As I start digging through the current document for Solar Blades & Cosmic Spells (currently funding on Indiegogo) I find myself loving the setting but translating in my head how I would run it with Swords & Wizardry. It's a good system but I find myself wanting to run the supplied setting with a different ruleset.
Heck, I've run DCC RPG adventures with Swords & Wizardry, converting on the fly.
I doubt I'm the only one that does this. Let us know your thoughts on it.
These days, I really need a system AND setting I like in a new game to buy into it with any amount of interest. I'm gun-shy after getting Numenera with Kickstarter - I'd have never bought it at full price had I read it first (though I'd have bought it at a deep discount for the reading). Otherwise, if I hear the elevator pitch and I really like the concept, I might pull the trigger, but it would take a heck of a lot to make me do that. I haven't seen a new game in years that has made me want to expand my "in-use" library. I've mostly been grabbing things at Half-Priced for reading material as my sole game input. But hope springs eternal...
Both system and setting carry weight into the play experience. A setting can obviously be played in different systems but depending on how different those settings are things may feel very different. A friend once ran an 8 session experiment starting with basic fantasy for 2 sessions, converting the PCs into DCC or 2 sessions, then converting again into Savage Worlds for 2 sessions, and finally finishing with a hacked version of Numenera for 2 sessions.
The characters stayed constant but the changes in the characters on a system by system basis really changes the feel of the game. My cleric in felt almost as different going from basic fantasy to DCC as he did going into Savage Worlds or Numenera.
That said I think a game setting in a system you like will also be more fun than the same setting in a system you don't.
System. I rarely, if ever, run setting due to my improvisational style. While I might steal ideas from a good setting, it’ll never be run “as is” at my table. Thus, when making a purchase, system is one of my first considerations because the less I have to convert the more likely it’ll end up getting used at the table.
I've converted Death Frost Doom on the fly for 5E. A lot of my DCC games end up being really improvised. For setting, once again I like on the fly with a bare bones approach and let the player's actions and ideas that just pop up during the game influence the setting. As far as Solar Blades goes, I can see how it would be a blast to play using White Star.
[beep] *subject has given uncodable response [beep-beep] In this gamer's opinion (note that word: opinion) the two cannot be separated. In 1975 I called my game "The Shattered Lands" not "D&D in my setting of The Shattered Lands." Certainly combat resolution, OD&D versus '77 Traveller for example, will certainly flavor a setting. Just as the presence of "in setting" things (hurtloam, magical ambergris, manna pools, etc.) will heavily influence the system. Just another gamer's 2 coppers.
Your Fallout Starter
-
It is the year 2287 and life is far from easy in the remains of New
England, including Boston, an area called ‘The Commonwealth’. Two centuries
after a n...
OUTA TIME
-
As surely is evident from going through over 10 years of posts on this
site, I have always had a challenging relationship with Sword & Sorcery
campaigns an...
Progress With My Card Game
-
On February 9, 2018 I was struck with inspiration for a card game idea that
I brought to Gary Con 10 and play tested away most of the rough edges. I
had th...
Community Greyhawk: 3orcs Village of Nulb
-
Today’s offering is another title from 3orcs; the Village of Nulb Campaign
Sourcebook for Temple Elemental Temple Campaign. This is an exhaustive
sourceboo...
Ogre Caves of the Toad God
-
By Ian HickeyGravity Realms2eLevels 1-2 Crashing into an unfamiliar world,
the adventurers begin to uncover past events between two warring factions
and a ...
The World of Greyhawk (1980)
-
*From the *Foreword* section:*
So the players have been complaining that the campaign is too dull, eh? Not
enough detail? Why is this country at war wit...
Evolved - Part II (Classes and Evolved Abilities)
-
Evolved: Super Heroic Time Travel Roleplaying Game says it's "Powered By
DCC" but you might wonder what that means. It means when you break it down,
the co...
Thoughts & Links for 5/16/2025
-
What's up this week?
I've been badly distracted by ice hockey playoffs, sumo tournaments, and
getting a friend of mine ready for their very first submissio...
Fantasy Fridays: Man, Myth & Magic
-
[image: Man, Myth, & Magic RPG]
*Man, Myth & Magic* by Herbert "Herbie" Brennan and J. Stephen Peek and
published originally byYaquinto Publications in 19...
Gorgonites! Varieties for every occasion
-
fixed last gamelog post as id forgot to publish an earlier episode so I
added it on end of the last posts text.
As I start my Theros dnd...
Pulp: Adventure Location: Trindade & Martim Vaz
-
History is fractally interesting. Start examine any event, or following any
citation, and interesting facts emerge. But some places, for whatever
reason,...
Yoon-Suin 2nd edition print release PRE-ORDER
-
*First there was Yoon-Suin, and it was good*
*The Gods of the God River saw it, and saw it was good*
*The Yali of the forest danced when they saw it*
*...
Between the Ages
-
Following on from last week, here are some events that might happen between
Ages.
Other than the inevitable
*Roll d66 for each Knight:*
11. You suffere...
A Review of MALUSTRIOUS BROOD
-
A book of monsters, of visions. A 102-page pure art book with “12 iconic
monsters from the pastiche swirl of d&d's fantasy pool ….
“Gnome, Nereid, Salaman...
grodog's Top 10 Favorite Greyhawk Adventures
-
On tonight's *Gabbin #353* "The Top Published Greyhawk Adventures!" show,
Jay Scott, Anna Meyer, and Mike Bridges feature Erik Mona, Carlos Lising,
and J...
A long, wonderful life
-
This week my wife and I said goodbye to one of our babies. Maddie had just
hit 17 years old on Monday and left us on Thursday. It was heartbreaking as
we w...
OSRIC the Third
-
The wise sages at Mythmere Games are hard at work on the third version of
*OSRIC* (“Old School Reference and Index Compilation”). You can support
this proj...
Tripping the Death-Cult OSR...
-
So last month (I don't remember when) I read a bog post (I don't remember
which, except that it wasn't previously familiar) explaining old-school D&D
in ...
Playing at the World 2E V2 Arrives
-
With the release of its second volume, the second edition of *Playing at
the World *is finally complete. The two books combined total well over
1,000 ...
FDM Bergman PzII
-
Carrying on with my plan to paint up a whole lot of old stuff that I
printed ages — sometimes years — ago, I've whacked out this early-model
Panzer II ...
Adventure Writing Session Turns Into a Hex Crawl
-
Last Thursday I got on to do another Adventure Writing Session and Paul
Turner joined me. We decided to use his zine, Critical Hit to roll up a hex
flowe...
How many editions of D&D, Part II
-
Back in July of 2022 I made a frivilous post on my thought regarding how
many editions of D&D there really were. I came up with 8.
Since then I have ent...
[BLOG] News on the March! Episode VII.
-
This post continues the series of brief play reports I have been posting on
Discord. This does not cover every single session (sometimes, recon and
setup...
Blogs on Tape season 6 has begun!
-
Hi everybody! Its been a minute. How are you? Everything is awful all the
time? Horrors never cease? You’re being driven mad by the weight of the
unfathoma...
Should you PAY your GM?
-
Let's start with the conclusion: GM-for-pay is okay.
In other words: there is nothing wrong with paying someone to run a game
for you, or charging people f...
36 units sold on day one
-
Not big Kickstarter-type numbers or anything but still pretty personally
gratifying to me, because 1) it'a more copies than the first book sold on
its fi...
On the Success of the VOTE
-
You voted for it, and it's here!
All the prices on the books I sell on DTRPG will be rising in price, 40-50%
so I can maintain the same margin as now!
...
Fight On! number 16 is out.
-
The new issue of *Fight On!* has been out for a bit. You can get copies via
drivethru or lulu.
I haven't finished reading my copy, but I'd like to reco...
The Hungering Dark
-
Go into the earth, and reality will walk alongside you.
Walk further, and you will eventually be walking alone.
The world is plastic down there. Tar Lat...
Hobby Bingo 2025: January Progress
-
Welcome back to the Vault! I've painted a few bits and pieces in January
and made a dent into my Hobby Bingo card! First up is a Chaplain in
Terminator ...
NTRPG Gaming Weekend
-
[image: NTRPG Gaming Weekend]
This weekend was a "game day" for North Texas RPG Con, held at the same
hotel the con is held at. I haven't slung dice since...
Articulations
-
Creating house rules, custom rules specific to a local group or campaign,
has been common throughout the history of D&D. What makes an effective
house rule...
A Quick Look at The Wizard’s Scroll II
-
October of this year saw the release of The Wizard’s Scroll II, the second
issue of a White Box Fantastic Medieval Adventure Game (FMAG) zine whose first ...
Writing playlists for all occasions
-
Hello again! Going off the idea of inspiration elaborated on by the prior
post, I also have music playing while I write my various games and fiction
pieces...
The Tarot of Pips
-
Somewhere in your dice collection is a die like this one, the humblest of
dice. Although you don't know it, this small white die carries with it a
secr...
Pirates and Necromancers, a Play Report
-
Over the Thanksgiving weekend we did a lot of gaming ranging from
“off-table” domain level stuff to some solo adventures to spell and magic
item rese...
It's been a bit
-
Hey everyone, I hope you are doing well! I've had a lot going on and
haven't had much time to blog lately. Heres a recap of gaming events and
other st...
*'s in SpaaaaaAaaaace
-
A lot of SF (including a certain 2D6 RPG grandaddy) deal with ancient
aliens taking humans from Earth and dropping them, fleas and all, on one or
more w...
Last move - to self-hosting!
-
As my vote regarding Substack in the “marketplace of ideas”, I’m moving to
self-hosting.
I’m now at (and hopefully staying for a long time at)
Blog: ht...
This is an Important Game Mechanic
-
*"That's the GM's Regional Map from my AOWG. And it's a damned good
regional map. It's not a good map for a Simple Homebrew Campaign. It does
some s$&...
Clean Your Room
-
Looking back at my little blog here. That last post… wow, I was having fun
playing WOW Classic! That was August of 1999 and I was having a blast… it
was ...
Steve Jackson Interview
-
James Maliszewski recently did an interview with Steve Jackson over on his
Grognardia blog. Steve chats about the beginnings of The Fantasy Trip and
upcomi...
ToAD Monster of the Week: Crocoman
-
Now that I'm back doing the blog thing I thought I would use Tome of
Adventure Design to create monsters for The Black Hack.
Using the monster tables in th...
Strange, Dangerous, and Inhuman: The Fey and Fairie
-
When I was a boy I loved fairy tales. Jack and the Beanstalk, Puss in
Boots, Rumpelstiltskin - I devoured all of it. My fascination that there
was a strang...
Dungeons & Dragonmead Fall Schedule
-
*As you know, I run public classic Dungeons & Dragons games at **The Loaded
Die**/Metro Detroit Game Night's Board Game Nigh at **Dragonmead**, in
Warren...
Fiction in Airhde
-
On a whim this weekend, I picked up some fiction off the TLG store. *A
Houseless God & Other Tales* and *The Mirrored Soul & Other Tales*, both by
the T...
Ravensburg Reboot: Streamlined City Map
-
I mentioned in my last post how I was tweaking and reworking parts of my
Ravensburg setting. Today I streamlined the city map. The old map had lots
of redu...
And Now the News Draft Download on Patreon
-
It's self-styled Throwback Thursday and *having just released the 34-page
draft booklet of Hill Cantons news to my Patreon backers* I am going to
indulge m...
The Withered Crag available now
-
I just enabled the sale of the PDF version of The Withered Crag at
DriveThruRPG a few minutes ago, and the custom print version will be
available startin...
Annihilation Rising Goes live
-
The latest in Fail Squad Games’ Quick Kick projects has gone live and needs
your support!! This project is only running 11 days and ends on 5/28/2019!
...
James's Celebration of Life
-
We could not have asked for a prettier day for James's service. It was a
bit chilly and windy but gorgeous. A heartfelt thank you to all that joined
us tod...
Trap Tuesday: A step back
-
I will get back to Tomb of Horrors soon. I found a topic that was
interesting enough to take a break. While interacting in a 5E group on
Facebook I talked ...
Let's Talk About Pacing!
-
The idea, I think, is that the RPG is ultimately about the long game. Even
rolling back to the early days of Basic & Expert, the goal of the player
was...
Profane and Profound Prep Part 2
-
This is part 2 of my work to edit my magic items for a DMsGuild release,
along with adding cursed items along the way. Here is part 1. Bone of a
Saint 8000...
Please, I don't do paid advertisements - don't ask.
-
A little note since people have asked me about this. My video channel's
*not* an advertising platform, so I'm not available for hire if you want to
promote...
New website!
-
Slowly but surely, all the content here will make its way — in updated
form! — to my new website: timbannock.com. For fairly obvious reasons, that
site wil...
Please Update Your Link!
-
If you're seeing this, it means your link to the Greyhawk Grognard blog is
out of date.
Please update your link to www.greyhawkgrognard.com (RSS feed is
h...
Total Sales for WB:FMAG
-
Hi Folks,
It's been a long time since I provided an update for the sales of White
Box: Fantastic Medieval Adventure Game.
*LULU*
Print: 396
PDF: 433
*OBS*...
How can We Destroy this Campaign World?
-
d12
1. You must trick a bard into strumming the *Chords of Fate* on the *Lute
of Annihilation*
2. Legends tell of thermonuclear weapons beneath megadunge...
Mord Mar - Session 5
-
We had another successful delve into the dungeon yesterday. The delvers:
Moira, the Magic-User
Radovan - Human Cleric (of Odin?)
Khazgar Stonehand - Dwarf ...
Bundle of Fantasy Age
-
Bundle of Holding: Dragon Age/Fantasy Age: Available until March 12. PA
Presents: Fantasy AGE Freeport live play Green Ronin in 2018 The Fantasy
Age RPG ma...
New Free PDF Module: The Hyqueous Vaults
-
A new dungeon module—written in celebration of OSRIC's 10th Birthday—by
Rebecca Dettmann, Allan T. Grohe, Jr., Jimm Johnson, Matthew Riedel, Alex
Zisch, a...
Swords & Wizardry Light: Session # 6
-
Two months after our last session (thanks to things like 8th grade finals,
a 4 year-old's birthday and party, Father's Day, etc.), we finally had our
next ...
I would favor setting heavily. Converting to the old systems is fairly simple.
ReplyDeleteThese days, I really need a system AND setting I like in a new game to buy into it with any amount of interest. I'm gun-shy after getting Numenera with Kickstarter - I'd have never bought it at full price had I read it first (though I'd have bought it at a deep discount for the reading). Otherwise, if I hear the elevator pitch and I really like the concept, I might pull the trigger, but it would take a heck of a lot to make me do that. I haven't seen a new game in years that has made me want to expand my "in-use" library. I've mostly been grabbing things at Half-Priced for reading material as my sole game input. But hope springs eternal...
ReplyDeleteBoth system and setting carry weight into the play experience. A setting can obviously be played in different systems but depending on how different those settings are things may feel very different. A friend once ran an 8 session experiment starting with basic fantasy for 2 sessions, converting the PCs into DCC or 2 sessions, then converting again into Savage Worlds for 2 sessions, and finally finishing with a hacked version of Numenera for 2 sessions.
ReplyDeleteThe characters stayed constant but the changes in the characters on a system by system basis really changes the feel of the game. My cleric in felt almost as different going from basic fantasy to DCC as he did going into Savage Worlds or Numenera.
That said I think a game setting in a system you like will also be more fun than the same setting in a system you don't.
System. I rarely, if ever, run setting due to my improvisational style. While I might steal ideas from a good setting, it’ll never be run “as is” at my table. Thus, when making a purchase, system is one of my first considerations because the less I have to convert the more likely it’ll end up getting used at the table.
ReplyDeleteI've converted Death Frost Doom on the fly for 5E. A lot of my DCC games end up being really improvised. For setting, once again I like on the fly with a bare bones approach and let the player's actions and ideas that just pop up during the game influence the setting. As far as Solar Blades goes, I can see how it would be a blast to play using White Star.
ReplyDelete[beep] *subject has given uncodable response [beep-beep] In this gamer's opinion (note that word: opinion) the two cannot be separated. In 1975 I called my game "The Shattered Lands" not "D&D in my setting of The Shattered Lands." Certainly combat resolution, OD&D versus '77 Traveller for example, will certainly flavor a setting. Just as the presence of "in setting" things (hurtloam, magical ambergris, manna pools, etc.) will heavily influence the system. Just another gamer's 2 coppers.
ReplyDeleteThe right system allows me to run any setting.
ReplyDeleteSame here. Except I use my home brew "build" of D6 System
ReplyDelete