RPGNow

Sunday, October 23, 2022

How Far Are You Willing to go for a Game?

How Far Are You Willing to go for a Game?
This weekend I had the pleasure of game....now the game itself isn't a special occasion worthy of note (don't get me wrong, I generally treasure every time I get to sling dice), but I had the pleasure of being able to play with one of my "regular" fellows who has been absent from the game for a couple of months now. Unfortunately some "big picture" life shit that nobody wants to have to deal with had gotten in the way and I think that getting in on this session was a bit of a sacrifice for my buddy.

It got me thinking, as these things do (currently cursed with sleeping issues, so that's a thing) and I really started wondering, "Just how far are people willing to go for a game?"

The question is a simple one, but really.....I think more than anything this is the deciding factor between people who are "gamers" and those who are not. Now for me the answer is simple, but my hip-shot response is roughly 2,054 miles. Yes, I've travelled 2,054 miles just for a game. Not at a convention either, but once I went from Boise to Chattanooga TN to run, well playtest really, a tournament adventure I was writing.

Now I'm not bragging. I had the weekend and (fortunately) the resources to "waste" the time to have the reigning World Champs poke holes in my adventure. It was that important to me so on many levels I wasn't going that far for a game.

Usually the go-to response, and I'm going to say this is from a non-gamer who identifies as a gamer......yeah, I went there....is "I don't have time to play."

First off, I'm going to call bullshit. Less that a thousandth of a percent of us, pretty much nobody who actually reads this blog, actually has their day scheduled out to the extent that they cannot make time for things that are important to them. What I mean is, if it is important we make time for it and if it isn't, we don't. When people say they don't have time, what they are actually saying is, "I'm trying to be polite and not tell you that the thing we're talking about isn't that important to me."

Sure time can be at a premium, but...and bear with me here...if you're a gamer and a specific time is an issue, then look for a new time! My group has had to switch from Saturday to Friday games for time scheduling reasons. I'm not sure how to feel about that yet, but I'm slinging dice so no reason to complain. I'm just fortunate that I don't have major life issues popping up to get in the way (currently, I do remember a few unexpected ones causing grief in the past.) and my work is steady enough to schedule regular game time.

In addition to having time to game, or (as I'm clearly laying down...make time to game) the next nut to  crack to get a gaming fix (bad attempt at a pun) is to find a place to game. My game is online, which is great for me since my work travel, when that happens, is for longer stretches than normal. Now as a single guy with a home...and soon a bonafide game room, a place isn't an issue, and really hasn't been an issue since I was a kid.

I've known players, and even GMs, where gaming space was an issue. In one instance we played in one players home so they'd be able to attend the game. For a while we gamed at the local college...student unions can be great gaming spaces if you don't mind some extra attention (which can be a benefit!) and some game store actually encourage games in their space.

Lastly, well at least the last thing that's coming to mind right now, is in addition to needing time and a place to play, you kind of.....only kind of...need other people to play with. Luckily there are single player games and online play is a thing. There are several online systems ranging from a simple Zoom call (which my group uses) to rather detailed simulated gaming virtual table-tops. Game stores and colleges often have people looking to game, so maybe you can fill a couple requirements in one place?

While I originally was thinking about how far people are willing to go to game, and how there can be barriers to slinging the dice.....thing is...well...we're gamers....problem solving is literally a skill we play with. Really kind of redefines things. I'm of the opinion that we all have some barriers but if it means we get to game.....well most are surmountable, and outside of that "big picture life shit", gamers should be gaming!

So....how far are you willing to go for a game?



....and because I know he reads this....great to have you back Steve!

Saturday, October 22, 2022

Halloween Sale and Freebies at DTRPG

Above are the current Halloween Freebies at DTRPG. They will change daily, so check back often.

Heck, even if you don't use a certain freebie directly, it may offer some inspiration you might otherwise not have encountered.

Did I mention there is ALSO a Halloween Sale at DTRPG until the end of the month, with discounts of up to 20%? Well, now you know ;)



The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar   







Friday, October 21, 2022

Humble Bundle - The Bleeding Heart of Heavy Metal Comic Bundle: Volume 1



Heavy Metal. Not the music, but the graphic magazine. It was iconic in my formative gaming years, and I'd pick up the occasional issue and often find some inspiration for my latest RPG campaign. When I fell out of reading comics on any regular sort of basis, I stopped picking up the occasional Heavy Metal.

Humble Bundle has a collection of Heavy Metal Issues, 45 for 25 bucks (less than 60 cents an issue). 

I'm glad I'm collecting my comic books digitally these days, as room and storage is no longer an issue ;) If you are truly unsure, you can snag three issues for a buck. Damn!



For a single buck!    



The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar   

Thursday, October 20, 2022

Continual Light "Proof Copy" in Hand - The Time is Getting Near!

My "Proof Copy" of Continual Light arrived today, and damn it looks good. I'll pour over it for the next few days to make sure everything is up to snuff, but no longer will I hear "the layout is serviceable" ;)

Jeff Jones did an amazing job with the layout. 33 pages of rules. Nice and clean. 

I'll update when we have firmed up the release (likely through Kickstarter)

Damn, but it's hard to line up these actual pics properly ;)



 The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar  


Wednesday, October 19, 2022

What Is The Tavern Video Network?


I don't see this hobby of ours, gaming, old school gaming in particular, as a "Zero Sum" proposition. Just because you bought Hyperborea, doesn't mean you won'y grab a copy of the new Continual Light when it releases. Just because you watched a video on the Tenkar's Tavern Youtube Channel doesn't mean you won't watch JoetheLawyer's latest video. Actually, if you enjoyed one, you'll probably enjoy the other.

That is where the idea for The Tavern Video Network came from. Initially, it was thought of as a way to highlight the video channels of my various co-host on the regular livestreams - Glen, Joe and Matt all have channels of their own, and Rob and Bad Mike are considering their own channels. What a great way to highlight everyone and support the creation of more gaming related videos, we all thought :)

I had considered the possibility of adding other creators to the network when Joe Bloch PMed me this morning and asked how he could get involved. Which simply tells me this idea was well overdue.

The Tavern Video Network will be a one stop location highlighting what each creator thinks was their best, or most interesting, video from the prior week and a brief write up of what their channel is about. It's a Substack page/newsletter, which means you can go to the page directly on your own, or be reminded by a weekly newsletter. We will never charge for this service, and the game plan is a weekly mailing over the weekend (likely Sundays), with rare middle-of-the-week newsletter if there is REALLY BIG news.

Editorial and content control will remain in the hands of the individual creators. This is simply a cooperative of sorts to get everyone seen and heard.

Anyhow, as of this coming weekend we'll be up to five channels, as Joe Bloch's channel will be added to the mix.

The Tavern Video Network

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar   


Tuesday, October 18, 2022

Bundle of Holding - GURPS 4e Horror Starter

I am far from a GURPS expert. It's likely been 30 years or more since I've run a GURPS campaign of any length. That being said, GURPS supplements are damn universal and systemless. At the very least, they are inspirational for use with other systems.

There are two GURPS themed Bundle of Holding available right now.

GURPS 4e Essentials includes the following for 19.95 in PDF:

  • GURPS 4E Basic Set
  • GURPS Template Toolkit 1
  • Adaptations
  • How to Be a GURPS GM
  • GURPS 4E GM's Screen

GURPS 4e Horror includes the following for 14.95 in PDF:

  • GURPS Horror 4E
  • Creatures of the Night 1-5
  • Infinite Worlds: Worlds of Horror 

Not a bad deal for Halloween ;)

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar    

Monday, October 17, 2022

Deal of the Day - RPGPundit Presents: The Old School Companion 2 (Medieval-Authentic Adventures)

Say what you will about the RPG Pundit (and many have and many will after this post, I am sure), but he is a skilled writer of historically influenced RPG material. There is a certain authenticity to his work.

Until tomorrow at 11 AM Eastern, RPGPundit Presents: The Old School Companion 2 (Medieval-Authentic Adventures) is on sale for 8.97 from 14.95 in PDF. It is over 300 pages of gaming adventure material.

This is a compilation of Medieval-Authentic adventures from RPGPundit Presents. This tome provides countless hours of adventure for RPGPundit's Lion & Dragon RPG, as well as other OSR fantasy games. It features...

  • 17 adventure scenarios
  • 9 Occult Killer Antagonist scenarios

 The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar    

Sunday, October 16, 2022

How Would You Build a Game Room?

How Would You Build a Game Room?
Confession Nobody Cares About: I've never had a dedicated gaming space, much less a bonafide game room.

In the past I either gamed outside of the home (conventions, friend's houses, or...for a stint...at the local State University) or I had a setup that was flexible enough to pull out when needed and easy enough to set aside when not. The heart of my setup was a HUGE tabletop that was a bit bigger than 4' x 8'. Originally that table was in two pieces, and fit tightly on top of another table I had. There was a big grid marked on top, underneath quite a few layers of brush on Varathane. Never did use that grid, so adding one was a waste of time.

Now that I'm half a country away in my it's-only-me space, I get to have a game "room". It's an odd space as the room is only two walls, just off of and open to both the kitchen and living room. It has a decent amount of light and the only real downsides, if you want to call it that, would be the crappy ceiling light and a fireplace. I'm already in the process of replacing the light with a ceiling fan. The fireplace technically isn't a bad thing, but I'd rather have the usable wall space....so essentially I only have the one wall.

Kallax Unit

Originally I had planned on taking the one good wall and putting in floor-to-ceiling shelving units. I only have just under 12" between that wall  and the beginning of the fireplace and I did find some nice Ikea units that would fit....assuming that they were ever restocked. Over the course of 6 months and three Ikeas I couldn't get anything, so I'm flexing. I picked up a couple of 4x3 Kallax units that will serve as my shelving. I'm going to put some  picture hanging shelves above the units and a small GM desk in between them, eventually. I'm hoping there will be room to keep my arcade cabinet in that space.......it can be more than one type of gaming room.

I think I should have enough shelving space for enough of my minis and terrain. I have an idea that'll give me some more space......a big-assed digital gaming table. I have a rather large big-screen TV that was donated (not by me) to the cause and I'll have to build in into something decent that will seat enough 6 players and the GM comfortably. I already have some secondary computer and screens setup for the players to use, but laptops are still an option.

Most of my gaming...decor? Is spread throughout the house, mostly because I can, but with the picture shelves I can rotate through different art pieces and I'm hoping there will be enough room to display a big game world map. I have a couple of world maps already printed, and at least one framed, but that's assuming I get to actually use any of them....

I've already got my speakers picked up and I'm seriously considering putting in a projector mount, but that's about it.....

Now if you were able to plan out your own game room, assuming you haven't done it before....actually especially if you've done it before ('cause you'd know what you'd change)...what is a must-include?

Saturday, October 15, 2022

Bundle of Holding - DCC RPG Horror (7 Goodman Games Titles for 9.95)


While I find the DCC RPG interesting, and very playable at conventions, I have consistently found the value of the various DCC RPG adventures to have value beyond the DCC game. I've been converting DCC adventures to Swords & Wizardry on the fly for years.

DCC Horror is a current bundle at Bundle of Holding. You get 7 DCC RPG Horror Adventures published by Goodman Games for 9.95. That is what I call    "a bargain" ;)

Adventurer! This DCC Horror Bundle presents spoooky .PDF ebooks for Dungeon Crawl Classics, the Goodman Games tabletop fantasy roleplaying game. Though many DCC modules present sword-and-sorcery scenarios of gold and glory, in 2015 Goodman branched out (oozed out?) to produce annual horror scenarios – often tied to Halloween – that throw standard DCC fantasy characters into nightmarish pocket dimensions, Cthulhoid laboratories, Frankensteinian towers, abomination-haunted coffin ships, and cursed wedding receptions. Slip any of these digital adventures (for character levels 0 through 6) into your regular campaign as a trick, and with the right attitude everyone will eat them up like a treat.

Note: These modules require the Dungeon Crawl Classics RPG Core Rulebook, which is not included in this offer.

Dungeon Crawl Classics Horror module The Web of All-TormentFor just US$9.95 you get all seven titles in our DCC Horror Collection (retail value $42) as DRM-free ebooks, including the zero-level "funnel" campaign kickoffs Creep, Skrag, Creep! and They Served Brandolyn Red, the low-level adventures Shadow Under Devil's Reef, The Corpse That Love Built, It Consumes!, and The Web of All-Torment, and the level-6 module The Sinister Sutures of the Sempstress.

Friday, October 14, 2022

90% OFF THE COMPLETE BARREL RIDER GAMES LIBRARY! (White Star, The Hero's Journey, White Box and More!)


Here's the part where I bring up connections I have to people whose products I highlight. James Spahn is like a brother to me. Period. He writes some of the best OSR material available. Period.

So, here's the pitch:

For a limited time you can get THE ENTIRE DIGITAL LIBRARY OF BARREL RIDER GAMES PRODUCTS AT AT 90% DISCOUNT!

The Hero's Journey (first and second edition), White Star, White Box, Labyrinth Lord (which is 100% OSE Compatible), Untold Adventures, DCC, OSRIC, Swords & Wizardry Complete, and so much more - OVER ONE HUNDRED PRODUCTS FOR LESS THAN $30!

 The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar   

Thursday, October 13, 2022

Deal of the Day - Sly Flourish's Fantastic Locations


I'm a fan of system-neutral, or system-agnostic, settings. Less crunch and more fluff are winning strategies for me in such cases, and I strongly suspect that Sly Flourish's Fantastic Locations will fit that bill.

Sly Flourish's Fantastic Locations is Today's Deal of the Day at DTRPG, and is discounted from 15 bucks to 6 bucks for the bargain inclined.

Sly Flourish’s Fantastic Locations is a book, available in PDF and print-on-demand, that gives you twenty system-agnostic locations to drop into your favorite fantasy roleplaying game. Each location builds on a fantastic theme, such as a mysterious ancient structure under the ice, a cursed castle of a mad king, a fallen celestial fortress, and a dwarven mine that cracked into the tomb of a dead god. Each location includes artwork by Brian Patterson of D20Monkey. Sometimes this artwork takes the form of maps. Sometimes it's an overlook of a specific location.

These sites and structures aren’t full adventures. Instead, you and your players build your own stories in these fantastic locations, then you populate them with the monsters that fit your story.

 The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar  

Wednesday, October 12, 2022

Kickstarter - The Lost Dungeons of Tonisborg


The secret arts of the Dungeon Master, the 2nd oldest RPG dungeon ever created, and an essential sourcebook for any fantasy campaign.

Let me start by saying I was gifted a copy of The Lost Dungeons of Tonisborg earlier this year from a prior print run, and The Lost Dungeons of Tonisborg is an amazing piece of history. I'm happy that I have it on my gaming shelves.

So, what is The Lost Dungeons of Tonisborg?

  • It's a guide to the secret art of the Dungeon Master - philosophy, techniques, and tricks - with gems of wisdom from the people who invented Dungeons & Dragons. And...
  • A rediscovered ten-level mega-dungeon filled with mystery, suspense, monsters, and hidden treasures (including a complete 5e adaptation PDF). And...  
  • A history of RPG dungeons. And...
  • An official Blackmoor™ setting - the longest-running fantasy RPG campaign. 
  • Full-color reproductions of all ten levels of the original 1973 Tonisborg Dungeon maps, complete with dungeon keys.
  • Updated dungeon maps and keys for ease of play.
  • Greg Svenson explains how the dungeon came about and why it's a bridge between past and present.
  • Extensive play guidelines teach you how to make Tonisborg rise again as a real-life experience for you & your players, improve your DM skills, and have more fun.
  • A set of historically accurate rules ideal for developing an original-style dungeon adventure campaign - or use your own preferred rules.
  • Additional sections cover spells, exotic creature types, treasures, and other material - an essential source for any campaign.
You can snag The Lost Dungeons of Tonisborg for 60 bucks in softcover and 100 bucks in hardcover. Both include the Secrets of Blackmoor video on demand (an excellent documentary). I'd honestly be in for the Tonisborg hardcover if I didn't already own it.


The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar 



Tuesday, October 11, 2022

DTRPG Sale - HYPERBOREA and more at 33% Off!

 


There is a sale running at DTRPG, and the discount for the items included is pretty deep - 33%. Yes, it's PDF only, but such is always the way of sales at DTRPG.

OSR-wise, the strongest titles are from Jeff Talanian and his recent release of HYPERBOREA (aka AS&SH 3rd Edition).

I may be missing an adventure or two. Time to fill the gaps ;)



The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar 






Monday, October 10, 2022

Humble Bundle - Deathwatch and Rogue Trader RPG Bundle

My return to gaming was via Fantasy Grounds and the Warhammer Dark Heresy RPG rules. Suffice it to say, I have a certain weakness for the various sci-fi rulesets in the Warhammer 40k universe.

Today's Humble Bundle highlights the Warhammer 40k Deathwatch and Rogue Trader RPG Book Bundle.

25 bucks get you both Core Rulebooks and a shit-ton of support material. I'm calling 25 bucks the sweet spot, as you get 40 titles plus a coupon.



Don't forget to subscribe to the Tenkar's Tavern Youtube Channel to ensure you don't miss an episode. https://www.youtube.com/c/TenkarsTavern

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  Tenkar 



Sunday, October 9, 2022

Playing RPGs is a Cost-Effective Pastime

Playing RPGs is a Cost-Effective Pastime
So...this will most definitely be the wrong audience here, but I'm hoping that there is some ancillary value to pointing this out (show your friends?): Playing RPGS is an inexpensive hobby/pastime.

Sure, some of us spend heaps of money on this hobby, but 99.9% of what we "waste" our money on isn't necessary to have fun playing RPGs. Sure, I have lots of books and enough dice to outfit a good percentage of NTRPG attendees if needed, but what I actually need for my average game...

.......A set of dice, Pad of Paper, and a pencil.....

That's it, less than 10 bucks, but could be as low as maybe $2....yes, $2. Now a new player probably wants a copy of the appropriate Player's Handbook and a PC sheet (you can just use the pad of paper though). Assume we'll go expensive here and spend $30 for a PHB, but there are free rulesets out there. Off the top of my head I'm thinking abut the HackMaster Basic book.

Realistically we've got a range of $2-$50 to get in on the ground floor of playing RPGs....but this ground floor is HUGE. If you just want to have fun with your buddies slinging dice this hobby can be one big-assed Ranch House (i.e. all one floor!) 

Seriously though, I got a few years of weekly gaming out of HackMster Basic and while I did buy a map board, tokens (I used cheap tokens) and markers.....yes, I did a bit more than that, but the cheap stuff is what I used the most. All in all, as a GM, I was in less than $100. Even if we conservatively say we only gamed 3 hours a time every-other weekend (we gamed almost every weekend for 3-4 hours), and we only got one year's worth of entertainment .....as a GM playing RPGs cost me $0.78 an hour, and if I was "just" a player maybe $0.39.

Now some of the dice I use are decades old and most are at least five years old (I keep buying dice that I don't use, but that's more a me problem), and the rules I used are free now. In my current gaming group the printed books were under $10 and the ruleset themselves....again decades old. Even if I was to add in buying some character minis, and paint for said minis, I would be highly surprised if my RPG hobby realistically cost me over $0.50 an hour to partake in. 

There are many, many other aspects about playing RPGS that I could hit on, but I thought I'd really focus in one just the financial aspect. There are plenty of aspects that can make a game more expensive (purchasing adventures, buying pre-made terrain, etc.) but the fundamentals are real cost-effective and most of the more expensive stuff isn't needed and there are always alternatives!

TL;DR Getting into playing Role-Playing Games does not have to be an expensive proposition and is actually a cost-effective pastime. 

Saturday, October 8, 2022

Deal of the Day - FlexTale Infinite Adventures Volume 1: Western Realm of Aquilae (System Neutral)

We've had a nice streak of OSR usable Deals of the Day, and today is no different.

Today's Deal of the Day is FlexTale Infinite Adventures Volume 1: Western Realm of Aquilae (System Neutral). Normally 9.99 in PDF, until tomorrow morning at 11 AM Eastern, it is on sale for 2 bucks.

Summary

Contains 25 significant points of interest (POI).  Each one is designed to be interesting enough for at least an entire gaming session, if not an entire multi-session arc, or even an entire campaign.  Each POI could be its own book :)

Each POI is designed to be immediately usable in any fantasy TTRPG, in any campaign setting, with zero to little preparation.

The entire book has been designed from the ground up to support and enable solo adventuring.

Also contains universally-usable mechanics, guidelines, tables, and general resources for all points of interest in a fantasy TTRPG campaign.

Zero Prep, System-Agnostic

Designed to be immediately usable in any fantasy TTRPG, all Infinite Adventures books require zero prep time.

What is This Thing?

FlexTale Infinite Adventures is a concept that applies the Infinium Game Studio approach to points of interest on a fantasy TTRPG map.  Detailed descriptions, endless permutations of things to keep things fresh, easy-to-use tables and resources, and plenty of ideas and inspiration.

This book is the first in a series describing the various Points of Interest (POI) in the Western Realm of Aquilae.  Though it was created with this setting in mind, everything in this book was designed to be system- and setting-agnostic.

Inside, you'll find:

  • Discovery, including read-aloud text, "Why You Might Come Here", "So You Find Yourself Here", Hooks, and more.
  • Activities, including Adventure Snippets, Quests, Secrets, Threats, and more.
  • Location information, including a heatmap / location guide for the POI's presence in the Realm of Aquilae.
  • Rumors & Lore table with true, partially true, and false stories about the POI.
  • Events and Quirks, describing unique phenomena that might occur as you explore.
  • More interesting for players.  Easier to run for D/GMs.  Full, out of the box support for solo players.
  • And above all: NOT BORING!

Contents

Inside, you'll find:

  • 149 tables
  • 35 FlexTables (each one 4 tables in one)
  • 37 pages of Utility Tables: quickly and dynamically generate entire dungeon maps, traps, poisons, diseases, curses, treasure, and spells.
  • "Jump Right In" introduciton describing exactly how to use this book based on your needs as a G/DM
  • Dedicated discussion on how to use this book as a solo adventurer
  • Creature Modifiers to quickly make even the most ho-hum, boring common monster more interesting and unique
  • Much, much more!

Points of Interest

Each of the following gets 4 full dedicated pages of description, tools, variability, and resources.  With the tables provided, any one of these POI represents tens of thousands of possible combinations of use in your game!

  1. Abbey
  2. Ancient Halls
  3. Aquifers of Charnel Heights
  4. Armory of Armies
  5. Army of the Damned
  6. Astuterie Galleries
  7. Asylums
  8. Barbarian Wastes
  9. Barrowlands
  10. Basin of Welcome
  11. Bazaar of the Righteous
  12. Behemoth Falls
  13. Blackiron Cathedral
  14. Blackstack Village
  15. Blades of Thyraxis
  16. Bleaktract
  17. Bloodwater Dam
  18. Bone Orchard
  19. Bravislatovok
  20. Breweries of the Ivory Flight
  21. Cagicull Keep
  22. Cairn of the Forsaken
  23. Cakemount
  24. Camels Threat
  25. Canyon of the Godswound

Don't forget to subscribe to the Tenkar's Tavern Youtube Channel to ensure you don't miss an episode. https://www.youtube.com/c/TenkarsTavern

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  Tenkar 

Friday, October 7, 2022

Deal of the Day - Low Fantasy Gaming Deluxe Edition

I played in a Low Fantasy Gaming campaign a few years back and it was a blast. It kind of made me think of what 5e would have been if it hewed closer to its old-school roots.

For 4 bucks, Low Fantasy Gaming Deluxe Edition is a steal (normally 20 bucks in PDF, it is the Deal of the Day until tomorrow morning at 11 AM Eastern, so there is still time).

Low Fantasy Gaming is a tabletop RPG built for gritty adventures in low or moderate magic settings. It has simple rules, dangerous combat, flexible PC customisation, and mysterious, unpredictable magic. Designed for short, episodic adventures in sandbox worlds, LFG provides the mechanics and tables needed for easy GM improvisation. It’s a heady mix of the best old school, modern, and new game design, wrapped around a familiar d20 core.

Main Features

  • Full Colour and B&W Line Art versions.
  • 9 Classes: Artificer, Barbarian, Bard, Cultist, Fighter, Monk, Ranger, Rogue & Magic User; only two of which involve magic.
  • 12th Level Max eliminates the most powerful spells, and keeps the mightiest monsters scary.
  • Unique Features: every 3rd level design your own PC ability in conjunction with your GM. Don't want to make your own? Choose from 36 examples instead. 
  • Roll Equal or Under for attribute checks (including degrees of success) makes every stat point matter (rather than just the modifiers).
  • Skills provide access to a level based Reroll Pool, smoothing the fickleness of d20 probability distribution.
  • Willpower & Perception attributes replace Wisdom.
  • Diminishing Luck attribute replaces saving throws and powers some Martial Exploits.  
  • Minor, Major & Rescue Exploits on top of damage, not in lieu, promote improvised stunts and moments of greatness.
  • Dangerous Combat: Dropping to zero hp requires a roll on the Injuries & Setbacks table and healing is delayed by 1d3 minutes (magical or otherwise). Players don't roll to find out if their PC is All Dead or Mostly Dead until the battle ends and someone checks the body.
  • Party Retreat & Chase rules allow the GM to throw whatever makes sense at the party, unshackling them from balanced encounters and quarantined zones.
  • 5 minute Short Rests allow PCs to attempt Willpower checks to recover hit points and class abilities, encouraging the party to push on rather than camp.
  • Long Rests take 1d6 days (or 1d4 in a safe, comfortable environment), mitigating the nova, rest, repeat problem for adventures with long periods between battles (eg: wilderness treks).
  • Dark & Dangerous Magic tests and Divine Rebuke tests make all spell casting inherently uncertain. No at-will, teleport, mind reading or resurrection magic. Magic Users are less reliant on spells, proficient in one handed weapons and light armour.
  • Evocative Spells: Spells have been tweaked and renamed, eg: Silent Image, Invisibility, Magic Missile and Hold Monster are instead Shadows & Dust, A Wisp Unseen, Lash of Unerring Pain and Crush of the Warp.
  • Rare Magic Items, with obvious and discreet attunements, that unlock as their owners level up.
  • GM Tables for Weather, Exploration Events, Random Encounters, Traps, Treasure, Disease, Madness, Tavern Brawls, Hirelings, Mass Battle, Naval Combat, NPC Quirks, Rival Adventurers, Blackpowder, and more.
  • 130+ Monsters including effective Boss Monster options (eg: Off Turn Attacks match the party's action economy, and Stronger Luck grants saves even when a save is not normally permitted), plus Custom Monsters guide.   
  • Online Play Support: custom LFG character sheets are available for online VTTs Roll20, Fantasy Grounds MoreCore, Foundry, and Tabletop Simulator!
  • Open Game Content: 99% of LFG text is "Open Game Content" under the Open Game Licence. Want to make your own adventures or expansions for LFG and sell them? Go right ahead!
  • Character Sheets: Illustrated Colour and B&W character sheets (including a B&W Form Fillable PDF) are available as free downloads via DTRPG.
  • GM Screen: 4 panel GM Screen PDF is available for free download via DTRPG.
  • Starter Adventures: Three starter adventures are available for free download via DTRPG (Revelry in Northgate, Call of the Colossus, and Gift of the Silent God).
  • Rules as Guidelines. The GM is the final authority on all LFG rules, which are expected to be tweaked to fit table preferences.

Don't forget to subscribe to the Tenkar's Tavern Youtube Channel to ensure you don't miss an episode. https://www.youtube.com/c/TenkarsTavern

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  Tenkar 

Thursday, October 6, 2022

Deal of the Day - City of Great Lunden

 Glynn Seal does amazing work. All of it. Mapping, art, writing, settings, adventures - if Glynn's name is on it, you know it is good.

Today's Deal of the Day is Glynn's City of Great Lunden. Until tomorrow at 11 AM Eastern, it is on sale for 5.56.

The City of Great Lunden is a city setting for use with old school roleplaying games. It is designed to be used alongside The Midderlands setting and hence is 'The Midderlands Compatible'. Game stats are presented for use with Swords & Wizardry Complete, which means they are easily adopted for old school games/retroclones. Much of the content is designed to be as system-neutral as possible, so feel free to use it with any fantasy game system you like.

This book DOES NOT require The Midderlands setting, but it is greatly enhanced with it. There might be references to things found in the other books. Don't worry if you don't have those previous settings books, you can still get them here.

The download files contain:

  • 224-page book detailing the city.
  • Map of the entire City of Great Lunden and its environs
  • Enlarged map of the Inner Wards
  • Enlarged map of the Sewer Network
  • Enlarged map of the Rooftops of part of the Inner Wards (Rooftop Chase map)
  • Enlarged Northeast quadrant of the City and its environs
  • Enlarged Northwest quadrant of the City and its environs
  • Enlarged Southeast quadrant of the City and its environs
  • Enlarged Southwest quadrant of the City and its environs
  • Ward map
  • PDF containing 6 pregenerated characters feature in the book

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar 



Wednesday, October 5, 2022

Humble Bundle - RPG Legends: Baldur's Gate & Beyond

I was just thinking that I needed to explore some of the recent classics in computer RPGs. In my mind, that means the era of IBM PCs, instead of my old Commodore C-64 ;)

What pops up on my feed? I new bundle from Humble Bundle - RPG Legends: Baldur's Gate and Beyond. My classics are here!

There are three price points, depending on your budget (OSX folks are in luck too!)

20 bucks give you as pictured above. Pathfinder: Wrath of the Righteous is currently 50 bucks on Steam with decent reviews. Of course, you get all of the other titles too.

10 bucks give you everything except for Pathfinder: Wrath of the Righteous.

For a measly buck, you get Planescape: Torment EE as well as Icewind Dale EE.

Looks like I'll be lost in nostalgia for a few weeks ;)

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. 

DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  You can catch the daily Tavern Chat cast on AnchorYouTube or wherever you listen to your podcast collection. - Tenkar


 

Tenkar's Tavern is supported by various affiliate programs, including Amazon, RPGNow,
and Humble Bundle as well as Patreon. Your patronage is appreciated and helps keep the
lights on and the taps flowing. Your Humble Bartender, Tenkar

Blogs of Inspiration & Erudition