Corona Virus 19. It is shutting countries down. We are self-isolating. We need distractions and I have some. They are all free or PWYW. Let's peek, shall we?
Dear members of the Chaosium tribe,
Many of you - like us - may be staying put at home over the coming weeks. We're all in this together, and to help keep spirits up and minds occupied, the Chaosium team is working on some fun and engaging diversions we can enjoy while staying in, working-from-home, in quarantine, or in self-isolation.
To start things off at #homewithchaosium, we've made the Gold ENnie award-winning Call of Cthulhu the Coloring Book available as a free download (FREE)
While away the hours in lockdown coloring an amazing array of scenes, with striking images from H.P. Lovecraft’s stories—and the Call of Cthulhu RPG his imagination inspired (Horror on the Orient Express, Masks of Nyarlathotep, The Fungi from Yuggoth and more).
Wishing everyone all the best until the Stars are Right again.
— your friends at Chaosium
-----------------------------------------------------------------------
The Fantasy AGE Basic Rulebook (FREE) is your entry point to tabletop roleplaying. Now you can be the
hero in your own sword and sorcery adventures!
This is the game played on Wil Wheaton’s new tabletop RPG show, Titansgrave: The Ashes of Valkana.
The Adventure Game Engine (AGE) rules are easy to learn, and feature an innovative stunt system that keeps the action tense and exciting. This Basic Rulebook includes full 20 level advancement for all three classes, a new magic system, advice for players and GMs, and an introductory adventure so you can get started right away. You can use Fantasy AGE to run adventures in the campaign setting of your choice or a world of your own creation. A new AGE is upon us!
-------------------------------------------------------------------------------------------------------------------------
Tiny Supers (PWYW) is the newest iteration of the minimalist roleplaying system TinyD6! Powered by the TinyD6 engine, with streamlined mechanics that utilize only one to three single six-sided dice on every action, characters that can be written on a 3x5 notecard, and easy to understand and teach rules, Tiny Supers is great for all groups, ages, and experience levels who want to enjoy fast and accessible superheroics! Characters are created quickly, with a simple power selection system designed to be fast, inuitive, and easy to understand.
A wide range of innovations on the TinyD6 ruleset allow you to craft nearly any superhero you can imagine. Versatile Power Traits model comic book style powers, utilizing a 3-tier format to show the increasing potency of superpowers. Subtle changes to the combat system allow for quick, cinematic comic book action, while still remaining easy to resolve and understand!
Featuring the near-future comic-inspired GallantVerse (Gallant Knight Games’ first default TinyD6 setting!), as well as standalone micro-verses, Tiny Supers provides you with a toolbox approach and framework to create exciting and easy to run superhero stories at your table!
So grab some dice, some pencils, some friends, and get ready for some minimalist, straight-forward, super-heroic roleplaying!
--------------------------------------------------------------------------------------------------------------------------
What if the B/X engine was used to create a mashup of a certain 1980s para-military post apoc game,
another game set in a world of rampaging mutants, and the coolest elite military unit comic of all time?
It would probably look like this.
Michael T. Desing’s Army Ants: Twilight is two things: first, it’s an ongoing narrative about a group of ants at the end of the Ant/Wasp War, © Michael T. Desing. It is also a roleplaying game for two or more players, released under the Open Game License.
As a reader, you will hopefully decide to follow the exploits of a team of army ants on their greatest, and possibly final, adventure.
As a player, you will take on the role of an army ant or an allied bug, traversing the wilds. You will join with a team of other bugs to overcome the challenges that the referee places before you. You will use these rules, an assortment of dice, and your imagination to craft a shared tale of your adventures.
This core ruleset, which is also the first issue of the ongoing series, is released as a PWYW book in glorious full color, the way the 1980s would have wanted.
------------------------------------------------------------------------------------------------------------------------
The Fantasy Trip: Melee - A classic game of fantasy combat. Create characters in just a few minutes – then send them into the arena. Winners become stronger and faster for the next battle. Losers die.
Each counter in this fast-moving game is a single warrior. Players choose weapons and tactics for their fighters and send them into combat against men, beasts, or monsters – to victory, or death.
This is the basic combat system for The Fantasy Trip.
Note - there are affiliate links above. Keep the lights on and the beer cold by using The Tavern's affiliate links.
The Shadow People (book review)
-
*Thoughts draw them. They are sensitive, they pick up something from us,
they can track us by our thoughts as dogs can track by scent. Angry or
disturbed o...
5 hours ago
Thanks for the shout-out!
ReplyDeleteGood stuff here, thank you!
ReplyDelete