I find I'm pretty well grounded in fantasy when it comes to my PG playing, which is why this summer's "drop in / drop out" Stars Without Number campaign is going to be a huge change for me and probably a decent challenge.
It's not that I haven't run scifi in the past. Original Traveller, Star Ace and SpaceMaster were all games I ran back in high school and my college years, but they never held my attention as much as fantasy games like AD&D, Runequest, MERP, Rolemaster, WFRP and the like.
I did dabble in some horror with CoC and Chill, but my players really weren't into it.
We did get some good play out of 1st edition Paranoia, which is more slapstick than scifi.
I did play in a short Twilight 2000 campaign and thought of running a RECON game, but the last never happened. I've always found it interesting that RPGs, which built upon wargaming, don't seem to do "modern war" roleplaying all that well.
I'm looking forward to stretching my GMing chops with a return to scifi.
So, what's you preferred genre to run or play in? Is it different if you are running the game or playing in it?
Wizards Gamemaster Screen & Character Sheets - The Gamemaster Screen includes an adventure "Desert Wind" Character Sheets: From the back of the book - When robot assassins and goblin thugs come knock...
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