Tavis asked me to share the lastest update from the Dwimmermount Kickstarter with my readers. The update went up about an hour before this blog post. If you have questions for Tavis, he can be reached at email@example.com He doesn't have much free time to read forums, but he will answer your emails as best he can.
Here's Tavis' latest update:
Having the entire project in draft form is definitely an achievement. Although much delayed, the essential goal of the Kickstarter - to realize James' vision of the mega-dungeon and share it with backers - has been met. However, James' absence from backer updates, from the weekly conference calls that are the keystone of my administrative guidance, and from email or phone contact warrants concern for the remaining steps.
One reason it makes sense for James to assume responsibility for the updates is that I can't speak to what's going on with him personally. Mainly this is due to lack of information, but my desire to respect his privacy is also a factor. The last email I have from him leaves enough questions unanswered that disclosing a personal communication doesn't seem justified by the limited amount of light it would shed on the situation. Although I do have some hearsay evidence that he is alive and well and not completely out of contact with the world, I can't explain why he hasn't written to say what's up. I am doing all I can to get more information to share with you.
The other reason to give way to James is that he controls both the copyright and the funds required to complete the project. Autarch LLC has a written, signed contract with James, which assigns all funds to him in exchange for his assumption of responsibility for development of the Product and delivery of the rewards. All IP related to the product are the exclusive property of James. Autarch is not the publisher of Dwimmermount and has no distribution rights. In exchange for our services, Autarch and James agreed to cooperate in good faith to promote each other's brand and business.
In other words, Autarch has none of the funds, none of the IP, and no rights except to mutual publicity. Going ahead and releasing the product (polished or unpolished) without James' permission would be a violation of his copyright for which he'd be able to sue us as individuals. We can't get that permission as long as he remains out of contact, and I have no way of knowing how long that will continue.
Sword & Sorcery & Cinema: The Beastmaster (1982) - [image: The Beastmaster (1982)] Another one that made it's presence felt in many D&D games at the time. In fact, I can think of about 4 or 5 different bea...
1 hour ago