Norkers & Thorkers
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Norker (n). 1. One who norks.
2. A Fiend Folio monster I use a lot.
(Warning - stats are AD&D, and I've made them different for GURPS.)
One thing I love a...
5 hours ago
The big 235-page Class Compendium from Barrel Rider Press with more than 50 variant character classes; the science fiction RPG of exploration in alien ruins beyond the frontier, Golgotha; Cinderheim, a setting sourcebook of a demon-ridden desert wasteland; and Hydra Cooperative's Malay-themed sandbox module about a hungry crocodile, Lorn Song of the Bachelor.Alright, the other three do sound cool.
If you pay more than the threshold price of $20.11, you'll level up and also get our entire Bonus Collection with seven more titles worth an additional $44.50, including three titles in the new horror SFRPG series from Tuesday Knight Games, Mothership (the adventure modules Dead Planet and A Pound of Flesh plus the Mothership Player's Survival Guide rulebook); the impressively illustrated Trilemma Adventures Compendium of 55 short scenarios; the grimdark standalone RPG of antiheroic mercenaries, For Coin & Blood from Gallant Knight Games; and three short supplements for Golgotha ( The Obsidian Garden, The War Hive, and New Player Character Classes).
Barrowmaze Complete - the premier OSR megaduneon - "Local villagers whisper of a mysterious place deep in the marsh - a place shrouded in mist and dotted with barrow mounds, ruined columns, and standing stones. The tomb-robbers who explore beneath the mounds - or rather the few who return - tell tales of labyrinthine passages, magnificent grave goods, and terrifying creatures waiting in the dark. Are you brave (or foolish) enough to enter the Barrowmaze? Barrowmaze Complete (BMC) is a classic old school megadungeon for use with Labyrinth LordTM and other fantasy role-playing games. BMC includes everything in Barrowmaze I and II in the same book in addition to new material, art, layout, and cover art by Ex-TSR artist Erol Otus. Barrowmaze Complete will keep your players on their toes and your campaign going strong. BMC is brought to you by the Old School Renaissance (so don’t forget your 10’ pole)."
Willow - I'm a fan of mini-settings and this looks damn good -"Willow is a town that can be dropped into your campaign setting. Focused on game-able content and being easy to use at the table, It is graphic and art heavy. Structured as a mini hexcrawl, players will have to work together to investigate a mystery to move on from a damp backwater town to bigger, brighter places. The Setting: Deep in a vast wood, a town called Willow sits beside the Lake of Tears. The lake is framed by weeping willow trees, their vines pouring into the lake’s dark green shores. Willow is not what one would call an upbeat town. The rains here are relentless and the grey skies loom low like a giant cage. Travelers do not linger here long; one night in the Blue Brew Inn is enough to make most jump on the ferry and move on. But recently the ferries have stopped running as something terrible has taken up residence on the river. Meanwhile, the town folk will not talk about the noises echoing up from the staircase that descends below the lake, nor the broken stone circle on the hill at the edge of town. The town's leader, a witch named Morose Morgan, is a recluse and refuses to leave her island." For those of you that haven't seen this already via social media, the following update appears on my personal blog and the FAR WEST website (not Twitter? I'm surprised):
I've been quiet recently, I know. (but not on Twitter. NEVER quiet on Twitter. If only Far West could be written 256 characters at a time)
First things first: Far West is NOT dead (please, bring out your dead). I only have one chapter remaining to assemble from the earlier drafts (and I have this bridge in Brooklyn to sell really cheap). Things are moving slowly, and I figure that I owed you an explanation. (I think we are owed a new explanation)
It's no secret that among the many trials and tribulations that have plagued this project, my depression and anxiety have been at the forefront. I have been my own worst enemy. (strangly enough, it hasn't stopped Gareth from working on other projects, which we'll detail below)
Well, a few months ago, my family convinced me to finally seek treatment.
So I've done that.
The initial stages of the process, where, among other things, we were trying to zero in on the right combination of prescriptions and correct dosages, made it very difficult to get anything done. I just couldn't focus on anything other than my mental health.
Now that we are further along, and I've begun to feel the effects, I'm coming back into myself, in a way. And that includes finishing Far West. (so close, yet so far...)
So that's what I'm going to do.
I appreciate the patience of so many people who have given far more than I could have ever asked. "Thank you" seems terribly inadequate, given the circumstances. (i think the last year you've given so many people a big FUCK YOU)
As a final administrative note: All official updates will now appear on the Far West website (last update was THIS very update). We have a forum there where I can be reached for questions. (last forum comment, not from Gareth was January 2 - Gareth's last was in 2015 - did i mention the forum hasnt taken new sign-ups in years?) The Kickstarter page will be used purely for delivery of texts, PDFs, etc. to backers. (so obviously the KS page hasn't been used)
Now, the home stretch. Talk to you soon. (but only on Twitter)So, what else has Gareth written during the time frame he HASN'T completed Far West?
Gareth-Michael Skarka
Lawrence, KS
July 15, 2019.
As your brave RPG adventurers travel through the edges of the swampland on their way to the Mountain of Taunting Doom ... they come upon a village of simple Frog Folk. Are they peaceful? Will they attack suddenly when your guard is down? Maybe befriending them will give your party some vital information for your daunting quest ahead!