Tuesday, May 1, 2018
Far West Update - One Year Later - The New Hope
Gareth gave us an update on the Far West Kickstarter this afternoon - exactly one year AFTER his last update. I'm surprised to say that today's update leaves me hopeful that this project will actually complete. Yes, I find it really strange to say that. Open d6 is a solid system and is probably a better fit than many of the alternatives. If only this turn of events had happened sooner.
Gareth says he will be sharing regular updates and plans for the PDF to be in our hands by the end of July. My birthday is July 30th. I'll withhold judgment until then. I mean, what's another missed delivery date for Far West in the grand scheme of things ;)
Update #234
May 1 2018
A Long-Overdue Update on FAR WEST -- or: What the hell have you been doing, Gareth?
I had promised myself that I wouldn’t be doing an update until I had a major delivery ready… that the incremental “I’m still working” updates didn’t tell anybody anything new – and wouldn’t convince folks who don’t believe that’s the case. So, doing them seemed like a waste of time. Plus, being completely honest, dealing with the minority of hyper-critical voices had led me to view those updates with growing anxiety. I wrestle with depression & anxiety quite a bit – so I made the choice to avoid a source of it.
However, a twitter discussion with a backer has convinced me otherwise – you folks deserve to know what’s going on. So here we are. I’ll just cut to the chase:
What’s been going on?
I’ve been completely redesigning FAR WEST, from top to bottom.
…
I’m sure that a lot of you are now utterly convinced that I’m crazy. Maybe so.
Allow me to explain.
…
Last summer, a friend of mine died. An industry colleague, a guy I’d known for decades, who I’d first met when I was living in Atlanta in the late 80s. More pursuant to this update, however – he was one of the folks who’d stepped up to help me get FAR WEST completed.
He died suddenly – no indication of ill health. There one minute, then gone.
My first reaction, to my shame, was to worry about what this meant for FAR WEST.
Yeah. I felt pretty awful for thinking like that. Still do.
But then, I found myself dwelling on the fact that he was gone so suddenly, with so many plans left unfulfilled. Not just his helping me – he had a bunch of things he was doing, which now would never be done. He was just gone. You know that I’ve had my own brushes with mortality – most recently in 2014. I kept thinking about that. I went into a pretty major depression.
One of the things that I realized during this period was that I wasn’t happy with FAR WEST. I kept coming back to the idea that it was so late, that the delays had been so long… and I asked myself: When you finally release it, will you be proud of it? Will you feel that it was worth the time that it took?
The answer was no.
I tried to avoid looking at that answer. At this point in the process, I couldn’t face that answer, really. If the answer really was “no, I’m not proud of it – I don’t actually like what I’ve got here” – then what the hell was the next step? I felt as though I was committed, at this point.
I had long talks about this with my wife, Laura, and my partner at Adamant Entertainment, Eric Trautmann, and both of them ended up saying variations of the same thing (paraphrasing here): “It’s already late. Make it something you ARE proud of.”
So I decided to do just that.
Now, don’t get me wrong – I love the setting. A testament to how much I love the world we’ve created here is that I still get excited about it, even after all the anxiety & negative shit that has floated around the delays, etc.
I even love some of the rules design I’ve come up with. But overall, I wasn’t happy with the system. It wasn’t feeling right in play. And I couldn’t get it to where I was satisfied. When I did come up with something that felt right, it would inevitably break some other part of the system. Frustration mounted.
Talking with Eric, he cut through the chaos (he’s really good at that) by asking me “well, what game had more of the feel you’re trying to hit?” And I said the old Star Wars game from West End. (And I wasn’t just stroking Eric’s ego there – he was the Creative Director for Star Wars at West End back in the day – but we’d been talking about the system in discussions on a different project, so it was a common frame of reference.)
Which led to a three-word solution:
Well, why not?
The original system of Star Wars, West End’s D6, is also available as Open Content, a framework in which I was already working. I know how the underlying math works, so I was able to take the rules elements that I was really happy with from the existing FAR WEST design, and port them over for use with D6. And the game plays faster and more cinematically – which is EXACTLY what I was hoping for.
So that’s what’s been happening, since around September of last year. And all of a sudden, I was happy with what I was producing. So that part has worked!
Anyway – this is getting long. I should probably switch to a simple Q&A summary:
When are we going to see this?
I am planning on giving you a completed manuscript (and we’re talking the whole thing, not just the rules) in July – although possibly earlier. (I’m actually shooting for close to my birthday in mid-June, if I can manage it).
What happens next?
That’s when I turn the manuscript over to Eric for layout. Yes, you read that right – I’m not insisting on doing everything myself. The layout will be largely the same as the existing one (I like the look of it), but I’m handing it off to an actual graphic design professional, who actually knows his stuff, so it will happen a HELLUVA lot faster. Eric designs all of Adamant’s other stuff, and he’s also the graphic designer for comics like LAZARUS, BLACK MAGICK, ATOMIC ROBO graphic novels, etc. (You can read more about his work here: https://www.erictrautmann.us ) Once layout is done, we go to press (and yes, I still have partners helping with that), and you get the full PDF, and then the book.
What can you tell us about the new system?
We’re calling it “D6 PLUS” – the base framework is the Open Content D6 system from West End, which we think are a rock-solid set of rules for fast, cinematic style play. To that framework, we’re adding additional elements (the “Plus” part), drawing from more modern, “story-game” styles of play (as an example, the Spirit & Aspects system from the first version of FAR WEST).
But I liked the system we had!
I’m glad to hear that – and if there’s enough interest, we might go ahead and eventually complete that version, as an alternate rules set. There is also potential for licensed versions using other rules systems as well, down the road, which some folks have already spoken with us about.
How can we see it or play it sooner?
If you want to get a chance to look over the rules, run a few sessions, etc., before the delivery of the full manuscript in the summer, drop me a line at gms@adamantentertainment.com, and I’ll send the rules portion out to you later this month. (It won’t have the setting or game mastering tools, but the rules will be there, enough to create characters and run sessions.) Obviously, this offer is only open to Kickstarter backers and pre-order customers, despite this update being made public.
What about updates? Are you going to go silent again? No, I’m not. I’m committing myself to updating you weekly on what I’ve been doing. Those updates will be public – posted here, and over at my blog (http://gmskarka.com). The day of the week will vary – it depends on my work load that week, stuff going on in my life, etc. But you’ll be hearing from me once a week from now until we’re done.
OK – this thing is already 1200 words long, which is WAY longer than I intended. I’m going to get back to work. I’m available to answer any questions you have – the absolute best ways to contact me are via email at gms@adamantentertainment.com, via Twitter at @gmskarka or via Facebook at https://www.facebook.com/gmskarka . Those are the methods which I will reliably see, get notification, and be able to respond to the quickest.
As always, I remain forever thankful to you. Thank you for sticking around through my dark days, and believing in me. I can’t wait to show you what you’ve helped to create.
Gareth-Michael Skarka
Lawrence, KS
May 1, 2018
Subscribe to:
Post Comments (Atom)
Tenkar's Tavern is supported by various affiliate programs, including Amazon, RPGNow,
and Humble Bundle as well as Patreon. Your patronage is appreciated and helps keep the
lights on and the taps flowing. Your Humble Bartender, Tenkar
Blogs of Inspiration & Erudition
-
-
OSR Classic Module Commentary - Deeper Integration of B1 In Search of The Unknown By Mike Carr Into the Hyperborea Rpg - The room-by-room layout and key traps for Level 2: The Forbidden Laboratories of Zelligar. - Just beyond the shattered ice-shoals of the Gulf of Jhrom, lies the mist-shrouded island known to local fishermen as Skerry-of-the-Lost. And this blog po...11 hours ago
-
Miskatonic Monday #452: Of Them - uch like the Jonstown Compendium for RuneQuest: Roleplaying in Glorantha and The Companions of Arthur for material set in Greg Stafford’s masterpiece of ...22 hours ago
-
Mirror Monday: Local Legends Make Better Monsters - [image: The Crimson Cougar returns] Sometimes the real world hands you a story at exactly the right time. A little over a week ago, ABC7 Chicago reported ...1 day ago
-
OEFAG Albatros - The Albatros D-III was built under license by the Austro-Hungarian OEFAG factory, but they improved it considerably with a much more powerful engine a...1 day ago
-
A pause: Stonehell & Rappan - We've decided to put the campaign on hold with the passing of our friend. No one feels like delving in those dark halls at the moment. I hope one day to ...1 day ago
-
Lies at the Bell Tower - By Oliver Müller, Prizren BuçpapajVoltaria GamesOSELevel 1 A village is silent. None dares to speak out loud anymore, for fear of invoking the curse of the...1 day ago
-
100 days of B/X (part II - B1 to B10) - Part I. We have all read B/X many times. Now I'll re-read it with a critical eye, looking for things I don't like and have house-ruled away, to create my n...1 day ago
-
'It Has Killing In It' - What was the first piece of media you consumed which 'had killing in it'? I ask because a certain girl I happen to know has recently been reading the *W...4 days ago
-
Spirit Miracles - These are for my final version of Spirit Miracle powers for my Seer and Mystic classes. The seer has more uses of the power and gains less new powers dra...5 days ago
-
Happy Hobbit Day - Today is the birthday of those two most famous of all hobbits: Bilbo and Frodo Baggins. Hence, ‘*Hobbit Day*’. Also, yesterday (21 September 2026) was th...6 days ago
-
Mutants & Wizards, Gray Wizard Class - Here's one of the 5 wizard classes. The first glance at the spirit system that's built upon the undead turning table. No turning undead in M&W, so watch...1 week ago
-
[BLOG] News on the March! Episode XVII - This post continues the series of brief play reports I have been posting on Discord. This does not cover every single session (sometimes, recon and setup...1 week ago
-
Why is the Ogre there? - Joe's post on the Quantum Ogre raises an old question about sandbox play: when does moving an encounter around interfere with players' freedom to decide...1 week ago
-
Happy International Batman Day! - In honor of International Batman Day I wanted to share some fun Batman art by Frederik Hornung1 week ago
-
Dragonne #2 now available - The second issue of Dragonne is now available! BRW Games’ occasional journal of old-school gaming is back with two new features; To subscribe for free, and...2 weeks ago
-
Preliminary Felltower Flight rulings - Answwering my own questions from last week: *What happens when you fall?* You suffer a two yard fall - as if a standing person's head (up in hex 2 from th...2 weeks ago
-
-
Free Gm Resource: Paper Minis Courtesy of HeroQuest at Board Game Geek - [image: Free Gm Resource: Paper Minis Courtesy of HeroQuest at Board Game Geek] Now I'll admit I don't hit up Board Game Geek very often, but I had a rea...2 weeks ago
-
Starpath - Archive of Cosmic Truth - From the inscription “The Four Wonders” commonly displayed at Starpath facilities. Wording and attribution varies between systems. *We built temples w...3 weeks ago
-
Upgrading the Common Orc... - The common (some might say lowly) orc is ubiquitous in fantasy gaming, and while clearly dangerous in numbers, they can become stale with repeated use, e...3 weeks ago
-
Let's celebrate 60 years of Fantastic Voyages! (With a microgame...) - While it seemed to fly way, way under the radar, yesterday actually marked the 60th anniversary of the release of a science fiction movie that has influenc...1 month ago
-
Vanishing Blogs From The Old Days - There are so many RPG related blogs on every genre and category of RPG. Periodically I discover that another blog is no more when an app on my blog reports...1 month ago
-
Murder mystery - The local adventurers guild named "fernleaf and associates" is basically a sleuthing agency. The patron is an older elf named Flynn fernleaf. He pays wel...1 month ago
-
The Common Store of Monsters - I am slowly grinding my way through the re-writes for Veins of the Earth. As part of the re-write I have re-organised the ‘Pariahs of the Earth’ monsters ...2 months ago
-
Film Notes: A Selection of Recent(ish) Obscure(ish) Horror Films - Horror has a (well-earned) reputation as a wastebin genre. Here are a few horror-adjacent films, largely without jumpscares, musical stings, and cheap tr...2 months ago
-
The Old School (Hyperborean) Renaissance - Are these poorly-masked adventure hooks? Yes, yes they are. For the last century a peculiar fever has gripped the learned societies of Marlinko, Kezmaro...3 months ago
-
Micro-Adventure - #114 RATS! - Dungeon tropes are a thing to embrace, not to dismiss. It's simple to handwave the storm the orc infested tower to save the princess, evil wizard in a t...4 months ago
-
Moldvay Basic D&D now Available in Print - Just a quick note that (finally) Moldvay Basic D&D is available in POD from DTRPG – previously, only the Cook/Marsh … Continue reading →5 months ago
-
Abstraction in My Liege, - I think the aspect of *My Liege,* that could potentially put off the most people is its lack of accounting granularity. It does not track Court wealth in...5 months ago
-
Castle Greyhawk Four New Dungeon Level Maps Revealed - CZ Act 1 "Alpha Preview" Map TLG published a Castle Zagyg "Alpha Preview" to CZ1 backers on 2 April 2026, showing one-quarter of The Cellars, level 2 of C...5 months ago
-
Consolidated AD&D Weapon Characteristics List - Having spent the last few days down a research rabbit hole, I ended up compiling a chart of AD&D weapon characteristics, adding some "missing" entries an...5 months ago
-
Referee Sabotage - It is an old saw that players are bad at executing their plans. Imagine this common scene: the party have some big job that requires planning; perhaps robb...6 months ago
-
Divine Patronage: A Separate System for Party Advancement - In the past, I've written about why parties should have their own character sheet. The party sheet can track reputation, how noisy they are in the dungeon...6 months ago
-
Mapping the pre D&D Dungeon Adventure From May 25 1972, Part 1 - Earlier (Here) we looked at the oldest dungeon dive preserved in Arneson's write up as found in *Blackmoor Foundations*. Turning now to the second dunge...7 months ago
-
On a Happy New Year - We are about to experience the most social upheaval since industrialization. What will that look like in sixty years? Sinless is starting it's third yea...8 months ago
-
-
-
Rob Kuntz at Lucca Comics & Games 2025 - If you are planning a trip to Europe (like right now) and wish to catch up with me in person, make sure to book a detour via *Lucca Comics & Games*, ...11 months ago
-
How do you do piracy… in SPACE!? - Interstellar space travel in Iridium Moons was always going to be a form of hyperspace jump like in Star Wars or Traveller. Simply because it’s the one for...1 year ago
-
A long overdue hobby update! - Welcome back to the Vault everyone! 2025 is going by in a blur; I last posted in February, almost started a post in March and now it's the end of May. W...1 year ago
-
Playing at the World 2E V2 Arrives - With the release of its second volume, the second edition of *Playing at the World *is finally complete. The two books combined total well over 1,000 ...1 year ago
-
Lexicon of Klarkash-Ton, Hierophant of Atlantis: Lupanar - This time, we follow the good High Priest to the far future, to the final continent of Earth, Zothique, for a a tale of ennui and love: Morthylla. Witho...1 year ago
-
Writing playlists for all occasions - Hello again! Going off the idea of inspiration elaborated on by the prior post, I also have music playing while I write my various games and fiction pieces...1 year ago
-
The Tarot of Pips - Somewhere in your dice collection is a die like this one, the humblest of dice. Although you don't know it, this small white die carries with it a secr...1 year ago
-
Pirates and Necromancers, a Play Report - Over the Thanksgiving weekend we did a lot of gaming ranging from “off-table” domain level stuff to some solo adventures to spell and magic item rese...1 year ago
-
*'s in SpaaaaaAaaaace - A lot of SF (including a certain 2D6 RPG grandaddy) deal with ancient aliens taking humans from Earth and dropping them, fleas and all, on one or more w...2 years ago
-
Last move - to self-hosting! - As my vote regarding Substack in the “marketplace of ideas”, I’m moving to self-hosting. I’m now at (and hopefully staying for a long time at) Blog: ht...2 years ago
-
Osamu Tezuka (1928 - 1989) - [image: Osamu Tezuka - Shonen Magazine Cover, 1970]Shonen Magazine Cover, 1970 [image: Osamu Tezuka - Shonen Magazine Cover Illustration 1970]Shonen Maga...4 years ago
-
Clean Your Room - Looking back at my little blog here. That last post… wow, I was having fun playing WOW Classic! That was August of 1999 and I was having a blast… it was ...4 years ago
-
The Worm Ouroboros - The Worm Ouroboros is a proto-fantasy (the in the genre sense) novel by E. R. Eddison, originally published in 1922. It is an amalgam of mythological tradi...4 years ago
-
-
Steve Jackson Interview - James Maliszewski recently did an interview with Steve Jackson over on his Grognardia blog. Steve chats about the beginnings of The Fantasy Trip and upcomi...6 years ago
-
The Hero’s Journey 2nd Edition, Campbellian roleplaying at its best! - (this review done using the reviewers own purchased copy) I have been a James Michael Spahn fan since he wrote his Swords & Wizardry Companion. His writing...6 years ago
-
ToAD Monster of the Week: Crocoman - Now that I'm back doing the blog thing I thought I would use Tome of Adventure Design to create monsters for The Black Hack. Using the monster tables in th...6 years ago
-
OCHRE SAND - Init +0 Ranged Atk • fire burst +3 (1d14+1, 20') AC 17 HD 3d6 MV 60 Act 1d24 SP 'breath' weapon, sideslip, perfect silence, morphing Fort +5 Ref +8 Will...6 years ago
-
Strange, Dangerous, and Inhuman: The Fey and Fairie - When I was a boy I loved fairy tales. Jack and the Beanstalk, Puss in Boots, Rumpelstiltskin - I devoured all of it. My fascination that there was a strang...6 years ago
-
The Faithful - An Optional Archetype for Sharp Swords & Sinister Spells Revised Edition - Work on the revised edition of Sharp Swords & Sinister Spells is moving along. This will be a hefty tome, with a LOT of tools and new options to customiz...6 years ago
-
Dungeons & Dragonmead Fall Schedule - *As you know, I run public classic Dungeons & Dragons games at **The Loaded Die**/Metro Detroit Game Night's Board Game Nigh at **Dragonmead**, in Warren...7 years ago
-
Fiction in Airhde - On a whim this weekend, I picked up some fiction off the TLG store. *A Houseless God & Other Tales* and *The Mirrored Soul & Other Tales*, both by the T...7 years ago
-
-
Ravensburg Reboot: Streamlined City Map - I mentioned in my last post how I was tweaking and reworking parts of my Ravensburg setting. Today I streamlined the city map. The old map had lots of redu...7 years ago
-
The Withered Crag available now - I just enabled the sale of the PDF version of The Withered Crag at DriveThruRPG a few minutes ago, and the custom print version will be available startin...7 years ago
-
Annihilation Rising Goes live - The latest in Fail Squad Games’ Quick Kick projects has gone live and needs your support!! This project is only running 11 days and ends on 5/28/2019! ...7 years ago
-
James's Celebration of Life - We could not have asked for a prettier day for James's service. It was a bit chilly and windy but gorgeous. A heartfelt thank you to all that joined us tod...7 years ago
-
Trap Tuesday: A step back - I will get back to Tomb of Horrors soon. I found a topic that was interesting enough to take a break. While interacting in a 5E group on Facebook I talked ...7 years ago
-
Let's Talk About Pacing! - The idea, I think, is that the RPG is ultimately about the long game. Even rolling back to the early days of Basic & Expert, the goal of the player was...7 years ago
-
Profane and Profound Prep Part 2 - This is part 2 of my work to edit my magic items for a DMsGuild release, along with adding cursed items along the way. Here is part 1. Bone of a Saint 8000...7 years ago
-
MIDDLE DUNGEONS LEVEL FIVE 158 STAIRS. - 158 STAIRS. These stairs descend thirty feet to Area 79 on Level 6.7 years ago
-
Please, I don't do paid advertisements - don't ask. - A little note since people have asked me about this. My video channel's *not* an advertising platform, so I'm not available for hire if you want to promote...7 years ago
-
New website! - Slowly but surely, all the content here will make its way — in updated form! — to my new website: timbannock.com. For fairly obvious reasons, that site wil...7 years ago
-
Please Update Your Link! - If you're seeing this, it means your link to the Greyhawk Grognard blog is out of date. Please update your link to www.greyhawkgrognard.com (RSS feed is h...7 years ago
-
Total Sales for WB:FMAG - Hi Folks, It's been a long time since I provided an update for the sales of White Box: Fantastic Medieval Adventure Game. *LULU* Print: 396 PDF: 433 *OBS*...7 years ago
-
How can We Destroy this Campaign World? - d12 1. You must trick a bard into strumming the *Chords of Fate* on the *Lute of Annihilation* 2. Legends tell of thermonuclear weapons beneath megadunge...8 years ago
-
Mord Mar - Session 5 - We had another successful delve into the dungeon yesterday. The delvers: Moira, the Magic-User Radovan - Human Cleric (of Odin?) Khazgar Stonehand - Dwarf ...8 years ago
-
Yodeling For Yokels or The Further Misa(d&)dventures - This is the one of those posts that points out the lack of current posts. Over the last week or three, there has been postponed Labyrinth Lord (twice, one...8 years ago
-
Bundle of Fantasy Age - Bundle of Holding: Dragon Age/Fantasy Age: Available until March 12. PA Presents: Fantasy AGE Freeport live play Green Ronin in 2018 The Fantasy Age RPG ma...8 years ago
-
New Free PDF Module: The Hyqueous Vaults - A new dungeon module—written in celebration of OSRIC's 10th Birthday—by Rebecca Dettmann, Allan T. Grohe, Jr., Jimm Johnson, Matthew Riedel, Alex Zisch, a...8 years ago
-
Session XCIII: One Pissed Off Dragon! - Our ongoing Swords and Wizardry sandbox campaign... *Current Player Characters:* *Thenus* (Ranger) *Wang Du* (Monk) *Wolfheir* (Viking) *Arg* (Half-orc) ...8 years ago
-
Swords & Wizardry Light: Session # 6 - Two months after our last session (thanks to things like 8th grade finals, a 4 year-old's birthday and party, Father's Day, etc.), we finally had our next ...9 years ago

Schrödinger's Game.
ReplyDeleteThat's a pretty detailed message and seems personally motivated. Gateth sounds like he's going for it. Good for him and his backers. I hope he does it.
ReplyDeleteOK, I didn't back this, so I have no dog in the fight. But, I have some kickstarters I backed, that still haven't delivered (cough HQ 2 cough), so I do have an opinion on something he said.
ReplyDeleteThat monthly update is no waste of time. It tells me that you are at least aware that you have this thing to deliver. It tells me, the person that gave you money, that you probably haven't skipped town with it, and sorta bought a comic shop. It tells me, I hope, why things are running late.
When Deluxe Tunnels and Trolls ended up behind schedule, people howled about it. But, we knew why, and we knew what was being done. And, we knew, because Rick gave us an update at least once a month.
Most other KS projects, when something goes wrong, go silent. Maybe they will mention a vague reason for the latest delay. Maybe.
Don't do that. Tell us. If we know why, maybe we will understand, and say "OK, these things happen". Because they do. But, hide from us, forget about us? We are far less likely to be forgiving.
Pardon, it was (cough RQ 2 cough).
DeleteWhen I'm not feeling a particular project, my motivation for working on it stalls. Maybe that was part of Gareth's problem?
ReplyDeleteAnd that is completely okay. As long as you haven't already been paid for the work.
DeleteThis is great news. A D6 version sounds better than a D20.
ReplyDelete