What Do You Look for in an RPG That You REALLY Want to Run?
I have my go to rulesets, with Swords & Wizardry leading the charge. I feel comfortable with S&W, much like a favorite pair of shoes.
As you can see from my recent postings, Far Away Land has me really excited. I want to run some story arcs - 2-4 sessions, then take a break for a 6-8 weeks, and then bring the players back for another arc. It really seems to be a system built for such, and I think the breaks are good for keeping the system, setting, and quirkiness fresh.
What excited you with newly found RPGs? What newly found RPGs really excite you and why?
The Minotaur for Old-School Essentials
*Requirements:* Minimum STR 9, Minimum CON 9
*Prime Requisite:* STR and CON
*Hit Dice:* 1d10
*Maximum Level:* 8
*Armor:* Leather, including shield...