what you carry both easy and mechanically meaningful. If you take enough damage, wounds can begin filling items slots, forcing you to drop gear, treasure, or weapons.
  • Classless character generation that lets PCs draw from multiple archetypes at once. Any PCs can cast spells, call down miracles and use any weapon or armor. Their effectiveness is only restricted by what abilities they choose to improve and how they fill their limited item slots.
  • A d6 Hazard Die system that condenses tracking encounters, clues, weather changes, fatigue, torch burn, and resource depletion into the roll of a single die.

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar 

Sunday, May 7, 2023

Kickstarter - Zeck's Shoppe of Riches, A Collection of OSR Magic Items (Phil Reed)


This book of D100 magic items and D100 rumors was designed for use with many fantasy OSR roleplaying games.

I've been a fan of Phil Reed and his gaming material for over two decades. I've had lunch with Phil and we've spoken about the hobby, the business, and life in general. I've backed nearly every Kickstarter in print or PDF that Phil has published in the last few years, each with great satisfaction, and Phil has proven to be the master of "The Dollar PDF".

Phil's current Kickstarter is Zeck's Shoppe of Riches, A Collection of OSR Magic Items (along with Tischler's Tome of Treasures). You can snag the pair for 5 bucks in PDF or 26 bucks (plus 6 bucks shipping in the US) in saddle stitched print plus PDF. 

Zeck's Shoppe of Riches

Within this book are 100 different magic items that I created to satisfy my desires and entertain myself. These range from moderately mundane to overpowered objects that might ultimately destroy a campaign when placed in the wrong hands (such as the hands of a player character). As always, I wrote the different items you will soon encounter with a single goal: to provide the gamemaster with enough of a hook to spark their imaginations and trigger ideas that I could have never come up with on my own. 

Tischler's Tome of Treasures

This second book of magic items, written specifically for this Kickstarter campaign and never published before, follows the same physical format as Zeck's Shoppe of Riches . . . with entirely new content! As with Zeck's Shoppe of Riches, everything I wrote for Tischler's Tome of Treasures was designed to inspire gamemasters. I’m a big believer in trusting the gamemaster to do what is best for their own game; my job is to add new tools to the GM’s bag of tricks and let them take it from there.

Note, Friday, May 12th, Phil Reed will be the special guest for the Random Party Generator Livestream on The Tavern's YouTube Channel.  

https://www.youtube.com/tenkarstavern

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar 

Thank You GM Gifts for Summer Cons.....

Thank You GM Gifts for Summer Cons.....
This is venturing a bit into self-promotion territory, but I promise you that isn't my intention....

We're a month away from the good times that is North Texas RPG, the "Unofficial Start to the summer convention season" (that's just a thing I'm making up here and now...), which means I'm deep into convention prep. I've got a Whiskey Tasting to get ready for (mostly making up the new tasting kits as the needs for the event have changed, and I knew if I gave away the old kits I'd have to make new ones instead of trying to get by.) and while I'm not running any games this year I am signed up for five.

I've mentioned, probably too often, that I have a decent amount of convention experience, playing, running tables, and even events (multiple tables at once/entire company's convention games). With very few exceptions, running a convention game is a bit of a PITA and definitely a fair amount of work. Conventions generally (I hope current trends prove me wrong!) don't do much at all for a table GM unless they run an obscene amount of games at the convention, like 8 hours a day every day. Don't even get me started on the headaches I had with GenCon......

The point is that running a convention game generally is a thankless task and that kind of rubs me the wrong way, and I'm fortunate enough to become cognizant of this and motivated to do something about it. The last few years I've made GM Thank You Gifts for NTRPG. Last year I kind of phoned it in and just gave some cools dice sets, but that was more about supporting my friends who commissioned the dice in the first place. The year before I made some (I think) nice dice trays, which I'd like to do again, but I don't have the necessary resources to do so. To be honest I also made those dice trays to try out a couple of new building techniques.

Thank You Coasters
This year time was more of an issue than I'd like due to work & especially work trips. Shop tools don't travel well, for one, and I'm not paying extra to transport lumber....it's expensive enough as-is. So this year I'm going with some simple wooden coasters. This let me experiment with a particular wood-aging technique, as well as seeing if inking the "aged" wood works, and then what types of protecting works (I went with mineral oil followed by some wax polish/conditioner.)

I'm happy with the results and I have enough for my scheduled games and even a pick-up. One thing I also like to do is provide a card, and I've made up a GM Thank You Card and a DM Thank You Card. These two cards are PWYW over at DriveThruRPG, but if you're going to use them at a convention, please pick them up for free.....

Since there is a greater than 0% one or more of my NTRPG GMs will read this I'll not provide the maths for a set of coasters and a card. It'd be cheaper to pick up some Starbuck gift cards and simply say "thanks", and while that would be great and appreciated if I was GMing, that isn't my style.

I'm hoping that if you're going to a summer con that you'll think of doing something to express your appreciation to your table GM. How you do that is (obviously) up to you.....

Saturday, May 6, 2023

Deal of the Day - GM's Miscellany: Urban Dressing II (System Neutral Edition)


What can I say about Raging Swan's GM's Miscellany Series that hasn't been heard before? It is, quite simply, an amazing resource, both for game prep and for use in game, when your party zigs and you had planned for a zag.

Until tomorrow morning at 11 AM Eastern, GM's Miscellany: Urban Dressing II (System Neutral Edition) is available for 7 bucks in PDF, half off its usual 13.99 pricetag.

Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives harried GMs the tools to bring such locales to life with interesting and noteworthy features.

This compilation presents loads of great features, NPCs and minor encounters to add to the towns in your campaign. Designed to be used both during preparation or actual play, GM’s Miscellany: Urban Dressing II is an invaluable addition to any GM's armoury!

 The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar 

Friday, May 5, 2023

Humble Bundle - Battletech Legends (Fiction Bundle)

I literally had no idea how much fiction had been written for the Battletech universe. For 18 bucks, you get 60 titles from the Battletech Legends series of books in epub and mobi format, so whether you use a Nook or Kindle or something in between (or an app that works with such) you're in good hands.

An arsenal of BattleTech fiction

Explore a science-fiction universe of Great Houses, mercenaries, and BattleMechs with this collection of BattleTech tales! This library of 60 Legends ebooks features The Warrior Trilogy, The Gray Death Legion Saga, and more. Immerse yourself in thrilling sci-fi stories from Catalyst Game Labs, and help support Global Foodbanking Network with your purchase!




The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar 

Thursday, May 4, 2023

Deal of the Day - EZD6 Core Rulebook

What's the best way to put this? EZD6 is on my short list of "games I want to run but seriously lack the time to do so, including Tiny d6, the latest edition of RuneQuest, and ICRPG. So many games to play, and so little time to do so.

Until tomorrow morning, EZD6 is 50% off in PDF format, making its price 6.25. I'd jump on it, but I already own it in Print AND PDF ;)

Here's what you can expect:

  • -EZD6 Core rules: D6 dice pooling with a few key innovations like boons and banes, strikes instead of hit points and variable damage, and a fun player micro-resource called karma.
  • -9 Hero Paths: Scotty cooks the classics with his own spices. Each hero path is nicely separate from the next, with key roles to give you that MVP feeling in your group.
  • -20 classic monsters, 20 crazy ones: This is my favorite section of the book. Placing emphasis on a monster's narrative specialities, rather than numeric, seems too open-ended, but these horrors just nail it. The entries are tight enough to play cold, but weird enough to mod and enjoy from memory. 
  • -Tables: No RPG is complete without random ways to select baddies, treasures, NPC names, lair details, story twists, and more. We got those covered.

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar 

Wednesday, May 3, 2023

Kickstarter - Scoundrels of Brixton (Traveller/Cepheus Engine)


A sci-fi setting of crime and conflict compatible with Cepheus Engine.

First, let me get the disclaimer out of the way. Jeff Jones, the main man behind Scoundrels of Brixton, did the layout for Torchlight Zero and Torchlight #1, as well as the forthcoming Continual Light digest-sized edition. To say I know Jeff may be a bit of an understatement. Jeff also publishes some of the most professional Zine in our corner of the universe, to the extent that our very own Bad Mike says it may be a disservice to refer to them as "zines".

Earlier tonight, Mike & I had Jeff and Adam Kovac on Talking Crit Live!, to discuss Scoundrels of Brixton and other projects, as well as going off-topic in many different directions. Give it a watch, you won't be disappointed.

Scoundrels of Brixton is funding on Kickstarter for another week. You can snag it in Print plus PDF for 15 bucks (plus shipping), or as little as 3 bucks in PDF. There is even a POD version available to help those who live outside the States.

Are you a referee looking for a gritty science-fiction setting? Do your players crave mayhem? Scoundrels of Brixton injects player characters into a seedy civilization in the far future. A role-playing environment where there's no shortage of action and moral dilemma. A setting tailored for space-going heroes driven to fight injustice, or interstellar villains seeking to launch a criminal empire.

Contents Include:

  • 20 Dynamic NPCs to immerse the party.
  • 5 Factions/Gangs to complicate the characters' lives.
  • 8 Major Corporations exerting influence in the Brixton system.
  • 6 Distinct Districts to experience in Sky City.
  • 8 Diverse Settlements on the planet Deluvia.
  • 7 Explorable Planets to support a variety of genres. 
  • 5 Star Systems that set the political backdrop.
  • All wrapped within a concise but detailed setting that's loaded with crime and conflict.

 The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar 

Tuesday, May 2, 2023

Bundle of Holding - FASA Traveller


Back in the Way Back, in the early days of roleplaying games, Traveller was the first Scifi RPG of any note, and FASA was one of the early licensees.

My collection of FASA Traveller releases is very incomplete, and a current Bundle of Holding has FASA Traveler for the taking in PDF, starting at 9.95.

Traveller! This all-new FASA Traveller Bundle presents .PDF ebooks of the early 1980s Classic Traveller supplements published by FASA Corporation. Later known for BattleTech and Shadowrun, FASA started as a Traveller licensee, publishing starship deck plans and adventures, many by the prolific designer J. Andrew Keith and his brother William. Still admired today, these modules represent old-school Traveller design at its best. Now you can get .PDFs of almost the entire FASA Traveller line for an unbeatable bargain price.

(These adventures and deck plans require one or another version of the Classic Traveller rules, such as our Little Black Books Starter Pack in the Bundle of Holding Store.)

For just US$9.95 you get all eight complete titles in our Starter Collection (retail value $66) as DRM-free ebooks, including 15mm-scale deck plans for the luxury spaceliner King Richard, along with its accompanying module Action Aboard: Adventures on the King Richard; five Classic Traveller adventures – The Harrensa Project, Ordeal By Eshaar, Rescue On Galatea, The Stazhlekh Report, and Uragyad'n of the Seven Pillars; and the large map set for a towering Starport Hotel Complex.

Traveller deck plan for the Aslan Hero starship Engineering DeckAnd if you pay more than the threshold price of $22.57, you'll level up and also get our entire Bonus Collection with twelve more titles worth an additional $104, including the much-admired Sky Raiders module trilogy by J. Andrew Keith and William H. Keith; the FCI Consumer Guide equipment book; four sets of starship deck plans – Leander, Fenris and Valkyrie, Tethys, and Vlezhdatl; and four collections of ship plans in FASA's Adventure Class Ships series.

 The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar 


Monday, May 1, 2023

Deal of the Day - Borderlands (RuneQuest)


The first sandbox campaign I ever ran was Pavis and Big Rubble, using the RuneQuest 2e rules. It was an amazing summer campaign in the late 80s.

I always wanted to grab a copy of Borderlands, but I was never able to find it at the time (RuneQuest 3 was the in-print edition at the time).

Until tomorrow morning, Borderlands is 3 bucks in PDF (normally 15). This is an amazing value, whether you play RuneQuest or not.

This is a completely remastered version of the Borderlands boxed set into a single PDF. 

The original boxed Borderlands supplement contained two referee’s booklets, seven separately bound scenarios, a 17”x 22” regional map, play-aids, and inserts.

The Referee’s Handbook contains notes on referee and player functions, regional history, cultural/ecological background for the peoples along the River of Cradles, short studies of Duke Raus of Rone (holder of the Weis Domain) and his family and servitors, geographical information, magical items, and generic statistics for natural animals and unnatural monsters in the area. This book tells the referee how the land lays, giving him, or her, plenty of ammunition with which to answer player questions and elbow room by which to alter scenarios or to create new ones.

The Seven Scenarios are arranged so that they form an extended adventure when played in sequence; any of them can be used individually with slight adjustments.

  • Scenario 1: Scouting the Land
  • Scenario 2: Outlaw Hunt
  • Scenario 3: Jezra’s Rescue
  • Scenario 4: Revenge of Muriah
  • Scenario 5: Five Eyes Temple
  • Scenario 6: Condor Crags
  • Scenario 7: To Giantland!

The Encounters Book contains the individual NPC statistics used in the scenarios as well as various encounter charts. Monsters or NPCs specific to particular scenarios will be found in those scenarios. Statistics for Raus, Daine, and Daryli can be found in the Referee’s Handbook.

The map of The Domain in the Referee’s Handbook shows the extent of the duke’s River of Cradles holding, with the land to either side from Vulture’s Country to Horn Gate, and from below the Sun Dome temple to above Corflu. Routes of travel should be plotted using this map.

The play-aids at the end of this book include a copy of Daine’s Map and a copy of the map to the Fish Temple. A copy of the Duke’s Contract can be found in the Referee’s Handbook.

Note: This is a fully-remastered PDF true to the original printing.


The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar 

Sunday, April 30, 2023

The Unwritten Agreement that is a Convention Game

The Unwritten Agreement that is a Convention Game
Last night I was in a small group helping our GM in prepping for an up-coming convention game. We're playtesting some rules and helping him tweak the adventure. After we were done with what bit of the game we had managed (it was largely a character creation and rule dissemination session) the GM asked what we felt about the adventure setup and  how the beginning/intro went.

Now I've got quite a bit of tournament/convention game experience under my belt, not only as a player, but as a writer and even organizer. I can honestly say I've seen some shit. Good shit, bad shit, and the HUGE gambit of the in-between....especially as it pertains to setting up the game/session for a convention.

Oooof....I've got stories upon stories here, but I'll spare you for the most part. The thing is, at it's core, the setup for a convention game isn't nearly as important as you might expect. When players sit down at a convention table to play, they've already signed off on a whole slew of gaming parameters. They've already agreed to a system and a specific time-frame within which they make themselves available. This isn't a home-game where they have the freedom to whatever the eff they want. "Hey, let's spend 6 hours roleplaying spending all our gold on hookers and booze whilst planning which tomb to plunder next."

No, players are generally focused and in the convention setting a little railroading goes a long, long way. The GM doesn't need to convince the players to do much of anything, so an hour or so of role-play can easily be condensed down into a paragraph or two of setup flavor text. Actually from my experience, the setup should be a paragraph or two of flavor text.

Story Time (Example) 1: As an organizer I once had a writer send me, I shit you not, 4+ pages of adventure setup. A page for the table GMs I get, but pages of backstory, NPC motivations, and role-playing the pre-adventure.....ugh. Now that was bad, but what was worse was that the writer was sending me adventure updates as late as the morning of the convention game.

Story Time (Example) 2: I was playing in an online convention tournament that had absolutely no setup whatsoever. It was a HackMaster (4th edition) game and the way tournaments ran your PCs would essentially be plucked from your home game/wurld (this misspelling was a thing) and plopped down into essentially a new wurld to do a thing (the adventure). Maybe it was the Gawds, maybe not...who cares? You hopefully survive, do the thing, get some loot, and get popped back where you were plucked from. In this one online convention game my PC just gets plucked from the home wurld and dropped into a void. No outside stimuli whatsoever. Now as a player I'm like, "W..T....F!" Nope, that's it....I'm out. If I was at a physical convention table I'd have sat for a few minutes (at best) then just noped the fuck out. The GM wasn't too thrilled when I immediately informed him(?) that I was done, but as far as I knew my PC was dead. Well, dead or dying.

There is an unwritten agreement when it comes to convention games......players have come to play and they really just need to be pointed to the start so they can work through the middle towards the end. They are much more likely to take extra, even suicidal, risks with their PCs that they would never do in a home game, BUT they need a reason to do so....not much of a reason...at least a paragraph or two of flavor text.....

Saturday, April 29, 2023

The Johnathon M Thompson Memorial Bundle will be Ending Soon - Get it NOW!



Note: The Jonathan M Thompson Memorial Bundle over at DTRPG will be coming to an end shortly. The value is hard to beat and the cause is a good one - the family of a fellow gamer and small publisher. Grab the bundle before its gone - Tenkar

The following is reposted from March 9th, 2023

When I was at Totalcon two weeks ago, I found out that Jonathan M. Thompson had passed. I was blessed to be able to share the GoFundMe to help Jonathan's family with their related expenses. 

Today I'm sharing the Jonathan M Thompson Memorial Bundle over at DTRPG. Pinnacle took the lead on this, but there are dozens of donors of RPG material, including yours truly, as every purchaser of the bundle gets a copy of Swords & Wizardry Continual Light as well as 147 other titles for a mere 25 bucks. It's for a good cause in the memory of a good man, and I ask that you simply give the page a look and decide if the offer interests you.

Friday, April 28, 2023

Lamentations of the Flame Princess is Looking for Artists



I was talking with James Raggi last night, and he mentioned that he looking for artists and wondered if I knew any. I figured I'd take it a step further and I asked James to put together a short pitch that I could share here at The Tavern. Below is that pitch. As an aside, every artist I know personally who has worked with James has only mentioned the interactions with professionalism and respect - Tenkar

"It's time to update the Lamentations of the Flame Princess artist files. We publish dark fantasy, horror (cosmic, splatter, all sorts of weirdness), and historical fantasy tabletop RPG books.

If you're an artist, send an email to lotfp@lotfp.com with a link to your portfolio.

We are ready to commission a number of pieces immediately.

If I'm interested in hiring you for the current projects, we will be in touch. If not, your info will be kept on file for possible future projects."

                            James Raggi - LotFP

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar


Thursday, April 27, 2023

Why is There A Lack of Alternative Digital RPG Storefronts to DTRPG?



Many of us have bemoaned the lack of viable alternatives to OneBookShelf/DTRPG for years.

Before OneBookShelf (actually, Roll20 now, if you look at your emails) merged with RPGNow, there WAS competition. Heck, DTRPG used to offer a "Free Game of the Week" (not a bad idea actually) in an attempt to lure customers to their site (some of these PDFs were protected by some weird Adobe security features that were a huge PITA). OBS kept RPGNow as a mirrored storefront of DTRPG for years.

There was also YourGamesNow. Never a huge site and barely used, I'm not sure many noticed its demise.

IndiePressRevolution has been around for years. Not sure how much use it gets from Old School Gamers, but I remember snagging Spirit of the Century from there a number of years back.

Lulu is an alternative, but it is a slog to navigate.

Frog God Games tried to launch a storefront for more than just their own products back at the end of 2015. It didn't go well.

Big Geek Emporium is a newer storefront that launched with minimal fanfare, or if there was fanfare, it missed my attention.

Venger has a post about supporting some alternative digital storefronts. Even if you have problems with the messenger, his message is the correct one - we need alternatives. We need competition. One company should not be the gatekeeper of the world of digital TTRPGs and PODs.



The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar

Wednesday, April 26, 2023

Kickstarter - Tragedy at Wood-witch Rise: An Adventure for DCC RPG

While I like the DCC RPG, I tend to like the adventures written for the system more than the rules themselves, and I run them on the fly for Swords & Wizardry or the OSR system of my choice at the time.

Tragedy at Wood-witch Rise is a low level (level 1 or 0-level funnel) for the DCC RPG costing 5 bucks in PDF and 10 bucks in Print plus PDF.

Tragedy at Wood-witch Rise is a DCC RPG compatible adventure for 5-7 1st level characters, or 10-14 0-level characters if you'd like to use it as funnel. It should take 2-3 hours to complete. The encounter takes place deep in the woods off of the North Road, about 2-3 hours north of Stennard. However, it can be placed in the woods close to any town or village. 

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar

Tenkar's Tavern is supported by various affiliate programs, including Amazon, RPGNow,
and Humble Bundle as well as Patreon. Your patronage is appreciated and helps keep the
lights on and the taps flowing. Your Humble Bartender, Tenkar

Blogs of Inspiration & Erudition