Reminder - Classic Edition GM Screen - Less than 20 hours Left to Back
Normally I'd give this a mention with the weekly Kickstarter Roundup, but as the clock is ticking it's time for me to send a reminder. I've held the prototype (last June) and it was good. It's also a testament to the amount of time put into getting this project right. Remember, you can back for everything in PDF for as little as 7 bucks - Tenkar
+Richard LeBlanc is one of my favorite creators in the OSR corner of the hobby. His D30 Sandbox Companion is THE go to product on my gaming shelf when I'm short on adventure ideas. Rich knows his gaming stuff, knows his art, knows his layout... yes, he simply knows his shit and it shows.
Rich's New Big Dragon Games Unlimited is running a Kickstarter for a Classic Edition GM Screen. It's what you see above. I actually got to handle a beta version of the screen last June at NTRPG Con and I was very impressed. I can only imagine how much nicer it is with 8 more months of development.
But wait. Your not just getting 2 3-panel GM screens:
6-panel (12-page) BX Game Masters Screen (in two 3-panel pieces)
This is the most comprehensive GM screen ever created for BX editions of the original RPG and comparable retro-clones. The inside and outside faces of each screen will be printed on 15 pt. cover stock, and glued together to create 30 pt. thickness!!! Additionally, the entire screen will be protected with a UV coating for resistance to abrasion and staining. The exterior of this 6-panel (12-page) screen features artwork by the legendary artist Arthur Rackham, and content panels include all the pertinent information any Classic (BX/LL) GM needs to run their game, including:
-Experience point & spell level progressions for each character class
-Class-based combat & saving throw tables
-Class abilities & attribute adjustments
-Tables for Clerical turning and Thieves' abilities
-Variable damage by weapon; missile fire ranges; AC by armor type
-Step-by-step outlines for both turn sequence & combat sequence
-A simplified Treasure Types table
-Comprehensive cost lists for weapons, equipment, and animals
-Complete movement information (including dungeon, wilderness, airborne, and encumbered movement)
-Henchmen/hirelings, mercenaries & specialists (recruitment, requirements, salaries, and abilities)
-8-page GM Table Reference Document: This 8-page letter-sized piece includes all of the tables from the GM screens in a handle table-ready format. Features additional cover art by Arthur Rackham. Printed on a 60# uncoated cover stock and saddle-stitched.
8 Individual Card Stock Master Character Sheets (1 Generic Sheet + 7 Class-specific Sheets): Each of the 7 class-specific character record sheet contains the most pertinent information each player needs (e.g., notes on which types of weapons & armor may be used by the class, additional experience earned based on prime requisites, and special abilities like clerics' turning and thieves' abilities). In addition to the 7 classic character class sheets (cleric, dwarf, elf, fighter, halfling, magic-user, and thief), an 8th "generic" sheet is usable by any character class. Printed on an 80# uncoated cover stock. Spells Record Sheet: This record sheet is usable by any spellcasting PC, and includes places to list each known spell's name, range, duration, and area of effect, as well as other pertinent notes. Printed on an 80# uncoated cover stock.
Character Record Log: This record sheet provides a place to write the information a GM needs for up to 6 PCs or NPCs, including the basics (name, class, hp, level, AC, etc.) as well as ability scores, saving throws, equipment/inventory, and other notes. Printed on an 80# uncoated cover stock.
4-page Cleric Spell Handout: The cover of this digest-sized piece notes spells gained by level, and the inside includes all the key information (e.g., range, duration, spell notes, etc.) for all the cleric spells contained in the classic red and blue rule books (plus a few additional core spells from other early editions). Printed on a 60# uncoated cover stock.
8-page Magic-user Spell Handout: The cover of this digest-sized piece notes spells gained by level, and the inside includes all the key information (e.g., range, duration, spell notes, etc.) for all the magic-user spells contained in the classic red and blue rule books (plus a few additional core spells from other early editions). Printed on a 60# uncoated cover stock and saddle-stitched.
That's a lot of stuff for your $43 investment and you get it all in PDF too. If print isn't your preferred media (or if your budget is tight) you can get the total package in PDF for a mere 7 bucks.
The Minotaur for Old-School Essentials
*Requirements:* Minimum STR 9, Minimum CON 9
*Prime Requisite:* STR and CON
*Hit Dice:* 1d10
*Maximum Level:* 8
*Armor:* Leather, including shield...