Early this morning, Frog God Games launched their latest Kickstarter - Quests of Doom 4. Instead of packing 16 adventures into a single (or double) hardcover volume, these adventures are being individually published in softcover. So, that's 16 adventures in 3 rules systems, so 48 individual possible adventures.
It funded in 8 hours - possibly less.
Now, my comments and observations.
- Personally, I like the idea of individual adventures. Call me old school, but that's how we had them in the early days.
- Individual adventures lets one pick and choose by author, level spread, whatever. I LOVE this.
- Bonus rewards AND stretch goals - PDFs and VTT maps. Very nice.
- 14 bucks for a single adventure plus PDF - 168 bucks for all 16 adventures plus PDF, about 10.50 an adventure.
- I'd like to know the page count for each adventure, even if its just a ballpark figure before layout.
- Some folks are bent that its not being offered as a single hardcover release. I understand their desire for a collectible book on their gaming shelf, but I find the module format much easier to run at the game table than using a hardcover crammed with adventures. YMMV.
- Authors include Alex Kammer, Michael Curtis, Keven Wright, Ton Knauss, Steve Winter, Ed Greenwood, Dr. Dennis Sustare and Lance Hawvermale.
- Levels range from 1 to 8. Its almost as if they were written with SWCL in mind ;)
- Pathfinder, 5e and Swords & Wizardry flavors. You know what I'm backing for ;)
For those hoping there will be a hardcover option, I'm not sure that's feasible. I doubt the number of potential hardcover buyers is enough to print at the usual Frog God quality and still find an affordable price point. Then there is the need to layout everything for the HC. I could be wrong. I have no inside info on this. Just my own observation.