Now, if you know me at all, you know that I tend to look at RPG material from a Swords & Wizardry (or sometimes even an AD&D 1e) view and do this weird mental translation to make things that aren't Swords & Wizardry read like Swords & Wizardry. If that makes any sense. I think I just confused myself a bit there ;)
In any case, I'm finding that the Depths of Felk Mor is presented easy enough to do that mental translation without even thinking about it. The stat blocks are clean and it's easy to strip away the 5e-isms. Which means when it's time to review this (and that means squirreling away some free time), although it's written for 5e I'll be able to do the review justice from an OSR point of view.
Layout is easy on the eyes with sufficient white space and the art is certainly old school in feel. Yep, definitely need to put some time aside to read this thoroughly.
BTW, I do very much like the cover. I'd love to see my group run from the beast shown ;)
The Minotaur for Old-School Essentials
*Requirements:* Minimum STR 9, Minimum CON 9
*Prime Requisite:* STR and CON
*Hit Dice:* 1d10
*Maximum Level:* 8
*Armor:* Leather, including shield...