RPGNow

Tuesday, March 31, 2020

Death Notice - Brian Blume (TSR)

From Wikipedia:

Brian John Blume (January 12, 1950 - March 27, 2020)[1] was a game designer and writer, principally known as a former business partner of Gary Gygax at TSR, Inc., producers of the fantasy role-playing game Dungeons & Dragons.

Blume met Gary Gygax at the Gen Con game convention in Lake Geneva, Wisconsin. Gygax and his friend Don Kaye had recently formed Tactical Studies Rules in Lake Geneva in order to publish a new type of game that Gygax and Dave Arneson had developed, Dungeons & Dragons. Gygax and Kaye had each invested $1,000 into the venture, but still did not have enough money to print the game. In December 1973, Blume offered to become an equal partner in the company for an investment of $2,000.[4]:78 Using Blume's money, the three partners printed a thousand copies of the new game and sold their first copy in January 1974. Blume and Gygax also coauthored the Warriors of Mars miniatures wargame adaptation. Before the end of 1974, the first printing of D&D had sold out, and demand for the game was skyrocketing.

As various new rules and products for D&D were created, Blume provided material for The Rogues Gallery,[9] and co-authored the Dungeons & Dragons supplement Eldritch Wizardry with Gygax in 1976,[10] naming the character Vecna as an anagram of Jack Vance. Blume and Gygax also co-authored the Boot Hill role-playing game as a tribute to Don Kaye, who had been a fan of Westerns.[11][12] Blume also authored the Panzer Warfare miniatures wargame in 1975.

Blume died on March 27, 2020, at the Lakeland Nursing Home in Elkhorn, Wisconsin from Lewy Body Dementia and Parkinson's disease

Monday, March 30, 2020

Deal of the Day - City of Brass (5e)


City of Brass is one of the best-looking releases from Frog God Games. I think it does an amazing job of showcasing their new stable of artists as well as presenting an entertaining adventures / setting. The City of Brass PDF is normally 50 bucks - yes, not cheap - but as the Deal of the Day, it is on sale for $15.

If you want City of Brass in Print PLUS PDF (or for Swords & Wizardry), it's normally 100, but you can snag it for half off if you go to yesterday's Tavern post ;)
Good folk have vanished. Those who were once disparaged and forgotten now wield power unlike anything seen before. Rulers and sages turn a blind eye to the disturbing events unfolding around them. In every corner of the Lost Lands, the Cult of the Veiled One spreads unchecked. 
Prophesizing a cleansing jihad of flames and the coming of the Burning One, the cult has erected its brazen spires in every land. What follows depends on the wit and courage of mighty heroes who must rise to the occasion and take the fight to the enemy in its very stronghold. Will they succeed, or will they succumb to the temptations of the Veiled One’s court and join in the conquest of their home world? A fabled city of wishes on the edge of an eternal flame. The City of Brass is a rich combination of sand-box style role playing adventure, planar exploration, and twisted dungeons designed to test even the most seasoned adventurers. 
Adventure Begins Across Planes of Fire and Deceit 
Beginning with low-level challenges in the familiar confines of the Lost Lands, the adventure leads characters on a thrilling journey through multiple planes of existence culminating in the exploration of the City of Brass itself. The gleaming towers and floating platforms of the city hold terrors and wonders such as the Great Repository and the Minaret of Screams. Characters may choose to take a turn in the Circus of Pain, raid the floating Pyramid of Set, or join the resistance to the Sultan’s oppressive rule and lead an assault on the palace itself! A phoenix rises fully formed from the ashes of the past. The City of Brass is re-imagined for the new renaissance of fantasy role playing games, brought to you in the epic style of old school fantasy campaigns of yesteryear. 
About City of Brass 
From the design team that brought you Bard's Gate and Sword of Air, the City of Brass is an adventure unlike any other. With full color art and maps, new content and new organization, the City of Brass returns bigger and better than ever! An Adventure Sourcebook for characters level 1-20. New versions for Fifth Edition of the world’s most popular role-playing game. 
So what’s new in this release compared to the original Necromancer Games Boxed Set? 
This new release of The City of Brass includes all new color maps by Alyssa Faden and Robert Altbauer. Plus amazing new color art by Colin Chan, Adrian Landeros, Terry Pavlet, Michael Syrigos, C. J. Allan Marsh, and Artem Shukaev. 
The original City of Brass was divided into 3 sections and has been revised and reorganized throughout with 150,000 new words of adventures and material. 
Section 1: Cult of the Burning One - Now includes the following adventures
  • Lornedain the Secret Flame: An introductory adventure for characters Levels 1-3.
  • Freegate: the Brazen Spire (For Levels 4-6), giving new details to the Lost Lands city of Freegate as the characters investigate the arrival of a new cult and its magical tower.
  • The Sea of Baal: (For levels 5-8). Adventures in the Titian Isles, the Elemental Plane of Air and Beyond as they travel across the Sea of Baal to the continent of Lybinos!
  • Numeda a Caliphate in Flames: (For levels 6-9). Arriving in Lybinos the characters discover that the city of Cirtius in the Caliphate of Numeda is over-run by the forces of the Sultan of Efreet. Help free the survivors or join the Sultan in his conquest of the Lost Lands!
  • The Path of the Prophet: (For Levels 8-10). Rewritten from the original with new content.
Section 2: The City of Brass is now newly organized with details on factions, new locations in the Plane of Molten Skies. 
Section 3: Tales of Brass features new adventure locations including:
  • Ard’s Sanctuary: An adventure location for 11-14th level characters.
  • Freeman’s Tower: An ultra-dimensional apartment complex and home base located in the lower city. Conquer the tower and live rent free under the Sultan’s nose! For 11th-14th level characters.
  • The Apartment of Ra Po Jejh!: An old enemy makes a surprise return. Find his phylactery and finish him off once and for all! For 16th-18th level characters!
  • Cathedral of the Lightbringer: The cathedral of the Lord of Infurnace’s minions serving as his consulate in the City of Brass. Steal the Sword of the Lightbringer if you Dare!
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Sunday, March 29, 2020

Frog God Games - 50% Off Print plus PDF



I think I already own it all ;)
Frog God Games is running a 50% off sale, store-wide, until the end of April. We have a warehouse - feel free to empty it. Use coupon code specialgarycon50
https://froggodgames.com/ 

Huzzah!

Saturday, March 28, 2020

Deal of the Day - Solar Blades & Cosmic Spells



I've always enjoyed Sword & Planet as a fiction genre. It just enough over the top to hit my sweet tooth. If you have a similar sweet tooth, Solar Blades & Cosmic Spells may just satisfy your cravings.

Normally priced at 19.99 for the PDF, as today's Deal of the Day you can get Solar Blades & Cosmic Spells for 6 bucks. Not bad at all.
What will you do when the forces of the Void close in? 
Solar Blades & Cosmic Spells is a rules light, Star & Sorcery Role Playing Game with an Old School spirit. This is a complete Role Playing Game, inspired by the Old School Renaissance, the Pulp Literature and the many Science Fantasy stories brought to us by movies, comics and games. Based on the Sharp Swords & Sinister Spells RPG, this game system provides players and Overlords (that's how we call the GM in this game) a set of flexible and streamlined rules, as well as an array of tools to make gameplay fast and fun, allowing them to have exciting adventures with solar blades and cosmic spells!
What is in the book? 
Although the book has more than 450 pages, it’s filled with hundreds and hundreds of illustrations, tables to generate all sorts of game elementos (from items, NPCs, monsters to an entire galaxy). The rules themselves occupy less than 150 pages (including examples and lots of other helpful things). The game also comes with a ready to play adventure, full os possible endings and with great hooks for future game play! 
So grab a few dice, call your friends and get ready for a life of adventure with Solar Blades & Cosmic Spells!   
Free No-Art Version - https://oldskulling.blogspot.com/2018/10/download-final-text-and-sheets-of-solar.html

Yep, that there is an affiliate link. Keep the beer cold and the taps flowing by using The Tavern's affiliate links. I thank you in advance.
 

Kickstarter - MaximumHP - RPG Zine #003



Tabletop RPG Zine Issue #003 "The Wilderness" A zine for 1E / 2E / OSRIC gamers.

Gotta love any magazine that shows love for AD&D :) Maximum HP is the Kickstarter you are looking for...
At Fail Squad Games, we offer rousing content for your classic tabletop roleplaying games. What follows in this and upcoming issues of Maximum HP are articles, notes, tips, tricks, traps, and treasures for your 1E / OSRIC gaming table. To keep the zines fresh and exciting, we have liberated ourselves from a production deadline to allow us to channel maximum creativity into each issue. 
Our intent is to share the Fail Squad Games style with other old school gamers to enrich their gaming experience. The zine format presents small, easy to digest articles firmly rooted in the spirit of the older edition games and magazines. Although the content may be informal, we want the physical product and presentation to be the best we can deliver for the cost.

Welcome to issue #003 – The Wilderness issue of Maximum HP, The old school zine for a new school world. In this issue we delve into the wild forests of the world. The deep green places oft forgotten on the way to the dungeon. Here there are fey, wild creatures, and hidden secrets kept by nature and the unknown. The game might have the word dungeons in it, but it doesn't end there!

Friday, March 27, 2020

Swords & Wizardry Continual Light Goes Gold - Priced as PWYW Through End of April


DriveThruRPG has changed its Metal Ranking slightly to make it consistent across all storefronts. Lo and behold, I just checked and Swords & Wizardry Continual Light has gone GOLD! Woot!

To celebrate (and to give some additional reading material to those in the community that don't yet have a copy as we all "shelter at home") I've changed the pricing to Pay What You Want. Grab a copy for free. Seriously. Only tip if you want to. PWYW pricing will be in effect through the end of April.

edit - If you want a print copy, its 7 bucks on Amazon (ships Prime)  https://amzn.to/2ULDjls

Yes, that's an affiliate link. Affiliate links keep The Tavern's doors open, the beers cold and fresh and the lights on.


Thursday, March 26, 2020

Deal of the Day - Kaigaku Second Edition (Japanese Themed OSR)



I remember being impressed with the first edition of Kaigaku. It appears Kaigaku Second Edition is based on the Stars Without Number ruleset. Huzzah! Normally 10 bucks, until tomorrow it on sale for $4.
As a result of community support for this title, 10% of the proceeds are now going to the Make-A-Wish Foundation! 
This is the core book for the second edition of our bestselling Kaigaku RPG. Based on Stars Without Number Revised, by Kevin Crawford, it brings a more modern rules set to the game, while still respecting what's come before.      
Visit the perilous and beautiful land of Kaigaku as a member of the samurai class, or for the first time as someone born into the less-fortunate castes. Will you play as an honorable samurai? An empowered ascetic who channels ki through gemstones? A devious courtier? Or perhaps a shadowy ninja?       
Building on Stars Without Numbers' original system, you can now create characters using hybrid classes. We've expanded the list of Foci, called Techniques in this game, with three dozen new specialties. Each of the new Techniques is also perfectly compatible with Stars Without Numbers Revised, too. There are several new Ascetic Disciplines, which merge well with SWN's Psychic class. 
If playing as a human isn't your style, the core book offers support for non-human species, including the foxlike kitsune, shapeshifting tanuki and many others. 
There are cultural notes in multiple sections to help you immerse yourself in this world that's based on Japanese lore and history. It's explicitly set in an alternate world to give you more freedom with your storytelling. We believe that you should be able to make Kaigaku your own saga, so we've painted the canon of this world in very broad strokes.
Yep, that's an affiliate link above. With the current pandemic, I've moved to an at-home mini tap system. Please, keep me in fresh, cold beer by using The Tavern's affiliate links ;) 

Wednesday, March 25, 2020

Five Free e-books from Osprey each week for the Next Four Weeks


Tip of the hat to Thaddeus Moore.

More free stuff!

Link to Osprey

Many people all over the world are staying at home to combat the spread of COVID-19. While self-isolation might be a bit daunting, it’s also a great opportunity to catch up on your reading. To help pass the time, we’ll be giving customers five free eBooks each week for the next four weeks. Read through the options, add the eBook to your basket and use the code FREEBOOKS1 at checkout to get your free eBooks.

CBT 8: US Marine vs Japanese Infantryman by Gordon L. Rottman
Illustrated by Johnny Shumate

The brutal fighting between US Marines and Japanese infantry on the island of Guadalcanal in many ways came to typify the island-hopping war in the Pacific. This book not only explores the differing tactics and equipment used by the two combatants but also shows how the challenges of fighting in inhospitable tropical jungles impacted on soldiers on the ground, as combatants had to deal not only with their determined opponents but also the twin issues of disease and stretched supply lines. Written by a former special forces veteran with extensive knowledge of jungle warfare, this fully illustrated book lifts the veil on one of the most pivotal and ferocious close combat duels of World War II.


DUE 65: Bf 109E/F vs Yak-1/7 by Dmitriy Khazanov, Aleksander Medved
Illustrated by Jim Laurier, Gareth Hector, Andrey Yurgenson

Step into the cockpits of the Luftwaffe's Bf 109 and the Red Air Force's Yaks 1-7, two fighters which were involved in some of the largest, fiercest aerial battles in history. The Iconic Messerschmitt fighter and its combat hardened pilots inflicted a fearful beating on the Yaks in the beginning of the war. Some of the highest scoring aces in history benefitted from the Bf 109's technical superiority over the overweight and underpowered Yak 1, racking up incredible successes against their poorly trained and equipped adversaries. And yet, as the Soviets accumulated combat experience, their tactics improved, as did their mounts in the upgraded Yak 1B and gradually, the Red Force eroded the Jagdwaffe's dominance of the skies in the eastern front, though with the 109G they would never lose qualitative superiority. Featuring first-hand accounts from veteran pilots, rare archival photographs and expert analysis, this volume brings to life the vicious dogfights that took place between the Bf 109 and the Yak as they vied for mastery of the frozen skies of the Eastern Front.


ELI 110: Sassanian Elite Cavalry AD 224–642 by Kaveh Farrokh
Illustrated by Angus McBride

The Sassanians ruled the last great imperial Empire of Persia before the Arab conquests of the 7th century. Rome's only equal in the classical world, the Sassanian Empire had an enormous impact on the development of architecture, mythology, arts, music, military tactics and technology. Within the Sassanian military, the cavalry was the most influential element, and Sassanian cavalry tactics were adopted by the Romans, Arabs, and Turks. Their cavalry systems of weaponry, battle tactics, Tamgas, Medallions, court customs, and costumes influenced Romano-Byzantine and medieval European culture, and this book allows the reader to see how a little-studied eastern power affected the development of cavalry traditions in the western world.


RAID 37: Blackbeard’s Last Fight by Angus Konstam
Illustrated by Mark Stacey, Johnny Shumate, Alan Gilliland

In April 1713 the War of the Spanish Succession came to an end. During the conflict hundreds of privateers - licenced pirates - preyed on enemy shipping throughout the Caribbean. These privateers now found themselves out of a job, and many turned to piracy. One of theme was Edward Teach - more popularly known as "Blackbeard”. He joined the pirates in New Providence (now Nassau) in the Bahamas, and by early 1717 he had become a pirate captain. From then on he caused havoc off the North American seaboard, in the West Indies and off Honduras, before appearing off Charleston, South Carolina in May 1718. He blockaded this major port for a week, an act that made Blackbeard the most notorious pirate of his day.


WPN 26: The Martini-Henry Rifle by Stephen Manning
Illustrated by Peter Dennis

The breech-loading, single-shot .458in Martini-Henry rifle has become a symbol of both the Anglo-Zulu War of 1879 and the numerous battles in Egypt and the Sudan in 1884-85, but continued to be used by both British and colonial troops well into the 20th century. Its invention and introduction into British service were in direct response to the success of the Prussian Dreyse needle gun, which demonstrated that the breech-loading rifle offered faster loading, improved accuracy and superior range; significantly, the weapon could be loaded and fired from a prone position, thus offering the rifleman greater security on the battlefield. Due to the longevity of service, many Martini-Henry rifles survive today, both in museums and in private collections, and the weapon is highly prized by shooting enthusiasts. Featuring specially commissioned full-colour artwork and an array of arresting first-hand accounts and written by an authority on warfare in the Victorian era, this engaging study tells the story of the powerful Martini-Henry and its impact on the battlefield, from the Anglo-Zulu War to the opening months of World War I.

Tuesday, March 24, 2020

Free RPG - Top Secret / New World Order (TSR)


There have been a number of RPG releases that have been priced at free or PWYW this month. Added to the list is Top Secret / New World Order from the new TSR. It is free until the end of March.
The new espionage role-playing game from Merle M. Rasmussen, creator of the first espionage role-playing game. 
The time: now. The place: everywhere. 
Your mission: preserve peace and stability in a world rife with conflict, mistrust, duplicity, and shadowy organizations. 
You are an agent of ICON: The International Covert Operatives Network. You have been recruited from your former life, trained in the ways of tradecraft, and sent into the field to handle the missions that other agencies cannot, or will not handle. 
One player is the Administrator, describing and controlling the game world, while the other players take on the role of international spies, working behind the scenes where governments won’t go. 
Tense negotiations, dangerous combat, thrilling car chases, tradecraft, surveillance, intrigue, and subterfuge are all at hand with the roll of the dice. 
Top Secret: New World Order is a tabletop role-playing game recommended for 2–8 players. 
There is an affiliate link up above. Affiliate links keep the beer cold and the taps flowing here at The Tavern - Tenkar 

Monday, March 23, 2020

CV-19 Pandemic Causes Onyx Path to Cancel Current Kickstarter



You can read the original update here
Important Message from Rich Thomas of Onyx PathMarch 23, 2020
Dear supporters of Legendlore, 
When we plan a project for Kickstarter we rely on our years of experience with KS, so we really thought we were totally prepared to give our Legendlore TTRPG a great start with a great Kickstarter. But nothing, I mean NOTHING, in our experience has prepared us for anything like our lives during the Coronavirus pandemic. 
We even thought that we could run this Kickstarter like normal since it's online, our crew is online, and you folks and other potential backers are all online. But we really can't do much of anything normally these days, and trying to push forward with this KS in the face of the seriousness of how all our lives have been affected seems like trying to dive into a tidal wave while hoping to swim out the other side. 
All of us right now are focusing on social distancing, quarantine, school and work closures, border and business closures, shortages of supplies, and anxiety for loved ones. Hell, just anxiety in general. We're all distracted and often overwhelmed by all that is happening and how to adapt to it. 
At this point, not knowing yet how things are going to resolve, we have to be realistic and face the fact that now is not the time to continue to ask you to support the launch of our game. There is just too much other, far more serious, stuff going on. While we still think that we would have eked out the funding amount and maybe a tad more, we also feel that Legendlore has a lot more to offer than a "just funded" campaign. 
So we are canceling this Kickstarter with the intention of relaunching it later this year.
We'll need to figure out how to fit it into our current roster of Kickstarter projects, but we will. None of you will be charged for a canceled campaign, and James will be providing all current backers links to the complete text as a PDF. We hope you'll be able to take the chance to give Legendlore a try at your gaming tables and when we relaunch we'll love to hear how your games played. 
We offer our grateful thanks to everyone who has backed Legendlore's KS so far. You will be the first to know when we launch again! 
We shall all return to the Realm another day, and it will be glorious!
— RichT and all of Onyx Path
Folks, we live in stressful times. Anxiety is our constant neighbor these days. You are not alone. If you need to reach out, email me at tenkarsDOTtavernAT that gmail thing. We'll talk. We are all in this together - Tenkar

Sunday, March 22, 2020

Free RPG - Teenagers from Outerspace


It should be free through the end of the month.

First released in 1987, Teenagers from Outerspace is a game I've long had in my collection. Enjoyed reading through it more than once back in the day.

Now you can grab your copy of Teenagers from Outerspace for the outrageous price of FREE.
EEK! EEK! YATTA! YATTA! EEK! EEK! 
Tommy Tanaka dove under his desk as the Disco Dwarves from Dimension X teleported with a "pop" into the Homeroom. Zap rays sizzled overhead, vaporizing his English is Fun textbook and scorching one of the slower freshmen nearby. There was a sound like tearing rubber as, in the corner, Vilar Monstered Out to his full thirteen feet-two and began throwing desks around. Cano started to shapechange, but a stray bolt from a Boy / Girl gun turned into a cute blond Cannette. 
Rami cringed behind her desk, her saucer-sized eyes wide with mindless terror, (actually, everything about Rami was mindless), the tip of her long fluffy tail stuffed in her mouth. "What do we do now?" she wailed at Tommy. "No problem," said Kev, pulling the pin on his Weird Science 101 project and lofting it casually toward the Dwarves. There was a thunderous paisley explosion and the room was suddenly filled with hot buttered popcorn.... 
Welcome to the world of TEENAGERS FROM OUTER SPACE: the amazingly weird role-playing game that lets you become a character in your very own (or even somebody else's) Japanese Animation Comedy Show! Complete with everything you'll need to create Silly Superpowers, Gonzo Gadgets, Bikini Battlesuits, Mecha Mayhem, Magical Girlfriends and the ever popular sex-changing Boy / Girl Gun, this new edition of the original award-winning game is guaranteed to change the way you look at anime (and roleplaying) forever!
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Saturday, March 21, 2020

Gary Con Deals and Freebies for All


Gary Con has gone Virtual Table Top this year due to the pandemic. If you see a sponsor you would like to support PLEASE use their link and take advantage of the available discounts and freebies.

Friday, March 20, 2020

Select Astonishing Swordsmen & Sorcerers of Hyperboria Titles at 40% Off



Astonishing Swordsmen & Sorcerers of Hyperboria is probably THEE Swords & Sorcery OSR ruleset. Now you can get the Player's Manual and two AS&SH adventures (Ghost Ship of the Desert Dunes and Beneath the Comet) at 40% off. No, you don't need to run the adventures with AS&SH but why wouldn't you? ;)

Here's the link to 40% off AS&SH.

Sale runs through Saturday, March 21st, 2020.


Thursday, March 19, 2020

Some Free & PWYW Titles to Distract You During "Self Isolation" Time

Corona Virus 19. It is shutting countries down. We are self-isolating. We need distractions and I have some. They are all free or PWYW. Let's peek, shall we?

Dear members of the Chaosium tribe,

Many of you - like us - may be staying put at home over the coming weeks. We're all in this together, and to help keep spirits up and minds occupied, the Chaosium team is working on some fun and engaging diversions we can enjoy while staying in, working-from-home, in quarantine, or in self-isolation.

To start things off at #homewithchaosium, we've made the Gold ENnie award-winning Call of Cthulhu the Coloring Book available as a free download (FREE)

While away the hours in lockdown coloring an amazing array of scenes, with striking images from H.P. Lovecraft’s stories­—and the Call of Cthulhu RPG his imagination inspired (Horror on the Orient Express, Masks of Nyarlathotep, The Fungi from Yuggoth and more).

Wishing everyone all the best until the Stars are Right again.
— your friends at Chaosium
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The Fantasy AGE Basic Rulebook (FREE) is your entry point to tabletop roleplaying. Now you can be the
hero in your own sword and sorcery adventures!

This is the game played on Wil Wheaton’s new tabletop RPG show, Titansgrave: The Ashes of Valkana.

The Adventure Game Engine (AGE) rules are easy to learn, and feature an innovative stunt system that keeps the action tense and exciting. This Basic Rulebook includes full 20 level advancement for all three classes, a new magic system, advice for players and GMs, and an introductory adventure so you can get started right away. You can use Fantasy AGE to run adventures in the campaign setting of your choice or a world of your own creation. A new AGE is upon us!
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Tiny Supers (PWYW) is the newest iteration of the minimalist roleplaying system TinyD6! Powered by the TinyD6 engine, with streamlined mechanics that utilize only one to three single six-sided dice on every action, characters that can be written on a 3x5 notecard, and easy to understand and teach rules, Tiny Supers is great for all groups, ages, and experience levels who want to enjoy fast and accessible superheroics! Characters are created quickly, with a simple power selection system designed to be fast, inuitive, and easy to understand.

A wide range of innovations on the TinyD6 ruleset allow you to craft nearly any superhero you can imagine. Versatile Power Traits model comic book style powers, utilizing a 3-tier format to show the increasing potency of superpowers. Subtle changes to the combat system allow for quick, cinematic comic book action, while still remaining easy to resolve and understand!

Featuring the near-future comic-inspired GallantVerse (Gallant Knight Games’ first default TinyD6 setting!), as well as standalone micro-verses, Tiny Supers provides you with a toolbox approach and framework to create exciting and easy to run superhero stories at your table!

So grab some dice, some pencils, some friends, and get ready for some minimalist, straight-forward, super-heroic roleplaying!
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What if the B/X engine was used to create a mashup of a certain 1980s para-military post apoc game,
another game set in a world of rampaging mutants, and the coolest elite military unit comic of all time?

It would probably look like this.

Michael T. Desing’s Army Ants: Twilight is two things: first, it’s an ongoing narrative about a group of ants at the end of the Ant/Wasp War, © Michael T. Desing. It is also a roleplaying game for two or more players, released under the Open Game License.

As a reader, you will hopefully decide to follow the exploits of a team of army ants on their greatest, and possibly final, adventure.

As a player, you will take on the role of an army ant or an allied bug, traversing the wilds. You will join with a team of other bugs to overcome the challenges that the referee places before you. You will use these rules, an assortment of dice, and your imagination to craft a shared tale of your adventures.

This core ruleset, which is also the first issue of the ongoing series, is released as a PWYW book in glorious full color, the way the 1980s would have wanted.
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The Fantasy Trip: Melee - A classic game of fantasy combat. Create characters in just a few minutes – then send them into the arena. Winners become stronger and faster for the next battle. Losers die.

Each counter in this fast-moving game is a single warrior. Players choose weapons and tactics for their fighters and send them into combat against men, beasts, or monsters – to victory, or death.

This is the basic combat system for The Fantasy Trip.

Note - there are affiliate links above. Keep the lights on and the beer cold by using The Tavern's affiliate links.

Wednesday, March 18, 2020

Sale - Wilderlands of High Fantasy Maps Reduced in Price


Originally shared at Bat in the Attic. Reshared with permission.

note: below is from Rob Conley

Given what happened recently with Judges Guild I have not been promoting my products even though I still offer them for sale. Still, I have been getting a steady stream of sales and I thank everybody who purchased one of my products.

With problems caused by the Covid-19 (Coronavirus) many companies been offering various products for free or at a reduced price.

I am offering the PDFs of the first set of maps for Wilderlands of High Fantasy for half off and reducing the price of the print version by $5. Remember the PDF of the guidebook comes with the maps so you only need to buy the guidebook for $5.99 if you want a print copy.

Rob's Note: Offering a combo map/book product was also an experiment. You can't bundle them due to the fact that OneBookshelf has two different printing services for posters/cards versus books. I thought I would make the map the primary product and the guidebook the add-on.

In hindsight, this would have been better if the guidebook was the primary product with all the PDF including those of the map. And the poster product was the add-on. The PDF option for the poster would be free and be a promotional brochure. I will talk more about this when I release the Wild North.

As for the Wild North, I am in the midst of drawing up the towns. There are five important towns in the setting. The major difference is that Russian houses are built on lots and have fenced-in yards. So it is more open than a traditional medieval city. Of course, at the center is the kremlin or citadel. Most of the town at this point in the history of the Wild North only has wooden kremlin.

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Tuesday, March 17, 2020

Kickstarter - The Greatest Thieves in Lankhmar: A DCC Boxed Set


I'm a huge fan of Fafhrd and the Gray Mouser. I simply devoured the Lankhmar series in junior high and the Lankhmar setting book from TSR was one of my earliest setting books. It was probably the first city setting I ever ran with.

Goodman Games produced the Lankhmar setting boxed set via Kickstarter prior, but the new Kickstarter: The Greatest Thieves in Lankhmar literally stands alone. If you don't own the prior Lnkhmar boxed set, it "includes a primer on DCC Lankhmar rules, so you can play it with simply the DCC RPG core rulebook."

The Greatest Thieves in Lankhmar boxed set in print and PDF is merely 50 bucks. I suspect I'll soon own more Lankhmar ;)
From the most famous city in the history of fantasy comes a sword-and-sorcery adventure to test the finest gamers! The Greatest Thieves in Lankhmar is a level 3 Dungeon Crawl Classics boxed set that sends characters into the hot cellars beneath Thieves’ House, across the sooty rooftops of the City of Sevenscore Thousand Smokes, and on to a mad dash through the palace of the Overlord. Featuring design leads Harley Stroh and Marc Bruner with cover art by Doug Kovacs, this boxed set comes with everything you need to run an epic adventure over several sessions, whether you run it as a tournament or as part of an ongoing campaign.

Monday, March 16, 2020

PWYW - Tiny Supers (d6)


I really like the Tiny d6 rules engine. I can wrap my head around it and it is simple - literally. Now, Gallant Knight Games is offering Tiny Supers at PWYW pricing - this includes print copies too.

How does that break down?

PDF - minimum pricing - free

Hardcover - premium - minimum pricing - 24.80
Hardcover - standard - minimum pricing -  14.93

Softcover, premium - minimum pricing - 20.24
Softcover, standard - minimum pricing -  10.37
Powered by the TinyD6 engine, with streamlined mechanics that utilize only one to three single six-sided dice on every action, characters that can be written on a 3x5 notecard, and easy to understand and teach rules, Tiny Supers is great for all groups, ages, and experience levels who want to enjoy fast and accessible superheroics! Characters are created quickly, with a simple power selection system designed to be fast, inuitive, and easy to understand.  
A wide range of innovations on the TinyD6 ruleset allow you to craft nearly any superhero you can imagine. Versatile Power Traits model comic book style powers, utilizing a 3-tier format to show the increasing potency of superpowers. Subtle changes to the combat system allow for quick, cinematic comic book action, while still remaining easy to resolve and understand!  
Featuring the near-future comic-inspired GallantVerse (Gallant Knight Games’ first default TinyD6 setting!), as well as standalone micro-verses, Tiny Supers provides you with a toolbox approach and framework to create exciting and easy to run superhero stories at your table!  
So grab some dice, some pencils, some friends, and get ready for some minimalist, straight-forward, super-heroic roleplaying!
Yes, that is an affiliate link above. Affiliate links keep the beer flowing and the heat on at The Tavern. I thank you in advance. 

Sunday, March 15, 2020

Tavern After Hours - 24/7 Voice Chat Channel on the Tenkar's Tavern Discord Server



We live in challenging times. CoVid-19 is closing schools, churches, stores, conventions and more. People are staying at home instead of socializing outside the home. But we have options.

Many gamers are turning to VTTs, to the point that Roll20 was having server and connection issues last night.

Sometimes you want to talk about gaming and geek stuff. Or about current events (not politics) For me, that is the highlight of every convention I've ever gone to. Gaming is a blast but hanging in the hotel bar and chewing the shit with other gamers is priceless.

On the Tenkar's Tavern Discord Server, we are opening up a new voice channel for those that just want to hang out with other gamers and geeks. No convention, no problem. No after game bullshitting because there is face to face game? Stop by Tavern After Hours. If there is no one else in the room, just by logging into the room, others will likely drop in to join. I should be logged in off and on throughout the day. This is in addition to the weekly Thursday Night Tavern Chat Hangout in the Speakeasy.

If what you want to do is use text to chat, we have the #common-room.

We are looking forward to seeing you over at The Tenkar's Discord Server.

Link to invite:  https://discord.gg/4sHwScH




Pacesetter Games & Simulations is Offering Three 1e Solo Modules at PWYW Pricing


From Bill Barsh, Pacesetter Games:

With the news of the cancellation, we at Pacesetter want to offer a few things for Gary Con attendees. We have modified our three AD&D solo modules on drivethrurpg to PAY WHAT YOU WANT. With so many groups shutting down, here is your chance to still play some AD&D. If you do decide to donate, we are donating all the proceeds to Gary Con charities - Wounded Warrior Project and Extra Life. These charities are definitely losing out and we are committed to doing what we can. As an Army veteran of two wars, I'm certainly attuned to the need. Let's all do what we can. Don't need the modules, please go to the charities directly. They always need the help. Again, thank you Luke Gygax and company.

If you can't donate, please grab the modules anyway! Fight some monsters, solve some mystery, grab some treasure, its what Gary would do!

https://support.woundedwarriorproject.org/default.aspx?tsid=10043&fbclid=IwAR13ROZTkgD3YSQ7QaHE2t_4ZcX0hqM9-HyqzeTqwChDVVios5qUwh03dnw

https://www.extra-life.org/

Links to Modules:

I3-Ruins-of-the-Red-Moon

I2-Beyond-the-Black-Wall

I1-Grave-of-the-Green-Flame

Yep, those are affiliate links above. Affiliate links keep the beer cold and the heat on at The Tavern.

Saturday, March 14, 2020

New - Castle Amber is the 5th Volume In the Goodman Games Original Adventures Reincarnated Line

Somehow I missed the announcement of the 4th volume in the OriginalAdventures Reincarnated Line (The Lost City) - Tenkar


You’ve speculated. You’ve wondered. You’ve waited. Now you get an answer.

Coming this September, Goodman Games will release Original Adventures Reincarnated #5: Castle Amber.

Intended for levels 3 through 7, Castle Amber was the adventure that launched the Mystara campaign setting and was the second adventure for the D&D Expert Set.

Here’s some text from the back cover:

They fled from the far-flung land of Averoigne: the Amber family, a bloodline of wizards and warriors persecuted for their dark sorcery and occult crimes. In their new world, they built a lavish manor for themselves, the fabulous Castle Amber. For a time, the Ambers flourished, their magical and military might having little equal. Then, however, jealousy and murder struck the heart of the family and the Curse of Stephen Amber descended upon the castle like a fell and heavy hand. Now, the Ambers dwell beyond space and time, imprisoned with their monstrously transformed servants and suffering under the family’s dead patriarch’s death-sent doom.

It is into this mad manor that the party awakens, plucked from their homeworld and imprisoned in the heart of Castle Amber. To escape, the heroes must negotiate a path through the insane Amber family home, overcoming the clan’s machinations, dangerous servants, cunning traps, and bizarre phenomena. Only by finding a way to break the Curse of Stephen Amber will the party be able to return home. Failure means a lifetime of imprisonment in Castle Amber, a place where lifetimes can be very short indeed…

Within its pages, you will find high-quality scans of the original first edition adventure module, plus commentary by renowned contemporary game designers and writers. A full fifth edition conversion of the original adventure is included, as well as brand new additional adventure encounters and an expanded Castle Amber.

The 5E translation is an homage to the original module X2: Castle Amber, as converted by Michael Curtis and Tim Wadzinski. The original module was written by beloved game designer Tom Molday in 1981 and partially inspired by the writings of acclaimed weird fiction author Clark Ashton Smith. Both the original module and OAR #5 feature cover artwork by Erol Otus.

This is the perfect old-school “funhouse dungeon” given new life for the fifth edition era. Won’t you please come in? The doors to OAR #5: Castle Amber open up in September.

Friday, March 13, 2020

Your Bartender is Corona Virus 19 Free - Time to Drink... later


Yep, the test results are in and I am Corona Virus 19 free.

Holy shit.

Still have viral & bacterial pneumonia, so expect me to be operating and less than usual energy levels for the near and intermediate future.

NEWS - Gary Con XII CANCELLED Due to the Increased Risks of COVID-19


From the Gary Con website:

As I said yesterday in a post about the public health emergency in Wisconsin, I would be posting an update within the next 24 hours. Gary Con is more than just a gaming convention, it is a celebration of the life and works of my Gary Gygax and his love of gaming.  The spirit that permeates Gary Con is one of close-knit camaraderie.  And it's that intimate atmosphere that has helped us grow so rapidly over the past years as more and more of you bring your friends and family to celebrate with us in the beautiful little resort town of Lake Geneva. As most of you know, this was my birthplace as well as the place where Dungeons & Dragons was created, in my first home on 330 Center Street. 

As I was saying, Gary Con attendees are our larger gaming family. And our highest priority has to be taking care of people and especially our family. The incredible staff, volunteers, and game masters, Gary Con has been proud to host the celebration of Gary’s life with a continued emphasis on creating fun, friendly and high-quality gaming experiences for our attendees. It is with that priority in mind that we have decided, after many hours of internal deliberation and consultation with the Grand Geneva leadership, that we should cancel this year’s event.  We decided that the health and well-being of our gaming family come first. We continued planning and did everything in our power to make Gary Con run as normal, we are convinced that following both government guidance and our own judgment concerning the COVID-19 virus is the best course of action.  I know this is very disappointing to all of you, as it is to us. We have invested hundreds of hours into bringing this celebration to life, and we will not see all of you at the Grand Geneva with smiles on your faces, rolling dice and forging friendships.  That is our real payment for the efforts put in between each Gary Con. We understand that this will impact all of you. You have taken vacation, made travel arrangements, prepared games and are looking forward to seeing your friends.  It also impacts our exhibitors, staff, the entire staff at the Grand Geneva, and the local community. It is not a decision we have made lightly; it is a decision based entirely on keeping people safe and healthy. We all wish that there was a viable option that allowed us to celebrate together as we have for the past 11 years.

The Grand Geneva Resort has been very supportive of our efforts every step of the way, and they continue to be a great partner to us.  They are releasing all rooms today at 7:30 pm without any cancellation fee.  Any reservation fees collected will be refunded and should be credited back to you within about 72 hours.  Anyone that wishes to re-book a room at the Grand for that week will be able to do so by calling the Grand Geneva.  The Gary Con room rates will be honored.

Your patience is appreciated during this time as we finalize the necessary details and logistics of how to go forward. We will have more concrete information by the end of next month. To the greatest extent possible, we currently plan to offer the following for attendees affected:

  • All attendees with a GCXII (2020) badge will receive a discount for GCXIII (2021) badges. We have to assess the financial impacts before we can tell you what the discount percentage will be for 2021.  If you bought this year’s badge via a GM credit, we will rollover your badge credit for GCXIII.
  • Gold, Platinum, and Diamond badge holders will be guaranteed first access to their current badge level. For example, if you were a gold badge this year, you will get priority registration for next year’s gold badges. We have to figure out the best way to do this so bear with us.
  • We will mail swag bags to Gold, Platinum, and Diamond level badge holders if we have an address. We are going to bring in a part of the GC Staff to work over the weekend of March 26-28 to pack and ship the items.  We will use the most economical shipping to do so, so it may be some time before packages arrive.  For this reason, we are asking all attendees to update their badge information on TTE to include their address. To do this, please log into TTE, click your name in the top right corner, scroll to click your badge for Gary Con, then click “Edit” and select “Yes” for sharing private information, then enter your address. If you have trouble with this, please fill out this form instead.
  • We will reimburse those attendees who paid additional funds for events, such as for RPEX.
  • We will get all GCXII swag up on the Bazaar by March 17th. We will have big discounts on Gary Con merchandise, so please make sure to go to the website and shop at the Bazaar.  It’s one of the ways to help us recover from the damage inflicted by the cancellation and you get cool swag.
We also would like to offer some sort of gaming experience for everyone who has the weekend off. This will take place over Virtual Gary Con, an enterprise in its second year. Badges for Virtual Gary Con are separate, but they are free and can be purchased at this link. Every single virtual player and GM will receive a virtual swag pack of materials worth $60+ donated by generous sponsors.

  • If you were scheduled to run events in person and had registered enough events to earn GM rewards, we will be evaluating options to show our appreciation.
  • If you are willing to GM over the free Roll20 platform or another platform of your choice, please look at the Virtual Gary Con getting started guide. We will be releasing a rewards structure for virtual events soon.
  • If you are interested in playing an online game, you can sign up for events at this link.
  • We are currently working with our special guests to see who would be able to run virtual gaming events over the weekend. Please keep your eye on the schedule online to see what becomes available!
  • We understand that running virtual events might be new to many attendees, so we encourage you to use the Gary Con Facebook Group Mentorship tabs, Gary Con forums, and Discord channel to support one another. If you have run virtual events before, please chime in to help others learn. We hope to have more resources up on the Virtual Gary Con TTE page soon as well.

We would also like to acknowledge that Gary Con is not the only entity affected by this decision. We have very generous sponsors and dedicated vendors. If you are planning to make gaming or art-related purchases, please consider supporting our sponsors and vendors as they will be losing significant income with all the cons that are canceling. Additionally, we will not be able to host our auction benefiting Extra Life or the Wounded Warrior Project so please consider making a donation. The Geneva Lake Museum has also just invested significant resources in an exhibit dedicated to Gary Gygax, so please consider supporting them as well.

We thank the Grand Geneva for partnering with us to work through this situation, as well as our sponsors, exhibitors, guests, and attendees.  It is important to understand that the Gary Con team remains committed to this event. With your help, we will be able to return next year to celebrate the life and works of Gary Gygax. We are determined to see Gary Con return, thrive, and run long into the future.

Sincerely,

Luke Gygax & the Gary Con Staff

Luke Gygax Statement re: Gary Con and CV-19


Shared on Facebook

Gary Con began as a small gathering of friends and family after my father’s funeral in 2008. What was a few people playing games and swapping stories about my Dad at the American Legion has become something far greater. Gary Con brings all of us together once a year to celebrate the life and works of my father. People from around the globe travel to Lake Geneva to see where it all began. This little resort town was the place where D&D was created and the company TSR was founded- and you can actually go play D&D at my childhood home on 330 Center Street.

The close-knit atmosphere and camaraderie at Gary Con has caused us to grow rapidly over the past few years. Thanks to a dedicated and hardworking staff, lots of volunteers, GM’s and attendees- we’ve gone from a single game day on Saturday (Gary Con I) to one of the fastest-growing and most popular gaming conventions in the country. All the time we’ve remained true to what my Dad always wanted people to understand; There’s always room at the table, that strangers are friends you haven’t made yet, and our family is oftentimes more than just the people we share blood with.

All of us involved with Gary Con are concerned with the spread of the Covid-19. When I posted about it on Saturday night we didn’t know what the next few days would bring. Many of you have expressed a need to forgo coming to the show this year due to concerns and we certainly understand. For many of our international attendees, a trip outside their own country may prove to be difficult to return from. As we said on Saturday night, each attendee must assess their personal situation in regards to attending.

So where are we right now? Currently, we are still assessing the situation and working with the Grand Geneva to determine the way ahead. Our contract with the Grand Geneva is part of our reason to stay the course as canceling the show without a ban on gathering by government authority we can’t cancel without penalties. The penalties would cripple us at best, and quite possibly be the end of the road entirely.

Some of you have mentioned Adepticon, a wargaming miniatures show that takes place the same weekend of Gary Con, announced earlier today they were canceling their show. A key difference between Adepticon and Gary Con is that the state of Illinois has forbidden any gathering of more than 1000 people for the next 30 days. Wisconsin has yet to take that strong of a measure. So the Grand Geneva would be able to sue us if we cancel because Wisconsin hasn’t forbidden the gathering, just recommended against it.

If the state of Wisconsin enacts a policy forbidding a gathering of large numbers of people that then allows both parties in our contract to abide by the “force majeure” language of our contract which then nullifies our agreement due to the action of a higher power. (In this case the state of Wisconsin.)

Please know that all your concerns are being read and weighed in our thoughts on how we are going forward. We have a meeting Friday morning with the senior management of the Grand Geneva. We feel certain that the next 24 hours will see us, partnered with the leadership at the Grand Geneva, making the best decision for our attendees, our volunteers, our family, and the community. We ask you to remain patient as we make our roll for traps check, and find the best path forward.

Sincerely,

Luke Gygax

Thursday, March 12, 2020

State of the Tavern Keeper - Released from ICU - Self Isolates awaiting CDC Test Results


I woke up in good spirits this morning, undampened by the soggy waffle I had for breakfast. What can I say, I was hungry.

Just before noon, the doc came into my room, asked a few general questions, listened to my lungs and then mentioned that patients that are asymptomatic and are waiting on CDC testing results for Corona Virus screening are sent home to self isolate while waiting for the results.

Yes, I asked if that meant I was going home. It did and I was.

When I was discharged I saw that in addition to pneumonia - both viral and bacterial, I also had acute sepsis. Phew, bullet dodged.

Tonight (Thursday, March 12, 2020) I'll be hosting a Tavern Chat Hangout on the Tavern's Discord Server at 9PM Eastern. I'm in a very good mood :)

That being said, I am beat to hell. I'll be keeping a light schedule for the next week or two.

Thanks for all of the kind thoughts, good wishes, and prayers. It all helped and is greatly appreciated.

Tuesday, March 10, 2020

State of The Tavern Keeper - In ER with Pneumonia

Title pretty much says it all.

Left lung. Awaiting results of X-rays and bloodwork.

I’ll post an update when I’m released.

I’ll never mock Con Crud again ;)

Monday, March 9, 2020

News - Free League Signs Deal to Publish RPGs in Tolkien's Middle-Earth

From the Free League website

Free League Publishing today announced a partnership with Sophisticated Games to publish tabletop roleplaying games set in Middle-earth and based on the books by J.R.R. Tolkien. Francesco Nepitello, author of the game series alongside Marco Maggi, will continue as its lead designer.

"We are thrilled to be working with Sophisticated Games and Francesco Nepitello to bring to life a new edition of The One Ring and its 5E iteration. We grew up with J.R.R. Tolkien's iconic works and we're huge fans of the original version of the game. We have a very similar approach to game design as Francesco and we're convinced that we can create something truly special together," Free League’s CEO Tomas Härenstam says.

“Free League shares all our values. Values which are vital in interpreting the most extraordinary fantasy world ever created, one that is of enduring interest throughout the world in every language. Working with Free League’s highly talented team we look forward to continuing the work we began a decade ago, with the publication of The One Ring," says Sophisticated Games' MD Robert Hyde.

The agreement will go into effect from June 1, 2020. Products and release dates will be announced at a later time.

For questions and interview requests, please email to pr@frialigan.se

Sunday, March 8, 2020

News - Gary Con & Grand Geneva Actions to Mitigate Risk at GC XII

Taken directly from the Gary Con website as of March 7, 2020.


There is a lot of attention on infectious diseases this cold and flu season, including COVID-19 (aka Coronavirus), and we have addressed several attendees' questions about it.  We wanted to let everyone know publicly how we are working with the Grand Geneva staff to take actions to mitigate the risk of contracting an infectious disease while at the Grand Geneva Resort to celebrate Gary Con. 

We are currently acting based on information from the CDC as found here: https://www.cdc.gov/coronavirus/2019-nCoV/summary.html 

The CDC makes the following recommendations that are good guidelines for everyone, including attendees, staff, and volunteers at Gary Con.

  • It’s currently flu and respiratory disease season and the CDC recommends getting a flu vaccine, taking everyday preventive actions to help stop the spread of germs, and taking flu antivirals if prescribed. Please read these carefully and follow them.  These are relatively simple and believed to be the best defense against infectious diseases.  Good hygiene and proper hand washing are a must. 
  • Individuals and communities should familiarize themselves with recommendations to protect themselves and their communities from getting and spreading respiratory illnesses like coronavirus disease 2019.
  • Older people and people with severe chronic conditions should take special precautions because they are at higher risk of developing serious COVID-19 illness.
  • If you are a close contact of someone with COVID-19 and develop symptoms of COVID-19, call your healthcare provider and tell them about your symptoms and your exposure.

In addition to those guidelines, Gary Con asks:

  • If you are exhibiting flu-like symptoms, and especially the two main, known symptoms of COVID-19, a high fever, and a dry cough, that you stay home. It is important that you not expose others to the risk of getting sick because you decided to disregard their health and safety.
  • If you live in a community where Coronavirus cases have been documented and you may have been exposed to it, we would ask you to weigh your attendance vs. possibly exposing other attendees. Be aware that people infected with the Coronavirus can be contagious with no external symptoms for an extended period of time. 
  • If you suffer from chronic conditions, possess a compromised immune system, are recovering from a major illness or hospitalization or have respiratory issues we urge you to consult with your medical provider before deciding to attend Gary Con. If you are in a higher risk category please strongly consider staying home this year.  

While attending Gary Con XII we encourage attendees to minimize physical contact with other attendees. (Shaking hands, hugs, etc.) A simple wave is a good way to greet fellow Seekers!

Please be prepared! Attendees should bring appropriate amounts of hand sanitizer, germ-killing wipes and similar materials for their unique and individual needs. Gary Con has purchased hand sanitizer for the staff and volunteers, as well as several hundred travel size bottles for Guests and GMs.  There is a high demand for hand sanitizer at retail outlets and many are sold out.  So once again it is wise to bring a sufficient personal supply to last you all four days. The steps being taken by Gary Con in partnership with the Grand Geneva are outlined below.

Attendees exhibiting flu-like symptoms may be asked to leave Gary Con if they are not taking reasonable steps to protect others such as wearing a mask to contain their cough. 

When the Coronavirus outbreak first became news, we began working on an action plan with the Grand Geneva to come up with a plan. Below is a statement from The Grand Geneva to Gary Con.

Due to the recent issues surrounding the Coronavirus, as a precaution, we have introduced enhanced prevention measures and cleaning protocols to ensure the highest safety standards. Our actions are consistent with guidelines from the Centers for Disease Control (CDC), best practices within the hospitality industry and our Corporate risk management team.

The CDC continues to emphasize that, at this time, the Coronavirus poses a low risk of exposure to most people in the U.S. The well-being of our guests and associates is a top priority. While we don’t foresee any issues with Gary Con, we are monitoring the situation very closely and are prepared to take additional steps as new information and best practices emerge.

Steps we have taken to date:
• Educated our managers and associates per guidelines and information provided by the
Centers for Disease Control (CDC) which included:
 What You Need to Know About Coronavirus
 What to Do if You Are Sick with Coronavirus
 Stop The Spread of Germs
 Symptoms of Coronavirus

Contained within this information are reminders for associates on proper hand hygiene,
what the symptoms look like, to stay home if sick and the importance of properly
cleaning high-touch surfaces.

To support the communication of the above information, posters have been placed in all
associate areas.
• Enhanced hotel cleaning guidelines specific to Coronavirus have been created by our
partners at Ecolab which is being used to retrain staff. This includes increasing frequency
with which public areas are cleaned.
• Associates are being retrained on the proper use of personal protective equipment to
include gloves, goggles, and masks.
• Antibacterial soap has been provided in all public area bathrooms and associate locker
rooms and hand sanitizer stations have been placed in public areas.

We hope that the above measures address any concerns regarding the proper handling of the Coronavirus.

Gary Con is about family, friends and fellow game aficionados coming together to celebrate the life and works of Gary Gygax. By taking these reasonable steps we feel confident that Gary Con XII will be a great experience for everyone! We look forward to welcoming you to Gary Con in Lake Geneva in just a few days from now.

Saturday, March 7, 2020

State of the Tavern Keeper - Upper Respiratory Infection Day 15

I never thought I'd be typing this 2 weeks after getting my URI diagnosis while enjoying Total Con, but here we are on the 15th day of Con Crud. Ughhh! I'm finally averaging over 4 hours of sleep each night this week - last week was consistently under 3 hours a night. No more snap, crackle pop coming from my lungs, but the wheeze still sneaks in after a couple hours of sleep.

Just as an FYI, I've been a miserable fuck with little energy to do anything other than sit and bing watch on-demand shows. It takes all I have to put together a short podcast and a quick post every day, although I do seem to be getting some energy back over the past few days.

To put thigs into perspective, the last time I left my house was the Monday after the con to see my own doc, who just confirmed what the Urgent Care doc said 2 days prior. If nearly 2 weeks effectively self quarantining sounds like fun, it isnt. That being said, I run short on breath when walking even short distances, so staying home simply makes sense.

This means re-punting Swords & Wizardry Appreciation Day, yet again. I'm going to aim for the weekend of March 28th, 2020, as I strongly suspect next week will continue the slow but steady improvement in my health and energy levels but I literally do not know when I'll be back to 100%. Le sigh...

I've got a number of pending Fireside Chats to schedule for the Tavern Chat Podcast. I don't want to schedule anything until my breathing improves a tad more. Another le sigh...

For those waiting on me to accomplish things, and there are more than a few, I apologize. Apparently, I don't multitask well with being sick.

Tenkar


Friday, March 6, 2020

Kickstarter - Monsters! Monsters rpg & "Toughest Dungeon in the World" solo


For those that somehow don't already know this, I'm a huge Tunnels & Trolls fan. I own original copies of the Tunnels & Trolls 2nd print (Ken's play copy), 4th print, multiple versions of 5e and 5.5e. the tin and cardboard boxes from Fiery Dragon and of course T&T Deluxe. I own first prints of most of the original T&T adventures. Yes, I really enjoy me some T&T.

So it is safe to say I am am excited to see the Monsters! Monsters rpg & "Toughest Dungeon in the World" solo Kickstarter go live and at VERY reasonable backer levels. Both books in PDF for 8 bucks or both books in Print -and shipping free in the US with PDFs for 29 bucks. 37 bucks if you want both books signed by Ken St Andre and Steve Crompton (there are levels between for one book or the other, but trust me, you'll want both). Tell me I don't want the signed leather copy. Sigh. Rach will kill me ;)
In 1976 Ken St Andre, the creator of the 2nd oldest role-playing game, Tunnels & Trolls created a companion game to T&T, called Monsters Monsters! It was first published by Metagaming Concepts and then again by Flying Buffalo in 1979. The game remained unchanged from then until now...   
It's 2020 - Ken St. Andre has worked since the 1970's to make games that are better for the players; for example, the Origins  award-winning Stormbringer for Chaosuim, and Computer Hall of Fame Wasteland for Electronic Arts/Interplay. (It was the first post-apocalyptic rpg.) Plus Deluxe Tunnels & Trolls for Flying Buffalo. Now he  has updated and created a new edition of Monsters! Monsters! that retains much of its original appeal and structure, but with all new art and new options like stunting and monster chaos factor. 
The new M! M! rules also lists 38 monster kindreds you can play, gives you their dice modifiers and now each monster has a special power unique to its kindred. Each monster is described in a separate section. Its also better organized and easier to use. (For example - now the monsters are separated into humanoid and non-humanoid types)  There are two character sheets you can use along with specialized charts that allow you to roll up  various types of Monsters based on many common frpg environments.  And before this Kickstarter is over, we may have some other exciting surprises to add to the book if we reach some of our stretch goals...
In 1980 Judges Guild published "The Toughest Dungeon in the World" a solitaire adventure that was meant to be played with Monsters! Monsters! or Tunnels & Trolls. Since then several new editions of T&T have come out and Ken St Andre was inducted into the Origins Hall of Fame. Ken is one of the last standing creators of the first generation of role-playing game designers and is still working on the classic games he created.  Now, 40 years later, Ken has updated and enhanced this classic adventure and the Monsters Monsters Rules. Artists Phil Longmeier and Steve Crompton have enhanced it with new illustrations and graphics more suitable for a monster-mash solo adventure. This new edition is at least 44 pages long and will keep any player busy for a lot of adventure in caverns and tunnels deep below Trollworld. The Lord of Shadows dwells in the depths - can you avoid his power or will you be corrupted by it?  One other thing we should add is that you can play this solo with the Tunnels &Trolls rules or the Monsters! Monsters! rules, so you don't have to learn a whole new rpg to play.  
Project status: Just to let you all know - these books are DONE.  The rules are written, the art is finished and the layout is complete.  We will be able to send this to the printers a few weeks after this Kickstarter is funded.  All we need to know is how many of each book to print. We also want to add the backers' who paid to have their names listed in the book our Monster Benefactor thank you section.  This Kickstarter is open to shipping anywhere in the USA.  (We will soon have an update that details how overseas fans will be able to order as well.) 
Tenkar's Tavern is supported by various affiliate programs, including Amazon, RPGNow, and Humble Bundle as well as Patreon. Your patronage is appreciated and helps keep the lights on and the taps flowing - Your Humble Bartender, Tenkar

Tenkar's Tavern Discord Server Events - link - https://discord.gg/fReGmuD - Click to embiggen

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