(I'm purposefully avoiding the word "Crunch" regarding rules complexity in RPGs, as some have voiced an opinion in the past that they find it offensive.)
How much complexity, or lack there of, do you (generally) like in the RPGs that you play?
Does your preference change if you are GM'ing instead of playing? If so, why?
Does the genre (fantasy / sci-fi / horror / etc) have an effect on the amount of rules complexity you can tolerate? Again, if so, why?
Just some questions that occurred to me as I've been thinking about the gaming complexity chart I'm working on.
The new Mythras Imperative is now available! - I recently mentioned that a new version of *Mythras Imperative* was in the works. Well … it’s here! The Design Mechanism’s announcement (at the RPG Pub): ...
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