Thursday, July 25, 2013
When Kickstarters Eat Their Young - The Doom That Came To Atlantic City! - Part II - Don't Sue!
It's a fucking shame I share a first name with this piece of shit.
Again, I'm not going to comment throughout the update, as that would just distract from the bullshit already on the page.
I suspect if this hadn't raised 4 times it's goal, it would have been completed already. The more money raise, the more these folks find ways to misuse it.
I do love the "don't sue! if you do, all the money will go to lawyer fees!" I got news for you Erik. If folks sue you, its not to recover money - it's to bury you...
Nystul almost seems competent in comparison.
Here's the latest. You can go to the original page and read some of the comments. Priceless.
Clarifications
Update #28 · Jul 25, 2013 · 16 comments
This is not the post-mortem but a clarification for the last update. Its wordy, yes, but there is a lot of clarifying to do as many have already stated.
I've read every comment but they are too many to address individually. I've attempted to respond to every email and have gotten through most of them but will continue to reply. This morning, after reading the comments about reporting me to the Oregon Department of Justice, I contacted them and explained the situation in great detail. While they gave no promises their agent didn't feel that I'd committed any fraud. I am going to provide them with more information and work with them to see what I need to do to make this right in their eyes. I will also be contacting any other agencies who receive reports in order to provide them with a transparent view of the scenario from all angles. This project has been a year of frustration on every level. There are things you don't know and I can't talk about yet without first seeking legal advice, but hopefully in time everything will be made clear. I don't expect everyone to accept my apologies, there is nothing I can say that will make every single backer forgive me.
By canceling the game I returned all rights to the title, art and sculptures to their creators. This prevents me from producing any products, free or sold, related to the property. This means that I cannot distribute any type of print and play editions or related merchandise such as miniatures. Keith has commented that a print and play version is in the works but I am not a part of that. Since the last update Keith has been provided with all of your contact information so that he can update you as these become available.
The miniature statue originals were copied once for safety as they were very fragile. Those copies are still in China at the moment. They're going to be shipped back soon and returned to Paul Komoda. No pewter figures were created as they were to be done after the plastic sets were produced due to the original sculptures' fragility, as stated in previous updates.
I see Kickstarter backers, myself included, as pre-order customers and not investors in a corporation. Its against the Kickstarter ToS to sell shares of a company as a reward tier. As a project creator here I owe, per my contractual obligations with Kickstarter's ToS, the listed rewards or a full refund, nothing more or less. The estimated delivery dates are just that though, estimates. Once people have backed at that level those values are locked and unchangeable in this system, but still remain as only estimates which do not take into account any issues a project creator may run into. When I originally launched the project the terms were different then they are now but I'm sticking to the current version which promises "rewards or refunds" with no other options.
Any references to my past business and involvement with the defunct Joystick Labs is irrelevant to this topic. From a surface level it may seem similar but that was a very different situation. Every company at Joystick was provided with the same amount of funds and not a single team delivered their qualifying projects within that budget or schedule. Expectations were set too high and the daily realities of independent video game development were drastically underestimated by all parties involved. The two games that did eventually reach the market were funded separately from the main program by outside investors or publishers, and neither found commercial success. The Joystick Lab owners were experienced venture capitalists and well aware of the risks involved with investing in start-ups. While explaining that entire situation could fill a large book it is really not relevant here.
In regards to comments about backers never expecting to ever see a refund you should all know that I've already started the process and several individuals have already received refunds via the online store where I took post-campaign pre-orders. There is an issue with the PayPal API through Shopify that is preventing direct refunds in some cases but I've emailed those affected and am working it out directly with them. The reason I chose to refund the post-campaign purchases first is because they were offered a solid delivery date, unlike the estimated delivery date here, and never had the benefit of even my sparsest project updates. It is also the simplest amount to refund due to the system in use there, despite Paypal API issues. I am still working out the system by which I will refund everyone else as Kickstarter's Amazon payment system only allows direct refunds within the first 30 days.
Even if this project had folded on day one, before I'd spent a single cent of the funding, I would NOT have been able to immediately refund everyone due to the 10% fees that Kickstarter and Amazon took off the top. This is true for all Kickstarter projects. The few that have provided full refunds had to come up with those funds from other sources.
The company I started was meant to provide a framework for supporting The Doom that Came to Atlantic City with how-to-play videos, supplementary add-ons, and general customer support. The software licensed was needed to process art for press and do layout of elements such as the rulebook. The laptop used to edit the original pitch video could barely handle the high resolution files from the game's creator, so I upgraded to a desktop computer that could deal with it. The move back to Portland from California was multi-pronged, but mainly in order to work in a less expensive and more supportive community that I felt would benefit the company, and by extension its customers, in time.
Whether or not you think every cent should have gone to the printer and creators, and none to the publisher, it takes money just to get a project like this ready and build the framework that will keep it going after release. My hope was to one day use that framework to support additional games and allow the company to grow, just like any other business venture, but "The Doom" was first and central to the idea of the company. Without it The Forking Path ceases to exist. I put every effort into making this work and am more frustrated than anyone with its failure.
Lastly I'd like to talk about the legal threats I've received in the last 24 hours. I know that any trust in what I say is gone for the great majority of you and I get it. There is nothing I can say at this point to repair that, I just have to hope that I'm not digging the hole deeper with every keystroke. I've publicly promised to repay EVERY backer because that is my obligation per the Kickstarter Terms of Service. I am contractually bound to do that much and I absolutely intend to. If I were to immediately pay back as many of you as I could right this moment a sizeable percentage would go unrefunded which would only cause more problems. If I'm dragged into court then everything will vanish into legal fees and I'll never be able to refund anyone else. If a little more patience is dredged up from the depths and I'm given time to work and refill the coffers I can eventually, with some hard work and dedication, refund everyone.
I know this sucks. I'd rather work with everyone to find ways for it to not suck so much instead of dragging it out even more painfully. I appreciate everyone who's emailed or commented with kind messages. I don't want to create any more deadlines that might be broken so I won't give an exact date for the post-mortem but it is in the works. Again, I really am sorry.
- Erik
erik@theforkingpath.com
Subscribe to:
Post Comments (Atom)
Tenkar's Tavern is supported by various affiliate programs, including Amazon, RPGNow,
and Humble Bundle as well as Patreon. Your patronage is appreciated and helps keep the
lights on and the taps flowing. Your Humble Bartender, Tenkar
Blogs of Inspiration & Erudition
-
-
Planets of the Foross Sector: Sarhat and Kion - The Foross Sector is located near the edge of Known Space, at the outermost point where the regions of vhen and enkai colonial influence meet, and give way...43 minutes ago
-
Victorious Rpg & Wretched Epoque rpg campaign Session Report One - Franco Prussian War Legacy - "Gaslight street lamps pour fitful illumination through the fog-shrouded streets of Victorian cities. Menacing figures lurk in darkened alleyways. Despera...4 hours ago
-
Witchcraft Wednesday: The Left Hand Path - The Diabolic & Demonic Witchcraft Traditions - Tonight is Walpurgis Night. Witches fly to their sabbats on the Brocken to drink, dance, and make pacts with the devils and demons. It is a night of evi...19 hours ago
-
Danse Macabre - By Luiz Eduardo RiconHexplore PublishingOSRLevels 3-5 There’s something strange in the neighborhood of Duskenville. Suddenly, not only are people not dying...21 hours ago
-
Background Mutations for Paranoia - After last week’s holiday I’m taking a little break from Mythic places, but I’ll return to that series at some point. Let’s go back to Alpha Complex. ...23 hours ago
-
Meta Monday: Psychedelic wizards, living on Earth-Prime, and the D&D Cartoon - Fr. Josh has continued to indulge me in working his way solo through my first Monstrous Matters campaign. At some point I'll probably get it in my head th...2 days ago
-
T-26 Beutepanzer - This is my 1:100 scale model of one of the myriad WWII German conversions of captured equipment, in this case marrying the Soviet T-26 light tank hull ...2 days ago
-
Companion Chronicles #14: The Adventure of the Thunder Knight - Much like the Miskatonic Repository for Call of Cthulhu, Seventh Edition and the Jonstown Compendium for RuneQuest: Roleplaying in Glorantha, The Companion...2 days ago
-
Felltower & Mapless Combat - I recently posted a set of guidelines for non-tactical, mapless combat for Felltower. I wanted to get down in one place all of the rules I'd made to supple...3 days ago
-
Adventure Writing Session Turns Into a Hex Crawl - Last Thursday I got on to do another Adventure Writing Session and Paul Turner joined me. We decided to use his zine, Critical Hit to roll up a hex flowe...4 days ago
-
How many editions of D&D, Part II - Back in July of 2022 I made a frivilous post on my thought regarding how many editions of D&D there really were. I came up with 8. Since then I have ent...4 days ago
-
Hexcrawling for Ethyria pt 3 - d100 Treasure - This is some Greek-themed petty non-magic treasures Will do a weirder magic list next My players are robbing a tomb no...4 days ago
-
[BLOG] News on the March! Episode VII. - This post continues the series of brief play reports I have been posting on Discord. This does not cover every single session (sometimes, recon and setup...4 days ago
-
-
Are Artists Even Human? (False Machine News!!) - Ordinary humans have literally zero idea of what it takes to develop and create an image, meaning they treat it as a kind of magic, and adopt towards it ...6 days ago
-
Update: Rock Johnson - Updated cover, courtesy of HuckSawyer'S excellent eye for editry.ALSO:I made my wife read it. I made her promise to tell the truth. She said it was actual...1 week ago
-
A Brief History on the Development and Design of the Planar Cosmology in AD&D - I was reading a good discussion a couple of months ago (in February 2025) about the nomenclature for the power levels of different types of demons over on ...1 week ago
-
Blogs on Tape season 6 has begun! - Hi everybody! Its been a minute. How are you? Everything is awful all the time? Horrors never cease? You’re being driven mad by the weight of the unfathoma...1 week ago
-
More Beautiful Development Sketches for The Great North - Tom Kilian continues to excel himself with the artwork for *The Great North*, now heading towards completion. As an Easter present, here is a work-in-pro...1 week ago
-
Tariffs, CanCon, and You - In 1972 the CBC asked listeners to complete the saying "As Canadian as...", to match "As American as apple pie." The winner was "As Canadian as possible ...2 weeks ago
-
Should you PAY your GM? - Let's start with the conclusion: GM-for-pay is okay. In other words: there is nothing wrong with paying someone to run a game for you, or charging people f...2 weeks ago
-
Noodle Bar & Industrial Scatter Terrain - This past weekend I got a couple of solid hours to paint when I wasn’t dead tired, and decided to spend it on the 3D printed Flatline City Noodle Bar tha...3 weeks ago
-
A Surprising Look at Murderhobos... - So I asked a question on Facebook this week. What did people do with the humanoid women and children in the Caves of Chaos, among similar adventures, persu...4 weeks ago
-
36 units sold on day one - Not big Kickstarter-type numbers or anything but still pretty personally gratifying to me, because 1) it'a more copies than the first book sold on its fi...4 weeks ago
-
Praise for Songs of the Dying Earth - Among my favourite works of fantasy fiction are the *Dying Earth* stories and the *Lyonesse *trilogy by Jack Vance. I’ve read the *Lyonesse *trilogy three ...4 weeks ago
-
Gary Con XVII - I attended Gary Con this year. Last year, I was supposed to go, but something came up and I had to cancel. This year, I ran a scenario I created called The...5 weeks ago
-
On the Success of the VOTE - You voted for it, and it's here! All the prices on the books I sell on DTRPG will be rising in price, 40-50% so I can maintain the same margin as now! ...5 weeks ago
-
Lexicon of Klarkash-Ton, Hierophant of Atlantis: Lupanar - This time, we follow the good High Priest to the far future, to the final continent of Earth, Zothique, for a a tale of ennui and love: Morthylla. Witho...1 month ago
-
Fight On! number 16 is out. - The new issue of *Fight On!* has been out for a bit. You can get copies via drivethru or lulu. I haven't finished reading my copy, but I'd like to reco...1 month ago
-
Wandering through the Majestic Fantasy Realms - It's time for another Bat in the Attic update! I am halfway through the first draft of my upcoming project, Into the Majestic Fantasy Realms, the Northe...1 month ago
-
The Hungering Dark - Go into the earth, and reality will walk alongside you. Walk further, and you will eventually be walking alone. The world is plastic down there. Tar Lat...2 months ago
-
Hobby Bingo 2025: January Progress - Welcome back to the Vault! I've painted a few bits and pieces in January and made a dent into my Hobby Bingo card! First up is a Chaplain in Terminator ...2 months ago
-
NTRPG Gaming Weekend - [image: NTRPG Gaming Weekend] This weekend was a "game day" for North Texas RPG Con, held at the same hotel the con is held at. I haven't slung dice since...3 months ago
-
Into the Wild Blue Yonder: A Journey Through Blackmoor's Dark Realm - *We have been thinking about you.* *We know what you want from Rob Kuntz.* You want more than another brand-new RPG module. It has to be a *First Edition ...3 months ago
-
Articulations - Creating house rules, custom rules specific to a local group or campaign, has been common throughout the history of D&D. What makes an effective house rule...3 months ago
-
A Fiftieth Anniversary Year - The 50th anniversary year of *Dungeons & Dragons *is drawing to a close. A number of projects I'd been planning for this year finally came out, and I ...4 months ago
-
A Quick Look at The Wizard’s Scroll II - October of this year saw the release of The Wizard’s Scroll II, the second issue of a White Box Fantastic Medieval Adventure Game (FMAG) zine whose first ...4 months ago
-
Writing playlists for all occasions - Hello again! Going off the idea of inspiration elaborated on by the prior post, I also have music playing while I write my various games and fiction pieces...4 months ago
-
The Tarot of Pips - Somewhere in your dice collection is a die like this one, the humblest of dice. Although you don't know it, this small white die carries with it a secr...4 months ago
-
Pirates and Necromancers, a Play Report - Over the Thanksgiving weekend we did a lot of gaming ranging from “off-table” domain level stuff to some solo adventures to spell and magic item rese...4 months ago
-
Welcome new Greyhawk Fans! - With the publication of the new Dungeon Master’s Guide, there are doubtless going to be a lot of new D&D players interested in my favorite setting, the Wor...6 months ago
-
It's been a bit - Hey everyone, I hope you are doing well! I've had a lot going on and haven't had much time to blog lately. Heres a recap of gaming events and other st...11 months ago
-
*'s in SpaaaaaAaaaace - A lot of SF (including a certain 2D6 RPG grandaddy) deal with ancient aliens taking humans from Earth and dropping them, fleas and all, on one or more w...1 year ago
-
Last move - to self-hosting! - As my vote regarding Substack in the “marketplace of ideas”, I’m moving to self-hosting. I’m now at (and hopefully staying for a long time at) Blog: ht...1 year ago
-
Osamu Tezuka (1928 - 1989) - [image: Osamu Tezuka - Shonen Magazine Cover, 1970]Shonen Magazine Cover, 1970 [image: Osamu Tezuka - Shonen Magazine Cover Illustration 1970]Shonen Maga...2 years ago
-
This is an Important Game Mechanic - *"That's the GM's Regional Map from my AOWG. And it's a damned good regional map. It's not a good map for a Simple Homebrew Campaign. It does some s$&...2 years ago
-
Clean Your Room - Looking back at my little blog here. That last post… wow, I was having fun playing WOW Classic! That was August of 1999 and I was having a blast… it was ...3 years ago
-
-
Steve Jackson Interview - James Maliszewski recently did an interview with Steve Jackson over on his Grognardia blog. Steve chats about the beginnings of The Fantasy Trip and upcomi...4 years ago
-
The Hero’s Journey 2nd Edition, Campbellian roleplaying at its best! - (this review done using the reviewers own purchased copy) I have been a James Michael Spahn fan since he wrote his Swords & Wizardry Companion. His writing...4 years ago
-
ToAD Monster of the Week: Crocoman - Now that I'm back doing the blog thing I thought I would use Tome of Adventure Design to create monsters for The Black Hack. Using the monster tables in th...5 years ago
-
More Arden Vul Art - Another great piece from Del, this one's the Forum of Set: a place that the PCs may spend quite a bit of time within.5 years ago
-
OCHRE SAND - Init +0 Ranged Atk • fire burst +3 (1d14+1, 20') AC 17 HD 3d6 MV 60 Act 1d24 SP 'breath' weapon, sideslip, perfect silence, morphing Fort +5 Ref +8 Will...5 years ago
-
Strange, Dangerous, and Inhuman: The Fey and Fairie - When I was a boy I loved fairy tales. Jack and the Beanstalk, Puss in Boots, Rumpelstiltskin - I devoured all of it. My fascination that there was a strang...5 years ago
-
New Map of the Elf Empire and Southern Isles - I’ve been having fun developing a new map-drawing style that I think is finally reaching a certain level of maturity. And yeah, it owes a lot to Matthew Ad...5 years ago
-
The Faithful - An Optional Archetype for Sharp Swords & Sinister Spells Revised Edition - Work on the revised edition of Sharp Swords & Sinister Spells is moving along. This will be a hefty tome, with a LOT of tools and new options to customiz...5 years ago
-
Dungeons & Dragonmead Fall Schedule - *As you know, I run public classic Dungeons & Dragons games at **The Loaded Die**/Metro Detroit Game Night's Board Game Nigh at **Dragonmead**, in Warren...5 years ago
-
Fiction in Airhde - On a whim this weekend, I picked up some fiction off the TLG store. *A Houseless God & Other Tales* and *The Mirrored Soul & Other Tales*, both by the T...5 years ago
-
-
Ravensburg Reboot: Streamlined City Map - I mentioned in my last post how I was tweaking and reworking parts of my Ravensburg setting. Today I streamlined the city map. The old map had lots of redu...5 years ago
-
And Now the News Draft Download on Patreon - It's self-styled Throwback Thursday and *having just released the 34-page draft booklet of Hill Cantons news to my Patreon backers* I am going to indulge m...5 years ago
-
The Withered Crag available now - I just enabled the sale of the PDF version of The Withered Crag at DriveThruRPG a few minutes ago, and the custom print version will be available startin...5 years ago
-
Annihilation Rising Goes live - The latest in Fail Squad Games’ Quick Kick projects has gone live and needs your support!! This project is only running 11 days and ends on 5/28/2019! ...5 years ago
-
James's Celebration of Life - We could not have asked for a prettier day for James's service. It was a bit chilly and windy but gorgeous. A heartfelt thank you to all that joined us tod...6 years ago
-
Trap Tuesday: A step back - I will get back to Tomb of Horrors soon. I found a topic that was interesting enough to take a break. While interacting in a 5E group on Facebook I talked ...6 years ago
-
Let's Talk About Pacing! - The idea, I think, is that the RPG is ultimately about the long game. Even rolling back to the early days of Basic & Expert, the goal of the player was...6 years ago
-
Profane and Profound Prep Part 2 - This is part 2 of my work to edit my magic items for a DMsGuild release, along with adding cursed items along the way. Here is part 1. Bone of a Saint 8000...6 years ago
-
MIDDLE DUNGEONS LEVEL FIVE 158 STAIRS. - 158 STAIRS. These stairs descend thirty feet to Area 79 on Level 6.6 years ago
-
Please, I don't do paid advertisements - don't ask. - A little note since people have asked me about this. My video channel's *not* an advertising platform, so I'm not available for hire if you want to promote...6 years ago
-
New website! - Slowly but surely, all the content here will make its way — in updated form! — to my new website: timbannock.com. For fairly obvious reasons, that site wil...6 years ago
-
Please Update Your Link! - If you're seeing this, it means your link to the Greyhawk Grognard blog is out of date. Please update your link to www.greyhawkgrognard.com (RSS feed is h...6 years ago
-
Total Sales for WB:FMAG - Hi Folks, It's been a long time since I provided an update for the sales of White Box: Fantastic Medieval Adventure Game. *LULU* Print: 396 PDF: 433 *OBS*...6 years ago
-
How can We Destroy this Campaign World? - d12 1. You must trick a bard into strumming the *Chords of Fate* on the *Lute of Annihilation* 2. Legends tell of thermonuclear weapons beneath megadunge...6 years ago
-
Mord Mar - Session 5 - We had another successful delve into the dungeon yesterday. The delvers: Moira, the Magic-User Radovan - Human Cleric (of Odin?) Khazgar Stonehand - Dwarf ...6 years ago
-
Yodeling For Yokels or The Further Misa(d&)dventures - This is the one of those posts that points out the lack of current posts. Over the last week or three, there has been postponed Labyrinth Lord (twice, one...7 years ago
-
Bundle of Fantasy Age - Bundle of Holding: Dragon Age/Fantasy Age: Available until March 12. PA Presents: Fantasy AGE Freeport live play Green Ronin in 2018 The Fantasy Age RPG ma...7 years ago
-
New Free PDF Module: The Hyqueous Vaults - A new dungeon module—written in celebration of OSRIC's 10th Birthday—by Rebecca Dettmann, Allan T. Grohe, Jr., Jimm Johnson, Matthew Riedel, Alex Zisch, a...7 years ago
-
Session XCIII: One Pissed Off Dragon! - Our ongoing Swords and Wizardry sandbox campaign... *Current Player Characters:* *Thenus* (Ranger) *Wang Du* (Monk) *Wolfheir* (Viking) *Arg* (Half-orc) ...7 years ago
-
Swords & Wizardry Light: Session # 6 - Two months after our last session (thanks to things like 8th grade finals, a 4 year-old's birthday and party, Father's Day, etc.), we finally had our next ...7 years ago
What a piece of crap this guy is. He took $110K and spent it on what exactly? Doesn't sound like any money went into producing a game.
ReplyDeleteSounds like he used to it "build a company." Which didn't happen, of course.
ReplyDeleteWho the hell needs videos and customer support to play a Monopoly-style board-game?
ReplyDelete110K was to kickstarted a game and not a company - that's what the backers supported. So much BS. There should be a requirement for every kickstarter to have a list of every expense readily made available in google docs with pdf's of receipts to be accessed by anyone at anytime and full disclosure how much money is going in someone's pockets. This system clearly is being abused.
ReplyDeleteNot to excuse what seems to have happened here, I do think the culture piles a lot of pressure on entrepreneurs, that the wealth divide and the ubiquity and nature of advertising encourage people not only to dream big, but also go big too early. The approach that implies may be too short-termist and ultimately destructive in a way that ripples out, as we may be seeing here. I get the impression that as a society we value the quick buck too far over the more sure rewards of sustained effort.
ReplyDeleteIt takes two to make that happen though: someone to make the pitch, and someone to buy into it. I can't apologize for someone who didn't properly work out a business model and expense estimate in advance that was at least realistic before diving into a risky venture any more than I can pity someone who throws cash at a complete unknown...though I'll go easy on the backer who's swindled because at least if this is their first Kickstarter then they may be deluded by the presentation of the KS that it's a legitimate business deal.
DeleteEither way, as I kept reading the guy's post I started thinking, "If he had a lawyer I think he'd have been advised to shut up a long time ago."
Thanks for curing any itch remaining I might've had to back any more Kickstarters!
ReplyDeleteSetting aside the question of whether Erik is a fraud or a mere buffoon, no one should overlook how the Kickstarter model so powerfully enabled him to create this mess. It seems to me that, if crowdsourcing is going to be a viable model going forward, there will have to be some means found of discouraging the many, *many* Erik Chevaliers of this world who are so eager to participate. Until then, anyone who is willing to throw money at these projects -- especially at the most generous levels -- has to accept that they are to some degree complicit in all the mischief. Perusing all the comments here and on that last update, I'm struck by the sense that some people seem a little too thrilled with their own righteous indignation. A little introspection would go a long way here.
ReplyDelete"Setting aside the question of whether Erik is a fraud or a mere buffoon..."
DeleteWhy not both?
"...no one should overlook how the Kickstarter model so powerfully enabled him to create this mess."
I agree. As far as I can see, it's pretty much an open invitation to dubious behavior and outright fraud.
This situation really, really stinks. It just *sounds* like Erik is playing a shell game.
ReplyDelete1. The Kickstarter money went to Inari, a company founded by Erik that seems to no longer exist.
2. Prior to the Kickstarter, Inari received investments for the production of a video game that was never delivered.
So, did the Kickstarter funds go to pay off Inari debt?
3. A second company, The Forking Path, was created by Erik to publish the board game.
Were funds from Inari transferred to this company? Under what sort of legal framework? A loan? This has potential tax repercussions.
4. Forking Path, or Erik (it's unclear) purchased rights to two Knizia games after the Kickstarter.
Did he use the Kickstarter funds for this?
5. Why did Keith Baker state that he had to use legal pressure in order to get Erik to admit to the fact that he didn't in fact have a product? What exact legal pressure was brought to bear?
6. Why isn't Erik simply declaring bankruptcy? That's the most honest and straight forward path. It puts an outside entity in charge of selling off assets and paying off creditors.
7. It appears Erik created a third company, Intrinsic Gray, as a vehicle to write, direct and produce a movie. Were Kickstarter funds used in this enterprise?
DeleteBtw, the website with this info was pulled down in the past day or two, but folks over at BGG found a copy
http://webcache.googleusercontent.com/search?q=cache:h8qLkEqrCmgJ:www.behance.net/etchevalier/wip+&cd=1&hl=en&ct=clnk&gl=us
The guy's a crook. It isn't a reflection on the people he duped or even the kickstarter system. You cannot crook proof business. This isn't a reflection on kickstarter or the kickstarter business model. It is a reflection on a crook who spent $110K who admits he didn't use the money to produce the game. Why would anybody who was swindled be the least bit supportive of this shmoe?
ReplyDeleteYeah, introspection is probably pointless. At any rate, I'm certainly glad you won't let this isolated incident negatively affect your decision as to whether or not you will support my new kickstarter at the highest level! For a mere pittance of $1200, you get a PDF and *physical* copy of the actual "Dragons of Brooklyn Bridge" board game, a t-shirt emblazoned with an image of *your own face*, and I will personally visit your mom's house with my lead designer and thank her for your being born (17 out of 20 slots still available!).
DeleteWow are you guys mean.
ReplyDeleteHe obviously needed a new quad-core, double graphics card computer to play World of Warcraft while Venting about his woes.
And he obviously need to move to Portland to hire more lazy slackers with the promise of $7.00 cans of PBR.
And he had an outstanding debt to Rosie the Severed Torso escort to pay off.
Cut the guy some slack.
The other thing that is odd about this is that Eric seems to have only been the front man for publishing.
ReplyDeleteWhat about the other three "professional" game designers and sculptors who have been working on this for 10 to 20 years? I think Keith, Lee, and whoever the fuck else bear a lot of the blame here. Almost all of the KS promo material and videos were done by these guys, not Eric.
Did those guys ever have access to the KS money, though? They designed the game, but Chevalier was supposed to publish it, and he appears to have spent the money on things that were not key to the "produce a board game" goal.
DeleteI think Kickstarter has made a few too many people think they can become business moguls overnight, the easy way, etc. Just because you may be a creative person with an idea and a passion for the hobby DOES NOT automatically mean you are also a savvy businessperson! I mean, I think the stretch goals are part of the problem: unless you really understand the business-end consequences of each tier/goal, you should not be promising all of these extra goodies. And, you should have started some kind of development on your own before you get the Kickstarter going. In other words, the best way to do a Kickstarter is to put up some of your own seed money first, then build that into your costs once you get far enough in development to warrant a Kickstarter. Granted, there might be some crowdfunding projects out there that were already in development before a Kickstarter project that still failed, but probably not as many as the ones that were based on the "I got a great idea and I'll start working after the Kickstarter is over" type.
ReplyDeletelots of my friends who are artists have been requested to do art for games and other amateur pipe dreams - many offer low pay in return for profits - in most cases they have no hope of achieving their goals. If artist says i retain all art ownership and want 50% profit as its my work selling project then most back off - they all believe their work is worth more and they will make it. They need art - artists dont need them but they dont see it. This happens with comics, games, films all kinds of projects - most are useless. Many blow money on crap like parking fines, wages for non existent work and amateur wastefulness. Even semi successful projects are difficult, self handicapping and some creators more interested in looking cool and industry success and dont really love their own products. Ignoring artist advice when they have 30 years commercial fantasy experience while dream creators have none is very common too. Having created a newspaper, several magazines and other projects i say start small - make a good dummy or test product first and listen to experts not your own delusions of genius and unproven or dated marketing/branding ideas. Start small guys then grow.
ReplyDeleteKeith Baker has weighed in.
ReplyDeletehttp://keith-baker.com/the-doom-kickstarter-my-response/.
Well if the big list of game publisher's that Keith lists were not interested in producing this game that has been ready for ten years, then I'm sure if probably blows.
ReplyDelete