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Showing posts with label zinequest. Show all posts
Showing posts with label zinequest. Show all posts

Saturday, February 27, 2021

I Backed 27 Projects During ZineQuest - Holy Sh!t

I backed 27 projects during ZineQuest month over on Kickstarter, and I literally thought I had backed more. Like 27 isn't already a huge number ;)

My initial budget for spending on ZineQuest - a "soft" budget, and more like a suggestion and not a hard limit, was $250. In the end, it wound up just north of $525. Holy shit.

I could easily have backed more, but my spending was already out of control, so I stopped looking for new projects as the month went on, and for that, I am sorry. I'm sure there were some Zines that were notably released later in the month, but my cup had runneth over.

I'm not going to list the ones I backed, because I know there were some I wanted to back and never did. Again, it was a matter of quality or lack of interest, it simply came down to a lack of available funds. Suffice to say, I'll be enjoying the zines I did back for months to come.

If you haven't checked out ZineQuest, there are still some projects that are funding and could use more backing. Here's your ZineQuest link.

A huge "thank you" to all of the Zine creators, past, present, and future. The light you shine keeps this hobby alive and vibrant.

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. DTRPGAmazon, and Humble Bundle are affiliate programs that support The Tavern.  

You can catch the daily Tavern Chat podcast on AnchorYouTube
or wherever you listen to your podcast collection. 

Saturday, February 13, 2021

ZineQuest - Lands of Legend experienced the Horrors of the Sepulchre on the Desert Moon of Karth

And we are back to ZineQuest! 

Zines, zines everywhere, and all the shelves doth creak! Zines, zines everywhere, with one I even peeked - with sincere apologies to Samuel Taylor Coleridge - Tenkar

Lands of Legends - SIX Zines for #ZineQuest3 - An OSR toolkit in SIX zines to spark your fantasy sandbox with 500 unique areas and 500 special encounters, in five different flavors! I think I was hooked at "OSR toolkit" :) Seriously, Giuseppe Rotondo gave me a peek behind the veil, or rather, a sneak peek of Lands of Legends and I was, and still am, duly impressed. If you like running sandboxes, hex crawls, or need some inspiration for the setting you are prepping, you really can't go wrong with the Lands of Legend Kickstarter - Tenkar

I'm backing at the POD plus PDF level :)

Lands of Legends is a collection of five zines, each of which is a unique tool to craft and enrich your fantasy sandbox and adventures with unique areas, locales, encounters, and events.

And it's SIX zines, actually: thanks to the awesome community that is backing our project, Lands of Legends now is a set of SIX zines! See the Catch-Up Goals below to find out what the sixth zine is about!

It can be used with most fantasy RPGs, and occasionally refers to the basic concepts of the world's most popular role-playing game (things like Armor Class, Hit Dice, and so on), so it is readily usable with the vast majority of OSR rulesets.

Horrors of the Sepulchre - An old-school RPG zine adventure - Steve C (short for Canadian perhaps), Matt (The Humble Mapper) Jackson and Del (I actually own some of your original artwork before you became huge) Tiegler have combined to put together a new "Tomb of Horrors" for lower levels. Yep, you can abuse your party before they can abuse you ;) Tenkar

Horrors of the Sepulchre is an old-school RPG zine adventure created in the tradition of the classic module Tomb of Horrors, but it's made for the B/X "sweet spot" of player character levels 4-7. 

So what does Horrors of the Sepulchre have within its evil pages?

  • One-page Introduction? Check.
  • Wicked traps to avoid? Check.
  • A fearsome bad guy? Check. 
  • Monsters to hack or outsmart? Check
  • Awesome treasures? Hell yeah!
  • A chance for glory or infamy? Most definitely!

But you mentioned THAT module above. Is there even any hope of survival? 

Of course there is! Be smart about it. This is OLD-SCHOOL, you gotta step up your game! Horrors of the Sepulchre gives you the glorious opportunity to take on a deathtrap dungeon with menacing monsters and substantial reward. 

Are you daring enough? Or are you gonna slink back to Ye Olde Tavern in town like some pansy-ass bard and sing grand tales of what OTHER adventurers do?

Desert Moon of Karth - A space western sandbox on a tiny moon for Mothership RPG. Harvest the ossified corpses of coral beings and live forever - I'm a huge fan of westerns & SciFi, and even wrote some stuff for White Star that was heavily influenced by Firefly & Spaghetti Westerns. So, offering a space western sandbox is right up my alley, and yet another addition to the Zines of ZineQuest 3 that I've added as notches to my belt - Tenkar

Saturday, 2/13/21 I'll be doing a Livestream with Joel Hines. Join us at YouTube.com/ErikTenkar

Desert Moon of Karth is a space western sandbox adventure zine for the Mothership Sci-Fi Horror RPG. 

Karth is a tiny mesa studded moon on the galaxy's edge. The only way down is an antique space elevator to the lawless boomtown of Larstown; a place surrounded by even greater danger and strangeness in the wastes beyond. Survival or salvation is not guaranteed, partner.

Harvest ossified coral corpses to live forever. Become an involuntary organ donor. Dodge ancient orbital defenses. Explore sand blown ruins. Hunt the fearsome sandsquid. Ride camels through the dunes. Drink whisky until you’ve forgotten your own name.

Karth's inspirations include Dune, Firefly, Alien, John Carter of Mars, Cowboy Bebop, The Dark Tower, spaghetti westerns, and modern adventures like Hot Springs Island, A Pound of Flesh, Ultraviolet Grasslands, and Slumbering Ursine Dunes.

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. DTRPGAmazon, and Humble Bundle are the affiliate programs that support The Tavern.  

You can catch the daily Tavern Chat podcast on AnchorYouTube
or wherever you listen to your podcast collection.

Friday, February 12, 2021

ZineQuest - The Haunted Hamlet - and other hexes

Hexes.

Nothing but hexes.

Let us present you with - The Haunted Hamlet - and other hexes.

ZineQuest has turned the month of February into "empty Tenkar's wallet month." I'm not complaining, ZineQuest has had some amazing content. I've covered many projects here on the blog and I've been doing daily Fireside Chats over at YouTube.com/ErikTenkar with various zine creators.

At the moment I'm looking at The Haunted Hamlet. From the creator of Willow and Woodfall, we now have a chance to back Shane Walshe's latest zine / mini-setting / OSR goodness.

The Haunted Hamlet and other hexes is a zine detailing four unique modular locations for your game. 

Made for old school essentials, but can easily be used with other old-school systems or even 5E. All in a compact zine format.

The four locations detailed in the zine focus on gameable content and being easy to use at the table. The locations are not connected to one another and can be sprinkled onto your campaign map however you like, or run as one shots. The zine is graphic and art heavy and utilizes a lot of random tables and other tools to make it easier for GMs to run in a pinch.

Each hex location has its own tone and scenario and they are not related to each other. They each are complete with hooks for your players, timelines of events to keep the pace of the game moving, as well as unique monsters and NPCs. The hexes are designed to be low-prep to run with a focus on what information is needed at the table.

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. DTRPGAmazon, and Humble Bundle are the affiliate programs that support The Tavern.  

You can catch the daily Tavern Chat podcast on AnchorYouTube
or wherever you listen to your podcast collection.

Tuesday, February 9, 2021

ZineQuest 3 - A Tangled Web leads to the Curse of the Tomb of Immolation

ZineQuest 3 is possibly the easiest way to spend money on Kickstarter. It's one-stop shopping of gaming goodness in small packages that will fill my mailbox throughout the year. Christmas in July & December? Screw that - I want that special feeling of opening gifts of gaming goodness all of the time ;)

I am doing a series of interviews with ZineQuest creators. Of the zines I'm covering with this post, Michael Harmon and his Tomb of Immolation zine will be on deck Thursday morning at 10 AM Eastern. You can catch them all at YouTube.com/ErikTenkar

A Tangled Web -Benjamin McCown - I'm a huge fan of GM resources that help the improv style of gamemastering. A Tangled Web looks to be right up my alley.

A Tangled Web is all about connecting your NPCs with one another using relationships and breathing life into your world. This zine contains 5 precreated sets of 6 NPCs each themed with a generic multi-race fantasy setting in mind (humans, dwarves, elves, and halflings.) Each set contains its own unique narrative. There will also be 3+ “Create Your Own Tangled Web” fill in the blank style worksheets (more depending on stretch goals) that will help you generate your own collection of NPCs that are actually interesting and know each other.

Each of these NPC sets exist within a web of relationships woven to bring drama, secrets, and interesting interactions to your game. Every web has an illustrative diagram showing these relationships with unique icons. NPC descriptions are kept short and sweet and are meant to spark creativity. Random tables are provided for each web to provide different flavor, motivations, and secrets every time you use the web in a new story.

For the most part these webs are kept system and setting agnostic. Volume 1 is focused on stories within cities and towns, so you won’t find any wilderness setting NPCs here. But if you’ve got a city, town, or outpost in your game, then you’re all set to use these webs in your existing stories.

Curse: The City of One Thousand Martyrs - I'm a big fan of system-neutral setting material, as I'm more interested in the fluff than the crunch. This looks to fit that bill.

Curse, The City of One Thousand Martyrs is a 24-page zine exploring the world in and around the city. The book will look at the four ancestries of people who have traveled to the city, the different factions who inhabit the city, the city's ruined wards, the surrounding lands, and the terrible monsters that inhabit Curse.

Recommended systems for Curse: The City of One Thousand Martyrs include Torchbearer, Burning Wheel, Zweihander, Hackmaster, Dungeon World, Shadow of the Demon Lord, Dungeons & Dragons, Forged in the Dark, Warhammer Fantasy, and wargames including Frostgrave and Mordheim.

Tomb of Immolation - I'm a sucker for dungeons. 5e and OSR in the same package is a win-win. Of course, I'll ignore the 5e crunch ;)

The Tomb of Immolation is a short but dense dungeon crawl with a variety of puzzles, traps, and role playing challenges to keep the players busy.

  • 70+ pages (truly, a hunk-a-burning love!)
  • Designed for a party of five 5th level characters
  • The party should have a character with the ability to turn undead 
  • The party should have a character with good disable device and lockpicking skills
  • Five new 5e and seven new OSR monsters described in the Bestiary
  • Three adventure hooks
  • Numerous new magic items described
  • Printer friendly maps and a set of five pre-generated player characters in both 5e and OSR formats provided in the appendices.

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. DTRPGAmazon, and Humble Bundle are the affiliate programs that support The Tavern.  

You can catch the daily Tavern Chat podcast on AnchorYouTube
or wherever you listen to your podcast collection.

Monday, February 8, 2021

ZineQuest 3 - Scrap Rats enter The Lair of the Manticore and find Anarchy!

ZineQuest 3 is possibly the easiest way to spend money on Kickstarter. It's one-stop shopping of gaming goodness in small packages that will fill my mailbox throughout the year. Christmas in July & December? Screw that - I want that special feeling of opening gifts of gaming goodness all of the time ;)

Today I'm covering three more ZinesThe first on I sat down for a Fireside Chat with this morning, the next I am sitting down with tonight, and the third I am sitting down with tomorrow morning. Livestreams for the win at YouTube.com/ErikTenkar! Subscribe and you won't miss a notification.

Scrap Rats - Zak Goins - A zero level sci-fi RPG that uses the D&D 5th edition rules as its engine, then jettisons all of the bloat? I think I'm in love :) Catch the Fireside Chat and watch me swoon ;)

There's a lot of different game types and themes you'll be able to draw from during play, but here's where we think Scrap Rats excels:

Horror|Thriller // Playing as level-0 characters, there are a plethora of things that can kill your party. Heck, even a feral cat can mess you up if things sour quickly. Putting your players up against something that can surely spell their doom is a great way to incite panic and make for a memorable session.

Suspense // Level-0 salvagers aren't exactly "skilled", but they do possess a certain set of skills. Sometimes it’ll require quick thinking and an out-of-the-box mindset to survive. There can be many times in your party’s career that they’re faced with “do or die” situations.

Pulpy Action // Not everything has to be dour. Some can be raucous, ridiculous good fun. Of course it’ll also be dangerous, but that’s just part of living!

Comedy // If your table is anything like ours, this one hardly needs to be said. Any time a group gets together, hijinks may ensue. The over-the-top artifacts and bizarre denizens can become excellent fodder for the confetti cannon.

Anarchy! - James Carpio - Sometimes you just need to let your hair down, or spike it up or shave it off. Anarchy! appears to be that kind of game. Somewhere in heaven, Joey Ramone is rolling some dice... Watch the Fireside Chat


Oi! It’s the year 1983, and the world is gone! Well gone… You see, the big three (Reagan, Brezhnev, and Thatcher) decided that it was a great fucking idea to start poking bombs at each other, and then BOOM! One day in October, it all goes to shite! It was nothing like that late-night movie said it would be. The radiation brought about something they call Dark Mana; it was worse than anything we could imagine. You think a bunch of yuppie fascists were bad when they were swilling imported beer, try imbuing them with dark magic, then all hell breaks loose, literally!

Now they try to rebuild their capitalistic utopias with fanatical cults, CEO demons, and a well-armed police state trying to oppress our music and freedoms. Well, not if we can help it! The underground is alive and fighting back. We have also gathered the power of this dark corruption to throw it back in their faces. They call us the Anarchists, those of us who have sworn to fight the power in a whole new way. They may have the armies of the damned at their side, but we fight back with our music, courage, and anarchy!

The Lair of the Manticore - Frank Tufler - An adventure, a mini-setting, and fantastical diseases? This is an example of why I blew through my $250 ZineQuest 3 budget and haven't even looked back. Good stuff!

A Micro-Dungeon Adventure and mini-campaign setting for Savage Worlds, 5e, Swords & Wizardry, and Tiny D6

"Lair of the Manticore!" began as a free black and white map designed as an adventure starter for a short one-page adventure. It has since grown and expanded to 24 pages and continues to grow. 

It still retains the charm of a one-page adventure and is designed to be quick and easy to run with very little prep, but now includes a mini-setting, the Keep on the Barrow Lands, and some new challenges for players, such as The Dark Flower Sickness which also includes optional disease rules.

I'll be back with more ZineQuest picks on Monday - as well as two ZineQuest Livestreams on Monday and two more on Tuesday. Seriously, subscribe to YouTube.com/ErikTenkar so you don't miss any of them :)

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. DTRPGAmazon, and Humble Bundle are the affiliate programs that support The Tavern.  

You can catch the daily Tavern Chat podcast on AnchorYouTube
or wherever you listen to your podcast collection.

Saturday, February 6, 2021

ZineQuest 3 - Catpocalypse Meow had Low Stakes but Maximum HP was full of Scoundrels

Ah, sweet, sweet ZineQuest 3. Not even a week in and I think I've already blown by the $250 budget I had set aside for it. Eh, I'm sure I can sell my soul for some coin ;)

In addition to this series of blogposts covering the various projects, I'm also sitting down with a large number of project creators over the next few days and weeks via YouTube LiveStreams. Subscribe at YouTube.com/ErikTenkar so you don't miss a chat, like the one I had this morning with the creator of Low Stakes.

Dirty Bowbe's Roadhouse Presents: Catpocalypse Meow - We are creating Dirty Bowbe's Roadhouse Presents: Catpocalypse Meow, a cat themed role playing games supplement for OSR Games. Mischievous, often maligned, mysterious, and oozing with cuddly cuteness and primeval murder is the noble cat. Here at the Roadhouse we have three and couldn’t be happier with all of their puffy tailed, razor clawed, nap taking, sometimes infuriating, snack demanding cattitude. We took the time out of the rolling quarantines and lengthy social distancing to bring all of their yowling hissing fun to our first ever Old School Rules zine! Dirty Bowbe’s Roadhouse Presents: Catpocalypse Now. Let the fur fly!

So why the Zine and why Now?

A lot of the stuff we come up with doesn’t necessarily fit “in” with the creative direction of other publishers that the old Bowbe usually works with. That is definitely the case with this particular Zine. Catpocalypse Meow is chuck full of purrfect new items, creatures, and adventure hooks for your OSR campaign! This product tips the hat to punsters and funsters of a seemingly bye gone era, with gentle nods to Mark E. Rodgers, Robert Asprin, and heaping helpings of Gary Gygax, and Bowbe’s old mentor Jim Ward for good measure.

A year of quarantine and social distance together saw a lot of D&D and Swords & Wizardry played on Discord with friends and gamers around the globe. During that time we started applying our combined lifetime of gaming and cat friendship into what has evolved into Catpocalypse Meow. The zine is a furious feline themed combination of old school style RPG comics and game ready materials like those once featured in the most popular pen and paper RPG magazine of all time! Original comic tales lead to ready to play mini-adventures. Adventures lead to new treasures, strange creatures, arcane artifacts, obligatory cat butts, insane artworks, crazy cat ladies, forbidden feline temples, canopic kitties, and cat-astrophic spells carefully curated to enrich your OSR gaming table!

Full disclosure: Casey is a friend of mine as well as sharing an association via Frog God Games. Casey will be making an appearance on the Talking Crit Livestream this Wednesday at 9 PM Eastern over at YouTube.com/ErikTenkar

Low Stakes - A Game to Play in the Shadows...inspired by What We Do in the Shadows. Low Stakes is a tabletop roleplaying game inspired by What We Do in the Shadows, both the movie and the TV show. 

In the game, you portray a vampire, werewolf, ghost, mystic, or maybe even a regular ol' human sharing a house together in the modern day. And you’re not very good at it. You'll create situation comedy style stories of gothic monsters trying to get by in a world that has moved on from their day. Conflict, character, humor...it's all there for the taking. 

As stated at the top of this page, I sat down for a Livestreamed Fireside Chat with Craig Campbell this morning.

Maximum HP #5 Kobolds! - The old school zine, for the new school world. Joining Zinequest 2021 with 1E extras. Issue #005 is the Kobold issue of Maximum HP, The old school ’zine for a new school world. In this issue we explore the world of the kobolds, their tricks, traps, and treats. Discover the various breeds, skills, magic, lives, and of course, the dastardly kobold traps.

In this project we are returning to our 1E roots, and releasing this Zine Quest project in the FIRST EDITION of the world's favorite roleplaying game.

We're a 'zine for gamers by gamers. Taking submissions from gamers all over and sharing the best with our readers. We intend to enrich the gaming experience of our readers and help them offer new and unique challenges to their table.

Another full disclosure: I've known Lloyd for years, thanks to NTRPG Con and I own some of his original art. Damn Good stuff!

Tomorrow afternoon at 2 PM Eastern I will be sitting down with Jeff Jones, creator of the Scoundrels Zine for a Fireside Chat. A set of three zines with NPCs, locations, tables and rules to inject a strong crime-theme into your sci-fi (or modern) game. At the most basic level, Zine 1 and Zine 2 of Scoundrels provides 200 unique NPCs to drop quickly into your game. Some are tied to locations, some to gangs, and others are tied to a theme. You can randomly determine NPCs or easily flip through pages. The names are taken from 5 different real-world cultures, making this a great resource for determining names and motivations on the fly for any game.

Scoundrels also taking it to the next level, fleshing out your world with factions, locations and institutions and the NPCs that populate them. The NPCs and factions have motivations, and their writeups evoke way for them to interact with the characters and each other.

There are tables for random encounters with NPCs and tables for adding friends and rivals for the characters. But I didn’t stop there, Ther are additional tables that allow the GM to create crime-related jobs and adventures for the players.  There is even a step-by-step example of me creating a job.

But wait, there is more! Zine 3 provides optional rules for the player characters to have their own crew and be one of the criminal factions in the city. Rules taken from the Blades in the Dark SRD but changed to use with any game system. This provides a framework to create games and campaigns for characters increase the reach and influence in the city.

This is a system-neutral reference that works for any sci-fi game, but easily works with any modern game as well.  I truly believe that this will become one of the most-used GM resource in your arsenal.

I'll be back with more ZineQuest picks on Monday - as well as two ZineQuest Livestreams on Monday and two more on Tuesday. Seriously, subscribe to YouTube.com/ErikTenkar so you don't miss any of them :)

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. DTRPGAmazon, and Humble Bundle are the affiliate programs that support The Tavern.  

You can catch the daily Tavern Chat podcast on AnchorYouTube
or wherever you listen to your podcast collection.

Thursday, February 4, 2021

ZineQuest 3 - Rascals attack The 13th Fleet with Wizard Funk

Today I peek at three currently funding zines that are part of ZineQuest 3. As I mentioned prior, I'll be doing a series of Livestreamed interviews of the creators of various zines during the month of February.

First up is The 13th Fleet. In truth, it reminds me much of the micro and pocket games from SJG, TSR, and others back in the 80s and 90s that I would snag during my pilgrimages to the  Complete Strategist. Note, I was supposed to do a Livestream earlier this morning with the writer of The 13th Fleet but we had technical issues. We will attempt to reschedule. 

The 13thFleet is a light-hearted and occasionally co-operative role playing experience. Officers of the Imperial Armada (and especially the 13th Fleet) have traditionally furthered themselves through ruthlessness, deceit, and the needless sacrifice of disposable Redshirts. While they’ll need to occasionally help each other in order to make it home, the Captains will benefit from causing entanglements for one another. The campaign will end with a clear winner, who will be promoted to Admiral and named Fleet Champion upon their successful return to Imperial Space.

Or it’ll end with the remains of the 13th Fleet floating as cold, dead debris through the dark void of space...

One of the two.

Our next peek is Rascals. Sticking with scifi, Rascals focuses not on the officers, but the talented grunts - or dare I say "Adventurers" of the genre. The focus shifts from the leaders to the survivors.

Note: I'll be having a Fireside Chat Livestream on Friday 2/5/21@8 PM Eastern with Gile Pritchard over at our YouTube Channel.

Rascals is a science fiction table top role playing game of action and adventure. The game system uses traditional playing cards and poker chips, and is designed to bring the tension, twists of fortune, and calculated gambles of action adventure stories to the fore. Rascals is ideal for 2-5 players, including the GM.

You are Rascals: ex-special forces, spies, or crooks. Hard boiled types who worked together in the hottest zones during the former unpleasantness. You were some of the few who managed to get out, make a new life, but something has changed all that...

Now the old crew is together again, you Rascals who survived the bloody final years of terrible war, have been pulled back. An abominable plot is unfolding in secret... 

Rounding out today's picks we have Wizard Funk 3. If you play OSR games in their default genre (is it obvious I'm talking old school D&D and its clones and simulacrums?) Wizard Funk deserves a look. Full disclosure, I consider myself friends with the creators of Wizard Funk. I still think its awesome, but I may be biased ;)

My gaming buddies and I have put together a zine for the sheer enjoyment of it.  We love to play Old School RPGs.  Myself?  I was introduced to D&D back in 1981.  I loved the hobby then and love it even more today.   If you have seen Wizard Funk 1 and 2, then you will have a good idea about what you will get for your hard earned money in Wizard Funk 3.  If you love Old School Rules, then you should take a chance on this KS.  It's not much money and I've been able to deliver a satisfying product in the past.  Fight On brothers and sisters of the OSR!

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. DTRPGAmazon, and Humble Bundle are the affiliate programs that support The Tavern.  

You can catch the daily Tavern Chat podcast on AnchorYouTube
or wherever you listen to your podcast collection.

 

Wednesday, February 3, 2021

ZineQuest 3 - Gamma Zine

I'll be sharing various ZineQuest 3 projects over the next days and weeks, and I'll be doing a series of Fireside Chats (12 in the next 11 days) live on our Youtube Channel (which will then be shared on the Tavern Chat podcast)

Today I'm peeking at Gamma Zine #3. This a zine showing love for the classic Gamma World RPG originally published by TSR. Written and published by Thom Wilson of Throwi Games. Thom has a proven track record with both delivering Kickstarter projects and producing zines.

Do you still play Gamma World or another post-apocalyptic, science fiction RPG? Do you wish there was more material for the games you play? Well, your wish has been granted: a B&W fanzine for your post-apocalyptic game campaign or reading pleasure! In the third issue of Gamma Zine, you'll find three short adventures, new mutated monsters, lost and forgotten tech, and more.

The zine will be black & white, perfect bound, and digest-sized. The size of this third issue is fixed because it's already written!

Although the fanzine will focus primarily on the first edition of Gamma World by TSR, we'll try to keep much of the fanzine flexible to allow the reader to adapt its contents to other systems. However, when statistics are displayed for foes and challenges, we'll use the earliest edition of Gamma World for the rules and stats.

Tonight at 8 PM Eastern, Thom will be joining Bad Mike (NTRPG Con) and myself on our weekly Talking Crit Livestream. In addition to pumping Thom for information about Gamma Zine, we'll drag Thom along on our usual hexcrawl through the past week in Gaming News.

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. DTRPGAmazon, and Humble Bundle are the affiliate programs that support The Tavern.  

You can catch the daily Tavern Chat podcast on AnchorYouTube
or wherever you listen to your podcast collection.


 

Tuesday, February 2, 2021

ZineQuest 2021 - Post the Second - Livestream Fireside Chats Schedule for February 2021

Last night, in the RPG Zine Community on Facebook (a truly amazing community of creators and consumers of zines) I offered to do some Livestream Fireside Chats with creators that are participating in ZineQuest 2021. I expected there would be some moderate interest. Instead, before I went to bed, a dozen creators had messaged me. 

We currently have 10 ZineQuest related Livestreams on the calendar (9 directly covering individual projects), with more to be added. This list will be updated as needed.

Livestreams will be on our YouTube Channel @ YouTube.com/ErikTenkar

Here is the current schedule (with links to the ZineQuest Projects for those that want to follow along at home):

All times are Eastern Time Zone / NYC

Wednesday 2/3 @  8 PM - Talking Crit w/ Bad Mike - Thom Wilson - Gamma Zine

Thursday   2/4 @ 11 AM - Nathan Robert - The 13th Fleet

Friday        2/5 @   8 PM - Gile Pritchard - Rascals

Saturday    2/610 AM - Craig Campbell - Low Stakes

Sunday       2/7 @   2 PM - Jeff Jones - Scoundrels 

Monday      2/8 @ 11 AM - Zak Goins - Scrap Rats

Monday      2/8 @   7 PM - James Carpio - Anarchy!

Tuesday      2/911 AM - Frank Tufler - The Lair of the Manticore

Wednesday 2/108 PM-(Talking Crit) Casey Christofferson - Catpocalypse Meow

Friday         2/12@  8 PM - Iron Rations with JoetheLawyer - Tim Shorts -                                                              The Many  Crypts of Lady Ingrade

Saturday     2/13@  7 PM - Joel Hines - Desert Moon of Karth

Wednesday 2/17 through Saturday, 2/20 @ 8 PM each night, Bad Mike & Tenkar will be hosting livestreams with special guests in support of Virtual TotalCon 2021.

The Tavern is supported by readers like you. The easiest way to support The Tavern is to shop via our affiliate links. DTRPGAmazon, and Humble Bundle are the affiliate programs that support The Tavern.  

You can catch the daily Tavern Chat podcast on AnchorYouTube
or wherever you listen to your podcast collection.


Monday, February 1, 2021

ZineQuest 2021 - Post The First - Give Me Mohr Zines!

It's the most, wonderful time, of the year!  

It's time for ZineQuest!

Whenever I start feeling that Kickstarter is a soulless marketing tool for large publishers and the small ones get lost between the cracks, I find that ZineQuest has come back around and I smile and get all giddy.

In the middle of a cold, Covid filled winter, with a blizzard blowing snow past my window, I get all warmed up by the thoughts of zines arriving in my mailbox as early as the spring.

I actually budget for ZineQuest, as I am loath to recommend a Kickstarter I wouldn't back myself, and as I love zines and enjoy Kickstarter in general, this can be a truly budget-busting endeavor as a consumer if you don't plan accordingly. I've budgeted $225 for backing ZineQuest projects. Hopefully, I can stay on budget this year ;)

Expect the next three days of postings to cover ZineQuest projects, if not longer. In the meantime, you can check the main ZineQuest link here.

As for how I'm spending my NYC 2021 Blizzard, you can watch the following link:


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